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Topic: Arche Age (Read 322875 times)
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Lucas
Terracotta Army
Posts: 3298
Further proof that Italians have suspect taste in games.
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Another trailer for the Great Last Hope of us, sandbox junkers http://youtu.be/YCL0K3RLH3UThe iOS app is porn at its finest. Thank you, XL Games
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" He's so impatient, it's like watching a teenager fuck a glorious older woman." - Ironwood on J.J. Abrams
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Lantyssa
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Posts: 20848
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Those gliders look inspired by Nausicaä. And the iOS app seems creepy more than useful.
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Hahahaha! I'm really good at this!
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Hawkbit
Terracotta Army
Posts: 5531
Like a Klansman in the ghetto.
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Agreed on both counts. I was beginning to feel icky.
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tmp
Terracotta Army
Posts: 4257
POW! Right in the Kisser!
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And the iOS app seems creepy more than useful. You just know the touch-sensitive interface is going to extend quite beyond just looking where you point...
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luckton
Terracotta Army
Posts: 5947
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Still not understanding how this game > EVE and other sandboxes that came before. If anything, it seems they keep taking points away from advancing the MMO genre and the lessons learned from the past and present in order to put more points into SUPER AWESOME 4D GRAPHICS FROM THE FUTURE OMGZ!!1!
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"Those lights, combined with the polygamous Nazi mushrooms, will mess you up."
"Tuning me out doesn't magically change the design or implementation of said design. Though, that'd be neat if it did." -schild
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Mrbloodworth
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Posts: 15148
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Well for one, you can get off your ship, and also have friends on your ship.
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luckton
Terracotta Army
Posts: 5947
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Well for one, you can get off your ship, and also have friends on your ship.
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"Those lights, combined with the polygamous Nazi mushrooms, will mess you up."
"Tuning me out doesn't magically change the design or implementation of said design. Though, that'd be neat if it did." -schild
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Xuri
Terracotta Army
Posts: 1199
몇살이세욬ㅋ 몇살이 몇살 몇살이세욬ㅋ!!!!!1!
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Still not understanding how this game > EVE and other sandboxes that came before. If anything, it seems they keep taking points away from advancing the MMO genre and the lessons learned from the past and present in order to put more points into SUPER AWESOME 4D GRAPHICS FROM THE FUTURE OMGZ!!1! Chances are it's possible to play this game without having to run Excel side-by-side with the client.
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-= Ho Eyo He Hum =-
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Amaron
Terracotta Army
Posts: 2020
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Just LOOKING at those gliders gives me arm strain. Whoever designed those needs a good smack on the head.
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Lantyssa
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Posts: 20848
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As I said, an intentional homage:
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Hahahaha! I'm really good at this!
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Amaron
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Posts: 2020
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« Last Edit: July 29, 2011, 08:21:04 PM by Amaron »
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Lantyssa
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Posts: 20848
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Dude, you obviously haven't seen Nausicaa then. It's a Miyazaki film. He deserves to thump you on the head for even suggesting it.
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Hahahaha! I'm really good at this!
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Amaron
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Posts: 2020
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Dude, you obviously haven't seen Nausicaa then. It's a Miyazaki film. He deserves to thump you on the head for even suggesting it.
All I said was it looks painful to see someone hold their entire body weight suspended in midair. Sorry that insulted your favorite anime by accident.
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Lucas
Terracotta Army
Posts: 3298
Further proof that Italians have suspect taste in games.
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Cool, didn't know about the Miyazaki inspiration. I loved the "Future Boy Conan" anime as a kid
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" He's so impatient, it's like watching a teenager fuck a glorious older woman." - Ironwood on J.J. Abrams
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Lucas
Terracotta Army
Posts: 3298
Further proof that Italians have suspect taste in games.
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" He's so impatient, it's like watching a teenager fuck a glorious older woman." - Ironwood on J.J. Abrams
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Hawkbit
Terracotta Army
Posts: 5531
Like a Klansman in the ghetto.
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I doubt I'll like the gameplay at all, but they have the most realized world of an MMO I have seen yet. Every single area is visually pleasing to me.
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Draegan
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Posts: 10043
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Pretty.
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sinij
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Posts: 2597
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Too bad it will be grind from Korean hell.
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Eternity is a very long time, especially towards the end.
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PalmTrees
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Posts: 394
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Looks like you'll be able to combine 3 out of 10 skill areas to make your own custom class, http://www.archeage.com/en/contents/gameinfos/ability/11Each combination has it's own class name. I'm going: Combat+-Magic+Conjury = Feng Shui Master. I will reorganize your furniture until you surrender. So that's (10*9*8)/(3*2*1) =120 combinations if I got that math right. That's a heck of alot of class names to think up. The few I clicked through did have themes. Combat+Fortification+other got: <adjective> Knight; Dark Knight, Wizard Knight, etc.
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« Last Edit: August 14, 2011, 11:11:41 AM by PalmTrees »
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Stormwaltz
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Posts: 2918
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I will reorganize your furniture until you surrender. It's been done.The Interior League's MO was to break into an unsuspecting victim's house in the middle of the night and rearrange all of the furniture while the family slept. While this practice seemed fairly harmless, there was an inexplicable quality to their arrangements, one that triggered psychotic breaks in those who viewed their handiwork. One victim named John Cade, after seeing what the Interior League had done, beheaded his wife, then took his own life by impaling himself with a sharpened leg from a coffee table.
