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f13.net  |  f13.net General Forums  |  Gaming  |  Topic: Vegas baby! Vegas 0 Members and 1 Guest are viewing this topic.
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Author Topic: Vegas baby! Vegas  (Read 202046 times)
Ingmar
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Reply #490 on: November 30, 2010, 11:30:45 AM

The hand loader perk opens up quite a few good alternate ammo recipes.

The Transcendent One: AH... THE ROGUE CONSTRUCT.
Nordom: Sense of closure: imminent.
rattran
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Unreasonable


Reply #491 on: November 30, 2010, 01:54:21 PM

The Hand-loader recipes are nice, but it'd be nice to have at least some findable, instead of perk-gated. (except .44mag hand loads, you need iirc 60 guns and 60 survival to get that) Just seems like a half-baked thing, as is Hardcore mode.
Rishathra
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Reply #492 on: December 01, 2010, 09:51:16 AM

I'm upset that there aren't any 5.56mm or 9mm hand loader recipes, or 5mm for that matter.  It seems like there are a lot of gaping recipe holes in the crafting system, and for ammo in particular.

If you are looking for 12.7mm ammo, go to Contreras at Camp Mccarran.  He regularly stocks about a thousand rounds of it.

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shiznitz
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Reply #493 on: December 01, 2010, 01:54:37 PM

You don't want 9mm long term anyway.  I use 9mm to make .357.

I have never played WoW.
Ingmar
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Reply #494 on: December 01, 2010, 02:01:36 PM

Yeah none of 9mm, 5.56mm, or 5mm are really used in weapons you're likely to get out to deal with something you'd want to burn special ammo on anyway. Maybe 5mm, if you were just in love with miniguns.

The Transcendent One: AH... THE ROGUE CONSTRUCT.
Nordom: Sense of closure: imminent.
Rasix
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Reply #495 on: December 01, 2010, 02:31:51 PM

"Maria" uses 9mm and is pretty decent for dealing with trash.

-Rasix
Shrike
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Reply #496 on: December 01, 2010, 08:46:09 PM

Found the dude who was holding all the .50cal stash. Stocked up to the tune of about 2k rounds. Hot damn. Also, I'm now seeing some .50 cases, so might be able to handload a bit.

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5150
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Reply #497 on: December 10, 2010, 04:25:16 AM

Quick question.

Whats the quickest/easiest way to get a companion?

I've read it's someone at the 188 trading post is the easiest but I'm getting killed by deathclaws trying to get there :-(
apocrypha
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Reply #498 on: December 10, 2010, 04:29:52 AM

Veronica at 188 Trading Post is indeed the easiest, but at low level you probably want to head further south before trying to head across east towards the post - go down past Nipton first, then cut east and follow the road north.

Other easy ones to get are ED-E, from Primm and Boone from Novac, although both require a bit more effort to get than Veronica.

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rattran
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Reply #499 on: December 10, 2010, 08:11:36 AM

Boone is pretty easy
fatboy
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Reply #500 on: December 10, 2010, 03:25:27 PM


If you don't want to hear the answer -- don't ask the question.
5150
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Reply #501 on: December 10, 2010, 03:26:32 PM

Veronica at 188 Trading Post is indeed the easiest, but at low level you probably want to head further south before trying to head across east towards the post - go down past Nipton first, then cut east and follow the road north.

Other easy ones to get are ED-E, from Primm and Boone from Novac, although both require a bit more effort to get than Veronica.

Boone is pretty easy

Thanks guys - is there anywhere safe I can stash excess stuff in the Goodsprings area as I'm encumbered already! :-(
Ingmar
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Reply #502 on: December 10, 2010, 03:58:09 PM

Inside Victor's house should work I think.

The Transcendent One: AH... THE ROGUE CONSTRUCT.
Nordom: Sense of closure: imminent.
Zar
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Reply #503 on: December 10, 2010, 03:58:48 PM

I put my stuff in the dumpster next to Chet's shop until I got my own place later in the game.  Didn't have any issues with that, though it made me feel like a real wasteland hobo.
Koyasha
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Reply #504 on: December 10, 2010, 05:08:20 PM

I use some of the Sunset Sarsaparilla crates next to Chet's shop, near the reloading benches.  The ones marked blue, makes it easy to retrieve and add stuff without worrying about any wandering townsfolk seeing me and randomly attacking me.

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5150
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Reply #505 on: December 14, 2010, 01:17:26 PM

Am I the only one who doesnt understand why I'm stealing 'That Gun' when I own the key to the storeroom and everything else in it?!
Ingmar
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Reply #506 on: December 14, 2010, 01:51:05 PM

It is shop inventory, how would having the key make a difference?

The Transcendent One: AH... THE ROGUE CONSTRUCT.
Nordom: Sense of closure: imminent.
LK
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Reply #507 on: December 14, 2010, 02:34:20 PM

Property rights in relation to Karma are a bit screwy.

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MuffinMan
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Reply #508 on: December 14, 2010, 02:47:09 PM

I love it when I find someone's room where I can rob them bliind but I can't sleep in their bed or even sit on their couch.

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Tebonas
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Reply #509 on: December 15, 2010, 12:19:55 AM

And then there are red items I am allowed to steal without Karma hits. Never found a reliable way to gauge that either.
fatboy
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Reply #510 on: December 15, 2010, 06:14:16 AM

And then there are red items I am allowed to steal without Karma hits. Never found a reliable way to gauge that either.

