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Topic: Aion (Open Beta, Launch Day Info too!) (Read 1116490 times)
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01101010
Terracotta Army
Posts: 12007
You call it an accident. I call it justice.
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I got into MMOG's because I thought they were Massive Multiplayer Online Games . And yet opt for closed-in, instanced arena-type fighting. On that note, I hear tekken 6 is going to be the best yet. 
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Does any one know where the love of God goes...When the waves turn the minutes to hours? -G. Lightfoot
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DLRiley
Terracotta Army
Posts: 1982
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Games are challenging worlds are not....at the very least if your going to have butt fucking as the primary mode of pvp you should at least have a story for me to get into..but no, you refuse to hire a half decent fantasy writer so you can't even do that much for me...damn mmo's offer very little for gamers....
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Triforcer
Terracotta Army
Posts: 4663
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Your writing uses English words and is mostly grammatically correct. That being said, I always feel when reading your posts that a lost god of infinite madness has somehow learned to arrange words in a way that seems normal and on-topic but is somehow not. quite. right.
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All life begins with Nu and ends with Nu. This is the truth! This is my belief! At least for now...
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Draegan
Terracotta Army
Posts: 10043
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I've also observed that.
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Trippy
Administrator
Posts: 23657
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DLRiley is this your only warning. If all you are going to do is complain about the game leave the thread now.
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DLRiley
Terracotta Army
Posts: 1982
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God of Infinite Madness, new mmo  I do have some positive things to say...it will make lots of money. 
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« Last Edit: August 05, 2009, 08:09:12 AM by DLRiley »
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Trippy
Administrator
Posts: 23657
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BTW, the rest of you are idiots for feeding the troll.
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DLRiley
Terracotta Army
Posts: 1982
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BTW, the rest of you are idiots for feeding the troll.
I really just derailed the previous 2 going 3 page discussion of leveling curves. Someone will point out bad game design necro'ed from 2002 in Aion. People will go "why your beating on a dead horse" and then someone will point out that it's feature number 16. People will talk about dead horse shit as long as dead horses keep being necro'ed by developers. Eventually I or someone else will derail it, talk about the merits of feature X until someone goes "hey stop bashing Aion" and that would be the general mode until the next time someone other then drae or koya plays the game.
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Shatter
Terracotta Army
Posts: 1407
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Every MMO has bad design somewhere, including WOW. Sometimes these bad decisions get rectified eventually, sometimes not *cough Warhammer *cough*. The question is how much bad design are people willing to accept? I personally have a higher tolerance than most here I believe and I know the "perfect" MMO will never happen..ever. What puts many games on the sh*t list is bad design combined with bugs, poor performance, miserable launches, etc etc which ideally is taking problems and magnifying it to a whole new level. For me Aion's positives outweigh the negatives(bad design) and I dont see the game having the compunded issues like bugs, poor performance, etc which when you compare it to games over the past few years thats already a step up.
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Threash
Terracotta Army
Posts: 9171
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Some stuff you can look at and know that its a horrible fucking decision (hello WARs ward system), but so far i see nothing like that on Aion. Every system is exploitable in one way or another, just because people can think of ways to screw things up doesn't mean it won't work or its bad design. Thats basically my current thinking on the whole ranking issue and dps kill stealing, you won't really know if it works or not until you've played for a while.
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I am the .00000001428%
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DLRiley
Terracotta Army
Posts: 1982
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Well the dps kills is a non starter. Whether you hate or love mmo's that not even a design issue for anyone who hates mmo's and a minor annoyance for those that do. I can rarely think of an instanced where people unsubbed due to getting their kills stolen. Things like level 10's being funneled into waiting camps of level 20's? That's an uninstall.
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Lantyssa
Terracotta Army
Posts: 20848
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For whatever it's good and bad, you know what I love about Aion? Hardly any bugs. Sometimes the person I duo with runs backwards. That's it in two weekends of play.
It is really refreshing. If nothing else comes from this game, I hope future games learn technical competance is important.
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Hahahaha! I'm really good at this!
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DLRiley
Terracotta Army
Posts: 1982
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Ncsoft should seriously list that as a feature. Bug free? Fuck that 2 million subs right there.
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Shatter
Terracotta Army
Posts: 1407
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Ncsoft should seriously list that as a feature. Bug free? Fuck that 2 million subs right there.
