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f13.net  |  f13.net General Forums  |  The Gaming Graveyard  |  MMOG Discussion  |  Topic: Mythic Employees Forced onto Waaaaaaaghbulance 0 Members and 2 Guests are viewing this topic.
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Author Topic: Mythic Employees Forced onto Waaaaaaaghbulance  (Read 138910 times)
sam, an eggplant
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Posts: 1518


Reply #210 on: February 06, 2009, 01:40:40 PM

Indeed and these boards are better for it. Just like a lot of former WAR players (like 500k) are not coming back to his shitty game.
Lighten up, Francis. It's just a videogame. Unless you were friends with Mythic ex-employees, this is hardly personal. The self righteous nerdrage is a bit thick in this thread. They got fired, it's a bummer, lots of people got fired in every profession, we're in a major recession.

As for the boards being better without the head of Mythic posting here, I'm just gonna go ahead and call shenanigans. Chasing away developers is just a sign of how inbred these boards have become.
Montague
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Posts: 1297


Reply #211 on: February 06, 2009, 01:42:09 PM

I thought all the war "Hate" was confined to the sub forums.

This is MBJ hate, not WAR hate. The game is what it is, it's Jacobs's Iraqi Foreign Minister schtick that's drawing the ire.

When Fascism comes to America it will be wrapped in the flag and carrying a cross - Sinclair Lewis.

I can tell more than 1 fucktard at a time to stfu, have no fears. - WayAbvPar

We all have the God-given right to go to hell our own way.  Don't fuck with God's plan. - MahrinSkel
Mrbloodworth
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Reply #212 on: February 06, 2009, 01:42:20 PM

The self righteous nerdrage is a bit thick in this thread.

So it wasn't just me.

Today's How-To: Scrambling a Thread to the Point of Incoherence in Only One Post with MrBloodworth . - schild
www.mrbloodworthproductions.com  www.amuletsbymerlin.com
Delmania
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Posts: 676


Reply #213 on: February 06, 2009, 01:48:15 PM

Conversion rate is supposed to be the number of free monthers you get to give you a credit card number. I don't know what his numbers are, but that's the general use I've seen for it. I don't know if there's an industry term for people who bought the game and never created an account for MMOs.

Right, that's how he using it here.  He doesn't actually say what DAoC's conversion rate is, he's say the retention rate for WAR is slightly higher than that of DAoC's.  The thing is, he's actually right, WAR is slightly out performing DAoC.  The core issue is the conversion rate, where of the 800,000 who created an account, 428,000 stayed. WAR isn't popular around these forums, but it seems that Mark and the team are happy with it's performance.

Arthur_Parker
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Reply #214 on: February 06, 2009, 01:54:07 PM

Quote
DAoC was indeed 72% in North America

Delmania, That's three times in one thread you have been mistaken, that's a lot, even by my standards.
waffel
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Reply #215 on: February 06, 2009, 01:58:59 PM

His numbers don't make any fucking sense.

Let say he is right. On November 3rd he said War has a RETENTION rate higher than 72% FOR NORTH AMERICA. For this discussion, I'm going to assume the retention rate in Europe is the same. 72% of 1,200,000 boxes is 840,000. Which is about right since EA reported 800,000 current players on September 30th. (I'm guessing by retention he means people that bought the box are either on their first month or paid for a month...?)

So, in order for him to NOT LIE, on November 3rd they would have to had AT LEAST 800,000 current players that have paid for the first month (thus, a retention)

Lets say by November 3rd they had sold 1.5 million boxes (up from the 1.2 million boxes reported by EA on September 30th, 300k boxes sold in October sounds like a good estimate)
Lets say Mark is right, and they have a RETENTION rate of at least 73%.
This means on November 3rd they had 1,095,000 current players. You can't be a retained (sp?) unless you could log into the game right then and play, right? That means they would had to have had 1,095,000 players that either are on their first month, or have paid for at least a month.

Feel free to correct me if I'm wrong.

Given the fact that EA/Mythic didn't release the 'OVER ONE MILLION PLAYERS' number at all, ever, I'll assume they didn't have that number and someone along the line is lying, either Mark, or EA.
However, lets say they had over a million players on November 3rd. From November 3rd to December 31st, Warhammer lost.... 795,000 players.

Holy. Shit.

Again, this is assuming they had a 72%+ retention rate in Europe.
« Last Edit: February 06, 2009, 02:02:57 PM by waffel »
Delmania
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Reply #216 on: February 06, 2009, 01:59:28 PM

Quote
DAoC was indeed 72% in North America

Delmania, That's three times in one thread you have been mistaken, that's a lot, even by my standards.

Quote
 Now, I just need someone to call me a fcking idiot and point out where I am wrong!  

