Welcome, Guest. Please login or register.
June 18, 2025, 09:03:12 AM

Login with username, password and session length

Search:     Advanced search
we're back, baby
*
Home Help Search Login Register
f13.net  |  f13.net General Forums  |  The Gaming Graveyard  |  MMOG Discussion  |  Topic: EQ 'Next' 0 Members and 1 Guest are viewing this topic.
Pages: 1 ... 46 47 [48] 49 50 ... 60 Go Down Print
Author Topic: EQ 'Next'  (Read 612475 times)
Mrbloodworth
Terracotta Army
Posts: 15148


Reply #1645 on: October 18, 2013, 10:48:27 AM

New Screens have been popping up about Landmark






Today's How-To: Scrambling a Thread to the Point of Incoherence in Only One Post with MrBloodworth . - schild
www.mrbloodworthproductions.com  www.amuletsbymerlin.com
Threash
Terracotta Army
Posts: 9171


Reply #1646 on: October 18, 2013, 11:05:06 AM

That interior shot looks a lot like EQ2.

I am the .00000001428%
Stormwaltz
Terracotta Army
Posts: 2918


Reply #1647 on: October 18, 2013, 12:12:59 PM

The story is that Dave Georgeson cobbled the whole thing together in about four hours. Massively yoinked the full set of pictures from his Twitter.

Nothing in this post represents the views of my current or previous employers.

"Isn't that just like an elf? Brings a spell to a gun fight."

"Sci-Fi writers don't invent the future, they market it."
- Henry Cobb
Mrbloodworth
Terracotta Army
Posts: 15148


Reply #1648 on: October 18, 2013, 12:53:07 PM

That interior shot looks a lot like EQ2.

Eq2 made extensive use of tiled textures too.

Today's How-To: Scrambling a Thread to the Point of Incoherence in Only One Post with MrBloodworth . - schild
www.mrbloodworthproductions.com  www.amuletsbymerlin.com
Simond
Terracotta Army
Posts: 6742


Reply #1649 on: October 18, 2013, 05:14:11 PM

The whinging elsewhere about it being too "WoW-like" is still vastly entertaining to me.

"You're really a good person, aren't you? So, there's no path for you to take here. Go home. This isn't a place for someone like you."
Mrbloodworth
Terracotta Army
Posts: 15148


Reply #1650 on: October 19, 2013, 09:12:01 AM

I personally love the look.

Today's How-To: Scrambling a Thread to the Point of Incoherence in Only One Post with MrBloodworth . - schild
www.mrbloodworthproductions.com  www.amuletsbymerlin.com
Hawkbit
Terracotta Army
Posts: 5531

Like a Klansman in the ghetto.


Reply #1651 on: October 19, 2013, 09:41:05 AM

Me too, though I'm not sure about the superhero-like character design.  It's markedly better than EQ2 characters, though.
Venkman
Terracotta Army
Posts: 11536


Reply #1652 on: October 19, 2013, 04:51:02 PM

The whinging elsewhere about it being too "WoW-like" is still vastly entertaining to me.

I dunno. I get more of a SWTOR vibe myself.

Though I suspect the wining about "WoW-like" is really just a proxy statement for "not trying to be photo realistic", and likely loudest from the contingent of people who've been playing WoW since 2005 smiley
Margalis
Terracotta Army
Posts: 12335


Reply #1653 on: October 20, 2013, 07:57:37 PM

The color palette and some of the props look similar to WoW, but the environment doesn't really at all.

I've only seen two characters - the big cat-dude looks like a WoW character, but the human woman doesn't.

It's a pretty mixed bag stylistically.

vampirehipi23: I would enjoy a book written by a monkey and turned into a movie rather than this.
Numtini
Terracotta Army
Posts: 7675


Reply #1654 on: October 21, 2013, 03:43:29 AM

They are saying that they want to go against the grain and make the game group centric, which is honestly the first thing I've heard that sounded interesting to play rather than whiz bang tech demo.

