schild
Administrator
Posts: 60345
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I would like to remind everyone that World 8 is the priority and World 9 is just for people that are ultrabored.
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K9
Terracotta Army
Posts: 7441
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World 9 is my construction side experiment, don't worry
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I love the smell of facepalm in the morning
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K9
Terracotta Army
Posts: 7441
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It looks like the Eagles are making a move on the small fort in their county, due west of us. Fort Apocalypse II is a small fort owned by some alliance (HA?). They're friendly with Rock Ridge according to their info, but frankly we should do whatever we can to piss on the Eagles I reckon. I'll be heading out to defense later; it'll be a good opportunity to test the Fort XP and item loot system. Battle is in 22 hours or so.
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I love the smell of facepalm in the morning
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Aez
Terracotta Army
Posts: 1369
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Count me in.
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Amarr HM
Terracotta Army
Posts: 3066
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Rock Ridge guys asked us to help defend tomorrow seems HA Little Rock are their mates.
Losers don't get XP rewards afaik, so considering attackers rarely win defending seems to be a good idea.
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I'm going to escape, come back, wipe this place off the face of the Earth, obliterate it and you with it.
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Righ
Terracotta Army
Posts: 6542
Teaching the world Google-fu one broken dream at a time.
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I'm confused, weren't HA installed in that fort by an Eagles/HA attack that we defended against?
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The camera adds a thousand barrels. - Steven Colbert
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Amarr HM
Terracotta Army
Posts: 3066
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I'm confused, weren't HA installed in that fort by an Eagles/HA attack that we defended against? No more than I compadre, but I'm gonna roll with the free XP direction, I wouldn't be surprised if we fight alongside the Eagles though. On the plus side we should get to shoot at those thankless furry fucks.
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I'm going to escape, come back, wipe this place off the face of the Earth, obliterate it and you with it.
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K9
Terracotta Army
Posts: 7441
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103 people at the fort already
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I love the smell of facepalm in the morning
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Hawkbit
Terracotta Army
Posts: 5531
Like a Klansman in the ghetto.
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I'm bad at reading between the lines. Are we attacking or defending?
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gryeyes
Terracotta Army
Posts: 2215
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Defending
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Phildo
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So many people showed up to defend, I decided to move myself from a building over to the wall. Come join me!
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K9
Terracotta Army
Posts: 7441
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Is there still space to defend?
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I love the smell of facepalm in the morning
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Prospero
Terracotta Army
Posts: 1473
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Looks like it. The walls aren't full yet.
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K9
Terracotta Army
Posts: 7441
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Got in, and chilling next to Hawkbit. Looks like this is going to be a wash for the defense at this rate.
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I love the smell of facepalm in the morning
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Phildo
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I'll never understand why some people sit on the flag at the beginning of the battle. Otherwise, we've got a real strong formation going.
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gryeyes
Terracotta Army
Posts: 2215
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Is there an easy way to see how many players are on each side? 208 people at the fort and it appears like 50-60 on defense?
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Phildo
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Closer to 100 people defending, actually.
Edit: Hey, we have 11 people here. Go, team!
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« Last Edit: August 18, 2009, 01:03:12 PM by Phildo »
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sidereal
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12.
Word of warning. . you need some manky ports opened up for the flash battle app to work. My employer blocks them so I had to drop onto the wireless network for the last battle. Unfortunately, they go so quick that I was dead by the time I figured it out.
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THIS IS THE MOST I HAVE EVERY WANTED TO GET IN TO A BETA
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gryeyes
Terracotta Army
Posts: 2215
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The help file seems a little ambiguous. Both hiding and leadership bonus's are applied regardless of the team. While stamina is only applied if on the attackers?
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Samwise
Moderator
Posts: 19243
sentient yeast infection
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The help file is confusing as hell, but it does say very clearly that each shoot or dodge attempt uses three skills. My reading of it is thus:
Shooting while attacking uses Leadership + Stamina + Aim. Dodging while attacking uses Leadership + Stamina + Dodge. Shooting while defending uses Leadership + Hiding + Aim. Dodging while defending uses Leadership + Hiding + Dodge.
Hence:
Leadership is good for everything all the time. Stamina is good for everything while attacking. Hiding is good for everything while defending. Aim is good for shooting all the time. Dodge is good for dodging all the time.
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K9
Terracotta Army
Posts: 7441
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Fucks sake, I got kicked from the battle by overflow....
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I love the smell of facepalm in the morning
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gryeyes
Terracotta Army
Posts: 2215
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strange to see like half of the players vanish when the battle starts, fucking up the positions.
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Phildo
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Wow, so it literally lets everyone position themselves and doesn't show you who's likely to get kicked? That is absolutely ridiculous, half the people on the wall disappeared.
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K9
Terracotta Army
Posts: 7441
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Did anyone get any xp or items from the battle?
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I love the smell of facepalm in the morning
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Prospero
Terracotta Army
Posts: 1473
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129 XP.
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Amarr HM
Terracotta Army
Posts: 3066
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Snap, 129 Experience points also.
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I'm going to escape, come back, wipe this place off the face of the Earth, obliterate it and you with it.
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schild
Administrator
Posts: 60345
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Not enough EXP to stop doing other shit.
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Polysorbate80
Terracotta Army
Posts: 2044
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43xp was a little underwhelming.
I picked a bad starting position though (rear left tower) and only actually hit one person during the whole thing.
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“Why the fuck would you ... ?” is like 80% of the conversation with Poly — Chimpy
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gryeyes
Terracotta Army
Posts: 2215
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The damage cap based on targets health is pretty shit as well, especially considering you cant choose targets.
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Hawkbit
Terracotta Army
Posts: 5531
Like a Klansman in the ghetto.
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102xp, grey +8 swimming hat. Not shabby though, it's good to have a little incentive to defend up.
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Aez
Terracotta Army
Posts: 1369
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I withdraw what I said. 128 vs 128 is ok after all.
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gryeyes
Terracotta Army
Posts: 2215
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Cocksucker Tirion promptly attacks me as im wearing fort gear. KO's me, how in the fuck does he hit me so consistently so hard with the level of toughness he has?!? Another guy tried to attack me an instant later, obviously preying on the fort participants.
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K9
Terracotta Army
Posts: 7441
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I withdraw what I said. 128 vs 128 is ok after all.
I only count 71 attackers The xp isn't amazing, but isn't bad I guess, puts it on a par with a 50%ish job. Still a nice added bonus for fighting. My feeling right now is that forts may be too strong defensively. The attackers generally have the advantage of being able to focus power at a point, but the bonuses awarded by the fort seem pretty strong. I suspect that unless the attackers can rush a corner, and take advantage of having more people in close range than the defenders (who are generally more dispersed) they don't stand much chance. I suspect that on offense our best strategy would be to stack up tight in the bottom-left or bottom-right corners as this gives us as much strength while keeping us as far away from as many defenders as possible. From there, zerg the nearest tower, then head along the walls. Since each person can only fire at one square per round, and there's no spash damage, or damage on misses that I have seen, spreading out seems to have no advantage, but diminishes your power at a point by putting your players further from the people you want to focus fire on.
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I love the smell of facepalm in the morning
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Viin
Terracotta Army
Posts: 6159
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Does Trammel have anything besides the hat for the Charlatan's set?
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- Viin
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