The humor may have killed the meaning behind this statement, but seriously, when I am wrong, point it out, insult me, and then correct me.  No matter how retarded my fuck up is, no matter how stupid I sound, call me out, and correct me.  I prefer "shoving my ignorance in your face so you can beat me down and sharpen me approach*" any day.

* 10 no points is any knows where this comes from.

Delmania
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Posts: 676


Reply #217 on: February 06, 2009, 02:03:11 PM

So, he's lumping Euro and US numbers for WAR, and then comparing them against the NA numbers for DAoC.  Tricksy, Mr. Jacobs, tricksy.

waffel
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Posts: 711


Reply #218 on: February 06, 2009, 02:15:53 PM

EA lumps the numbers, Mark appears to only talk about NA numbers. Which apparently were doing fucking tremendously at the start of November.

Assuming War had sold 1.5 million boxes WORLDWIDE by November 3rd (up from 1.2 million sold worldwide by September 30th), and assuming US had 900,000 out of those 1.5 million boxes, a retention rate of 73% would mean by November 3rd roughly 657,000 people were playing Warhammer in the US.
Arthur_Parker
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Reply #219 on: February 06, 2009, 02:19:51 PM

I'm going to bow out of this thread cos it's got a little silly.  I'll just say I don't think hes lying, spinning sure, but not lying.

1st quarter 800,000 current players, 0 subscribers.  They don't know how many subscribers they have because the game has been out less than two weeks.  Box sales don't count because not everyone opens the box.
Greater than 72% retention, he said that in November but when was it calculated?  Could be October 21st or so, not all 800,000 will have finished the first free month, so taking a figure from my arse, 400,000, 73% of that is 292,000 subscribers who choose to play past the first month.
2nd Quarter 300,000 subscribers, so they have increased, but the 292,000 figure doesn't matter, it could have been a lot more but because it's the first time they released a subscriber figure, therefore of course subscriber numbers went up, they couldn't fail to beat zero.
« Last Edit: February 06, 2009, 02:28:41 PM by Arthur_Parker »
waffel
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Reply #220 on: February 06, 2009, 02:30:31 PM

I'm going to assume that War never hit 1 million players. If they had, you can bet your last nut that they would have had announced it.

"Our retention rate is higher than 70% based on current data." I suppose Mark could be talking about a date sometime in October, or September, even though he posted that on November. The 'current data' allows him to weasel out of what he is saying if someone points it out to be a lie. If someone pins it down and says "You said on November 3rd you had a 72% retention rate on NA" he can turn around and say "I said that on November 3rd, but by 'current data' I meant sometime in October."

Regardless, I doubt he is lying. He doesn't strike me as THAT stupid.
Soln
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the opportunity for evil is just delicious


Reply #221 on: February 06, 2009, 04:00:48 PM

What is going on in here? 

Srsly it's the God thread in Politics.

Let it go.
Venkman
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Reply #222 on: February 06, 2009, 04:13:39 PM

I can't find where I said it, but back in September I predicted WAR would finally dethrone SWG as genre whipping boy  awesome, for real

In less than a year, it's passed both CoX and SWG for activity in the Graveyard.
Azazel
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Reply #223 on: February 06, 2009, 04:14:29 PM

Indeed and these boards are better for it. Just like a lot of former WAR players (like 500k) are not coming back to his shitty game.
Lighten up, Francis. It's just a videogame. Unless you were friends with Mythic ex-employees, this is hardly personal. The self righteous nerdrage is a bit thick in this thread. They got fired, it's a bummer, lots of people got fired in every profession, we're in a major recession.

As for the boards being better without the head of Mythic posting here, I'm just gonna go ahead and call shenanigans. Chasing away developers is just a sign of how inbred these boards have become.


Meh, it's just a videogame, yes, but it was one that had potential to be a bit of fun. Regardless, Jabobs and Barnett are clearly a pair of dumb mother fuckers as evidenced by both the direction WAR has gone in and the fact that they just can't keep their fucking traps shut - as in everything they say just reeks of 1) lies 2) complete stupidity. I doubt the nerdrage would be quite as bad if they had just released a shitty game but then figured out how to STFU about it instead of playing Iraqi Information minister.

This board is as it ever was. If we talk shit we get called on it, and the same applies to devs. They're equal here rather than put on a pedestal and fellated. Some can take it and are part of the community while some can only handle fawning praise - which is the actual reason that MJ won't be back.

http://azazelx.wordpress.com/ - My Miniatures and Hobby Blog.
Velorath
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Reply #224 on: February 06, 2009, 04:42:06 PM

As for the boards being better without the head of Mythic posting here, I'm just gonna go ahead and call shenanigans. Chasing away developers is just a sign of how inbred these boards have become.

