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Author Topic: The Boardgame Thread  (Read 585519 times)
Strazos
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Reply #70 on: January 13, 2011, 02:39:27 PM

I am very sad, for I have no people around down here who would be interested in gaming.  cry

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Vaiti
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Reply #71 on: January 14, 2011, 09:35:55 AM

This thread should be retitled to the The Boardgame Thread or something. I've gotten so many good suggestions from this so far.

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Mrbloodworth
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Reply #72 on: January 14, 2011, 10:44:32 AM

There you go!

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Reply #73 on: January 14, 2011, 10:55:02 AM

Had a heart attack for a moment, I thought you were made a mod.  ACK!

Then I realized it was your own thread.

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Reply #74 on: January 14, 2011, 10:57:27 AM

I would not want to be a mod. Sorry for your heart.

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Bunk
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Reply #75 on: January 14, 2011, 12:21:27 PM

Puerto Rico is a great game, if you have a group that is serious about thier board games. Playing it well requires a lot of strategy/resource management and a lot of prediction/manipulation of what your opponents will do. Unlike Catan, there is almost no random element at all. I strongly recomend getting the expansion and randomizing which buildings are used each time you play - that really helped get us out of the groove of playing a "standard strategy" that the base game eventually fell in to.

I love games like it and Agricola, but they are the sort of game I can only play once in a night or my brain overheats.

Other games my group typically play include: Catan, Race for the Galaxy, Dominion, Small World, Alhambra, Power Grid, and for the odd change of pace, we still crack out the Magic cards and play two-headed or gathering style.

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Reply #76 on: January 14, 2011, 12:30:01 PM

This thread has gotten me pretty excited about trying some board games.  I haven't played any in a long time.  Now to find something that the wife would like to play and is decent with 2-3 people....
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Reply #77 on: January 14, 2011, 12:57:45 PM

Catan. It's the default gateway drug of modern boardgames.

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Reply #78 on: January 14, 2011, 01:12:38 PM

Yes, I finally said fuck it and got a copy of Catan, and made several people play it.  Now I've got them hooked, and looking into more advanced board games (Thus my questions before).

How is Small World?  Thats another game I was seriously looking at.  How does it play?

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Reply #79 on: January 14, 2011, 01:28:57 PM

I love Small World. Plays very well I think, and has a lot of dick your neighbor potential. The race/ability drafting makes it quite varied too.

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Reply #80 on: January 14, 2011, 01:31:04 PM

Catan. It's the default gateway drug of modern boardgames.

Once you play Catan online (Catan World) for free in 20-45 minutes, the boardgame can seem tedious. I love me a 20 minute 3-man Catan.

I have never played WoW.
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Reply #81 on: January 14, 2011, 01:37:25 PM

As far as board games, Santa gave my 8 year old son Heroscape: Marvel for Christmas and he loves it. I find it entertaining as well, but it is a bit simple for serious boardgamers.

I have never played WoW.
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Reply #82 on: January 14, 2011, 01:41:35 PM

My group has been looking at Small World for awhile, but we are wary of the cost. We have Arkham Horror which has alot of chits and was somewhat expensive, but we don't really enjoy it or play it, so shelling out for another pretty game with alot of chits has us wary.

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Luda
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Reply #83 on: January 14, 2011, 01:42:22 PM

Killer Bunnies.  Best card game ever.  No seriously.

http://killerbunnies.com/
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Reply #84 on: January 14, 2011, 01:57:16 PM

My group has been looking at Small World for awhile, but we are wary of the cost. We have Arkham Horror which has alot of chits and was somewhat expensive, but we don't really enjoy it or play it, so shelling out for another pretty game with alot of chits has us wary.
If you want an area control game, look no farther than El Grande. Happens to be my favourite game. Grin No, it's not very nice looking nor thematic. It is interesting though.

I have a hard time with chits and bits myself. Much of the time what they add in depth seems to be invalidated by the bookkeeping that they add. Sure, some bits are needed to track various things, but games that have 10 types just to keep player state I find laborous, especially if they are paper chits. Atleast cubes are easy to handle.

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Reply #85 on: January 14, 2011, 05:52:51 PM

Card games we like to play: Fluxx, Bohnanza, Three Dragon Ante, Sticheln, Nicht die Bohne (we loves us some bean games). Fluxx in particular is very easy to understand and can be radically different each time you play it, especially if you've got more than just the base deck.

Also: Smallworld is probably my favorite game. It's not the most balanced/strategic game (like Puerto Rico or Agricola) but I love it for some of its zany power/race combos. (oh god it's the flying sorcerors)

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Reply #86 on: January 14, 2011, 06:39:42 PM

Killer Bunnies.  Best card game ever.  No seriously.

http://killerbunnies.com/

How can you say that in a world where Dominion and all of its beautiful expansions exist? 

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Reply #87 on: January 14, 2011, 06:42:50 PM

 

Finally, for a co-op game, been looking at Pandemic, which is also rated pretty high.  How does that play out?

