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Author Topic: Space Marine - Relic goes 3PS console action  (Read 59503 times)
Ghambit
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Reply #70 on: August 23, 2011, 02:24:10 PM

I am kind of hoping they do a Space Wolves DLC mission or two where you just go all viking crazy on shit for fun.
Spaaace Wooolves in Spaaaaaaaace! I love the Space Wolves. Give me a Terminator covered in some glowing runes, please! And a power axe!

The part where he's all "Ok, I've got the Nob stunned, I'll go try a finishing move" and the Nob wakes up, lifts him and slams him to the ground was  DRILLING AND MANLINESS

http://www.youtube.com/watch?v=AwQBOvlOKOM

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JWIV
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Reply #71 on: August 23, 2011, 05:31:05 PM

Played through the demo.  Oh fuck it is awesome.   Killing shit with a chainsword will never get old. DRILLING AND MANLINESS 
Fordel
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Reply #72 on: August 23, 2011, 07:11:10 PM

Want to buy Jetpack, please send tell.



There's a power axe at the lift area of the first demo level, in case anyone missed that. It's inside one of those mini cathedral pillar things.

and the gate is like I TOO AM CAPABLE OF SPEECH
FieryBalrog
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Reply #73 on: August 23, 2011, 09:59:22 PM

Demo was pretty fun, best part by far was that brief, sweet taste of Jetpack.
Ratman_tf
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Reply #74 on: August 23, 2011, 11:21:16 PM

Tried the demo. At first, I wasn't too impressed. Melee felt like mindless button mashing. Shooting was OK but nothing spectacular. Stuck it out and got the hang of stunning and gutting. Started to warm up to it. The level design was boring. I'm sick of one-way railroad level design.



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NowhereMan
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Reply #75 on: August 24, 2011, 04:26:14 AM

Thing that bothered me most was the seeming focus on melee, possibly due to not really playing AFPSes before but it seemed pretty clear that trying to stick to using ranged weapons is pretty guaranteed to go poorly. That could be down more to the fact that you're facing orcs who seem to love the smashy smashy though. I think I'll be getting this regardless but I'm hoping for some levels with a bit more variety.

Also in case anyone hasn't figured it out, the Vengeance launcher works by firing off 5 rounds (either at locations or onto enemies). Every round after the fifth causes the oldest round to explode, so it seems to be very much a tactical thing requiring laying down charges in likely locations. Not sure what you do if you've taken out all the enemies and still have a few rounds lying about though.

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JWIV
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Reply #76 on: August 24, 2011, 06:12:27 AM

Thing that bothered me most was the seeming focus on melee, possibly due to not really playing AFPSes before but it seemed pretty clear that trying to stick to using ranged weapons is pretty guaranteed to go poorly. That could be down more to the fact that you're facing orcs who seem to love the smashy smashy though. I think I'll be getting this regardless but I'm hoping for some levels with a bit more variety.

Also in case anyone hasn't figured it out, the Vengeance launcher works by firing off 5 rounds (either at locations or onto enemies). Every round after the fifth causes the oldest round to explode, so it seems to be very much a tactical thing requiring laying down charges in likely locations. Not sure what you do if you've taken out all the enemies and still have a few rounds lying about though.

You don't stick with any weapon - you lead off with a bolter, then finish off the mob with bolt pistol and chainsword.    Or at least that's what worked for me.

As for leftover Vengeance rounds - that sounds like a perfect job for the Planetary Governor and the PDF to deal with. 

Modern Angel
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Reply #77 on: August 24, 2011, 07:02:42 AM

This ran shockingly well on my 4 year old machine.
kildorn
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Reply #78 on: August 24, 2011, 09:01:05 AM

Thing that bothered me most was the seeming focus on melee, possibly due to not really playing AFPSes before but it seemed pretty clear that trying to stick to using ranged weapons is pretty guaranteed to go poorly. That could be down more to the fact that you're facing orcs who seem to love the smashy smashy though. I think I'll be getting this regardless but I'm hoping for some levels with a bit more variety.

Also in case anyone hasn't figured it out, the Vengeance launcher works by firing off 5 rounds (either at locations or onto enemies). Every round after the fifth causes the oldest round to explode, so it seems to be very much a tactical thing requiring laying down charges in likely locations. Not sure what you do if you've taken out all the enemies and still have a few rounds lying about though.