Agreed.  You can rob the Van Graffs blind without a single karma hit, but take something from the Powder Gangers early on in the game and *that* gives you a hit.  Why is looting crap from a gang stealing?  Very wierd.

If you don't want to hear the answer -- don't ask the question.
shiznitz
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Reply #511 on: December 15, 2010, 02:28:05 PM

And then there are red items I am allowed to steal without Karma hits. Never found a reliable way to gauge that either.

Agreed.  You can rob the Van Graffs blind without a single karma hit, but take something from the Powder Gangers early on in the game and *that* gives you a hit.  Why is looting crap from a gang stealing?  Very wierd.

Because you aren't stealing from the Powder Gangers.  You are stealing from a NCR prison that just happens to be in Gangers control.  It is like stealing from a bank that is being robbed by other bank robbers.  Kind of. Maybe.  Ehh, I tried.

I have never played WoW.
rk47
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Reply #512 on: December 16, 2010, 05:16:54 AM

It's really a broken concept. Try it next time. Kill every single innocent you found, and you realize after every encounter with zombies, your karma is back in the positives. I learned to ignore the karma totally and just do whatever I wanted. It's not even a useful feature.

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Ingmar
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Reply #513 on: December 16, 2010, 11:49:32 AM

Karma isn't really important in New Vegas, the reputations are what are important.

The Transcendent One: AH... THE ROGUE CONSTRUCT.
Nordom: Sense of closure: imminent.
Riggswolfe
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Reply #514 on: December 16, 2010, 12:35:25 PM

And then there are red items I am allowed to steal without Karma hits. Never found a reliable way to gauge that either.

Agreed.  You can rob the Van Graffs blind without a single karma hit, but take something from the Powder Gangers early on in the game and *that* gives you a hit.  Why is looting crap from a gang stealing?  Very wierd.

Frankly, I always assumed that this is because they had different people working on different parts of the world and they didn't have consistent guidelines for what should be marked as theft. So you'd have one guy going super conservative. "Is it the player's? No? It's theft." and another guy going "Eh, the Van Graffs are pricks. I won't mark anything as a karma hit."

What always killed me was finding an abandoned campsite in the middle of nowhere but everything in it is marked red.

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ghost
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Reply #515 on: December 16, 2010, 01:27:01 PM

I'm fairly disappointed in the crafting aspect of this game.  It seems like it was slapped on as an afterthought. 
Reg
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Reply #516 on: December 16, 2010, 01:52:19 PM

Judging from the amount of shit there is to pick up and make stuff out of I don't think crafting was an afterthought. I think it's more likely that they just ran out of time before they managed to make it worthwhile.
Ingmar
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Reply #517 on: December 16, 2010, 01:53:10 PM

Also I can't imagine it would be very difficult to mod back in the recipes from FO3. Someone probably already has, really.

The Transcendent One: AH... THE ROGUE CONSTRUCT.
Nordom: Sense of closure: imminent.
veredus
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Reply #518 on: December 16, 2010, 04:11:34 PM

A lot of them are. One of my companions is sporting a railway rifle, cuz it's awesome.
Malakili
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Reply #519 on: December 17, 2010, 05:58:15 AM

Is it possible to more or less avoid the main storyline in this game?  My favorite parts of Fallout 3 involved just wandering the wastes of my own accord, and I've got 3 weeks in a row of reduced work load and am trying to figure out with what game to fill the time.
Reg
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Reply #520 on: December 17, 2010, 06:02:33 AM

It's easily avoidable. I like to follow it long enough to get a decent apartment with storage in Las Vegas and then just do all the side quests.
shiznitz
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Reply #521 on: December 17, 2010, 11:34:51 AM

Is it possible to more or less avoid the main storyline in this game?  My favorite parts of Fallout 3 involved just wandering the wastes of my own accord, and I've got 3 weeks in a row of reduced work load and am trying to figure out with what game to fill the time.

There are some challenges to doing this too soon:

1) There are some VERY hard areas of the wasteland, even once you max level. 
2) The main quest lines lead you to potential companions, which make combat easier, RE: #1 above.

That said, I have two good companions and haven't made it to Vegas.  I am actually purposefully backtracking and attempting to do some areas "out of order" and it is working fine.

I have never played WoW.
CmdrSlack
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Reply #522 on: December 17, 2010, 05:10:47 PM

I thought I'd found the majority of the side stuff leading up to Vegas. I was wrong.

You can easily spend twenty hours doing other stuff before ever setting foot in Freeside or The Strip.

I've had to put the brakes on my main quest stuff just to see what I want to see. I'm already afraid that I've fucked my first play through a bit by taking the allegiances a bit far into "caesar hates you" territory after the "all is forgiven now" point of the main quest.

My second playthrough will involve me fucking over Caesar and the NCR well in advance of my arrival on The Strip. Once the companion stuff is done, back to advancing the main story line.

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ghost
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Reply #523 on: December 17, 2010, 07:03:54 PM

You can get Boone and Ed-E pretty quickly into the game and they are fairly kick ass companions. 
CmdrSlack
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Reply #524 on: December 17, 2010, 07:10:35 PM

Yeah, but doing their loyalty quests is key, IMO. That takes a tad more time or well-planned questing,

I traded in my fun blog for several legal blogs. Or, "blawgs," as the cutesy attorney blawgosphere likes to call 'em.
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