Pandemic is great - you probably don't need the expansion right away unless you really want the petri dishes, but there's plenty of challenge and replay value in the base box set.   
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Reply #88 on: January 14, 2011, 07:41:09 PM

Killer Bunnies.  Best card game ever.  No seriously.

http://killerbunnies.com/

How can you say that in a world where Dominion and all of its beautiful expansions exist?  
Can you try to sell me on dominion?  It looks fun, just not so sure about it.  Way it was described said there is little player interaction, and its more of a race to see who can devlope fastest.  I think games with a good social aspect would work best for the people I play with (another reason Catan worked so well as an introductory game).

Also, thanks for the info on Pandemic.  Think that may be the next game I buy.  That or Smallworld.
« Last Edit: January 14, 2011, 07:45:55 PM by Teleku »

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Reply #89 on: January 14, 2011, 08:16:42 PM

How about something for a pretty bright five year old?

Most of what you guys suggest sounds either too old or too long for a kid attention span. I'm almost tempted to see if she'll play Ravenloft (she likes zombies and stuff).

Heck, even Catan seems to be 8+.

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Reply #90 on: January 15, 2011, 12:54:16 AM

How about something for a pretty bright five year old?

The Kids of Carcassone.

It's a fun game, both for kids and adults.  The adult version has been my gateway board game of choice for my non-gaming friends, and my fiancee, and it has worked flawlessly.  5 might be a little low on their recommended ages (4 - 10) so they might not grasp all of the strategy involved, but they should definitely be able to play and enjoy it due to its puzzle-like feel.

The Magic Labyrinth has also gotten some pretty great reviews, but I can't vouch for it.  It just looks like fun.

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Reply #91 on: January 15, 2011, 06:17:40 AM

Spy Alley is a great boardgame for kids and adults--kind of a variation on Clue with a bluffing/misdirection element.
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Reply #92 on: January 15, 2011, 09:35:51 AM

Killer Bunnies.  Best card game ever.  No seriously.

http://killerbunnies.com/

How can you say that in a world where Dominion and all of its beautiful expansions exist?  
Can you try to sell me on dominion?  It looks fun, just not so sure about it.  Way it was described said there is little player interaction, and its more of a race to see who can devlope fastest.  I think games with a good social aspect would work best for the people I play with (another reason Catan worked so well as an introductory game).

Also, thanks for the info on Pandemic.  Think that may be the next game I buy.  That or Smallworld.

The player interaction comes and goes depending on what cards are on the table.    If there are no attack/wacky table cards available, then yes, it can boil down to all about strategy and execution.      In general though, I find that there's a lot of table talk and general watching your opponent even without the attack cards that while it's not the most social game, I wouldn't call it solitaire.  Also, since the game plays quick enough to easily fit in 2-3 rounds in a short night (20-40 minutes per game), you can have a variety of game types - with one game being completely brutal and cutthroat, the next being build design, the third being a mix of the two.  

That's probably one of the best things about the game - while the basic rules are straightforward and simple, the card interactions and potential strategies differ in each game (well, after you start randomizing the decks anyhow).    

Just a heads up - Looks like Tanga is also having a sale today on Pandemic + On the Brink for ~40 bucks including shipping
http://www.tanga.com/products/pandemic-and-on-the-brink-expansion-game--2

[edit for side note]
« Last Edit: January 15, 2011, 10:53:09 AM by JWIV »
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Reply #93 on: January 16, 2011, 03:22:41 PM

How about something for a pretty bright five year old?

Most of what you guys suggest sounds either too old or too long for a kid attention span. I'm almost tempted to see if she'll play Ravenloft (she likes zombies and stuff).

Heck, even Catan seems to be 8+.

Blokus.
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Reply #94 on: January 18, 2011, 02:40:12 PM

How about something for a pretty bright five year old?

Most of what you guys suggest sounds either too old or too long for a kid attention span. I'm almost tempted to see if she'll play Ravenloft (she likes zombies and stuff).

Heck, even Catan seems to be 8+.

Blokus.

Seconded.  Hey! That's My Fish! also wins at my house. http://boardgamegeek.com/boardgame/8203/hey-thats-my-fish
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Reply #95 on: January 18, 2011, 09:43:20 PM

I will second That's My Fish. There's also Quoridor.
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Reply #96 on: January 19, 2011, 07:22:20 AM

I have it.  You pretty much need the expansion, which introduced several rule changes that improve the hell out of things, as well as some very very patient friends.  The games are loooooooooong.  Like, 'start after lunch, end after dinner' long.  But if you like 4X turn based space games, TI is a very faithful member of the genre in board game form.  I like it.

Didnt the latest edition fix a lot of the earlier issues?


Yes, it did.  I had the previous edition of Twilight Imperium and the latest one is a definite step up from it.  But it's still an empire building game with a lot of players vying for control, and all of the time consumption inherent with that.

I miss playing this with my old gaming group. It was definitely an all-day affair though.

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Reply #97 on: January 23, 2011, 08:47:56 AM

How is Shogun?  Looks pretty good from what I've read so far.  I've gotten people into settlers of Catan, and we a had a good time.  Though they also want to play a more combative game where you fight off other players as well.  We've only had risk to fill that gap, but Shogun looks like a good mix of the two.  Any thoughts?  Also, are any of the expansions to settlers worth it?p

Shogun has mostly gravitated online these days.  Has a pretty good following.

