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Author Topic: Mass Effect 2 *spoilers around pg 29/30*  (Read 629280 times)
Velorath
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Reply #385 on: January 27, 2010, 03:31:07 AM

Imported my level 60 Soldier, but turned him into an Adept since the biotic gameplay looked more fun this time around.  With the difficulty set to Hardcore (which is the second highest I believe) the game is pretty challenging.  It's fun, although the long load times when I have to restart wear on me a bit.
kildorn
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Reply #386 on: January 27, 2010, 04:45:25 AM

I'm less annoyed with Miranda's behaviors as much as the fact that someone made that texture with glaringly obvious cameltoe and then proceeds to show off her various assets in every possible cut scene. Really guys? Really?

Overall, I love the game. Solider is definitely the harder class to start with this time around. Drops things fast, gets dropped fast. Tech Armor is both awesome and annoying to have glow at you 24/7. Ammo isn't bad, money's worth more. Resource gathering minigame on the 360 is agonizingly slow/annoying.

SMG is hilariously shitty. "hey guys, we made shields weak to rapid fire weak weapons. So uh, here's something you'll never use unless you're low on ammo, because if you can equip it, you probably have a button that demolishes shields!"

Biotic and tech powers + the new cooldown system make combat a ton of fun. I actually like what they did with the whole armor/shields/barriers thing and what abilities you can use on which.

I totally knew Ing would love the Salarian. Possibly the best character this time around.

Only minor plot spoiler gripe from 20 minutes into the game:

 
Ratman_tf
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Reply #387 on: January 27, 2010, 04:58:33 AM

lol

This galaxy map is retarded to the MAXXX.

VROOOOOM LOOK AT MY MINIATURE VROOOOOOM

The galaxy map took a severe nosedive from ME1. Almost always destination arrows are going to be off screen, and with limited fuel, you can't drive around to reveal them.  swamp poop

Oh, and I spend a lot of times where it looks like you can fire out of cover, but you really can't. So I'm clicking madly on the mouse buttons while crouching behind a low wall, and nothing happens.

That, and Shep takes a fuckton of knockback.

Really, they put more shooter pew pew in, which is good, but it's got tons of issues, which is bad.
« Last Edit: January 27, 2010, 06:17:51 AM by Trippy »



 "What I'm saying is you should make friends with a few catasses, they smell funny but they're very helpful."
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Trippy
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Reply #388 on: January 27, 2010, 06:21:45 AM

I have the boxed CE edition and I seem to have the Cerberus Network content available to me for download (Zaeed and Normandy Crash Site) even though I never entered in the code on the CN card. Does the CE key or CE bonus content code give you access to that content?
schild
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Reply #389 on: January 27, 2010, 07:32:06 AM

I have the boxed CE edition and I seem to have the Cerberus Network content available to me for download (Zaeed and Normandy Crash Site) even though I never entered in the code on the CN card. Does the CE key or CE bonus content code give you access to that content?
You sure you didn't put in the code? The first thing you have to do upon playing is put in the Cerberus code. It also doubles as the registration key for install I believe.
Tarami
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Reply #390 on: January 27, 2010, 07:36:53 AM

Dude, that ending was so lined up to make a sequel.

- I'm giving you this one for free.
- Nothing's free in the waterworld.
kaid
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Reply #391 on: January 27, 2010, 07:52:33 AM

Of course it is the second game of a trilogy so the ending better damn well be leading into the third game of the arc.
Tarami
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Reply #392 on: January 27, 2010, 07:57:24 AM

I know, there are even loading screen tips in-game that say "save your character for ME3!" tongue It was a silly remark on the rather over-the-top DUN DUN DUNNNNNN! ending.

- I'm giving you this one for free.
- Nothing's free in the waterworld.
kaid
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Reply #393 on: January 27, 2010, 08:06:05 AM

My two biggest grumbles with the game so far are there should have been some middle ground between shit loads of useless weapons and a crappy inventory management screen and almost no different weapons no inventory screen.

I don't mind it to much though they maybe should have gone with something similar to how deadspace did their weapon upgrades if you are going to have so few weapons make their upgrading more impressive.