You might have a point if not for the fact that the guy posts (almost exclusively) on the fucking Vault.
HaemishM
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Reply #225 on: February 06, 2009, 04:53:50 PM

Hey, Mark was happy as hell to post on these boards when he needed to hype Warhammer right before and right after release. He left when:

1) the drooling starfucker morons were linked from other sites and posted their pages of drivel about how to fix the game in the hopes he would respond to them and
2) the majority of the posters here got to tier 3 and saw what a shit-pile of grind and fuckupery the game was - and started telling him what was wrong with his game.

I used to respect Mark, but he doesn't love us anymore because WE AREN'T UESFUL ANYMORE. Mark has not ever really been involved in the discussions here like Raph or Lum are unless they are about his game(s). He mostly tries to use these boards to hype or defend his game but he fucks off when the criticism gets too heavy. To dredge up history, he did it on Slow News Day, and he's done it here.

And now he's working himself into a Brad McQuaid/Abashi phase, and in 6 months I expect him to retire from Mythic.

schild
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Reply #226 on: February 06, 2009, 04:54:59 PM

As for the boards being better without the head of Mythic posting here, I'm just gonna go ahead and call shenanigans. Chasing away developers is just a sign of how inbred these boards have become.
You might have a point if not for the fact that the guy posts (almost exclusively) on the fucking Vault.
Nah, he simply doesn't have a point. When a developer gets driven away from here, 9 times out of 10, it's because they have a very sandy vagina from something that was said about them. Alternatively, the last two that got driven away (not counting MJ) simply didn't have any idea whatsoever what this board was about and treated it like the damn vault.
Fordel
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Reply #227 on: February 06, 2009, 04:59:11 PM

What the FUCK is your new image thing Schild?  ACK!

and the gate is like I TOO AM CAPABLE OF SPEECH
Xanthippe
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Reply #228 on: February 06, 2009, 05:03:34 PM

Wow, such hate.

ToA broke my heart.  I loved DAOC until that abortion of an expansion ruined the game.  Shrouded Isles was fantastic.

I had high hopes for Warhammer.  I believed Mark was speaking truth when he said that Mythic learned their lesson from ToA.

I still believe he was speaking truth - but the lesson they learned from ToA was clearly not the lesson they ought to have learned, and not the lesson I wanted them to learn.

Warhammer's mistakes are at least as grand as those of ToA.

I don't hate MJ.  I think he's extremely misguided and wrong about what players want.

If I was him, though, I wouldn't post here either.  There's a huge difference between fellating devs and respectfully disagreeing with them.  (I also think both Lum and Raph are nuts as well as extremely thickskinned).
schild
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Reply #229 on: February 06, 2009, 05:12:40 PM

Quote
If I was him, though, I wouldn't post here either.  There's a huge difference between fellating devs and respectfully disagreeing with them.  (I also think both Lum and Raph are nuts as well as extremely thickskinned).

It's hard to respectfully disagree with outright stupidity and delusion. In other words, we didn't just "disagree" with MJ. We thought he was freaking nuts. And rightly so.

Very rarely do we get into pissing matches with Lum and Raph though, bad comparison.
Lum
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Hellfire Games


Reply #230 on: February 06, 2009, 05:26:28 PM

Mrbloodworth
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Reply #231 on: February 06, 2009, 05:32:39 PM

 ACK!

Today's How-To: Scrambling a Thread to the Point of Incoherence in Only One Post with MrBloodworth . - schild
www.mrbloodworthproductions.com  www.amuletsbymerlin.com
Delmania
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Reply #232 on: February 06, 2009, 05:37:17 PM


My god, that's fucked up.  
However, I present the original.  Whichever one is MORE fucked up is your opinion: http://www.youtube.com/watch?v=fbGkxcY7YFU

As for Mark, the man's got ambitions.  With both ToA and WAR, he was aiming for the top dogs: EQ and WoW.  In both cases he missed horribly and ruined a perfectly good game.  If he had some patience and wan't so fulloh himself, he might actually be able to build a larger following for his RvR concept, but that's not going to happen soon.

Fordel
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Reply #233 on: February 06, 2009, 06:10:50 PM

What has been seen, cannot be unseen.

and the gate is like I TOO AM CAPABLE OF SPEECH
waffel
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Reply #234 on: February 06, 2009, 07:42:00 PM

I watched both.
I want to die.
raydeen
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Reply #235 on: February 06, 2009, 07:49:40 PM

Damn. And here I thought that song was a South Park original. I mean, it's just stupid enough that it should be. Still has nothing on Pickle Surprise or Strawberry Shortcut.

