Author
|
Topic: Battlefield 3 (Read 199075 times)
|
Nightblade
Terracotta Army
Posts: 800
|
Game got patched today, negative accel removed as well as some other nice fixes.
|
|
|
|
WayAbvPar
|
Sigh. Stingers did not need nerfing. They almost never hit anyway. Also, no fixes for grossly overpowered IRNV scopes and shotgun frag rounds (especially with automatic shotguns). This game BADLY needs the BtK expansion, and a few new maps on top of that. There are only 3 or 4 maps that don't make me want to kick a puppy. Damavand/Seine/Metro are fucking HORRIBLE, Tehran and Bazaar are marginal. Firestorm can be fun, but SO much wasted space. Canals is decent, and I like Kharg. Wish every map was more like Caspian though. It reminds me of Dragon Valley in BF2- tons to do for every playstyle.
|
When speaking of the MMOG industry, the glass may be half full, but it's full of urine. HaemishM
Always wear clean underwear because you never know when a Tory Government is going to fuck you.- Ironwood
Libertarians make fun of everyone because they can't see beyond the event horizons of their own assholes Surlyboi
|
|
|
Nightblade
Terracotta Army
Posts: 800
|
Siene is nowhere NEAR in the category of Metro and Crapamand. and INRV has both annoying sway and tunnel vision; so much so I dont even use it anymore.
The slugs are getting ridiculous though I agree, as more people unlock them you have these douches running around the maps with these giant handcannons that kill you easily from assault rifle range.
|
|
|
|
rk47
Terracotta Army
Posts: 6236
The Patron Saint of Radicalthons
|
yeah slugs are bad ....mmm. but i don't mind. friends looking for me for nearly 4 days already 'where were you man? i'm catching up to your rank' 'uh..skyrim' 'fuck.' 
|
Colonel Sanders is back in my wallet
|
|
|
sinij
Terracotta Army
Posts: 2597
|
I don't know what is happening with BF3/EA. Release maps got very stale very quickly, so I haven't played it at all since Skyrim.
Is Back to Karkand suppose to release today? I have BF3 Limited Edition and can't join/find any Karkand servers. My manual says "After BF3: Karkand is released, you will automatically be notified the next time you launch BF3. " Nothing yet.
|
Eternity is a very long time, especially towards the end.
|
|
|
Azazel
|
Does anyone know if BF3 ranks are persistent across platforms? Like, is your guy the same regardless if you play on Origin PC/360/PS3?
|
|
|
|
rk47
Terracotta Army
Posts: 6236
The Patron Saint of Radicalthons
|
No idea, I downloaded 4gb update, a friend said NVIR distance is nerfed. I'll try tonight!
|
Colonel Sanders is back in my wallet
|
|
|
snowwy
Terracotta Army
Posts: 175
|
I don't know what is happening with BF3/EA. Release maps got very stale very quickly, so I haven't played it at all since Skyrim.
Is Back to Karkand suppose to release today? I have BF3 Limited Edition and can't join/find any Karkand servers. My manual says "After BF3: Karkand is released, you will automatically be notified the next time you launch BF3. " Nothing yet.
Gotta wait a week. Only on PS3 as of yet, they got 1 week head-start
|
|
|
|
kildorn
Terracotta Army
Posts: 5014
|
Siene is nowhere NEAR in the category of Metro and Crapamand. and INRV has both annoying sway and tunnel vision; so much so I dont even use it anymore.
The slugs are getting ridiculous though I agree, as more people unlock them you have these douches running around the maps with these giant handcannons that kill you easily from assault rifle range.