The second gripe is the helmets on the DLC armor. Seriously WTF the first game did it perfect all armor had a helmeted appearance and a non helmeted appearance that could be toggled on the fly. I did not go through that much effort making sheps face not an abomination to hide it under my terminus darth vader hat.

On the good side

The ammo thing took a bit to get used to but overall the combat works much better as a shooter than ME1 did. I still am to much in the habit of always going to the power wheel to fire things off when you don't need to since you can remap three of your powers to be easily accessible. The bank shot biotic powers are fucking hilarious and I can rapid fire my pull power pretty damn often.

Taking a bit of getting used to the tougher mobs where you have to beat down their defenses before you can rape them with all biotics but it does make the fights more tricky and it really makes you want to have a good balance of characters in your group. So far it looks like you really want somebody with tech powers and somebody with warp at very least for biotics.

I am playing an adept currently but while sentinels did not impress me at all in ME1 I think in ME2 they could be really freaking sweet. Sentinals have powers to hurt all enemies such as dropping shields and stripping armor very good all in one package and their tech armor makes them god damn tough.



22 hours and 27 minutes, 6am; game finished.

I have this unhealthy habit of catassing devouring a entire game I enjoy as quickly as possible.

Some weird things here and there but by and large a good step forward from the original. Mission structure is a bit odd; hacking minigames can be slightly annoying at times, planet farming - while amusing at first - seems like pointless busy work... Thankfully, you don't really have to do a whole lot of it to get the good ending.

Only played the game as a Vanguard, but the new powers and combat were really great once I adjusted to the new system. Amongst my favorite maneuvers, destroying a guys shield with a shotgun blast and than proceeding to toss numerous enemies off the side of a building with biotecs (Biotec Charge or...that other skill who's name I forget), or into some gears - instantly killing them. Didn't use the orders system much (never), but I'm sure some people could find a use for it.

While Im grateful I don't have to throw away Katana shotguns for medi-gel anymore, the weapon variety could have been a bit better... But that's just me looking for stuff to complain about. The ability to customize and upgrade via research helped mix things up a bit (like adding armor piercing to heavy pistols).

Dialogue could have been better at some spots; but I didn't find myself vomiting in rage like I did during the 15 seconds I watched the FF13 international trailer.

Kind of hoping my game doesn't get screwed up too much in Mass Effect 3 due to my Shepard's... unannounced dumping of Liara. Considered doing another Mass Effect 1 playthrough and ignoring the bland Asari and annoying racist cornball, but after that insane completion-ists ordeal; that wont be happening anytime soon... Thankfully, I have plenty of time should I decide to.

To close this rambling mess.

Most hated Character - Miranda - Stupid smug grin in every scene no matter the circumstance, walking cliché, impossibly giant ass.

Funniest Background noise - Everytime you enter Citadel customs you overhear the same Turian having an Altercation with the clerk, always ending with "YOU HUMANS ARE ALL RACIST!".

Surprised - Grunt wasn't nearly as terrible as I thought he'd be.

Biggest Disappointment
Maybe I'm not jaded enough, but I found the final area of the game to be really heart pounding due to both the decisions and hoping all that gathering I did to get was enough to make it through.
Trippy
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Reply #394 on: January 27, 2010, 08:11:10 AM

I have the boxed CE edition and I seem to have the Cerberus Network content available to me for download (Zaeed and Normandy Crash Site) even though I never entered in the code on the CN card. Does the CE key or CE bonus content code give you access to that content?
You sure you didn't put in the code? The first thing you have to do upon playing is put in the Cerberus code. It also doubles as the registration key for install I believe.
Yes it did ask me about that but I never entered the code cause it wasn't with the game disc package contents so I didn't know where it was initially (it's part of the box that has the art book). The CE CD key is on the manual and there's a separate card with the CE bonus content code. Those two I entered.

waffel
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Reply #395 on: January 27, 2010, 09:19:38 AM

I died a little bit inside when I saw "PRESS ANY KEY TO CONTINUE"

Oh, and did anyone else remap a few keys but notice the in-game tutorials continued to use the default key in the hints? There were a few times I had to go into options and figure out what I rebound the key to. Shouldn't happen.
« Last Edit: January 27, 2010, 09:24:54 AM by waffel »
Cyrrex
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Reply #396 on: January 27, 2010, 09:27:44 AM

I am trying not to read too many of the posts here, but is there a preferred version?  360 or PC?

