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Author Topic: Neverwinter Nights Online. (Cryptic Studios)  (Read 447780 times)
Lakov_Sanite
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Reply #1050 on: May 14, 2013, 03:18:00 PM

This patch is taking forever.  Notes said just fixed an exploit?

It's not just fixing an exploit is rolling back all the items produced by it.  Basically someone found a damage exploit in some raid boss or something and was able to solo farm it non stop accruing near unlimited amounts of end game gear.  Reports said that one person had 200 million astral diamonds from this.

~a horrific, dark simulacrum that glares balefully at us, with evil intent.
Ironwood
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Reply #1051 on: May 14, 2013, 03:33:13 PM

I've never understood why people who find these things react so badly to them.

I'm reminded of the scene from Superman III.
Quote

Unless the man's a complete idiot, he won't slip up at all. He'll just go on quietly taking the bread from our mouths. unless he's a total ignoramus, he'll keep a low profile and won't do a thing to call attention to himself. Unless he is an utter moron...

[Pryor Enters, Stage Left, Driving a Lamborghini.]

"Mr Soft Owl has Seen Some Shit." - Sun Tzu
koro
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Reply #1052 on: May 14, 2013, 03:43:34 PM

This patch is taking forever.  Notes said just fixed an exploit?

It's not just fixing an exploit is rolling back all the items produced by it.  Basically someone found a damage exploit in some raid boss or something and was able to solo farm it non stop accruing near unlimited amounts of end game gear.  Reports said that one person had 200 million astral diamonds from this.

I assume you are referring to the patch that happened this morning?

The "exploits" it fixed regarded two quests in Neverdeath Graveyard: one could be shared in a certain way to let people get as many 12-slot bags out of it as they wanted, while the other let you abandon the quest and re-obtain it, getting a green professions goody bag (potentially containing very nice blue/green profession dudes) as often as you liked.

The exploit you're referring to is a bug regarding a Guardian Fighter armor set, that is supposed to reduce enemy defense and increase your damage by 25% or something like that, but instead is kind of fucked up, causing the damage to roll around and make you (or your party) do millions of damage per hit, causing you to be able to one-shot anything. Anyone with that Guardian set can do it; in fact, if you have the set equipped, running into the bug is unavoidable.

The damage bug has been known about and reported for nearly a week, and is still unfixed.
« Last Edit: May 14, 2013, 03:48:10 PM by koro »
Cheddar
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Noob Sauce


Reply #1053 on: May 14, 2013, 04:20:37 PM

TThe exploit you're referring to is a bug regarding a Guardian Fighter armor set, that is supposed to reduce enemy defense and increase your damage by 25% or something like that, but instead is kind of fucked up, causing the damage to roll around and make you (or your party) do millions of damage per hit, causing you to be able to one-shot anything. Anyone with that Guardian set can do it; in fact, if you have the set equipped, running into the bug is unavoidable.

The damage bug has been known about and reported for nearly a week, and is still unfixed.

I would pay 10 bucks for this feature. 

No Nerf, but I put a link to this very thread and I said that you all can guarantee for my purity. I even mentioned your case, and see if they can take a look at your lawn from a Michigan perspective.
UnSub
Contributor
Posts: 8064


WWW
Reply #1054 on: May 14, 2013, 06:11:38 PM

How do I wrangle an invite to the guild?

I made a trickster rogue on Mindflayer and got her to 20 yesterday. Her name is Merrilea. Do I have to be in-game?

Not sure. Look me up in game tonight ot ask in bat country chat.

I would love to do that. How do I join bat country chat? I made a channel earlier called /batcountry thinking I could join an existing one, but I was the only person in it.

I think it is "/channel_join Bat Country". I've joined, but when I play I'm only one of two people in it.

If you can invite people offline, I think I'm @UnSubject or the character's name is Sub Rosa.

Xilren's Twin
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Posts: 1648


Reply #1055 on: May 15, 2013, 06:57:30 AM

Just a quick note to say the Lich's Lament quest in the graveyard made me chuckle quite a bit.  Some actual decent voice acting too.

"..but I'm by no means normal." - Schild
Ironwood
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Reply #1056 on: May 15, 2013, 08:22:26 AM

Was that the 'Evil' guy in the Phylactery ?  I liked that.  It's the only bit of voice that actually passed muster thus far.

"Mr Soft Owl has Seen Some Shit." - Sun Tzu
Sjofn
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Reply #1057 on: May 15, 2013, 10:48:56 AM

Haha, yes, it was the one quest where the voice acting didn't make me want to punch someone, and I thought the actual quest was cute.

God Save the Horn Players
Ingmar
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Reply #1058 on: May 15, 2013, 11:51:06 AM

Also the ending means that's totally coming back to haunt us later.