Yeah but you have to admit that compared to MMO's we have seen the last few years that bug free is a huge improvement, which in itself is sad. Bug free also means that everything works, if I get a knockdown...IT WORKS!! I look forward to playing any class where all my shit is functional. The other big + for Aion is stability and lag, the game runs great with maxed settings...also a big step up from games we have seen like AOC, WHO(which is still heavily laggy), VG, etc. Everything else aside, those 2 things right there are an improvement to the usual shit we see launched.
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amiable
Terracotta Army
Posts: 2126
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To be fair, This game at release will be LESS buggy than WOW, so you have to give NCsoft that. I think learning that having a stable game that runs smoothly will guarantee a few hundred thousand subs is a good lesson for developers to learn. A very good lesson.
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Morfiend
Terracotta Army
Posts: 6009
wants a greif tittle
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I think I just realized what Aion is. It's a MMOG from 2002 released with a current, mostly bug free and polished client. IMO both AoC and WAR where much better in the design department, but Aion wins for execution.
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Rasix
Moderator
Posts: 15024
I am the harbinger of your doom!
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I think I just realized what Aion is. It's a MMOG from 2002 released with a current, mostly bug free and polished client. IMO both AoC and WAR where much better in the design department, but Aion wins for execution.
Bug free should be an expectation for a game that will have been in production for 10 months in Korea. 
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-Rasix
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DLRiley
Terracotta Army
Posts: 1982
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I think I just realized what Aion is. It's a MMOG from 2002 released with a current, mostly bug free and polished client. IMO both AoC and WAR where much better in the design department, but Aion wins for execution.
Aion wins by launching.
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Shatter
Terracotta Army
Posts: 1407
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I think I just realized what Aion is. It's a MMOG from 2002 released with a current, mostly bug free and polished client. IMO both AoC and WAR where much better in the design department, but Aion wins for execution.
Bug free should be an expectation for a game that will have been in production for 10 months in Korea.  Bug free should be an expectation for any game period but for some reasons companies that produce MMO's dont seem to adhere to that policy and prefer to rush it our the door to start making money sooner rather then looking at longevity.
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Rasix
Moderator
Posts: 15024
I am the harbinger of your doom!
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WHOOOOOOOOOSH.
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-Rasix
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Draegan
Terracotta Army
Posts: 10043
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This game is being "ported" not "released" in September.
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DLRiley
Terracotta Army
Posts: 1982
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I think I just realized what Aion is. It's a MMOG from 2002 released with a current, mostly bug free and polished client. IMO both AoC and WAR where much better in the design department, but Aion wins for execution.
Bug free should be an expectation for a game that will have been in production for 10 months in Korea.  Bug free should be an expectation for any game period but for some reasons companies that produce MMO's dont seem to adhere to that policy and prefer to rush it our the door to start making money sooner rather then looking at longevity. 
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Checkers
Terracotta Army
Posts: 62
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That really looks more like a donkey than a horse. Just sayin'.
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Shatter
Terracotta Army
Posts: 1407
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I hope its dead, it keeps getting hit in the junk
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Hawkbit
Terracotta Army
Posts: 5531
Like a Klansman in the ghetto.
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getting hit in the junk
That's what this whole thread is about, really.
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UnSub
Contributor
Posts: 8064
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I think I just realized what Aion is. It's a MMOG from 2002 released with a current, mostly bug free and polished client. IMO both AoC and WAR where much better in the design department, but Aion wins for execution.
Bug free should be an expectation for a game that will have been in production for 10 months in Korea.  Bug free should be an expectation for any game period but for some reasons companies that produce MMO's dont seem to adhere to that policy and prefer to rush it our the door to start making money sooner rather then looking at longevity. So the lesson is: launch your game in one country, work the bugs out there, then re-launch it in a new country with the latest version? Darkfall is ahead of its time.  Also: bug free is impossible. Minimal bugs that impact on everyone's gameplay is more likely, but given that established MMOs that have been run for years aren't able to squash all bugs pretty much makes it impossible to ask for a new, just launched title.
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Threash
Terracotta Army
Posts: 9171
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So the lesson is: launch your game in one country, work the bugs out there, then re-launch it in a new country with the latest version? Darkfall is ahead of its time.  They missed a step.
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I am the .00000001428%
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DLRiley
Terracotta Army
Posts: 1982
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So the lesson is: launch your game in one country, work the bugs out there, then re-launch it in a new country with the latest version? Darkfall is ahead of its time.  They missed a step. Naw, Darkfall decided that the bugs were simply features.