I have saved files from ME1 on the 360, so I'm leaning that way.

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Phildo
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Reply #397 on: January 27, 2010, 09:38:22 AM

Play this game on the 360, or at least with a 360 controller on the PC.  The menu navigation with a mouse and keyboard is awful.
caladein
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Reply #398 on: January 27, 2010, 09:41:45 AM

Play this game on the 360, or at least with a 360 controller on the PC.  The menu navigation with a mouse and keyboard is awful.

Huh?  What menu navigation issues are you talking about?

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kildorn
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Reply #399 on: January 27, 2010, 10:28:06 AM

Play this game on the 360, or at least with a 360 controller on the PC.  The menu navigation with a mouse and keyboard is awful.

Huh?  What menu navigation issues are you talking about?

Comparatively, the PC UI has a lot of unneeded button pressing.

On 360, squad selection is highlight and press button.

On PC, It's click character, move mouse down the screen, click add.

Same with weapon selection and power buying. It's essentially making you move the mouse to find a "buy/add" button instead of just letting me click the power like I would in the console version. It's goddamned annoying comparatively.
caladein
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Reply #400 on: January 27, 2010, 10:39:14 AM

On PC, It's click character, move mouse down the screen, click add.

Is there not "Info" on the squad selection or is it just bound to a different face button?

"Point being, they can't make everyone happy, so I hope they pick me." -Ingmar
"OH MY GOD WE'RE SURROUNDED SEND FOR BACKUP DIG IN DEFENSIVE POSITIONS MAN YOUR NECKBEARDS" -tgr
kildorn
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Reply #401 on: January 27, 2010, 10:47:41 AM

On PC, It's click character, move mouse down the screen, click add.

Is there not "Info" on the squad selection or is it just bound to a different face button?

It's A to add, Y to get info I think. Or X for info, Y to change outfits.

Essentially, it's just a lot less effort to do simple things like spend squad credits, add teammates, equip weapons. For no logical reason.
Nightblade
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Reply #402 on: January 27, 2010, 11:08:46 AM

Play this game on the 360, or at least with a 360 controller on the PC.  The menu navigation with a mouse and keyboard is awful.

Im sure the benefits of mouse aiming and keyboard strafing are overshadowed by the fact that you have to make one extra click during the party selection menu.
Lakov_Sanite
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Reply #403 on: January 27, 2010, 11:19:22 AM

Play this game on the 360, or at least with a 360 controller on the PC.  The menu navigation with a mouse and keyboard is awful.

Im sure the benefits of mouse aiming and keyboard strafing are overshadowed by the fact that you have to make one extra click during the party selection menu.

This times a million, aiming with a stick is about as fun for me as fellating a powerdrill.

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Velorath
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Reply #404 on: January 27, 2010, 11:31:11 AM

Play this game on the 360, or at least with a 360 controller on the PC.  The menu navigation with a mouse and keyboard is awful.

Im sure the benefits of mouse aiming and keyboard strafing are overshadowed by the fact that you have to make one extra click during the party selection menu.

Don't think I could live without quick save either.
Ingmar
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Reply #405 on: January 27, 2010, 11:33:33 AM

So far on the 360 the game is autosaving constantly whenever there's a risk of dying, I'm kind of impressed actually.

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eldaec
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Reply #406 on: January 27, 2010, 12:01:32 PM

Play this game on the 360, or at least with a 360 controller on the PC.  The menu navigation with a mouse and keyboard is awful.

Wait, what, how are you aiming?

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Ingmar
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Reply #407 on: January 27, 2010, 12:04:59 PM

The thumbstick aiming isn't bad, there seems to be a lot of target assist going on.

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Bunk
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Reply #408 on: January 27, 2010, 02:23:46 PM

It's actually one of the best 360 thumbstick aiming experiences I've had. They seemed to get the speed of the cursor just right when you are zoomed. I found I was easily able to target the heads of guys hiding behind barricades from across a warehouse with my heavy pistol.

Strafing is easy on the 360 controler. Anyways - strafing is death in this game, it's all about cover.