The Transcendent One: AH... THE ROGUE CONSTRUCT.
Nordom: Sense of closure: imminent.
Merusk
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Reply #1059 on: May 15, 2013, 12:14:04 PM

I rather enjoyed that whole quest and the resolution was perfect.

It's only coming back to haunt anyone longer-lived than half-elves so no worries.

The past cannot be changed. The future is yet within your power.
Lantyssa
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Posts: 20848


Reply #1060 on: May 16, 2013, 08:16:44 AM

It is hands-down the best quest in the game, and amusingly didn't rely on the one thing Neverwinter did fairly well with, which is combat.

Hahahaha!  I'm really good at this!
apocrypha
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Planes? Shit, I'm terrified to get in my car now!


Reply #1061 on: May 17, 2013, 04:25:19 AM

So, level 33 Rogue, queued for 40 mins for the Lair of the Mad Dragon. When group finally pops it's me, 1 GF, 2 GWF's and a Cleric.

I'm doing double the DPS of the next highest person. 2nd boss proves impossible. Everyone dies except me, I'm still dodging out of red zones and trying to keep the adds under control by the time they all trickle back from releasing. We wipe fully since they seem to be completely incapable of moving out of Teh Fire. This is my first ever death in this game, it saddens me.

We have a short discussion about it on the way to the 3rd attempt. The two GWF's insist that we should just focus on the boss and ignore all the adds, despite me saying that doing this will result in the healer dying in about 10 seconds. As predicted, when we ignore the adds the cleric gets a facefull and chews flagstones almost instantly and we wipe again shortly afterwards.

I ditch the group, having wasted nearly 2 hours with pretty much nothing to show for it.

Is this the standard story in dungeon PUGs from 30+? Should they just be avoided from now on?

"Bourgeois society stands at the crossroads, either transition to socialism or regression into barbarism" - Rosa Luxemburg, 1915.
Merusk
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Reply #1062 on: May 17, 2013, 05:46:53 AM

That's been my experience, Yes.

At first I thought it was just the Dragon dungeon, but the following dungeon proved to have the same problem.  They're not tuned/ balanced for what the average player is equipped with or has the ability to handle.  Plus, aggro is so terrible on clerics that stopping is death so I'm not queuing at all.

It's not worth the time or effort during leveling-up, so just skip them or run skirmishes. 

The past cannot be changed. The future is yet within your power.
Fabricated
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~Living the Dream~


WWW
Reply #1063 on: May 17, 2013, 06:05:41 AM

Hopefully they adjust that. I haven't gotten there yet. Been too busy dicking around with the Foundry and catching up on some of the leveling stuff.

Check the AH off and on as you level if you can't seem to get a reasonable piece of equipment for a specific slot- I picked up a rare socketed dagger for my rogue for 200AD, which is a literal pittance. Market explodes at level cap, but I imagine that'll get better.

"The world is populated in the main by people who should not exist." - George Bernard Shaw
Draegan
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Posts: 10043


Reply #1064 on: May 17, 2013, 07:00:40 AM

This game is about adds in a lot of dungeons. Tank covers boss, everyone else has to worry about everything else.

That and got just can't stand still like in many leveling dungeons in other games.
Signe
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Muse.


Reply #1065 on: May 17, 2013, 07:35:23 AM

I haven't played this or anything in such a long time now that I think I forgot everything I know about it, which wasn't much anyway.  This horrible bronchitis has knocked me over.  It's nasty when you're in the middle of a fight and you start coughing and then, being a girl, you have to RUUUUUNNNNN for the bathroom and when you come back you're all dead and stuff.  Fuck bronchitis.  And cancer!  (which I don't have so shuddup)

My Sig Image: hath rid itself of this mortal coil.
Threash
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Reply #1066 on: May 17, 2013, 07:38:04 AM

Hopefully they adjust that. I haven't gotten there yet. Been too busy dicking around with the Foundry and catching up on some of the leveling stuff.

Check the AH off and on as you level if you can't seem to get a reasonable piece of equipment for a specific slot- I picked up a rare socketed dagger for my rogue for 200AD, which is a literal pittance. Market explodes at level cap, but I imagine that'll get better.

There is nothing to adjust, killing adds and staying out of the fire is as basic as a fight can get.  A guild group or five random non retards have zero problems with any of this stuff, balancing the game around the kind of players you grouped with would make it a horrible piece of shit.

I am the .00000001428%
rattran
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Unreasonable


Reply #1067 on: May 17, 2013, 08:24:06 AM

Every pug I've been in so far has been people who stand in red spots, and ignore adds. Doesn't help that I'm on a laggy connection, a ping of a few hundred makes me stand in the fire sometimes too.
jakonovski
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Reply #1068 on: May 17, 2013, 09:18:02 AM

I started playing, got to level 10 or so. When does this become an mmo, it's all been janky single player crpging with mmo mechanics this far.
apocrypha
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Planes? Shit, I'm terrified to get in my car now!