It's not slugs, it's 12G FRAG. Slugs are actually pretty meh comparatively. Part of the issue is that slugs in the auto shotguns seem to have been pre-release nerfed (they do FAR less damage than their semi auto cousins), but FRAGs never got the same treatment. So a USAS with FRAG rounds will twoshot anything, and is dead accurate at nearly any range. And wipes out light cover, deals splash damage, etc etc. They're nerfed to an unknown degree next patch. IRNV got smacked a bit into a close range thing, and it has issues with clutter at long range (still easy to spot people if nothing is going on, but they're not BRIGHT ORANGE at range anymore). Infinite Mines is being nerfed as well, with mines dying ~30s after the engineer does. Which is a poor solution imo.
|
|
|
|
rk47
Terracotta Army
Posts: 6236
The Patron Saint of Radicalthons
|
good nerfed range on the nv scope. i like it. chat box moved to top side. good.
now plz ffs let me customize kit while map is loading or post-match.
|
Colonel Sanders is back in my wallet
|
|
|
snowwy
Terracotta Army
Posts: 175
|
Siene is nowhere NEAR in the category of Metro and Crapamand. and INRV has both annoying sway and tunnel vision; so much so I dont even use it anymore.
The slugs are getting ridiculous though I agree, as more people unlock them you have these douches running around the maps with these giant handcannons that kill you easily from assault rifle range.
It's not slugs, it's 12G FRAG. Slugs are actually pretty meh comparatively. Part of the issue is that slugs in the auto shotguns seem to have been pre-release nerfed (they do FAR less damage than their semi auto cousins), but FRAGs never got the same treatment. So a USAS with FRAG rounds will twoshot anything, and is dead accurate at nearly any range. And wipes out light cover, deals splash damage, etc etc. They're nerfed to an unknown degree next patch. IRNV got smacked a bit into a close range thing, and it has issues with clutter at long range (still easy to spot people if nothing is going on, but they're not BRIGHT ORANGE at range anymore). Infinite Mines is being nerfed as well, with mines dying ~30s after the engineer does. Which is a poor solution imo. Still two-shotting people with my trusty m1014 and frags. They lost some damage and splash i belive, saw some numbers that i can't remember. Never been yelled at for using the m1014 though. Finally unlocked Guided shells on the tank. First match i bring it into, we are pushed back to base and not a god damn Soflam to see.....except on the other team, it was like having tinnitus with the constant beeeeeeeeeeee-sound
|
|
|
|
kildorn
Terracotta Army
Posts: 5014
|
m1014 with Frags has pretty much the same time to kill as any other rifle, so it doesn't get much hate. It's the USAS with them that turns FRAG from being a funny ammo type to being a man portable LAV cannon.
FRAGs were only nerfed iirc in auto shotguns. Guided shells on the tank are mostly worth it when someone unlocks the CITV. SOFLAMs are currently worthless (they light up the sky when they look in a direction, and have hilarious LOS issues where it won't lock something 5 feet away because a tree branch is nearby, but will then lock something half behind a hill on the other side of caspian that you aren't even looking at)
SOFLAMs need some work.
|
|
|
|
WayAbvPar
|
ow plz ffs let me customize kit while map is loading or post-match. God, PLEASE. Also would be nice if the camo options would save, and also be map-specific. As for the SOFLAM, its range has been dramatically increased...along with the fixes to the Javelin, vehicles have been getting torn apart since the patch. Go little infantry man! BTW- B2K can't come soon enough. The release maps are TERRIBLE.
|
When speaking of the MMOG industry, the glass may be half full, but it's full of urine. HaemishM
Always wear clean underwear because you never know when a Tory Government is going to fuck you.- Ironwood
Libertarians make fun of everyone because they can't see beyond the event horizons of their own assholes Surlyboi
|
|
|
kildorn
Terracotta Army
Posts: 5014
|
The Jav actually fucking HITS things now?
By far more annoying than SOFLAMs just being outclassed by MAVs, was having a Jav, getting a lock, and missing every shot against a practically stationary tank. ><
|
|
|
|
slog
Terracotta Army
Posts: 8234
|
I think the DLC so soon after release is going to fracture the playerbase.
|
Friends don't let Friends vote for Boomers
|
|
|
NiX
Wiki Admin
Posts: 7770
Locomotive Pandamonium
|
I think the DLC so soon after release is going to fracture the playerbase.
The DLC that was free to anyone who pre-ordered or got a "Collector's Edition"? It really wasn't reserved to people who pre-ordered. I think there were people buying Collector's Edition boxes a week after launch.
|
|
|
|
sinij
Terracotta Army
Posts: 2597
|
I think the DLC so soon after release is going to fracture the playerbase.
