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		|  Author | Topic: Server List (preliminary)  (Read 10392 times) |  
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						| Ghambit 
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								Posts: 5576
								
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 RIFT US Servers:
 •Belmont PvE
 •Briarcliff PvP
 •Byriel PvE
 •Deepstrike PvP
 •Faeblight RP
 •Gnarlwood PvE
 •Greybriar PvE
 •Keenblade PvE
 •Lotham PvP
 •Reclaimer PvP
 •Seastone PvP
 •Shadefallen RP
 •Shatterbone PvE
 •Snarebrush PvP
 •Spitescar PvP
 •Sunrest PVP-RP
 •Wolfsbane PvE
 
 
 RIFT European Servers:
 
 •Akala DE RP
 •Brutwacht DE PvE
 •Trübkopf DE PvP
 •Argent EN RP
 •Blightweald EN PvE
 •Cloudborne EN PvP
 •Firesand EN PVP-RP
 •Icewatch EN PvE
 •Steampike EN PvE
 •Whitefall EN PvP
 •Brisesol FR PvE
 •Rubicon FR PvP
 
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								| « Last Edit: February 23, 2011, 03:49:06 PM by Ghambit » |  | 
 
 "See, the beauty of webgames is that I can play them on my phone while I'm plowing your mom."  -Samwise |  |  |  | 
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						| Falconeer 
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								a polyamorous pansexual genderqueer born and living in the wrong country   | 
 EDIT: euro list is there too.
 What preliminary stands for? Meaning they will add more? I doubt they are gonna change these, right?
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								| « Last Edit: February 23, 2011, 12:36:19 AM by Falconeer » |  | 
 
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						| Bzalthek 
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								"Use the Soy Sauce, Luke!" WHOM, ZASH, CLISH CLASH! "Umeboshi Kenobi!! NOOO!!!" | 
 If I remember correctly, these servers are only preliminary in the sense that they will be available for head-start people.  When the game goes live on March 1st they will open new servers as needed.   |  
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 "Pity hurricanes aren't actually caused by gays; I would take a shot in the mouth right now if it meant wiping out these chucklefucks." ~WayAbvPar |  |  |  | 
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						| Mrbloodworth 
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 Thats a lot of servers. |  
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						| fuser 
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 Thats a lot of servers.
 Not as many as WAR, let's hope it doesn't follow the same trajectory.  |  
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						| Segoris 
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 Thats a lot of servers.
 They had close to that amount for open beta iirc, so really that's a good amount imo |  
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						| ghost | 
 Can you reliably determine how many servers you need from beta populations?  I would suspect a lot of people come along for the free ride and then never sign up. |  
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						| Azuredream 
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 Warhammer changed my perception of "too many servers." I think it's just right. |  
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 The Lord of the Land approaches.. |  |  |  | 
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						| Bzalthek 
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								"Use the Soy Sauce, Luke!" WHOM, ZASH, CLISH CLASH! "Umeboshi Kenobi!! NOOO!!!" | 
 Can you reliably determine how many servers you need from beta populations? I would suspect a lot of people come along for the free ride and then never sign up.
 Probably not, but since the head start is only for those who pre-ordered the game, and they DO have those numbers, I'm sure they can get a good estimate how many initial servers they need.  Personally I'd have about double that ready to go in case they're needed, but not initially available.  Course I don't know any of the details, but I'm sure there's a statistician who could be more precise. |  
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 "Pity hurricanes aren't actually caused by gays; I would take a shot in the mouth right now if it meant wiping out these chucklefucks." ~WayAbvPar |  |  |  | 
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						| Segoris 
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 Can you reliably determine how many servers you need from beta populations? I would suspect a lot of people come along for the free ride and then never sign up.
 Probably not, but since the head start is only for those who pre-ordered the game, and they DO have those numbers, I'm sure they can get a good estimate how many initial servers they need.  Personally I'd have about double that ready to go in case they're needed, but not initially available.  Course I don't know any of the details, but I'm sure there's a statistician who could be more precise.^This. You won't have a set amount, but you can have a good estimate. Also, while true some people came along for a free ride, others didn't show at all since they want the game to be "fresh." |  
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						| Sheepherder 
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 Or don't like playing when all of their stuff is getting wiped at the end anyways. |  
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						| Lucas 
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								Further proof that Italians have suspect taste in games. | 
 Regarding the number of servers when a new MMO opens, it's not a easy job for sure: on one hand, you want to make a good first impression on the players, and that includes a smooth entrance in the game when it comes to server login. On the other hand, it's just sad, 8 months later, to see the beginning of the "consolidation process to provide players with a better playing environment" which entails server merging.
 Ideally, I would open a number of servers *just above* what the game data have been suggesting you during beta, let the players slug through waiting times (of course, *reasonable* waiting times) which will eventually ease down. In this case, it's also a balancing job toward the community, who will immediately start crying for "MOAR" servers on the fly, and feeling let down by the development team if that doesn't happen.
 