The vengeance launcher can auto detonate after 5 mines, or you can manually detonate them with a key. I don't recall what it IS though, it's something in the RFTG group. They also detonate if you stick them to someone and shoot them dead.
NowhereMan
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Reply #79 on: August 24, 2011, 09:48:46 AM

Ah, I thought that there was probably a key to detonate them, though it is still slightly cumbersome for using against swarms of enemies simply because they're on you too freaking fast most of the time. Once you're in melee combat you don't really get a chance to clear out one wave before the next one gets in, which is one of the reasons for the whole combat is all melee thing. It is however awesome melee.

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jakonovski
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Reply #80 on: August 24, 2011, 11:03:00 AM

Power Axe is totally rad. One of the Nob execution animations is hilarious.
Ingmar
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Reply #81 on: August 24, 2011, 11:21:22 AM

It wouldn't really be SPESS MEHREN without an emphasis on melee, IMO. Maybe next they'll do a Vindicare Assassin game for the snipers.  DRILLING AND MANLINESS

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Nordom: Sense of closure: imminent.
jakonovski
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Reply #82 on: August 24, 2011, 11:42:06 AM

You can go Devastator in the MP, and presumably in the SP campaign too. Fucking shit up with a Heavy Bolter is as SPESS MEHREN as it gets.
NowhereMan
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Reply #83 on: August 24, 2011, 11:56:11 AM

Discovered it's reload to detonate the Vengeance rounds. Firing off a round, backwards evade and hitting reload works pretty well on mobs of orcs.

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Strazos
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Reply #84 on: August 24, 2011, 11:58:12 AM

OK, demo was pretty darn neat.

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kildorn
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Reply #85 on: August 24, 2011, 12:55:45 PM

Discovered it's reload to detonate the Vengeance rounds. Firing off a round, backwards evade and hitting reload works pretty well on mobs of orcs.

Backwards? BACKWARDS?!

You are doing 40k wrong.
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Reply #86 on: August 24, 2011, 01:07:46 PM

The Emperor frowns on advancing backwards.


The Transcendent One: AH... THE ROGUE CONSTRUCT.
Nordom: Sense of closure: imminent.
Fordel
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Reply #87 on: August 24, 2011, 02:25:55 PM

If you want to focus on shooting, just stay behind your two squad mates, they seem to 'tank' things pretty well on their own.


and the gate is like I TOO AM CAPABLE OF SPEECH
Azazel
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Reply #88 on: August 24, 2011, 03:53:56 PM

Until later in the game anyway, when you split up and go into dark rooms alone.

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NiX
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Reply #89 on: August 24, 2011, 04:01:01 PM

Demo was modded to add new skins - link.
Trippy
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Reply #90 on: August 24, 2011, 04:05:13 PM

"Space Puppies" awesome, for real

Hmm...no Ultramarines recoloring. That is *NOT* Ultramarine Blue they are using in the game.
« Last Edit: August 24, 2011, 04:08:14 PM by Trippy »
NowhereMan
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Reply #91 on: August 24, 2011, 04:18:06 PM

Discovered it's reload to detonate the Vengeance rounds. Firing off a round, backwards evade and hitting reload works pretty well on mobs of orcs.

Backwards? BACKWARDS?!

You are doing 40k wrong.

No see, I've just gone so far forward now all the enemies are behind me.

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Strazos
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Reply #92 on: August 24, 2011, 05:03:21 PM

Demo was modded to add new skins - link.

I've always wondered what the difference was between all the different factions.

Fear the Backstab!
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Ingmar
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Reply #93 on: August 24, 2011, 09:08:09 PM

Demo was modded to add new skins - link.

I've always wondered what the difference was between all the different factions.

http://warhammer40k.wikia.com/wiki/Category:Space_Marine_Chapters  why so serious?

=========================================================

In other news, I have decided I have a single complaint. The orks don't sound orky enough.

The Transcendent One: AH... THE ROGUE CONSTRUCT.
Nordom: Sense of closure: imminent.
Ghambit
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Reply #94 on: August 24, 2011, 10:21:10 PM

Until later in the game anyway, when you split up and go into dark rooms alone.