The DLC that was free to anyone who pre-ordered or got a "Collector's Edition"? It really wasn't reserved to people who pre-ordered. I think there were people buying Collector's Edition boxes a week after launch. I purchased Collector's Edition day after release, that was the only box type available at the store.
|
Eternity is a very long time, especially towards the end.
|
|
|
Azazel
|
I think the DLC so soon after release is going to fracture the playerbase.
The DLC that was free to anyone who pre-ordered or got a "Collector's Edition"? It really wasn't reserved to people who pre-ordered. I think there were people buying Collector's Edition boxes a week after launch. I got the Collectors edition for PC as a pre-order, but picked it up on 360 last week. There's still a few around.
|
|
|
|
slog
Terracotta Army
Posts: 8234
|
I think the DLC so soon after release is going to fracture the playerbase.
The DLC that was free to anyone who pre-ordered or got a "Collector's Edition"? It really wasn't reserved to people who pre-ordered. I think there were people buying Collector's Edition boxes a week after launch. All the people who downloaded on release day or later will have to decide if they want to shell out $15 more dollars to play on servers with these maps. It's the Vietnam DLC for BC2 all over again.
|
Friends don't let Friends vote for Boomers
|
|
|
rk47
Terracotta Army
Posts: 6236
The Patron Saint of Radicalthons
|
the night vision scope is nearly useless now. Heck, even in dark tunnels of damavand peaks i can't see shit. Hilarious overreaction.
|
Colonel Sanders is back in my wallet
|
|
|
kildorn
Terracotta Army
Posts: 5014
|
It's still useful, it just has a very short range cap on view distance. It won't stare down a tunnel and light everyone up, but it will light everyone in a room up. I think the idea behind the change was to make it a 1x scope like it should be, not let the heat sensing bit basically allow it to snipe happily.
|
|
|
|
stu
Terracotta Army
Posts: 1891
|
It's pretty useless in day-time maps now. The two-second flare when you pop the scope up is blinding and can get you you iced pretty quick. The worst part of this for me is that I have to find other ways to mow down Bush & Corner Campers.
I'm also kinda bugged by the removal of Recon gadget persistence through death. It means I never get to use the Javelin (which is almost worthless anyways) because I can't set up the SOFLAM myself and no one else does either.
The list of stuff wrong with this game is immense on the PS3, but it's just good enough to keep me around.
|
Dear Diary, Jackpot!
|
|
|
sinij
Terracotta Army
Posts: 2597
|
the night vision scope is nearly useless now. Heck, even in dark tunnels of damavand peaks i can't see shit. Hilarious overreaction.
Night vision scope was needed because how unrealistically easy it is to hide in the bushes/shadows in BF3. It is much harder to do IRL than in BF3.
|
Eternity is a very long time, especially towards the end.
|
|
|
Azazel
|
You're an expert on modern warfare and close-range combat IRL now? Because I'm just some random guy on the internet and I've hidden in bushes and in the bush and been walked past by people plenty of times in the real world - both playing paintball where people are trying to see and shoot me, and just running around with my friends when I was younger. Being outside is quite a bit different to looking at a still photo searching for the "sniper".
|
|
« Last Edit: December 09, 2011, 03:06:22 PM by Azazel »
|
|
|
|
|
kildorn
Terracotta Army
Posts: 5014
|
IRNV was nerfed not because "lol we liked armed shrubbery" but because this was bullshit: http://i.imgur.com/6TpbP.gifThat made it pretty much useful at any range, at all times. Your options were a red dot to make hip aiming easier, or a texture hack. I may be realistic, but it's poor gameplay.
|
|
|
|
rk47
Terracotta Army
Posts: 6236
The Patron Saint of Radicalthons
|
Yeah, now it's useless. I'm back on the 3.4x scope and things are just peachy. I hit colonel and watch as the point requirement soared to 200k+ Fuck yourself DICE. 
|
Colonel Sanders is back in my wallet
|
|
|
NiX
Wiki Admin
Posts: 7770
Locomotive Pandamonium
|
All the people who downloaded on release day or later will have to decide if they want to shell out $15 more dollars to play on servers with these maps. It's the Vietnam DLC for BC2 all over again.
