Ghambit
Terracotta Army
Posts: 5576
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I am kind of hoping they do a Space Wolves DLC mission or two where you just go all viking crazy on shit for fun.
Spaaace Wooolves in Spaaaaaaaace! I love the Space Wolves. Give me a Terminator covered in some glowing runes, please! And a power axe! The part where he's all "Ok, I've got the Nob stunned, I'll go try a finishing move" and the Nob wakes up, lifts him and slams him to the ground was  http://www.youtube.com/watch?v=AwQBOvlOKOM
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"See, the beauty of webgames is that I can play them on my phone while I'm plowing your mom." -Samwise
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JWIV
Terracotta Army
Posts: 2392
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Played through the demo. Oh fuck it is awesome. Killing shit with a chainsword will never get old.
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Fordel
Terracotta Army
Posts: 8306
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Want to buy Jetpack, please send tell.
There's a power axe at the lift area of the first demo level, in case anyone missed that. It's inside one of those mini cathedral pillar things.
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and the gate is like I TOO AM CAPABLE OF SPEECH
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FieryBalrog
Terracotta Army
Posts: 205
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Demo was pretty fun, best part by far was that brief, sweet taste of Jetpack.
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Ratman_tf
Terracotta Army
Posts: 3818
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Tried the demo. At first, I wasn't too impressed. Melee felt like mindless button mashing. Shooting was OK but nothing spectacular. Stuck it out and got the hang of stunning and gutting. Started to warm up to it. The level design was boring. I'm sick of one-way railroad level design.
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 "What I'm saying is you should make friends with a few catasses, they smell funny but they're very helpful." -Calantus makes the best of a smelly situation.
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NowhereMan
Terracotta Army
Posts: 7353
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Thing that bothered me most was the seeming focus on melee, possibly due to not really playing AFPSes before but it seemed pretty clear that trying to stick to using ranged weapons is pretty guaranteed to go poorly. That could be down more to the fact that you're facing orcs who seem to love the smashy smashy though. I think I'll be getting this regardless but I'm hoping for some levels with a bit more variety.
Also in case anyone hasn't figured it out, the Vengeance launcher works by firing off 5 rounds (either at locations or onto enemies). Every round after the fifth causes the oldest round to explode, so it seems to be very much a tactical thing requiring laying down charges in likely locations. Not sure what you do if you've taken out all the enemies and still have a few rounds lying about though.
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"Look at my car. Do you think that was bought with the earnest love of geeks?" - HaemishM
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JWIV
Terracotta Army
Posts: 2392
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Thing that bothered me most was the seeming focus on melee, possibly due to not really playing AFPSes before but it seemed pretty clear that trying to stick to using ranged weapons is pretty guaranteed to go poorly. That could be down more to the fact that you're facing orcs who seem to love the smashy smashy though. I think I'll be getting this regardless but I'm hoping for some levels with a bit more variety.
Also in case anyone hasn't figured it out, the Vengeance launcher works by firing off 5 rounds (either at locations or onto enemies). Every round after the fifth causes the oldest round to explode, so it seems to be very much a tactical thing requiring laying down charges in likely locations. Not sure what you do if you've taken out all the enemies and still have a few rounds lying about though.
You don't stick with any weapon - you lead off with a bolter, then finish off the mob with bolt pistol and chainsword. Or at least that's what worked for me. As for leftover Vengeance rounds - that sounds like a perfect job for the Planetary Governor and the PDF to deal with.
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Modern Angel
Terracotta Army
Posts: 3553
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This ran shockingly well on my 4 year old machine.
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kildorn
Terracotta Army
Posts: 5014
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Thing that bothered me most was the seeming focus on melee, possibly due to not really playing AFPSes before but it seemed pretty clear that trying to stick to using ranged weapons is pretty guaranteed to go poorly. That could be down more to the fact that you're facing orcs who seem to love the smashy smashy though. I think I'll be getting this regardless but I'm hoping for some levels with a bit more variety.
Also in case anyone hasn't figured it out, the Vengeance launcher works by firing off 5 rounds (either at locations or onto enemies). Every round after the fifth causes the oldest round to explode, so it seems to be very much a tactical thing requiring laying down charges in likely locations. Not sure what you do if you've taken out all the enemies and still have a few rounds lying about though.
