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Author Topic: Battlefield: Bad Company 2  (Read 201011 times)
Venkman
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Reply #140 on: January 30, 2010, 03:57:32 PM

This mp beta is only for pre-orders right?
Malakili
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Reply #141 on: January 30, 2010, 04:13:38 PM

This mp beta is only for pre-orders right?

I think there are some sites giving out free keys.
snowwy
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Reply #142 on: January 31, 2010, 12:03:24 PM

I actually think they should increase the cooldown on the recon's mortar-attack. Such a pain in the ass at the moment, when half the teams are snipers.
Combine a couple of mortars and a T-90 and that objective is down in seconds.
Malakili
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Reply #143 on: January 31, 2010, 12:51:59 PM

I actually think they should increase the cooldown on the recon's mortar-attack. Such a pain in the ass at the moment, when half the teams are snipers.
Combine a couple of mortars and a T-90 and that objective is down in seconds.

Yeah, I've noticed that mortars have become a bit of an issue now that lots of people are unlocking it. I guess you have to expect tons of snipers in any game at the moment.  The problem is snipers are VERY difficult to deal with right now except by other snipers, at least that is my experience.  Granted you can do ok avoiding sniper rifle fire as long as you stick to cover, spring when you move, etc, but when they can just lay down mortar strikes, it can get to be quite problematic.  It'll be interesting to see if people will figure out good ways to counter it, or if it will demand some sort of balancing.
waffel
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Reply #144 on: January 31, 2010, 02:20:29 PM

Issue I have:
Too many fucking snipers.
Able to blow up objectives with c4/tanks. Strap some C4 to your ATV or UAV and toss it onto the objectives = cheesemode.
Medics gun is retarded. 100 bullet clip, 200 in reserve, NO cooldown or overheating? Are you kidding me?
Recon artillery strike needs a longer cooldown.
Spawning on any squad member is retarded. I knew it was when they said it would be that way, and it is during gameplay. Players popping out of players nonstop is just silly.
Malakili
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Reply #145 on: January 31, 2010, 03:04:57 PM

Issue I have:
1.Too many fucking snipers.
2.Able to blow up objectives with c4/tanks. Strap some C4 to your ATV or UAV and toss it onto the objectives = cheesemode.
3.Medics gun is retarded. 100 bullet clip, 200 in reserve, NO cooldown or overheating? Are you kidding me?
4.Recon artillery strike needs a longer cooldown.
5.Spawning on any squad member is retarded. I knew it was when they said it would be that way, and it is during gameplay. Players popping out of players nonstop is just silly.
(numbered your points for easier response)

1.  Agreed, but thats to be expected I suppose in almost any game that has snipers.  Not sure how to make them less prevalent.
2. I'm torn on this, I like that you can do it in principle, but I think a good team can take objectives trivially easily sometimes, something needs to be done, but I don't know what.
3. Eh, sort of.  I see the problem, but in practice, they still usually lose 1v1 to assault, don't really have long range capability at all with it, though it can't be brutal at close/mid range.
4. Agree, mainly for reasons related to number 2.
5. I like the spirit of it, but I don't like that it allows for some cheese like getting entire squads of people appearing basically out of nowhere.  I think they could come up with some sort of creative way to put squads in play close to each other such that they could easily regroup as a team, without just being able to spawn right into the enemy base.


Still, criticisms aside, I am enjoying the game still.
caladein
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Reply #146 on: January 31, 2010, 03:08:10 PM

Filling your jeep with explosives, getting it up to speed, and jumping out at the last second to activate the explosives is a time-honored Battlefield tradition.

"Point being, they can't make everyone happy, so I hope they pick me." -Ingmar
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NiX
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Reply #147 on: January 31, 2010, 05:57:39 PM

I didn't realize they had moved the mortar strike from the "Medic" to the Sniper. Holy ass. well, except that they got rid of the unbeatable missile the snipers used to get.
WayAbvPar
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Reply #148 on: February 01, 2010, 11:49:05 AM

OK- noticed the 360 demo was up on XBL, so I downloaded it just to see how it played on a console (haven't tried the PC version yet- SecuROM shell gave me pause). It is really pretty, and the maps are definitely big enough (was worried they would be more COD4 sized). I am still amazed people play shooters on a console. I felt like I was underwater the whole time- everything was super SLLLLLOOOOOOOOOOOW. I saw that people mentioned the speed on the PC too- has anyone played both to compare?