 Because, you know, a few months/1 year later, maybe you have already quit, but you are pondering for a quick fix, then you visit your average MMO news outlet, read about server merging, and the first though of almost everyone is "oh well, that's it, game will close/too few players around to bother".
 
 Having said this, best of luck to Rift, of course, they've done a very nice, polished job as far as DIKUs go, I've pre-ordered and will start playing this evening (EU).
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								| « Last Edit: February 24, 2011, 04:12:27 AM by Lucas » |  | 
 
 " He's so impatient, it's like watching a teenager fuck a glorious older woman." - Ironwood on J.J. Abrams |  |  |  | 
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						| Lantyssa 
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 This is another reason having one server with phases/instances/whatever spawned as needed by load would be good.  It also helps keep communities intact since they can always find their friends.
 Name the virtual shards and let people set a default.  Maybe require switching between them only in certain locals or if joining a group.  Then you only have to worry about having enough processing power at the back end.  The players never have to be subjected to the ups and downs.
 
 If they wanted to get really fancy, then have special virtual shards that a character is locked to until a certain date or event, so you can imitate the new server playground some people like.  After that condition is reached then it joins the rest of the shard pool.
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 Hahahaha!  I'm really good at this! |  |  |  | 
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						| Cadaverine 
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 Hopped on at noon, for the head start, and within 5 minutes all the servers were full but one, which was at high.  1 hour+ queues.  So much for getting in ahead of the crowd.
 
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 Every normal man must be tempted at times to spit on his hands, hoist the black flag, and begin to slit throats. |  |  |  | 
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						| Kirth 
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 This is another reason having one server with phases/instances/whatever spawned as needed by load would be good.  It also helps keep communities intact since they can always find their friends.
 Name the virtual shards and let people set a default.  Maybe require switching between them only in certain locals or if joining a group.  Then you only have to worry about having enough processing power at the back end.  The players never have to be subjected to the ups and downs.
 
 If they wanted to get really fancy, then have special virtual shards that a character is locked to until a certain date or event, so you can imitate the new server playground some people like.  After that condition is reached then it joins the rest of the shard pool.
 
 This, I'm amazed why anyone hasn't done something like this yet. Well aside from EVE i spose. |  
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						| Lucas 
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								Further proof that Italians have suspect taste in games. | 
 Heh, infact they're already starting to add more servers like crazy. But I guess that's inevitable (for the record, I fired up the game a couple minutes before the opening, arrived at the server screen right when the EU servers started to come alive, and created a new character on Firesand just fine). |  
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 " He's so impatient, it's like watching a teenager fuck a glorious older woman." - Ironwood on J.J. Abrams |  |  |  | 
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						| Morfiend 
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								wants a greif tittle | 
 Saw this on the official forums.  Queue lenghts. 			10:15am	11am	11:45am	1pm	3:20pmAlsbeth		PvE	N/A	N/A	N/A	0	173
 Belmont		PvE	621	607	531	521	577
 Briarcliff	PvP	2889	2780	2531	2364	2421
 Byriel		PvE	343	318	253	367	499
 Dayblind	PvP	N/A	0	152	136	99
 Deepstrike	PvP	2128	1988	1807	1672	1634
 Deepwood	PvE	0	303	262	332	310
 Dimroot		PvE	263	87	195	255	194
 Estrael		PvE-RP	N/A	N/A	N/A	N/A	5
 Faeblight	PvE-RP	1230	1249	1124	1117	1131
 Faemist		PvP	N/A	N/A	N/A	0	0
 Gnarlwood	PvE	412	400	346	406	461
 Greybriar	PvE	551	557	436	503	564
 Harrow		PvP-RP	N/A	0	14	40	0
 Keenblade	PvE	576	564	456	528	618
 Lotham		PvP	565	545	419	405	496
 Reclaimer	PvP	648	602	496	437	442
 Regulos		PvP	N/A	N/A	N/A	0	36
 Rocklift	PvE	293	97	212	313	258
 Seastone	PvP	1046	1027	962	969	1195
 Shadefallen	PvE-RP	337	386	337	458	327
 Shatterbone 	PvE	572	600	518	558	646
 Snarebrush	PvP	486	217	170	136	97
 Spitescar	PvP	557	451	331	349	303
 Stonecrest	PvP	0	436	243	177	153
 Sunrest		PvP-RP	1117	950	766	804	906
 Tearfall	PvP	N/A	N/A	N/A	N/A	5
 Wolfsbane	PvE	1809	1798	1610	1566	1477
 
 TOTAL			16443	15962	14171	14413	15027
 
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						| Morfiend 
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								wants a greif tittle | 
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