Pages: [1] 2
|
 |
|
Author
|
Topic: Aradune gets a rez (Read 16653 times)
|
Tale
Terracotta Army
Posts: 8567
sıɥʇ ǝʞıן sʞןɐʇ
|
Vanguard Post-mortem, part 2 in which the hero addresses the problem of ego. So what would I do differently? Well, it sounds hard-core, but I’d fire the problem person immediately. I wouldn’t let what they could potentially bring to the team and project blind me. This is a follow-up to Vanguard Post-mortem, part 1. And on his homepage, writing about himself in the third person, he says "he's starting to get that itch again": http://www.bradmcquaid.com
|
|
|
|
Fabricated
Moderator
Posts: 8978
~Living the Dream~
|
He should get some ointment for that itch, stat. And stop picking at it so it gets better and he never gets it again.
|
"The world is populated in the main by people who should not exist." - George Bernard Shaw
|
|
|
jakonovski
Terracotta Army
Posts: 4388
|
Heh, there's curious parallels with Mythic's fate. The best part is how in the beginning he says he's mostly gonna pin it on himself, then goes on to blame Microsoft and other people's egos. And then puts huge professional picture of himself on his blog site.
|
|
|
|
Hawkbit
Terracotta Army
Posts: 5531
Like a Klansman in the ghetto.
|
Dude lives in fantasy land and I don't mean EQ or Vanguard.
|
|
|
|
tmp
Terracotta Army
Posts: 4257
POW! Right in the Kisser!
|
Heh, there's curious parallels with Mythic's fate. Yup: Ultimately I realized that I’d rather hire somebody less qualified, but who thrived in a team environment, than somebody with unparalleled experience and talent, but also an untamable ego. burn heretics, 3 star yes-men are better. Not sure if the world needs another WAR, though.
|
|
|
|
Khaldun
Terracotta Army
Posts: 15189
|
The comments to Part 2 are pretty hardcore: several direct comments on his drug abuse including an accusation that he broke into employees' desks to steal their prescription meds and a remark on how several of the Big Ego designers were banging each other in the office routinely.
|
|
|
|
Mrbloodworth
Terracotta Army
Posts: 15148
|
Wouldn't it be in his best interest to just move along, and make a game if he is going to, instead of talking about the past.
|
|
|
|
Goreschach
Terracotta Army
Posts: 1546
|
Wouldn't it be in his best interest to just move along, and make a game if he is going to, instead of talking about the past.
Talking about making games is what he gets paid for.
|
|
|
|
Koyasha
Terracotta Army
Posts: 1363
|
Heh, there's curious parallels with Mythic's fate. The best part is how in the beginning he says he's mostly gonna pin it on himself, then goes on to blame Microsoft and other people's egos. And then puts huge professional picture of himself on his blog site.
I didn't read it as him blaming Microsoft or other people's egos, I saw those comments as 'these are the problems that I didn't deal with correctly'.
|
-Do you honestly think that we believe ourselves evil? My friend, we seek only good. It's just that our definitions don't quite match.- Ailanreanter, Arcanaloth
|
|
|
Tale
Terracotta Army
Posts: 8567
sıɥʇ ǝʞıן sʞןɐʇ
|
|
|
|
|
kildorn
Terracotta Army
Posts: 5014
|
This is very much a "I've learned from my mistakes, look how minor they really were, someone give me money to make a game again" series of blogs.
He's not addressing anything specifically, and he's just running down the subject headers for the post mortem meeting. Is this isn't designed to be the background for a sales pitch, then it's perfectly explaining why things went so wrong. Nothing specific is being mentioned, or exactly what should have been done instead. Just generalized "we didn't get anything in writing" "we hired people whose egos clashed" and the upcoming "system specs were high" and "world size!"
I see no solutions or learned lessons, just acknowledgment that these things were problems.
|
|
|
|
jakonovski
Terracotta Army
Posts: 4388
|
I didn't read it as him blaming Microsoft or other people's egos, I saw those comments as 'these are the problems that I didn't deal with correctly'.