Or single file down dimly lit corridors with strange scratchy noises coming from them.

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Talpidae
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Reply #95 on: August 25, 2011, 07:36:42 AM

Played through the demo.  Oh fuck it is awesome.   Killing shit with a chainsword will never get old. DRILLING AND MANLINESS 

Seconding this.  It's a rather nice little bit of carnage.

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AcidCat
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Reply #96 on: August 25, 2011, 07:44:13 AM

The demo really surprised me, it's a lot of fun. Great mix of melee and shooting and they both feel very satisfying.
kildorn
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Reply #97 on: August 25, 2011, 08:18:59 AM

Until later in the game anyway, when you split up and go into dark rooms alone.

Or single file down dimly lit corridors with strange scratchy noises coming from them.

If they give you termie armor, I'm sold.
Vaiti
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Reply #98 on: August 25, 2011, 08:26:15 AM

Oh god... Control of a Dreadnought...  DRILLING AND MANLINESS

If it isn't in the game now. It will be.

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Azazel
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Reply #99 on: August 25, 2011, 02:43:12 PM

"Space Puppies" awesome, for real

Hmm...no Ultramarines recoloring. That is *NOT* Ultramarine Blue they are using in the game.


Well, the ones in the game are a more teal-y shade of blue, but Ultramarines used to be painted with a purplish blue (Moody Blue) then they went to Ultramarine Blue (har har) but lately they've been painted with another darker blue again. So even GW has been all over the shop. All that second-edition second company stuff with yellow trim has been replaced with gold trim as well more recently...

In other news, the demo and all this reskinning is making me consider buying this for the PC instead of/as well as the 360.  swamp poop

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Azazel
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Reply #100 on: August 30, 2011, 12:01:56 PM

Played the 360 demo ...and found myself significantly cooled from the PC demo. Sure, I've played through it already, and gotten a lot of the SQUEEEE out of my system, but it seems a bit ..spastic in the controls. Like trying to pull off an execution on a Nob but doing it on a Boy instead, and the close combat on 360 seemed a little too frenzied and dareisay ...Dynasty Warriors-combo-ish. As in the game's animations and three repeated long-winded-"cool"-looking-long-chainsword-strokes take precedence over your ability to control your character. I'm not sure on this now, particularly if it's a pre-order release-date game. Gonna try the Steam version again and see how I feel.

edit - after another go on the Steam version, my faith is restored. The whole stun-execute mechanic is a bit messy with poor keymaps IMO, but it's not muddy like the 360 version, and I can actually shoot accurately. No contest.

Now to decide if I get the Collector's edition with Art book and so forth, or the DLC-laden normal version with Black Templars, Space Wolves, Iron Warriors and Emperor's Children. I like the BT and IW, and while I know the DLC will be available separately later, the potential cost for the skins is a bit off-putting. Then again.. art book.
« Last Edit: August 30, 2011, 12:20:25 PM by Azazel »

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Sky
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Reply #101 on: August 30, 2011, 12:51:54 PM

I dunno, I didn't really get sucked into the demo. The orc zerg was a bit blah, and I kept getting stomped trying to do the execution stuff to regain health. The whole thing was just pretty meh, but maybe I'm too used to over the top stuff from Just Cause 2? This title went straight to "sub-$10 sale" for me after the demo.
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Reply #102 on: August 30, 2011, 04:24:32 PM

After the demo I'm convinced they will screw up Co-Op. Because otherwise the game will be too awesome. And I know how companies feel about making their game too awesome.

This and good co-op would just be too much  DRILLING AND MANLINESS

Now that I have also played the demo, I have to agree. Good co-op would make this far too awesome.

Also: The jetpack & I are happy to announce our engagement.

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Mrbloodworth
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Reply #103 on: August 30, 2011, 04:27:00 PM

Does whatever story line it may have FEEL like it could be made co-op?

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Ingmar
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Reply #104 on: August 30, 2011, 04:29:43 PM

Easily. Your character in the single player is the squad leader, but the rest of the squad is there too. Very, very easy to make it co-op.

The Transcendent One: AH... THE ROGUE CONSTRUCT.
Nordom: Sense of closure: imminent.
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