FOV is really narrow on the console too (as expected). I hope they fix that before release on PC. It does appear to be a successful hybrid of COD-style and BF2 style. I am close to convincing myself that I can live with the BS DRM to play it, but I am waiting to see if anyone reports trouble before I commit.

When speaking of the MMOG industry, the glass may be half full, but it's full of urine. HaemishM

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Malakili
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Reply #149 on: February 01, 2010, 12:01:20 PM

It really doesn't feel that slow to me, I don't know what everyone is complaining about.  I mean, it isn't  twitch shooter, and the pace isn't fast, but it doesn't feel like abnormally sluggish or something, its just a slower paced game.

As for the FOV, yeah, I do wish they would increase it some, or at least give us the option to increase it some. 

I'm playing on the PC and haven't had any problems yet, and to my surprise I can even run it on high with a pretty modest machine.  Nothing terrible to report so far at least.
Nebu
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Reply #150 on: February 01, 2010, 12:41:53 PM

Dumb question to you that are playing: How much of an impact do snipers have on the real outcome of battles? 

Past experience with BF1942 was that there were a lot of snipers, but they never had a profound impact on the outcome of battles.  While I hate snipers (like stealth in pvp mmos), I can live with them as long as I know that their abundance is potentially costing the other side a victory. 


"Always do what is right. It will gratify half of mankind and astound the other."

-  Mark Twain
Malakili
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Reply #151 on: February 01, 2010, 12:45:29 PM

Dumb question to you that are playing: How much of an impact do snipers have on the real outcome of battles? 

Past experience with BF1942 was that there were a lot of snipers, but they never had a profound impact on the outcome of battles.  While I hate snipers (like stealth in pvp mmos), I can live with them as long as I know that their abundance is potentially costing the other side a victory. 



Well, snipers, per se, I don't think effect the outcome that much, but Recon as a class is pretty powerful due to stuff like mortar strikes that they get.
LK
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Reply #152 on: February 01, 2010, 01:54:02 PM

In a game like this, it'd be nice if you could paint snipers you see.

"Then there's the double-barreled shotgun from Doom 2 - no-one within your entire household could be of any doubt that it's been fired because it sounds like God slamming a door on his fingers." - Yahtzee Croshaw
kondratti
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Reply #153 on: February 01, 2010, 02:50:10 PM

Dumb question to you that are playing: How much of an impact do snipers have on the real outcome of battles? 

Past experience with BF1942 was that there were a lot of snipers, but they never had a profound impact on the outcome of battles.  While I hate snipers (like stealth in pvp mmos), I can live with them as long as I know that their abundance is potentially costing the other side a victory. 



A sniper, or even 2 or 3 good snipers will affect a battle, but they wont generally make enough impact to change the outcome, they might be able to hold a choke point from afar, but the map generally has more than one of these at a time.  There are also smoke grenades to provide mobile cover.

The biggest impact on a battle is if 3 or 4 players work together, ie a couple of medics, an Assault, etc, or if someone who can fly the helicopter gets a gunner on board.  I was in a game where the pilot landed the apache back at the pad where an engineer was waiting to repair it and they went back out and totally owned all the attackers.  Seems the guided missile is the only thing that can reliably take down the Apache.
Nonentity
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Reply #154 on: February 01, 2010, 03:14:24 PM

In a game like this, it'd be nice if you could paint snipers you see.

You can. If you get visuals on a sniper, you can press the 'Social' button (default Q), and it paints the target on the minimap for people to see. Makes it a bit easier to aim near the red arrow to get shots. I blindfired and killed a sniper using that once.

Supposedly later on you can unlock a scope for snipers that will automatically paint targets you pan over, as well.

But that Captain's salami tray was tight, yo. You plump for the roast pork loin, dogg?