I was drinking when I wrote this, so sue me if it goes astray.
Cylus
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Reply #236 on: February 07, 2009, 12:00:14 AM

The use of that avatar could be one of the best shit-cannings of a thread, which deserved it, that I've seen in a while.  Even if you didn't intend it, Bravo!

edit'd for the sake of my sanity tomorrow morn
« Last Edit: February 07, 2009, 12:13:08 AM by Cylus »
Azazel
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Reply #237 on: February 07, 2009, 12:33:17 AM

If I was him, though, I wouldn't post here either.  There's a huge difference between fellating devs and respectfully disagreeing with them.  (I also think both Lum and Raph are nuts as well as extremely thickskinned).

The disagreement was pretty respectful while he was still around. HRose even ate the banstock. Still, once there was too much disagreement and criticism for his thin skin he fucked off.

That's when the proper hostility started. Though to be fair to those being hostile, the hostility was in response to the series of icebergs they skillfully smashed the game into, Barnett's vifblogs becoming more andmore fucked up, and Jacobs himself morphing into some kind of amalgam of McQuaid and Muhammad Saeed al-Sahhaf.


http://azazelx.wordpress.com/ - My Miniatures and Hobby Blog.
Xerapis
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Reply #238 on: February 07, 2009, 12:35:05 AM

That was truly horrifying. Anyone have the brain bleach?

..I want to see gamma rays. I want to hear x-rays. I want to...smell dark matter...and feel the solar wind of a supernova flowing over me...
Azazel
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Reply #239 on: February 07, 2009, 12:37:07 AM

I only watched about 30 seconds of each. Far more than enough, I might add.


http://azazelx.wordpress.com/ - My Miniatures and Hobby Blog.
Xerapis
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Reply #240 on: February 07, 2009, 12:41:04 AM

If this becomes the new rickroll, people must die.

..I want to see gamma rays. I want to hear x-rays. I want to...smell dark matter...and feel the solar wind of a supernova flowing over me...
UnSub
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Reply #241 on: February 07, 2009, 04:27:54 AM

If I was him, though, I wouldn't post here either.  There's a huge difference between fellating devs and respectfully disagreeing with them.  (I also think both Lum and Raph are nuts as well as extremely thickskinned).

The disagreement was pretty respectful while he was still around. HRose even ate the banstock. Still, once there was too much disagreement and criticism for his thin skin he fucked off.

That's when the proper hostility started. Though to be fair to those being hostile, the hostility was in response to the series of icebergs they skillfully smashed the game into, Barnett's vifblogs becoming more andmore fucked up, and Jacobs himself morphing into some kind of amalgam of McQuaid and Muhammad Saeed al-Sahhaf.

As a brief recap of Jacob's posting about WAR on F13:

Jacobs: HAY FOLKS, know things need to improve. How about some scenario-less servers?

F13: Really, scenarios are the symptom of a wider problem problem here.

Jacobs: Oh, I understand. How about some scenario-less servers?

F13: You really don't get it Mark.

Starfuckers: WE LUV U MARK SEE MY GRATE IDEA IN 15 000 WORDS NO PUNCTUATION

Schild: Starfucking not allowed.

 - End result: Mark chooses to post on the Vault where starfucking is full-time profession and fanbois rise up to fight any and all criticism.

LC
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Reply #242 on: February 07, 2009, 11:28:51 AM

As a brief recap of Jacob's posting about WAR on F13:

Jacobs: HAY FOLKS, know things need to improve. How about some scenario-less servers?

F13: Really, scenarios are the symptom of a wider problem problem here.

Jacobs: Oh, I understand. How about some scenario-less servers?

F13: You really don't get it Mark.

Starfuckers: WE LUV U MARK SEE MY GRATE IDEA IN 15 000 WORDS NO PUNCTUATION

Schild: Starfucking not allowed.

 - End result: Mark chooses to post on the Vault where starfucking is full-time profession and fanbois rise up to fight any and all criticism.

Same thing is going to happen with Schilling. Just remember that I started hating him before it was cool to hate him. I always thought Mark was a jackass too.
« Last Edit: February 07, 2009, 11:31:20 AM by LC »
Arthur_Parker
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Reply #243 on: February 07, 2009, 02:07:39 PM

No harm to MJ but he's the easiest dev to troll, like ever.  Even Blizzard devs like to troll him, for someone so experienced it's like he's new to the internet.  Plus, he'll likely be back here if Mythic manage to survive long enough to get a paid WAR expansion into the pre release hype stage.
Sheepherder
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Reply #244 on: February 08, 2009, 12:56:36 AM

Plus, he'll likely be back here if Mythic manage to survive long enough to get a paid WAR expansion into the pre release hype stage.

And I expect Schild to mercilessly deprive him of his innocence when it happens.  Just like he did to me with that avatar.   ACK!
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