I took it basically as, "if things had been really done my way, it'd all be peachy". As if his active decisions played no part in the failure.
|
|
|
|
sam, an eggplant
Terracotta Army
Posts: 1518
|
Brad's bullshit posts aren't even worth a raised eyebrow, the only real surprise is that he let those comments referencing drug abuse and rampant misbehavior remain. It's like he really didn't think people would be attacking him, and didn't even think to check. Wacko.
|
|
|
|
Khaldun
Terracotta Army
Posts: 15189
|
Seriously. If this is actually meant as a calling card for more development money, with a promise of lessons learned, you really don't want a number of quite specific comments up about your oxycontin habit, details of your mismanagement, and so on, all very clearly from ex-Sigil employees. Though frankly even if he was riding herd on comments, vague stuff about how you needed more money and have learned a few lessons about managing other people's egos wouldn't do it either. I think we're past the moment where everybody wanted an MMO and the suits just started pulling in designers from everywhere and anywhere to make it happen. I'm guessing that if you want to drop some money on an MMO now and you're not a complete n00bcomer to the industry, you're going to want some really specific, clear-headed ideas about design AND you're going to want a record of successful project management. Which pretty much disqualifies outright people like McQuaid, Godager, and Jacobs.
|
|
|
|
Ratman_tf
Terracotta Army
Posts: 3818
|
So what would I do differently? Well, it sounds hard-core, but I’d fire the problem person immediately. I wouldn’t let what they could potentially bring to the team and project blind me. Physician, fire thyself.
|
 "What I'm saying is you should make friends with a few catasses, they smell funny but they're very helpful." -Calantus makes the best of a smelly situation.
|
|
|
March
Terracotta Army
Posts: 501
|
Ultimately I realized that I’d rather hire somebody less qualified, but who thrived in a team environment, than somebody with unparalleled experience and talent, but also an untamable ego. Managing talent is the sine qua non of management. Admitting that you cannot manage talent is simply the Peter Principle made flesh.
|
|
|
|
Lum
Developers
Posts: 1608
Hellfire Games
|
Brad's bullshit posts aren't even worth a raised eyebrow, the only real surprise is that he let those comments referencing drug abuse and rampant misbehavior remain. It's like he really didn't think people would be attacking him, and didn't even think to check. Wacko.
Given that he posted a comment later in the thread it's pretty obvious he saw them and chose to let them remain.
|
|
|
|
sam, an eggplant
Terracotta Army
Posts: 1518
|
True, so he chose to let them remain but not to acknowledge them. That also makes no sense to me.
|
|
|
|
sam, an eggplant
Terracotta Army
Posts: 1518
|
It's bradmcquaid.com. If some random internet lowlife slandered me as I planned my big comeback on samaneggplant.com, I would damn well delete the post.
Edit: I was replying to a deleted post saying something like "he ignored a troll, big deal."
|
|
|
|
Lantyssa
Terracotta Army
Posts: 20848
|
Physician, fire thyself.
I'm surprised that wasn't the first post in reply.
|
Hahahaha! I'm really good at this!
|
|
|
dusematic
Terracotta Army
Posts: 2250
Diablo 3's Number One Fan
|
True, so he chose to let them remain but not to acknowledge them. That also makes no sense to me.
I actually give him credit for leaving them up. Takes balls.
|
|
|
|
Bzalthek
Terracotta Army
Posts: 3110
"Use the Soy Sauce, Luke!" WHOM, ZASH, CLISH CLASH! "Umeboshi Kenobi!! NOOO!!!"
|
I'm surprised it wasn't "BURN IT! BURN IT WITH FIRE!"
|
"Pity hurricanes aren't actually caused by gays; I would take a shot in the mouth right now if it meant wiping out these chucklefucks." ~WayAbvPar
|
|
|
satael
Terracotta Army
Posts: 2431
|
Probably better for him to have those "strong" comments now on a relatively meaningless blog than later associated with whatever his next project might be...
|
|
|
|
tazelbain
Terracotta Army
Posts: 6603
tazelbain
|
Ardune asking for a rez
|
"Me am play gods"
|
|
|
March
Terracotta Army
Posts: 501
|
Probably better for him to have those "strong" comments now on a relatively meaningless blog than later associated with whatever his next project might be...