[20:42:41] You are halted on the way to the netherworld by a dark spirit, demanding knowledge.
[20:42:41] The spirit touches you and you feel drained.
LK
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Reply #155 on: February 01, 2010, 04:13:33 PM

Now allow me to save and review replays of matches and we're golden.

If they don't include that feature in Modern Warfare 3, I'm going to ask what the fuck Infinity Ward (or any FPS maker trying to make their games competitive) was thinking. If I can't analyze my games, then how am I going to see where I screw up or where the game screws up... ohhhhhhhhh. Now I get it.

"Then there's the double-barreled shotgun from Doom 2 - no-one within your entire household could be of any doubt that it's been fired because it sounds like God slamming a door on his fingers." - Yahtzee Croshaw
snowwy
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Reply #156 on: February 01, 2010, 04:48:00 PM

Q: What do you call 4 Recon on the hill in Port Valdez? a: The Losing Team  tweet from Demize99, some DICE-guy

also

 Originally Posted by Shopkeeper  View Post
On Twitter there are a cpl of messages about C4 and the crates (posted by Alan Kertz, Senior Designer Battlefield: Bad Company 2)

    * @TheMystic_ Takes double the C4 to blow the crate in the final game. Will see if we can patch it into the beta.
    * The PC beta does not contain the C4 vs crates fix.
Malakili
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Reply #157 on: February 01, 2010, 05:38:59 PM

Q: What do you call 4 Recon on the hill in Port Valdez? a: The Losing Team  tweet from Demize99, some DICE-guy

also

 Originally Posted by Shopkeeper  View Post
On Twitter there are a cpl of messages about C4 and the crates (posted by Alan Kertz, Senior Designer Battlefield: Bad Company 2)

    * @TheMystic_ Takes double the C4 to blow the crate in the final game. Will see if we can patch it into the beta.
    * The PC beta does not contain the C4 vs crates fix.


Good news re: the c4.
NiX
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Reply #158 on: February 01, 2010, 05:55:29 PM

Just finished playing with Phire. As they took the first 2 objectives we held the line and as their tank spawned I hijacked it. If not for that, I'm not sure we would have stopped them from taking anything else. But man did we rape them in that tank. I see why the defenders don't get one there.
Nonentity
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Reply #159 on: February 01, 2010, 08:26:40 PM

Yeah, ultimately good news on the C4. I basically can't play a game on offense now without the urge to just go C4 the shit out of the bomb sites, while my teammates flounder around in stupidity.

But that Captain's salami tray was tight, yo. You plump for the roast pork loin, dogg?

[20:42:41] You are halted on the way to the netherworld by a dark spirit, demanding knowledge.
[20:42:41] The spirit touches you and you feel drained.
Nightblade
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Reply #160 on: February 02, 2010, 03:04:02 AM

My wallet won't like this, but I think I'm beginning to like this game.

Being not in the mood to wade through shit TF2 servers at this hour, or try to explain to yet another hapless player that standing in acid to pick up a teammate is not a good idea in left 4 dead 2, I decided to play some BC2.

Most of my play time was with the assault class. Bored with it, I decided to try recon.

Couldn't snipe for crap in this game, but it didnt stop me from sneaking into the opposing team's base and mowing down their team with their own turret. Even managed to sneak up to some tanks and destroy them with C4. Very fun. Had a few of my best rounds in the game as the recon, despite me inability to snipe. Then suddenly a picture of a shot gun appeared on my screen. Apparently I unlocked it.

I change my weapon and go to town... Only I get destroyed in my first encounter. Thankfully, the shotgun doesn't take long to get used to, and I did some pretty fun things with it.
Malakili
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Reply #161 on: February 02, 2010, 06:05:02 AM

My wallet won't like this, but I think I'm beginning to like this game.

Being not in the mood to wade through shit TF2 servers at this hour, or try to explain to yet another hapless player that standing in acid to pick up a teammate is not a good idea in left 4 dead 2, I decided to play some BC2.

Most of my play time was with the assault class. Bored with it, I decided to try recon.