If you can read this, you're on a board populated by misogynist assholes.
Merusk
Terracotta Army
Posts: 27449

Badge Whore


Reply #1655 on: October 21, 2013, 04:37:56 AM

The color palette and some of the props look similar to WoW, but the environment doesn't really at all.

I've only seen two characters - the big cat-dude looks like a WoW character, but the human woman doesn't.

It's a pretty mixed bag stylistically.

Pretty much my assessment, too.  The Kerran and the Human look like they were done by different teams who never met-up.  Human is cartoony but still realistic enough.  The Kerran, however, looks like he's out of some entirely different game or Saturday morning cartoon from the late 80s. Far too smooth and oddly proportioned all-over.  The fangs, eyes and snout in particular look like some junior modeler was given the task and nobody ever revisited it.

The past cannot be changed. The future is yet within your power.
Stormwaltz
Terracotta Army
Posts: 2918


Reply #1656 on: October 22, 2013, 01:06:44 PM

I hope you enjoy learning how to use building tools with a live audience, because unlike every other MMG with content building tools, EQ Next has decided that everything you do is visible to everyone, anytime.

http://massively.joystiq.com/2013/10/22/everquest-next-landmark-to-focus-on-public-building-with-possibl/

Nothing in this post represents the views of my current or previous employers.

"Isn't that just like an elf? Brings a spell to a gun fight."

"Sci-Fi writers don't invent the future, they market it."
- Henry Cobb
Paelos
Contributor
Posts: 27075

Error 404: Title not found.


Reply #1657 on: October 22, 2013, 01:42:41 PM

Quote
The playerbase also expressed concern about how to keep their player studio projects a secret so that other players can't rip off their ideas.

That's pretty paranoid. Is there an advantage to carbon copying people's ideas?

CPA, CFO, Sports Fan, Game when I have the time
Sky
Terracotta Army
Posts: 32117

I love my TV an' hug my TV an' call it 'George'.


Reply #1658 on: October 22, 2013, 01:54:23 PM

They are saying that they want to go against the grain and make the game group centric, which is honestly the first thing I've heard that sounded interesting to play rather than whiz bang tech demo.
Ah, I'm out, then.

Paelos; as they're monetizing the player studio, yes. There are a ton of tricks you can do with something like minecraft, but backwards engineering something is still pretty time-intensive. Being able to sit and watch someone build it, take notes, then go build your own version and undercut them in the market.

Also, if it took 4 hours to build that basic keep, something is wrong. Something like that would take minutes to slap together in minecraft.
Fordel
Terracotta Army
Posts: 8306


Reply #1659 on: October 22, 2013, 02:21:09 PM

Maybe in creative mode!

and the gate is like I TOO AM CAPABLE OF SPEECH
Paelos
Contributor
Posts: 27075

Error 404: Title not found.


Reply #1660 on: October 22, 2013, 02:27:32 PM

So do the buildings do anything or is this just for aesthetics? Will there be a market to pay someone to build your house for you?

CPA, CFO, Sports Fan, Game when I have the time
Merusk
Terracotta Army
Posts: 27449

Badge Whore


Reply #1661 on: October 22, 2013, 02:37:40 PM

So do the buildings do anything or is this just for aesthetics? Will there be a market to pay someone to build your house for you?

No and Yes.  Sky covered the monetization of the player studio.. but anyone who thought this would be a 2nd or primary source of income should focus those skills on something more worthwhile, probably.  Trying to get paid for content creation in the digital age is a fools errand.

The past cannot be changed. The future is yet within your power.
palmer_eldritch
Terracotta Army
Posts: 1999


WWW
Reply #1662 on: October 22, 2013, 03:43:15 PM

So do the buildings do anything or is this just for aesthetics? Will there be a market to pay someone to build your house for you?

They haven't revealed details of housing but from what they've hinted, the answer seems to be yes. The two methods of getting designs from Landmark to the real game seem to be a) if the devs choose to use in the gameworld it or b) if someone uses your house design for their house.