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Nothing in this post represents the views of my current or previous employers.
"Isn't that just like an elf? Brings a spell to a gun fight."
"Sci-Fi writers don't invent the future, they market it." - Henry Cobb
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PalmTrees
Terracotta Army
Posts: 394
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Curses, my plan is foiled. I'll just have to give up on society and become a Romantic Bandit (Combat+Artistry+Calling).
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Xanthippe
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Posts: 4779
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Too bad it will be grind from Korean hell.
You know, the more of a sandbox a game is, the less I care about whether it's grindy or not. Since I don't care about end game raiding and so on, if I'm having fun farming, building, exploring, and so on, it matters little to me to get to the part of the game I don't much enjoy quickly.
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Malakili
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Posts: 10596
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Too bad it will be grind from Korean hell.
You know, the more of a sandbox a game is, the less I care about whether it's grindy or not. Since I don't care about end game raiding and so on, if I'm having fun farming, building, exploring, and so on, it matters little to me to get to the part of the game I don't much enjoy quickly. Hypothetically thats fine. It is more problematic if you have to spend 20 hours of hitting a button in front of a tree to collect enough wood to build the house.
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Malakili
Terracotta Army
Posts: 10596
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That's what macros are Minecraft is for!!
Fixed this typo you made.
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March
Terracotta Army
Posts: 501
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Curses, my plan is foiled. I'll just have to give up on society and become a Romantic Bandit (Combat+Artistry+Calling).
The class name mini-game might be the best thing about this: Combat+Will+Artistry.......... Pleasure Seeker
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Malakili
Terracotta Army
Posts: 10596
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I dunno, looks like standard MMO combat to me. Good or bad based on preference, but doesn't seem to be anything special from that video.
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Chimpy
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Posts: 10623
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Looks like a Korean MMO to me.
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'Reality' is the only word in the language that should always be used in quotes.
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Mrbloodworth
Terracotta Army
Posts: 15148
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I dunno, looks like standard MMO combat to me. Good or bad based on preference, but doesn't seem to be anything special from that video. Not sure it can be standard with the spell/ability mix system being used. But in contrast of previous battle footage. This looks much more refined. Also: Holyshit. Other Interesting Tidbits as I look at the English site update. Under and Overachiever System In ArcheAge, you can complete a quest even if you haven’t fulfilled all of its requirements. There are times when you no longer wish to complete all the goals of a quest, but are reluctant to abandon the work you've already done. If you have completed more than half of the quest goals, you can compromise with the quest NPC to treat it as semi-completed. You can still collect a reward for your efforts, although it is only part of the initial reward given if you fully complete the quest.
In contrast, if you overdid the work of the quest goals more than 150%, the quest will be marked as "Overachieved" and you get an additional reward. The Under and Overachiever system represent the flexibility of ArcheAge, which allows you to quest exactly as much as you desire. You can always check the state of your current quests in the Quest Log window.
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« Last Edit: September 28, 2011, 06:58:28 AM by Mrbloodworth »
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Dark_MadMax
Terracotta Army
Posts: 405
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I seriously do not understand lack of excitement over this.
Huge beautiful world? -check . Player built houses and cities? -check Custom classes providing variety for templates -check Quality production values ? -check world pvp including pirates! -check
And yet that SWTOR thread is god knows how many pages when everyone knows it will be another wow clone. With as much innovation as RIFT and only ones who will be playing it long term will be SW nerds.
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Malakili
Terracotta Army
Posts: 10596
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I seriously do not understand lack of excitement over this.
Huge beautiful world? -check . Player built houses and cities? -check Custom classes providing variety for templates -check Quality production values ? -check world pvp including pirates! -check
And yet that SWTOR thread is god knows how many pages when everyone knows it will be another wow clone. With as much innovation as RIFT and only ones who will be playing it long term will be SW nerds.
Shocking news, more people want Star Wars WoW than a sandbox MMO. You can't seriously be surprised by this, even on a forum like F13.
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luckton
Terracotta Army
Posts: 5947
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We live in an era where people just don't have the time to commit to doing the long-grinding stuff for little personal return and the ever-present risk that it all can be destroyed in mere moments. That's the instant turn-off for me. Building a city and running and town and adventuring out with people and all that jazz is great on paper. In reality, the open PvP mechanic is a blessing and a curse. It's great for those who want the adventure and the excitement and open/free-willing play. It's a curse that unless you can offer the gameplay to those who want nothing to do with PvP AT ALL, esp. non-consensual PvP, you will NEVER garner the amount of publicity, let alone the actual subscribers to make the game work the way the devs envision. People are smarter nowadays. 15+ million people cycled through 6+ years of WoW will do that, for better or worse. They know more about what they want in game now than they did previously, and right now the way the game is portraying itself, it's EVE Online without spaceships. When they change their tune and try to widen the base, they'll have my attention. I would like to coin the phrase "we need a 'meaningful' sandbox game."
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"Those lights, combined with the polygamous Nazi mushrooms, will mess you up."
"Tuning me out doesn't magically change the design or implementation of said design. Though, that'd be neat if it did." -schild
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Malakili
Terracotta Army
Posts: 10596
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Building a city and running and town and adventuring out with people and all that jazz is great on paper.
The popular game with that mechanic is called Minecraft.
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