Couldn't snipe for crap in this game, but it didnt stop me from sneaking into the opposing team's base and mowing down their team with their own turret. Even managed to sneak up to some tanks and destroy them with C4. Very fun. Had a few of my best rounds in the game as the recon, despite me inability to snipe. Then suddenly a picture of a shot gun appeared on my screen. Apparently I unlocked it.

I change my weapon and go to town... Only I get destroyed in my first encounter. Thankfully, the shotgun doesn't take long to get used to, and I did some pretty fun things with it.

Yeah, the shotgun unlocks pretty earlier, and it can be use by any class.
Nonentity
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Reply #162 on: February 02, 2010, 09:45:29 AM

Fairly early on you unlock the Shotgun Ammo improvement, which sockets into the middle gadget slot that nothing else seems to go in, and you get double ammo. The Saiga with 12 rounds is pretty hilarious, I've taken out a group of three guys that way.

But that Captain's salami tray was tight, yo. You plump for the roast pork loin, dogg?

[20:42:41] You are halted on the way to the netherworld by a dark spirit, demanding knowledge.
[20:42:41] The spirit touches you and you feel drained.
Malakili
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Reply #163 on: February 02, 2010, 10:48:24 AM

I played for an hour or so just now, and I have to say I really love this more and more every time I play.  Its one of those games that generates awesome stories/moments that I feel like I'll be talking about for years the same way I still do today with Tribes stories.  Just environments play a big role in this, because there are just so many good moments generated through someone blowing a whole through the wall, or mortars tearing a hole in the ceiling, and so on.
Nebu
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Reply #164 on: February 02, 2010, 12:36:59 PM

You guys were getting me excited to try this... I didn't realize the release date was in March.  I may have to pony up the preorder to give it a shot. 

"Always do what is right. It will gratify half of mankind and astound the other."

-  Mark Twain
Malakili
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Reply #165 on: February 02, 2010, 01:21:52 PM

You guys were getting me excited to try this... I didn't realize the release date was in March.  I may have to pony up the preorder to give it a shot. 

I know right, at over a full month of open beta, they are giving this game more testing under load than most MMOs these days.
Nightblade
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Reply #166 on: February 02, 2010, 02:23:37 PM

Why is it that certain servers I join don't keep score or allow me to use unlocks, is this a known bug or something?
Malakili
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Reply #167 on: February 02, 2010, 02:35:02 PM

Why is it that certain servers I join don't keep score or allow me to use unlocks, is this a known bug or something?

No idea, but I noticed the same thing.
HaemishM
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Reply #168 on: February 02, 2010, 03:21:34 PM

Are there still open beta keys available somewhere?

kondratti
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Reply #169 on: February 02, 2010, 03:29:25 PM

I am also loving this more each day, although I am going to be very sick of that map by March :P
NiX
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Reply #170 on: February 02, 2010, 06:52:42 PM

Why is it that certain servers I join don't keep score or allow me to use unlocks, is this a known bug or something?

This started today. Possible bug with the EA stat server.
Nightblade
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Reply #171 on: February 02, 2010, 08:00:31 PM

Why is it that certain servers I join don't keep score or allow me to use unlocks, is this a known bug or something?

This started today. Possible bug with the EA stat server.

Except Ive been having this issue since the Beta was released.
Azazel
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Reply #172 on: February 02, 2010, 09:33:04 PM

Could it be the individual server settings?

I know some BF2 servers were like that (after release, not in beta)

http://azazelx.wordpress.com/ - My Miniatures and Hobby Blog.
NiX
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Reply #173 on: February 03, 2010, 04:31:31 AM

Except Ive been having this issue since the Beta was released.

You suck enough that they turned off your stats? why so serious?

Maybe some servers figured out how to turn off Ranked.
Malakili
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Reply #174 on: February 03, 2010, 05:05:30 AM

Except Ive been having this issue since the Beta was released.

You suck enough that they turned off your stats? why so serious?

Maybe some servers figured out how to turn off Ranked.

Well there is a ranked check box in the server browser now that I look at it, so it seems likely. 
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