Reply #1069 on: May 17, 2013, 09:21:13 AM

Ugh, well if the tuning is such that PUGs have a low chance of success on top of having massive wait times to get into them it doesn't bode well for the endgame IMO.

Seeing /zone in Protector's Enclave spammed solid with LFG requests with GearScores (WTF, that shit is now built-in by default? This is not a step forward.) alternating between WTS/WTT messages isn't good. It means that both the LFG system *and* the AH are broken in fundamental ways.

"Bourgeois society stands at the crossroads, either transition to socialism or regression into barbarism" - Rosa Luxemburg, 1915.
Threash
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Reply #1070 on: May 17, 2013, 09:26:29 AM

The queues for my cleric are almost instant it seems, my rogue has to wait a long ass time.

I am the .00000001428%
Merusk
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Reply #1071 on: May 17, 2013, 09:35:25 AM

WTS/ WTT spam isn't an indicator of a broken AH.  I've asked many folks across games why they're spamming WTS instead of using the in-game AH. The response is universal that:

1) WTS lets you keep all the gold the person is paying without the AH cut, so your profit is now that-much greater.  This is huge on high-value items where you would be out an additional 1k+ on a 10k item. (or factor thereof)

2) response is better to WTS because people will impulse buy vs. searching on the AH.  They see the purple/ blue, see the nice stats and go "Oh, yeah I want."

3) You can also - on average - get an additional 1-3% over the AH price of an item by spamming WTS.  People are poor consumers and that's not news.

WTT spam is always going to be in a game with trades because people have the item as a resource but don't want to convert it to whatever the currency is.  They'll even be willing to take a lesser item as a trade, but won't often know it until they see it. 

It's like saying that retail stores don't work because Craigslist has a "want to trade" section.


Every pug I've been in so far has been people who stand in red spots, and ignore adds. Doesn't help that I'm on a laggy connection, a ping of a few hundred makes me stand in the fire sometimes too.

90% of this is because you can't cancel animations and are stuck in a goddamn long cast time on a mob who has a short-cast rezone.  As a cleric I can't cast my best Encounter ability (Bastion of Health) without getting wholloped 80% of the time.  Its to the point that if I can't use the Instant-Cast holy-power version I don't cast it.

Which means others die a lot because they won't kill adds because they too can't use the best spells due to animation lock.

The past cannot be changed. The future is yet within your power.
Draegan
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Reply #1072 on: May 17, 2013, 09:38:09 AM

Ugh, well if the tuning is such that PUGs have a low chance of success on top of having massive wait times to get into them it doesn't bode well for the endgame IMO.

Seeing /zone in Protector's Enclave spammed solid with LFG requests with GearScores (WTF, that shit is now built-in by default? This is not a step forward.) alternating between WTS/WTT messages isn't good. It means that both the LFG system *and* the AH are broken in fundamental ways.

What's wrong with gearscore? It's just another way of saying "what level are you?"
Threash
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Posts: 9171


Reply #1073 on: May 17, 2013, 10:31:46 AM

Ugh, well if the tuning is such that PUGs have a low chance of success on top of having massive wait times to get into them it doesn't bode well for the endgame IMO.

Seeing /zone in Protector's Enclave spammed solid with LFG requests with GearScores (WTF, that shit is now built-in by default? This is not a step forward.) alternating between WTS/WTT messages isn't good. It means that both the LFG system *and* the AH are broken in fundamental ways.

What's wrong with gearscore? It's just another way of saying "what level are you?"

Down this path lies madness.

I am the .00000001428%
Stormwaltz
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Reply #1074 on: May 17, 2013, 11:13:55 AM

For a couple of weeks, I was aggressive about ignore-flagging everyone who trade spammed in zone chat.

Eventually I tired of it, and simply turned off zone chat.

Nothing in this post represents the views of my current or previous employers.

"Isn't that just like an elf? Brings a spell to a gun fight."

"Sci-Fi writers don't invent the future, they market it."
- Henry Cobb
Ingmar
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Reply #1075 on: May 17, 2013, 11:33:51 AM

Ugh, well if the tuning is such that PUGs have a low chance of success on top of having massive wait times to get into them it doesn't bode well for the endgame IMO.

Seeing /zone in Protector's Enclave spammed solid with LFG requests with GearScores (WTF, that shit is now built-in by default? This is not a step forward.) alternating between WTS/WTT messages isn't good. It means that both the LFG system *and* the AH are broken in fundamental ways.

What's wrong with gearscore? It's just another way of saying "what level are you?"