Although I dunno if you can commission someone to build your house specifically or if the best designs just get exported from Landmark into some sort of EQ Next marketplace.
Paelos
Contributor
Posts: 27075

Error 404: Title not found.


Reply #1663 on: October 22, 2013, 04:46:49 PM

Will it just be houses, or can I build say, a soccer field inside a fortress?

CPA, CFO, Sports Fan, Game when I have the time
Sky
Terracotta Army
Posts: 32117

I love my TV an' hug my TV an' call it 'George'.


Reply #1664 on: October 22, 2013, 08:30:05 PM

Maybe a giant monkey with lava hands.
palmer_eldritch
Terracotta Army
Posts: 1999


WWW
Reply #1665 on: October 23, 2013, 06:28:58 AM

Will it just be houses, or can I build say, a soccer field inside a fortress?

Don't know.

I'd guess that as long as it's vaguely like a home (or a guild hall - they've mentioned those too) then you can do it, because otherwise it's a waste of what seems like a cool feature of the game, but they haven't really said.
Paelos
Contributor
Posts: 27075

Error 404: Title not found.


Reply #1666 on: October 23, 2013, 06:30:33 AM

So no giant monkey with lava hands then.

Well.  Heartbreak

CPA, CFO, Sports Fan, Game when I have the time
tazelbain
Terracotta Army
Posts: 6603

tazelbain


Reply #1667 on: October 23, 2013, 06:37:00 AM

Pretty sure that's on the table, but it depending on were your plot of land is, you could have restrictions. If they are talking about sci-fi areas in the world, I don't see how your thing is out of bounds.

"Me am play gods"
palmer_eldritch
Terracotta Army
Posts: 1999


WWW
Reply #1668 on: October 23, 2013, 07:27:38 AM

Yes but I think Paelos and I are talking about assets which are going to be bought into EQ Next, which is where they will actually have a use beyond just looking interesting.
Polysorbate80
Terracotta Army
Posts: 2044


Reply #1669 on: October 23, 2013, 08:08:06 AM

I'm thinking a place could be found for said ginormous flaming monkey, you just need the proper ambience.  After all, EQ has analogues for Godzilla and King Kong tucked away on islands out in the middle of the ocean as it is.

“Why the fuck would you ... ?” is like 80% of the conversation with Poly — Chimpy
Venkman
Terracotta Army
Posts: 11536


Reply #1670 on: October 23, 2013, 05:21:35 PM

Paelos; as they're monetizing the player studio, yes. There are a ton of tricks you can do with something like minecraft, but backwards engineering something is still pretty time-intensive. Being able to sit and watch someone build it, take notes, then go build your own version and undercut them in the market.

Second Life.
Stormwaltz
Terracotta Army
Posts: 2918


Reply #1671 on: October 23, 2013, 06:04:15 PM

My personal bugaboo about this is that it will feel like writing a novel while someone hangs over your shoulder and reads each word aloud as you type it.

I'd say, "like building a quest while your team lead watches your screen and bluntly critiques," but I'd guess that fewer people have experienced that...

Nothing in this post represents the views of my current or previous employers.

"Isn't that just like an elf? Brings a spell to a gun fight."

"Sci-Fi writers don't invent the future, they market it."
- Henry Cobb
Mrbloodworth
Terracotta Army
Posts: 15148


Reply #1672 on: October 23, 2013, 06:12:11 PM

I Seriously doubt they will be watching, like they will hear about some cool thing someone made and go look and or contact.

Today's How-To: Scrambling a Thread to the Point of Incoherence in Only One Post with MrBloodworth . - schild
www.mrbloodworthproductions.com  www.amuletsbymerlin.com
Sky
Terracotta Army
Posts: 32117

I love my TV an' hug my TV an' call it 'George'.


