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Topic: Here comes the next content patch (3.2) (Read 286916 times)
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Nevermore
Terracotta Army
Posts: 4740
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Alchemy transmutation, eh? I've been kind of ignoring the whole transmutation branch of alchemy but I might have to look into it soon.
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Over and out.
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dd0029
Terracotta Army
Posts: 911
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An Upgraded Squire: As any good squire should, this upgraded squire now has a mount and can be called forth every eight hours for three minutes of duty. The upgrade cost is 150 Champion Seals and your squire will also offer one of three services: bank, mail, or vendor access. Argent Squire Please also note that your squire will only aid YOU and is not available to anyone else. You are their sun, their universe, their everything. They will not deign to aid anyone other than you no matter how many bribes people try to tempt them with. While this a fun idea, why do these sorts of convenience things have insane cooldowns? I could kind of understand a thirty minute to an hour cooldown, though even that is a bit much. The wording is kind of odd on the "services" as well, are they going to make it random which you get?
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Soulflame
Terracotta Army
Posts: 6487
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The value of all things titanium just spiked.
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Frax
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Could be my battlegroup (Bloodlust I think?) because we still get steamrolled constantly in all the current BGs I think.
Could be Rampage as well. Alliance only win EoTS with any regularity. WSG and AB are pretty even, and SOA and AV are horde-dominated in their entirety.. you only log in there as Alliance if you need tokens or have a premade. Alliance only win EOTS because of the queueing issues. The horde team usually has less than 10 people in zone at the start. Usually takes me 5-10 EOTS games to get a daily. SoA is probably going to be horde dominiated once the actual coin flip works. Right now we end up with a lot less than 10 minutes to win most of the time, which is just a flawed way to run the BG.
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Soulflame
Terracotta Army
Posts: 6487
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I don't believe the coin flip will mean much for SotA. The BG will still be dominated by the side that consistently starts with a full team. Who starts on offense doesn't quite as much, since numbers generally dictate victory.
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WindupAtheist
Army of One
Posts: 7028
Badicalthon
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If they just made an Argent Squire who mounts a little donkey when you mount your horse, I would log in and grind to infinity for it, I admit. This once-a-day mailbox thing holds no interest for me, however.
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"You're just a dick who quotes himself in his sig." -- Schild "Yeah, it's pretty awesome." -- Me
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Paelos
Contributor
Posts: 27075
Error 404: Title not found.
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I agree, the Argent stuff continues to be, "Oh more flashy crap and no substance? Yeah, I'll pass."
I wish they would use some of the crazy energy they seem to be putting into random daily quest crap for mounts and try out some more difficult 5 man dungeons. How about a 5 man in Icecrown for example? I guarantee that would be 10x more interesting.
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CPA, CFO, Sports Fan, Game when I have the time
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Lakov_Sanite
Terracotta Army
Posts: 7590
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I agree, the Argent stuff continues to be, "Oh more flashy crap and no substance? Yeah, I'll pass."
I wish they would use some of the crazy energy they seem to be putting into random daily quest crap for mounts and try out some more difficult 5 man dungeons. How about a 5 man in Icecrown for example? I guarantee that would be 10x more interesting.
Actually I thought there was going to be a 5man version of the coliseum
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~a horrific, dark simulacrum that glares balefully at us, with evil intent.
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Paelos
Contributor
Posts: 27075
Error 404: Title not found.
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Not a dungeon. My guess is if it's anything like the other events they have in gauntlets, it'll take 10 minutes. Also, I'm looking for something that's exlcusively 5 man content, like Dire Maul, Magister's Terrace, etc.
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« Last Edit: June 17, 2009, 01:28:09 PM by Paelos »
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CPA, CFO, Sports Fan, Game when I have the time
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Ingmar
Terracotta Army
Posts: 19280
Auto Assault Affectionado
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I am pretty sure the Coliseum is going to be instanced. I kind of expect something along the lines of Ring of Blood crossed with Violet Hold, personally. Not a 10 minute zerg-em-down.
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The Transcendent One: AH... THE ROGUE CONSTRUCT. Nordom: Sense of closure: imminent.