How so? Content is balanced for a certain amount of stats. It doesn't matter if it those stats come from your level or from your gear in that respect. Exposing these numbers to the player tells them what content is actually appropriate for them to do.
Down this path lies madness.

The Transcendent One: AH... THE ROGUE CONSTRUCT.
Nordom: Sense of closure: imminent.
koro
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Posts: 2307


Reply #1076 on: May 17, 2013, 12:46:45 PM

It should be noted that - as far as I can tell - there's no specific [Trade] channel, so [Zone] is the only real place you can go with WTT/WTS stuff.

That and the AH takes a massive cut of your profits from sales: 12% cut of the final sale, plus your 2.5% listing fee, which isn't returned.
Phred
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Reply #1077 on: May 17, 2013, 01:47:48 PM

I started playing, got to level 10 or so. When does this become an mmo, it's all been janky single player crpging with mmo mechanics this far.

You mean like every MMO has done since WoW showed it was more popular than EQ's forced grouping?
Phred
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Posts: 2025


Reply #1078 on: May 17, 2013, 01:54:45 PM


Seeing /zone in Protector's Enclave spammed solid with LFG requests with GearScores (WTF, that shit is now built-in by default? This is not a step forward.)

Gear score is used by the game to gate epic dungeons so exposing it to the player is fairly helpful. It also helps to get people in your group who don't have to leave when they can't zone into said dungeon.

The place where it wins over WoW's method is that the weanies can't use it to stack groups to make their own runs easier because anyone with a high enough gear score isn't gonna want to run the lower content anymore.

I've stopped playing this as the fun dropped off when I massively outleveled my companion at 40+. I could cherry pick quests to advance further but why bother. With Rift going f2p I'm going back there. :)
« Last Edit: May 17, 2013, 01:56:25 PM by Phred »
Stormwaltz
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Reply #1079 on: May 17, 2013, 01:58:46 PM

It should be noted that - as far as I can tell - there's no specific [Trade] channel, so [Zone] is the only real place you can go with WTT/WTS stuff.

Care level = zero. Stuff I might have wanted to hear, and questions I might have been able to answer, were constantly drowned out by flea market hawking... 20% of which was "I just put [Item Name] on the AH!"

Nothing in this post represents the views of my current or previous employers.

"Isn't that just like an elf? Brings a spell to a gun fight."

"Sci-Fi writers don't invent the future, they market it."
- Henry Cobb
Phred
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Reply #1080 on: May 17, 2013, 02:04:05 PM

It should be noted that - as far as I can tell - there's no specific [Trade] channel, so [Zone] is the only real place you can go with WTT/WTS stuff.

Care level = zero. Stuff I might have wanted to hear, and questions I might have been able to answer, were constantly drowned out by flea market hawking... 20% of which was "I just put [Item Name] on the AH!"

Ya I hated  the chat interface as it was a pain to switch off zone chat.
Tannhauser
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Reply #1081 on: May 17, 2013, 02:17:13 PM

I tanked the final boss of the werewolf skirmish arena.  What was great was that it took my team FOREVER to kill the other stuff and come to my aid.  Which meant I did a dance of blocking and attacking and hopping out of red zones.  It was tense and I loved it.  I did die twice, but the cleric was Johnny-on-the-spot with the rezzes.  That was fun.

In my MMO career I have NEVER tanked because I didn't feel like I knew the instances enough to lead the group.  But in NWN, who gives a fuck, it's all tank and spank.  Love it.
Xanthippe
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Reply #1082 on: May 18, 2013, 08:48:22 AM

My trickster rogue is now 35, but I am starting to think about another character, since the dungeon tuning seems all out of whack suddenly.

What I've liked about rogue is that things die quickly without having to mitigate a lot of damage. I can play alone.

What is another fun class to play?
Cheddar
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Noob Sauce


Reply #1083 on: May 18, 2013, 08:52:59 AM

My trickster rogue is now 35, but I am starting to think about another character, since the dungeon tuning seems all out of whack suddenly.

What I've liked about rogue is that things die quickly without having to mitigate a lot of damage. I can play alone.

What is another fun class to play?

Cleric. 

No Nerf, but I put a link to this very thread and I said that you all can guarantee for my purity. I even mentioned your case, and see if they can take a look at your lawn from a Michigan perspective.
Ginaz
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Reply #1084 on: May 18, 2013, 09:24:47 AM

My trickster rogue is now 35, but I am starting to think about another character, since the dungeon tuning seems all out of whack suddenly.

What I've liked about rogue is that things die quickly without having to mitigate a lot of damage. I can play alone.

What is another fun class to play?

Cleric. 

Control Wizard is pretty fun, too.  In terms of "fun" I would say TR->CW->DC->GWF->GF.
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