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f13.net  |  f13.net General Forums  |  The Gaming Graveyard  |  Warhammer Online (Moderator: tazelbain)  |  Topic: Imperator scrubbed off Wikipedia 0 Members and 1 Guest are viewing this topic.
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Author Topic: Imperator scrubbed off Wikipedia  (Read 12725 times)
UnSub
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on: January 14, 2009, 10:07:37 PM

See for yourself.

Not necessarily a great loss, but it certainly fits in with the Threshold-scrubbing that occurred recently.

Just an FYI.

schild
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Reply #1 on: January 14, 2009, 10:18:27 PM

It says that the importance of the article was questionable in the deletion log.

So true.

Hell, the importance of the game was questionable.
ashrik
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Reply #2 on: January 15, 2009, 03:56:10 AM

Wasn't it canceled years ago? Like, back in 2005?
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Reply #3 on: January 15, 2009, 04:16:15 AM

2006-ish, I think. I don't know, I can't check the wiki.  awesome, for real

Trippy
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Reply #4 on: January 15, 2009, 04:33:02 AM

Fortunately Google is all-powerful -- 2005.
Delmania
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Reply #5 on: January 15, 2009, 05:38:29 AM

And yet, the website for the game is still around...
http://www.imperatoronline.com/home.php

tazelbain
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tazelbain


Reply #6 on: January 15, 2009, 07:33:28 AM

The blurb on the Mythic Entertainment page is plenty.
« Last Edit: January 15, 2009, 07:55:13 AM by tazelbain »

"Me am play gods"
Nebu
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Reply #7 on: January 15, 2009, 07:35:01 AM

Quote
E3 Awards - MMORPG.com Runner-Up for Best of Show: Imperator Online

 awesome, for real

"Always do what is right. It will gratify half of mankind and astound the other."

-  Mark Twain
Delmania
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Reply #8 on: January 15, 2009, 08:14:55 AM

Quote
E3 Awards - MMORPG.com Runner-Up for Best of Show: Imperator Online

 awesome, for real

More proof that MMORPG.com is usefulless!   why so serious?

schild
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Reply #9 on: January 15, 2009, 11:29:53 AM

I removed your XFire sig. Too big.
Delmania
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Reply #10 on: January 15, 2009, 11:47:29 AM

I removed your XFire sig. Too big.

Not a problem. I had hoped to get the small thing, but I just don't care enough to figure out how to do it.

Ingmar
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Reply #11 on: January 15, 2009, 12:09:43 PM

I would go so far as to say the unimportance of the game is unquestionable.

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Nordom: Sense of closure: imminent.
ghost
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Reply #12 on: January 15, 2009, 12:40:07 PM

It looked interesting.........

I for one would have liked to see the product.  Too bad. 
waffel
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Reply #13 on: January 15, 2009, 04:49:33 PM

They should have kept working on it, couldn't have been any worse than warhammer.
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Reply #14 on: January 15, 2009, 05:49:03 PM

It would have been mostly PvE with PvP confined to very specific regions.

 Ohhhhh, I see.

Fordel
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Reply #15 on: January 15, 2009, 06:13:22 PM

Wasn't it supposed to be SWG 2.0?



and the gate is like I TOO AM CAPABLE OF SPEECH
Delmania
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Reply #16 on: January 15, 2009, 06:14:45 PM

It would have been mostly PvE with PvP confined to very specific regions.

 Ohhhhh, I see.

I am intrigued by your ideas and wish to subscribe to your newsletter.

ghost
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Reply #17 on: January 16, 2009, 06:57:32 AM

It would have been mostly PvE with PvP confined to very specific regions.

 Ohhhhh, I see.

I don't really find PvE that offensive, if done well.
Jherad
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Reply #18 on: January 16, 2009, 09:02:13 AM

I wonder if Mythic is going to trademark 'Realm vs Environment'.

 Oh ho ho ho. Reallllly?
raydeen
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Reply #19 on: January 16, 2009, 11:18:48 AM

How about Player vs. Developer?

edited because it sounds better.

I was drinking when I wrote this, so sue me if it goes astray.
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Reply #20 on: January 16, 2009, 11:29:01 PM

It would have been mostly PvE with PvP confined to very specific regions.

 Ohhhhh, I see.

I don't really find PvE that offensive, if done well.

Neither do I. My point was that WAR ended up following Imperator's lead.

Personally I think MvP (Mythic vs. Player) rolls off the tongue nicely.

apocrypha
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Reply #21 on: January 17, 2009, 02:03:45 AM

I would go so far as to say the unimportance of the game is unquestionable.

I thought that the importance of Imperator was that it took Mythic's eye off the ball when it came to DaoC. Focus shifted away from Camelot, it went down the shitter. Or is that too HRosey a view?