The vengeance launcher can auto detonate after 5 mines, or you can manually detonate them with a key. I don't recall what it IS though, it's something in the RFTG group. They also detonate if you stick them to someone and shoot them dead.
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NowhereMan
Terracotta Army
Posts: 7353
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Ah, I thought that there was probably a key to detonate them, though it is still slightly cumbersome for using against swarms of enemies simply because they're on you too freaking fast most of the time. Once you're in melee combat you don't really get a chance to clear out one wave before the next one gets in, which is one of the reasons for the whole combat is all melee thing. It is however awesome melee.
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"Look at my car. Do you think that was bought with the earnest love of geeks?" - HaemishM
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jakonovski
Terracotta Army
Posts: 4388
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Power Axe is totally rad. One of the Nob execution animations is hilarious.
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Ingmar
Terracotta Army
Posts: 19280
Auto Assault Affectionado
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It wouldn't really be SPESS MEHREN without an emphasis on melee, IMO. Maybe next they'll do a Vindicare Assassin game for the snipers. 
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The Transcendent One: AH... THE ROGUE CONSTRUCT. Nordom: Sense of closure: imminent.
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jakonovski
Terracotta Army
Posts: 4388
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You can go Devastator in the MP, and presumably in the SP campaign too. Fucking shit up with a Heavy Bolter is as SPESS MEHREN as it gets.
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NowhereMan
Terracotta Army
Posts: 7353
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Discovered it's reload to detonate the Vengeance rounds. Firing off a round, backwards evade and hitting reload works pretty well on mobs of orcs.
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"Look at my car. Do you think that was bought with the earnest love of geeks?" - HaemishM
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Strazos
Greetings from the Slave Coast
Posts: 15542
The World's Worst Game: Curry or Covid
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OK, demo was pretty darn neat.
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Fear the Backstab! "Plato said the virtuous man is at all times ready for a grammar snake attack." - we are lesion "Hell is other people." -Sartre
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kildorn
Terracotta Army
Posts: 5014
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Discovered it's reload to detonate the Vengeance rounds. Firing off a round, backwards evade and hitting reload works pretty well on mobs of orcs.
Backwards? BACKWARDS?! You are doing 40k wrong.
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Ingmar
Terracotta Army
Posts: 19280
Auto Assault Affectionado
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The Emperor frowns on advancing backwards. 
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The Transcendent One: AH... THE ROGUE CONSTRUCT. Nordom: Sense of closure: imminent.
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Fordel
Terracotta Army
Posts: 8306
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If you want to focus on shooting, just stay behind your two squad mates, they seem to 'tank' things pretty well on their own.
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and the gate is like I TOO AM CAPABLE OF SPEECH
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Azazel
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Until later in the game anyway, when you split up and go into dark rooms alone.
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NiX
Wiki Admin
Posts: 7770
Locomotive Pandamonium
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Demo was modded to add new skins - link.
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Trippy
Administrator
Posts: 23657
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"Space Puppies"  Hmm...no Ultramarines recoloring. That is *NOT* Ultramarine Blue they are using in the game.
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« Last Edit: August 24, 2011, 04:08:14 PM by Trippy »
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NowhereMan
Terracotta Army
Posts: 7353
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Discovered it's reload to detonate the Vengeance rounds. Firing off a round, backwards evade and hitting reload works pretty well on mobs of orcs.
Backwards? BACKWARDS?! You are doing 40k wrong. No see, I've just gone so far forward now all the enemies are behind me.
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"Look at my car. Do you think that was bought with the earnest love of geeks?" - HaemishM
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Strazos
Greetings from the Slave Coast
Posts: 15542
The World's Worst Game: Curry or Covid
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Demo was modded to add new skins - link. I've always wondered what the difference was between all the different factions.
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Fear the Backstab! "Plato said the virtuous man is at all times ready for a grammar snake attack." - we are lesion "Hell is other people." -Sartre
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Ingmar
Terracotta Army
Posts: 19280
Auto Assault Affectionado
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The Transcendent One: AH... THE ROGUE CONSTRUCT. Nordom: Sense of closure: imminent.