I'm pretty sure you can string together the same words from one internet post and use them again in another internet post.... so I'm not sure exactly what you mean here?
|
|
|
|
Simond
Terracotta Army
Posts: 6742
|
The quest for a rez is working as intended.
|
"You're really a good person, aren't you? So, there's no path for you to take here. Go home. This isn't a place for someone like you."
|
|
|
Musashi
Terracotta Army
Posts: 1692
|
On some level you want to say, "Internet superhero is proved to be merely human." But this guy just keeps shooting himself in the foot.
|
AKA Gyoza
|
|
|
UnSub
Contributor
Posts: 8064
|
Irony.Lastly, I’m not going to get big time into rehashing all that went down with the demise of Sigil, the lay offs, the flames and accusations, etc. I’ve pretty much said what I’m going to say. I don’t see it as productive to do interviews, join threads on other sites, etc. and get mired down in all of the controversy again. My focus now is on the future. ... and in less than a month, he's into the demise of Sigil. The future isn't what it used to be.
|
|
|
|
Soln
Terracotta Army
Posts: 4737
the opportunity for evil is just delicious
|
blog#1: always write things down, especially contracts blog#2: manage people well, have professional standards blog#3: keep shoes tied, where did I put my bong?
I mean, come the fuck on. How did this guy ever get money to do anything?
|
|
|
|
Shatter
Terracotta Army
Posts: 1407
|
If MMO's were music he would be nothing more then a 1-hit wonder, hes the Rick Astley of MMO's
|
|
|
|
UnSub
Contributor
Posts: 8064
|
There aren't many 2-hit wonders in MMOs, for that matter.
|
|
|
|
Azaroth
Terracotta Army
Posts: 1959
|
Probably better for him to have those "strong" comments now on a relatively meaningless blog than later associated with whatever his next project might be...
One would get the feeling that he has a good idea of who he's dealing with. It may be better not to delete the comments, since the person may be a rather dedicated hater who would proxy up and keep posting the same stuff. The comments might get more detailed, even. Better to let them post the comments there than delete them, start a pissing contest, and have acid reflux follow you around for two or three years. Hell, you can delete them in a few months so they're not linkable and they become internet legend, anyway.
|
F is inviting you to start Quarto. Do you want to Accept (Alt+C) or Decline (Alt+D) the invitation? You have accepted the invitation to start Quarto. F says: don't know what this is Az says: I think it's like Az says: where we pour milk on the stomach alien from total recall
|
|
|
Sophismata
Terracotta Army
Posts: 543
|
A friend once told me, that in HR, there are four kinds of people:
Those with talent and no drive. This is fine - you can steer them in the needed direction, and they're never a danger to the project.
Those with talent and drive. These people are great - they require little management, get shit done by themselves and do it well.
Those without talent, nor drive. Easily manageable. These people aren't your star performers, but they are easily directed and won't get ahead of themselves.
Those without talent, but with great drive. Avoid! They will actively screw things up (not intentionally, of course), and require constant vigilance.
|
|
« Last Edit: July 15, 2009, 09:05:34 AM by Sophismata »
|
|
"You finally did it, you magnificent bastards. You went so nerd that even I don't know WTF you're talking about anymore. I salute you." - WindupAtheist
|
|
|
Musashi
Terracotta Army
Posts: 1692
|
That was on my CO's wall when I was in the Marines.
|
AKA Gyoza
|
|
|
NiX
Wiki Admin
Posts: 7770
Locomotive Pandamonium
|
A friend once told me, that in HR, there are four kinds of people:
Those with talent and no drive. This is fine - you can steer them in the needed direction, and they're never a danger to the project.
Those with talent and drive. These people are great - they require little management, get shit done by themselves and do it well.
Those without talent, nor drive. Easily manageable. These people aren't your star performers, but they are easily directed and won't get ahead of themselves.
Those without talent, but with great drive. Avoid! They will actively screw things up (not intentionally, of course), and require constant vigilance.
Sage advice. It still boggles my mind that both McQuaid and Jacobs both said star performers were no good for their teams.
|
|
|
|
|
Pages: [1] 2
|
|
|
 |