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Fabricated
Moderator
Posts: 8978
~Living the Dream~
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I'm annoyed since I ground out the tournament to get my mage alt the really nice caster sword, then on my first naxx run with that character I won the goddamn soulblade from KT. Blargh
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"The world is populated in the main by people who should not exist." - George Bernard Shaw
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Ingmar
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Posts: 19280
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I'm annoyed since I ground out the tournament to get my mage alt the really nice caster sword, then on my first naxx run with that character I won the goddamn soulblade from KT. Blargh
That's what always happens to me as soon as I spend badges on something.
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The Transcendent One: AH... THE ROGUE CONSTRUCT. Nordom: Sense of closure: imminent.
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Draegan
Terracotta Army
Posts: 10043
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Well as soon as I buy mounts on my 51 priest 3.2 is going to come out
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Lantyssa
Terracotta Army
Posts: 20848
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Try having this announced the day after you're given 600 gold to buy an epic mount and training.
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Hahahaha! I'm really good at this!
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proudft
Terracotta Army
Posts: 1228
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Try having this announced the day after you're given 600 gold to buy an epic mount and training.
They announced the epic gems 2 days after I bought about 4000g in scarlet rubies. My get-rich-quick scheme is rapidly becoming a hope-to-break-even scheme.
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Ingmar
Terracotta Army
Posts: 19280
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Try having this announced the day after you're given 600 gold to buy an epic mount and training.
They announced the epic gems 2 days after I bought about 4000g in scarlet rubies. My get-rich-quick scheme is rapidly becoming a hope-to-break-even scheme. Iron Buckles II
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The Transcendent One: AH... THE ROGUE CONSTRUCT. Nordom: Sense of closure: imminent.
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proudft
Terracotta Army
Posts: 1228
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I maintain that the characters selling stacks of scarlet rubies Sunday for 60g each had advance knowledge of this development, and will testify as such before the Warcraft Trade Commission.
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K9
Terracotta Army
Posts: 7441
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You should be fine. We probably have at least 2 months to go before 3.2 hits and people aren't going to stop gemming their gear in the meantime.
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I love the smell of facepalm in the morning
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Fordel
Terracotta Army
Posts: 8306
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Alchemy transmutation, eh? I've been kind of ignoring the whole transmutation branch of alchemy but I might have to look into it soon.
You've essentially been passing on free money. Silly!
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and the gate is like I TOO AM CAPABLE OF SPEECH
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Nevermore
Terracotta Army
Posts: 4740
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Over and out.
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proudft
Terracotta Army
Posts: 1228
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I like the Prot changes!
The Ret changes are interesting. I'm glad it isn't more overhaul than that, though I'll miss Martyr. I was worried when they said "Oh, we're going to change the playstyle of Ret cause it's too simple" -- sometimes I LIKE simple! But mushing Exorcism once in a while on a proc is fine.
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Ingmar
Terracotta Army
Posts: 19280
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« Last Edit: June 18, 2009, 12:21:55 PM by Ingmar »
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The Transcendent One: AH... THE ROGUE CONSTRUCT. Nordom: Sense of closure: imminent.
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Draegan
Terracotta Army
Posts: 10043
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Hit 54 with my priest last night. I need those mount changes since I'm poor!
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Sjofn
Terracotta Army
Posts: 8286
Truckasaurus Hands
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My poor tanking DK got nerfed again. Stupid PvP. 
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God Save the Horn Players
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Nevermore
Terracotta Army
Posts: 4740
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Any dungeons that previously dropped Emblems of Heroism or Valor, such as Naxxramas or Heroic Halls of Stone, will now drop Emblems of Conquest instead. Emblems of Conquest can still be converted to Valor or Heroism.
Am I reading this correctly in that I'll be able to run Nax10 and turn in these Emblems of Conquest for Nax25, Uld10 or Uld25 gear?
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Over and out.
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Sjofn
Terracotta Army
Posts: 8286
Truckasaurus Hands
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EDIT: Whoops, no, I read your post wrong. What it means is you can change them into heroic or valor emblems and buy that stuff too.