Reply #1673 on: October 23, 2013, 07:20:22 PM

I'd say, "like building a quest while your team lead watches your screen and bluntly critiques," but I'd guess that fewer people have experienced that...
That sounds like a firm understanding of how creatives function best.
Bzalthek
Terracotta Army
Posts: 3110

"Use the Soy Sauce, Luke!" WHOM, ZASH, CLISH CLASH! "Umeboshi Kenobi!! NOOO!!!"


Reply #1674 on: October 24, 2013, 07:34:02 AM

So no giant monkey with lava hands then.

Well.  Heartbreak

I don't see why not.  Temple's need odd statues rife with metaphorical hoojoo.

The Monkey symbolizes the endless nature of the universe... or some shit.

"Pity hurricanes aren't actually caused by gays; I would take a shot in the mouth right now if it meant wiping out these chucklefucks." ~WayAbvPar
Venkman
Terracotta Army
Posts: 11536


Reply #1675 on: October 24, 2013, 03:47:55 PM

Also, if it took 4 hours to build that basic keep, something is wrong. Something like that would take minutes to slap together in minecraft.
If it was 4 hours, it could have been they were designing as they went. Executing it should have been minutes. But I've spent hours building something in MC because half the time was destroying things I didn't like :)

Also depends on the toolset. SL's wasn't intuitive by any stretch for example. MC is easy per se, but as you know, it's all like legos. It's a lot easier with MCedit, but that's cheating. Ohhhhh, I see.

All of which goes back to your point about how they're monetizing. Based purely on a few videos, I assume this'll be like Spore: relatively easy to use tools that are kinda constrained by nature so it's not like full Maya, but with enough flexibility to do cool stuff, with a public storefront where users can vote on things they like, buy things they love, and SOE can run contests to pick the recurring cream of the crop (and hopefully turn around and hire up or put on retainer the really good talent).
palmer_eldritch
Terracotta Army
Posts: 1999


WWW
Reply #1676 on: November 11, 2013, 11:05:07 AM

You can now pay to get a spot in the EQ Next Landmark beta or alpha if you are so minded: http://massively.joystiq.com/2013/11/11/everquest-next-landmark-founders-packs-alpha-announced/

NB it does appear to be for Landmark only.
Bzalthek
Terracotta Army
Posts: 3110

"Use the Soy Sauce, Luke!" WHOM, ZASH, CLISH CLASH! "Umeboshi Kenobi!! NOOO!!!"


Reply #1677 on: November 11, 2013, 11:08:31 AM

So we can shell out cash to get in the alpha/beta of what is essentially the trial run of the alpha/beta of EQNext...

They're not even trying to dress it up anymore.

"Pity hurricanes aren't actually caused by gays; I would take a shot in the mouth right now if it meant wiping out these chucklefucks." ~WayAbvPar
Falconeer
Terracotta Army
Posts: 11127

a polyamorous pansexual genderqueer born and living in the wrong country


WWW
Reply #1678 on: November 11, 2013, 11:32:15 AM

It's kind of pointless considering it is going to be a free to play game and you don't even get the usual "cash" that has some kind of importance in these games. In Planetside 2 you got cash, in MechWarrior you got cash, in Smite you got all heroes unlocked, and so on. Here, all you really buy other than cosmetics is some items that should give you a boost but will probably be negligible, and alpha-beta access. Take the 60$ pack. On top of the alpha access what you really get it pretty much the crap you'd get in any collector edition, and we all know those items are always useless.

EDIT:

Oh god, echoes of UO...  ACK!
« Last Edit: November 11, 2013, 11:36:29 AM by Falconeer »

Paelos
Contributor
Posts: 27075

Error 404: Title not found.


Reply #1679 on: November 11, 2013, 12:16:52 PM

Wait, so there will be a prioritized gold rush?

CPA, CFO, Sports Fan, Game when I have the time
Pages: 1 ... 46 47 [48] 49 50 ... 60 Go Up Print 
f13.net  |  f13.net General Forums  |  The Gaming Graveyard  |  MMOG Discussion  |  Topic: EQ 'Next'  
Jump to:  

Powered by SMF 1.1.10 | SMF © 2006-2009, Simple Machines LLC