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Ghambit
Terracotta Army
Posts: 5576
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Until later in the game anyway, when you split up and go into dark rooms alone.
Or single file down dimly lit corridors with strange scratchy noises coming from them.
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"See, the beauty of webgames is that I can play them on my phone while I'm plowing your mom." -Samwise
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Talpidae
Terracotta Army
Posts: 241
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Played through the demo. Oh fuck it is awesome. Killing shit with a chainsword will never get old. Seconding this. It's a rather nice little bit of carnage.
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"LOOK HOW CLEVER ARE MY BALLS!" - Steven Moffat.
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AcidCat
Terracotta Army
Posts: 919
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The demo really surprised me, it's a lot of fun. Great mix of melee and shooting and they both feel very satisfying.
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kildorn
Terracotta Army
Posts: 5014
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Until later in the game anyway, when you split up and go into dark rooms alone.
Or single file down dimly lit corridors with strange scratchy noises coming from them. If they give you termie armor, I'm sold.
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Vaiti
Terracotta Army
Posts: 759
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Oh god... Control of a Dreadnought...  If it isn't in the game now. It will be.
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Azazel
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"Space Puppies"  Hmm...no Ultramarines recoloring. That is *NOT* Ultramarine Blue they are using in the game. Well, the ones in the game are a more teal-y shade of blue, but Ultramarines used to be painted with a purplish blue (Moody Blue) then they went to Ultramarine Blue (har har) but lately they've been painted with another darker blue again. So even GW has been all over the shop. All that second-edition second company stuff with yellow trim has been replaced with gold trim as well more recently... In other news, the demo and all this reskinning is making me consider buying this for the PC instead of/as well as the 360. 
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Azazel
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Played the 360 demo ...and found myself significantly cooled from the PC demo. Sure, I've played through it already, and gotten a lot of the SQUEEEE out of my system, but it seems a bit ..spastic in the controls. Like trying to pull off an execution on a Nob but doing it on a Boy instead, and the close combat on 360 seemed a little too frenzied and dareisay ...Dynasty Warriors-combo-ish. As in the game's animations and three repeated long-winded-"cool"-looking-long-chainsword-strokes take precedence over your ability to control your character. I'm not sure on this now, particularly if it's a pre-order release-date game. Gonna try the Steam version again and see how I feel.
edit - after another go on the Steam version, my faith is restored. The whole stun-execute mechanic is a bit messy with poor keymaps IMO, but it's not muddy like the 360 version, and I can actually shoot accurately. No contest.
Now to decide if I get the Collector's edition with Art book and so forth, or the DLC-laden normal version with Black Templars, Space Wolves, Iron Warriors and Emperor's Children. I like the BT and IW, and while I know the DLC will be available separately later, the potential cost for the skins is a bit off-putting. Then again.. art book.
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« Last Edit: August 30, 2011, 12:20:25 PM by Azazel »
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Sky
Terracotta Army
Posts: 32117
I love my TV an' hug my TV an' call it 'George'.
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I dunno, I didn't really get sucked into the demo. The orc zerg was a bit blah, and I kept getting stomped trying to do the execution stuff to regain health. The whole thing was just pretty meh, but maybe I'm too used to over the top stuff from Just Cause 2? This title went straight to "sub-$10 sale" for me after the demo.
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Sjofn
Terracotta Army
Posts: 8286
Truckasaurus Hands
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After the demo I'm convinced they will screw up Co-Op. Because otherwise the game will be too awesome. And I know how companies feel about making their game too awesome. This and good co-op would just be too much  Now that I have also played the demo, I have to agree. Good co-op would make this far too awesome. Also: The jetpack & I are happy to announce our engagement.
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God Save the Horn Players
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Mrbloodworth
Terracotta Army
Posts: 15148
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Does whatever story line it may have FEEL like it could be made co-op?
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Ingmar
Terracotta Army
Posts: 19280
Auto Assault Affectionado
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Easily. Your character in the single player is the squad leader, but the rest of the squad is there too. Very, very easy to make it co-op.
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The Transcendent One: AH... THE ROGUE CONSTRUCT. Nordom: Sense of closure: imminent.
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