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God Save the Horn Players
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Lakov_Sanite
Terracotta Army
Posts: 7590
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Battleground experience has arrived!
* Players will now be awarded experience for completing objectives and actions that yield honor in Battlegrounds (honorable kills not included). * Players who do not wish to gain experience through PvP can visit Behsten in Stormwind or Slahtz in Orgrimmar - both located near the Battlemasters in either city - and turn off all experience accumulation for the cost of 10 gold. * Disabling experience gains will prevent a player from gaining experience through any means available in the game. * Players with experience gains turned off who compete in Battlegrounds will face off only against other players with experience gains turned off. * Behsten and Slahtz can reinstate experience gains for players, for a 10 gold fee of course. Any experience that would've been accumulated if experience gains were enabled cannot be recovered
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~a horrific, dark simulacrum that glares balefully at us, with evil intent.
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Nevermore
Terracotta Army
Posts: 4740
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My poor tanking DK got nerfed again. Stupid PvP.  Jesus, no kidding. Frost got savaged. Nerfs to Frost Presence, Frost Strike, Icebound Fortitude and Toughness? I must be the worst tank to ever play WoW because it didn't feel like the current skillset was making me overshadow anyone. The Frost Strike nerf especially sucks because threat is one of my bigger problems and more boss parries isn't going to help. Edit: holy crap, they killed Unholy Blight too. Edit part deux: And of course a bunch of nice, tasty feral nerfs as well. Since it's all base points it'll probably be a pretty severe nerfing, too.
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« Last Edit: June 18, 2009, 01:20:53 PM by Nevermore »
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Over and out.
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Nevermore
Terracotta Army
Posts: 4740
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EDIT: Whoops, no, I read your post wrong. What it means is you can change them into heroic or valor emblems and buy that stuff too.
No, you read it right the first time. Since we can apparently now earn Conquest from doing Nax or 5 man Heroics we're essentially able to buy T8.5 gear by running H Utgard Keep. * Players with experience gains turned off who compete in Battlegrounds will face off only against other players with experience gains turned off.

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Over and out.
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Lakov_Sanite
Terracotta Army
Posts: 7590
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^ I drink in their twink tears, such sweet suffering,
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~a horrific, dark simulacrum that glares balefully at us, with evil intent.
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Ingmar
Terracotta Army
Posts: 19280
Auto Assault Affectionado
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EDIT: Whoops, no, I read your post wrong. What it means is you can change them into heroic or valor emblems and buy that stuff too.
No, you read it right the first time. Since we can apparently now earn Conquest from doing Nax or 5 man Heroics we're essentially able to buy T8.5 gear by running H Utgard Keep. Yes, that's correct. This is a return to the TBC model of badges basically. I think they realized what a mess it was going to be eventually having like 6 different badge types.
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The Transcendent One: AH... THE ROGUE CONSTRUCT. Nordom: Sense of closure: imminent.
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Sjofn
Terracotta Army
Posts: 8286
Truckasaurus Hands
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On the upside, I like the Threat of Thassarian talent. I'm probably going to switch to DW tanking all the time now, which will make it so I don't have to gem for defense as much as I currently do with my 2h. I'm still annoyed about the frost nerfs though.
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God Save the Horn Players
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Draegan
Terracotta Army
Posts: 10043
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^ I drink in their twink tears, such sweet suffering,

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Soulflame
Terracotta Army
Posts: 6487
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Illumination nerf. Superb. A hot on FoL. Mmmoookay, that's about fucking useless. Beacon change, ok, that's nice. Small divine intellect nerf. Replenishment nerf, fine, whatever. What's comical is they haven't nerfed our two big mana returns, which is Divine Plea, and sealing wisdom and meleeing. So now paladin stats will look more like Int, Haste, MP5, Crit instead of Int, Haste, Crit, MP5. Nothing will change on the gemming front, you'll slap int gems into every socket, except to meet the meta requirements. Huge change! 
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kildorn
Terracotta Army
Posts: 5014
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We wanted to make Paladin healing more interesting So now, we've made it so you can cast Holy Light on people other than the tank! ENGAGING!  Fuck you, penance nerf. <3
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