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Lantyssa
Terracotta Army
Posts: 20848
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So the lesson is: launch your game in one country, work the bugs out there, then re-launch it in a new country with the latest version? Darkfall is ahead of its time.  Also: bug free is impossible. Minimal bugs that impact on everyone's gameplay is more likely, but given that established MMOs that have been run for years aren't able to squash all bugs pretty much makes it impossible to ask for a new, just launched title. While it's a fair point, they've done better in the few months they've had in another country than most MMOs manage in their lifetime. So they either launched over there with not a whole lot of bugs or they cleaned them up really fast. Since bugs and shoddy software are one of my biggest gripes, I need to give them credit where it's due.
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Hahahaha! I'm really good at this!
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Morfiend
Terracotta Army
Posts: 6009
wants a greif tittle
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So the lesson is: launch your game in one country, work the bugs out there, then re-launch it in a new country with the latest version? Darkfall is ahead of its time.  Also: bug free is impossible. Minimal bugs that impact on everyone's gameplay is more likely, but given that established MMOs that have been run for years aren't able to squash all bugs pretty much makes it impossible to ask for a new, just launched title. While it's a fair point, they've done better in the few months they've had in another country than most MMOs manage in their lifetime. So they either launched over there with not a whole lot of bugs or they cleaned them up really fast. Since bugs and shoddy software are one of my biggest gripes, I need to give them credit where it's due. Well, if you are playing the beta, you see how many bugs the game launched with, since people playing the beta are using the 1.0 client, which is the initial release client. I have no idea why they did this, but they did. Also: bug free is impossible. Minimal bugs that impact on everyone's gameplay is more likely, but given that established MMOs that have been run for years aren't able to squash all bugs pretty much makes it impossible to ask for a new, just launched title.
Thats why I stated mostly bug free.
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schild
Administrator
Posts: 60350
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I would call being "interminably unfun" a pretty major bug.
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Tale
Terracotta Army
Posts: 8567
sıɥʇ ǝʞıן sʞןɐʇ
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I think I just realized what Aion is. It's a MMOG from 2002 released with a current, mostly bug free and polished client.
In 2004, WoW was a MMOG from 1999 released with a current, mostly bug free and polished client.
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Koyasha
Terracotta Army
Posts: 1363
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I think I just realized what Aion is. It's a MMOG from 2002 released with a current, mostly bug free and polished client.
In 2004, WoW was a MMOG from 1999 released with a current, mostly bug free and polished client. I continually wonder why people say this, considering that it took a couple months after release to get the horrible gamebreaking problems out of WoW - in particular, the looting issues, disconnects, and login queues come to mind, along with things like boats breaking down (hi Captain Placeholder) and a number of skills and abilities - particularly movement related ones like Charge and Blink - having some serious issues. EQ2 released a much more bug-free game at about the same time. As for my opinion, considering that the forward and backward steps taken in the last ten years by MMOG's have been nearly equal, just in different areas of the games, an "MMOG from 2002 with a current, mostly bug free and polished client" looks damn good to someone who liked the MMOG's of the EQ era.
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-Do you honestly think that we believe ourselves evil? My friend, we seek only good. It's just that our definitions don't quite match.- Ailanreanter, Arcanaloth
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DLRiley
Terracotta Army
Posts: 1982
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I think I just realized what Aion is. It's a MMOG from 2002 released with a current, mostly bug free and polished client.
In 2004, WoW was a MMOG from 1999 released with a current, mostly bug free and polished client. I continually wonder why people say this, considering that it took a couple months after release to get the horrible gamebreaking problems out of WoW - in particular, the looting issues, disconnects, and login queues come to mind, along with things like boats breaking down (hi Captain Placeholder) and a number of skills and abilities - particularly movement related ones like Charge and Blink - having some serious issues. EQ2 released a much more bug-free game at about the same time. As for my opinion, considering that the forward and backward steps taken in the last ten years by MMOG's have been nearly equal, just in different areas of the games, an "MMOG from 2002 with a current, mostly bug free and polished client" looks damn good to someone who liked the MMOG's of the EQ era.There is no helping them.
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Shatter
Terracotta Army
Posts: 1407
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Took them longer then a couple month to deal with ques, it was a hardware upgrade which took about 8 months. I remember well because I had maxed out my priest and rerolled to a server that didnt have a que cause of 2 hour wait times to play.
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