Quote
Finally, for a co-op game, been looking at Pandemic, which is also rated pretty high.  How does that play out?
Pandemic has fallen out of favor for more thematic coops such as "Ghost Stories" or even better "Defenders of the Realm."  Really, save yourself the money and just buy one of the latter with Defenders as another frontrunner for game of the year.  And tbh, Pandemic wont get nearly as many plays as GS or Defenders.

Quote
Dominion?
It's 1st generation deckbuilding, so meh.  There are some REALLY great newer titles out there that also add much more interaction and engrossing themes.  Thunderstone+expacs is probably the best, essentially a crawler in the cards.  But, there's some even newer stuff out there like "7 Wonders" (if u can find it) that really push the genre to new directions.  The latter being, yes, yet another game of the year frontrunner.

If you want really light, quick, and simple (more tactical) deckbuilding faire then go Ascension.

Quote
Area Control?
Although a bit convoluted and overly "choicy" I'd have to say of the newer stuff that "Dominant Species" tops the list.  We finally played a few sessions and the game is just an amazing design.  There are no less than 12 different choices people can make on each turn, not including card choices that swing the game.  All these choices effect the others and so on, basically the bloomin' onion of boardgames.  Easy to teach, impossible to master.  Real brainburner.

Quote
PvP Skimish?
Everyone should own a copy of "Earth Reborn."  It's starting to steal the lustre from "Space Hulk" even (I've actually had people try to trade SH for my ER).  So, nuff said.
« Last Edit: January 23, 2011, 09:00:10 AM by Ghambit »

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Reply #98 on: January 23, 2011, 03:27:49 PM

If anyone is looking for a good "card game" I'd reccomend 7 Wonders.
I Just picked it up this past week and I enjoyed it immensely.
The games my group play the most are Peurto Rico, Agricola, Dominion, Small World, Race for the galaxy, Settlers and Magic. (in no particular order) 

The reason that I really like 7 Wonders: can be played in under 30 minutes, has multiple strategies to victory, has some player interaction and is re-playable . It also requires very minimal set up.
This game hits all the right targets for me.

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Ghambit
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Reply #99 on: January 23, 2011, 03:47:39 PM

If anyone is looking for a good "card game" I'd reccomend 7 Wonders.

Where'd you get it from???  U.S. reprint's not till March it seems.

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Reply #100 on: January 23, 2011, 06:14:47 PM

Have loved Munchkin for years.

This Xmas bought my brother Munchkin Quest the boardgame.  Only played part of one game.  I was worried the boardgame would be a dumbed down version of the card game, turned out to be a bit of the opposite actually.    Too soon to have a verdict, but I think I will enjoy this.

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Reply #101 on: January 23, 2011, 06:15:32 PM

I was looking for a new game. I Checked BGG, watched a few videos and then after deciding that I wanted that I headed over to my local game store and grabbed it :)
I had heard it was hard to find, but I thought that may have been earlier in the year. Funny thing is that the guy who owns the store (an avid gamer, obviously) only thinks 7 wonders is "meh"

He enjoys more silly fun games though like Roborally, (great game btw) Pandemic, Galaxy Truckers etc.

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Reply #102 on: January 28, 2011, 10:26:59 AM

This thread has ignited a little purchasing frenzy at our house. Picked up Pandemic, Arkham Horror, and Castle Ravenloft. I wasn't really aware of the whole "cooperative game" concept other than group roleplaying.

We love Pandemic. We can't get enough of it and have played a game every night since we got it. It's fast. It's simple enough that we don't have trouble walking away to tend to the baby or something like that. And it seems to work fantastically with only two players, though which specialist you play seems to have a huge effect on how easy the game goes.

Castle Ravenloft is good, but flawed. It gets the cooperative D&D experience, but with a trap obsessed dungeon master with a death wish for their players. One of the things I found a bit irritating is it seems like it would be best with a full party and I have a sneaking suspicion that a lot of CR players are probably like us, couples or triads who would play the real thing (or something better like Heroquest-Glorantha or Call of Cthulhu) if we had a full group. Supposedly there's going to be a sequel, I wonder if it will play a little different with fewer traps and such.

Still haven't tried Arkham Horror. It looks extremely complicated, but it may just be the way the rules are written.

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Reply #103 on: January 28, 2011, 10:37:57 AM

It's the way the rules are written, and the numbers of bits it has with it. The reason our group doesn't play it much is the same reason we also don't play the really pretty fully painted WoW boardgame that was donated to us by a member of our association. It looks really complicated, takes awhile to set up, but the actual gameplay is really simple. Almost TOO simple.

It can be a really good game, we just tend to play other games over it. someone tends to get bored of it and after that the game just feels like it is eating time rather than being fun. But that is more our group, if you are actually patient and willing to invest time into getting immersed into the game, you'll get alot out of it.

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Reply #104 on: January 28, 2011, 11:11:08 AM

It gets the cooperative D&D experience, but with a trap obsessed dungeon master with a death wish for their players.
Isn't that what AD&D was all about?
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