I'm pretty sure anyone who bought the box with the "Back to Karkand Included" triangle on it get the maps, regardless of when they downloaded it. Getting the maps is CD Key based.
|
|
|
|
sinij
Terracotta Army
Posts: 2597
|
You're an expert on modern warfare and close-range combat IRL now? Because I'm just some random guy on the internet and I've hidden in bushes and in the bush and been walked past by people plenty of times in the real world - both playing paintball where people are trying to see and shoot me, and just running around with my friends when I was younger. Being outside is quite a bit different to looking at a still photo searching for the "sniper".
Humans are wired to detect slight motion and eyes with peripheral vision, it is survival trait that helped our monkey ancestors to avoid tigers. In BF3 we do not have peripheral vision and can be unrealistically still at various unnatural positions. Hearing plays important role in hide&seek games, direction of the sound will help you spot or at least detect general direction of the enemy location. It takes conscious effort to not produce any sound, and you generally cannot continuously succeed at doing so. BF3, even with ideal sound setup, is not even close to realistic sound. Last but not least, there is almost always option "lets go around" option if you suspect enemy is waiting for you down some dark corridor. FPS map design, with artificial chokes, does not accurately reflect this reality.
|
Eternity is a very long time, especially towards the end.
|
|
|
stu
Terracotta Army
Posts: 1891
|
|
Dear Diary, Jackpot!
|
|
|
Sheepherder
Terracotta Army
Posts: 5192
|
Humans are wired to detect slight motion and eyes with peripheral vision, it is survival trait that helped our monkey ancestors to avoid tigers. In BF3 we do not have peripheral vision and can be unrealistically still at various unnatural positions. You seem to be confusing peripheral vision and parallax.
|
|
|
|
slog
Terracotta Army
Posts: 8234
|
All the people who downloaded on release day or later will have to decide if they want to shell out $15 more dollars to play on servers with these maps. It's the Vietnam DLC for BC2 all over again.
I'm pretty sure anyone who bought the box with the "Back to Karkand Included" triangle on it get the maps, regardless of when they downloaded it. Getting the maps is CD Key based. I bought it a week after release from EA website and I don't have it. Maybe there are just a few of us who were dumb enough to use origin.
|
Friends don't let Friends vote for Boomers
|
|
|
Azazel
|
Uhh... well.. if you bought it from EA's website instead of a physical copy from a retailer or e-tailer, you shouldn't be surprised that it didn't come with the "pre-order bonus" stuff.. 
|
|
|
|
slog
Terracotta Army
Posts: 8234
|
Uhh... well.. if you bought it from EA's website instead of a physical copy from a retailer or e-tailer, you shouldn't be surprised that it didn't come with the "pre-order bonus" stuff..  I"m not at all surprised. The point is that splitting your online community isn't a good idea so early after release.
|
Friends don't let Friends vote for Boomers
|
|
|
Speedy Cerviche
Terracotta Army
Posts: 2783
|
It will depend on how good the maps are in the xpac I guess. BF3 doesn't have all that many really good maps and could definitely use some more so I think if they're decent they'll go into most rotations (add in the fact that a large % of population has them already from pre-order). It seems like at the moment there's only about 5 decent maps that are on most servers, and 3 are infantry focused (canals, seine crossing, bazaar +2 more open vehicle maps with Caspian and Firestorm). Releasing with only 9 maps while these 4 "xpac" maps were clearly ready was nickel and diming people but I guess this kind of perfidity is part of the deal with EA.
|
|
|
|
rk47
Terracotta Army
Posts: 6236
The Patron Saint of Radicalthons
|
Played it. Man, lots and lots of infantry. Wake Island sucked dick. Don't expect 2-3 good players to pull your team through. I find the X-Pack maps are very much heavy on momentum.
Strike at Karkand was intense. Overall still fresh. I got the FAMAS Assault unlock 900 rpm and was quite happy with it. L85A1 doesn't seem THAT great of an upgrade at 650 RPM, we'll see how it goes. People are already running with MG36. But meh, I still find vehicles a pain to deal with.
|
Colonel Sanders is back in my wallet
|
|
|
|
 |