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Nightblade
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Reply #409 on: January 27, 2010, 03:10:40 PM

It's actually one of the best 360 thumbstick aiming experiences I've had. They seemed to get the speed of the cursor just right when you are zoomed. I found I was easily able to target the heads of guys hiding behind barricades from across a warehouse with my heavy pistol.

Strafing is easy on the 360 controler. Anyways - strafing is death in this game, it's all about cover.

Not when you biotic charge into three enemies, incinerate two and crotch punch the last one.

caladein
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Reply #410 on: January 27, 2010, 04:02:59 PM

So, twelve hours in and I have two observations I'd like to share:

- Zaeed + Jack + Renegade Shepard = DRILLING AND MANLINESS
- Incisor Rifle + Sniper Scope Bullet Time = DRILLING AND MANLINESS

"Point being, they can't make everyone happy, so I hope they pick me." -Ingmar
"OH MY GOD WE'RE SURROUNDED SEND FOR BACKUP DIG IN DEFENSIVE POSITIONS MAN YOUR NECKBEARDS" -tgr
eldaec
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Reply #411 on: January 27, 2010, 04:54:38 PM

The second gripe is the helmets on the DLC armor. Seriously WTF the first game did it perfect all armor had a helmeted appearance and a non helmeted appearance that could be toggled on the fly. I did not go through that much effort making sheps face not an abomination to hide it under my terminus darth vader hat.

I honestly like the DLC armour being ugly. Using it makes me feel no better than if I'd just summoned a set of Colossus X (or whatever) using console commands. The fact that the DLC stuff is ugly as fuck removes all temptation.


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"Hyperbole is a cancer" - Lakov Sanite
TripleDES
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Reply #412 on: January 27, 2010, 05:26:10 PM

Nice game. Still, would have preferred a little less shooting and some more puzzle/exploration/RPG.

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NiX
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Reply #413 on: January 27, 2010, 05:43:43 PM

Nice game. Still, would have preferred a little less shooting and some more puzzle/exploration/RPG.

You played the wrong game, friend.

Some of the complaints here are very swamp poop. The games not perfect, but shit you people are overly jaded these days.
TripleDES
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Reply #414 on: January 27, 2010, 05:47:07 PM

My subjective feeling when comparing ME1 to ME2 is that latter has less exploration, puzzles and RPG. I guess it's the same complaint as before in this thread, streamlined too much for ADD riddled console faggots. Map design suffered a little of deusextworitis, graphically better, spacially cramped like shit.

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stray
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Reply #415 on: January 27, 2010, 05:55:02 PM

I'm not sure why console "faggots" would have ADD. If anything, twitchy action games require more attention.

That's beside the point though. I would agree that there should be plenty of RPG trappings to go hand-in-hand with the shooter stuff. There aren't rules that say one can't.
Tarami
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Reply #416 on: January 27, 2010, 06:34:58 PM

Personally I thought it was a significant improvement over ME1 in pretty much every way. Yes, the UI and the controls are a bit sloppy on PC but this isn't a control-intensive game.

- I'm giving you this one for free.
- Nothing's free in the waterworld.
Pringles
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Reply #417 on: January 27, 2010, 06:41:43 PM

My subjective feeling when comparing ME1 to ME2 is that latter has less exploration, puzzles and RPG. I guess it's the same complaint as before in this thread, streamlined too much for ADD riddled console faggots. Map design suffered a little of deusextworitis, graphically better, spacially cramped like shit.

Now that you mention it, I did miss the puzzles, there weren't any at all.

I like the game though, I really enjoyed the new play style, and the story was, as before, really good.

It was kinda skimped down on armor, weapons, etc, but I can live without that, I just wanted the story.  Now to survive till 2012 for ME3.
« Last Edit: January 27, 2010, 06:46:57 PM by Pringles »
Velorath
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Reply #418 on: January 27, 2010, 07:30:22 PM

Nice game. Still, would have preferred a little less shooting and some more puzzle/exploration/RPG.

You played the wrong game, friend.

Some of the complaints here are very swamp poop. The games not perfect, but shit you people are overly jaded these days.

Well, to be fair twenty or so of the complaints all come from one person.  Most people here seem to like the game overall.
schild
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Reply #419 on: January 27, 2010, 07:32:45 PM

I will still finish and enjoy the game.

The PC version is still dreadfully bad.
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