"Bourgeois society stands at the crossroads, either transition to socialism or regression into barbarism" - Rosa Luxemburg, 1915.
Fordel
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Reply #22 on: January 17, 2009, 02:09:22 PM

You need more "I am to bridge" to get a proper Hrose effect.



and the gate is like I TOO AM CAPABLE OF SPEECH
Bismallah
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Reply #23 on: January 18, 2009, 06:34:45 AM


I thought that the importance of Imperator was that it took Mythic's eye off the ball when it came to DaoC. Focus shifted away from Camelot, it went down the shitter. Or is that too HRosey a view?

This is probably the most devastating thing they did. They fucked up a lot, the entire end game for one, but straying from what they made their money on originally was just plain stupid. Business wise, marketing wise, player base wise, they totally shot themselves in the foot by straying from their DAOC model for the end game.

Soulflame
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Reply #24 on: January 19, 2009, 01:44:22 PM

I believe that straying from a DAoC style endgame was entirely the point.  DAoC topped out at around 250k subs, Mythic wanted a bigger game than that.  I think if they had stuck with their guns on building the game around scenario based PvP, they could have appealed to a sizable market.  As it turned out, they had to divert resources from building scenarios to tack on a half-assed implementation of fort warfare to try to please the DAoC playerbase, which many DAoC players found wanting.
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Reply #25 on: January 19, 2009, 01:53:20 PM

I would go so far as to say the unimportance of the game is unquestionable.

I thought that the importance of Imperator was that it took Mythic's eye off the ball when it came to DaoC. Focus shifted away from Camelot, it went down the shitter. Or is that too HRosey a view?

Nah, Imperator was announced only 9 months after DAOC released. I don't think DAOC had even yet really hit its stride at that point personally. Maybe there's a case to be made that somehow the Imperator process somehow saddled us with that Mackey clown, dunno.

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Nordom: Sense of closure: imminent.
Soln
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Reply #26 on: January 19, 2009, 03:01:05 PM

I would go so far as to say the unimportance of the game is unquestionable.

I thought that the importance of Imperator was that it took Mythic's eye off the ball when it came to DaoC. Focus shifted away from Camelot, it went down the shitter. Or is that too HRosey a view?

Nah, Imperator was announced only 9 months after DAOC released. I don't think DAOC had even yet really hit its stride at that point personally. Maybe there's a case to be made that somehow the Imperator process somehow saddled us with that Mackey clown, dunno.

was it really on 9 months?  Seriously?  I was pretty sure it was more like 2 years roughly from the launch.
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Reply #27 on: January 19, 2009, 03:12:48 PM

Press release announcing it is dated 26th June 2002. DAOC was released (in the US) on the 10th October 2001. So yeah, 9-ish months. Having said that however, there was little in the way of hype or buzz until Oct 2004 when the first trailer was released.

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ghost
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Reply #28 on: January 19, 2009, 03:20:18 PM

I believe that straying from a DAoC style endgame was entirely the point.  DAoC topped out at around 250k subs, Mythic wanted a bigger game than that.  I think if they had stuck with their guns on building the game around scenario based PvP, they could have appealed to a sizable market.  As it turned out, they had to divert resources from building scenarios to tack on a half-assed implementation of fort warfare to try to please the DAoC playerbase, which many DAoC players found wanting.

Well, the most appalling thing about late implementation of ORvR is that if these are the scenarios they came up with after all that work you really have to question what the hell they were thinking.  The scenarios in this game are just not up to snuff.  Put a timer on WOW's BGs and they would be a million times better than any of the scenarios in WAR.
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Reply #29 on: January 19, 2009, 04:31:37 PM

I would go so far as to say the unimportance of the game is unquestionable.

I thought that the importance of Imperator was that it took Mythic's eye off the ball when it came to DaoC. Focus shifted away from Camelot, it went down the shitter. Or is that too HRosey a view?

Nah, Imperator was announced only 9 months after DAOC released. I don't think DAOC had even yet really hit its stride at that point personally. Maybe there's a case to be made that somehow the Imperator process somehow saddled us with that Mackey clown, dunno.


His very name fills me with rage to this day!  Shaking fist

and the gate is like I TOO AM CAPABLE OF SPEECH
Delmania
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Reply #30 on: January 21, 2009, 07:22:44 AM


Nah, Imperator was announced only 9 months after DAOC released. I don't think DAOC had even yet really hit its stride at that point personally. Maybe there's a case to be made that somehow the Imperator process somehow saddled us with that Mackey clown, dunno.


His very name fills me with rage to this day!  Shaking fist


Schild's or (tazelbain) gonna nuke this eventually, so enjoy it.


schild
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Reply #31 on: January 21, 2009, 08:10:13 AM

Why would we nuke it?
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Reply #32 on: January 21, 2009, 08:38:32 AM

Why would we nuke it?

I think he means move it to politics.  why so serious?
eldaec
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Reply #33 on: January 21, 2009, 07:39:28 PM

2006-ish, I think. I don't know, I can't check the wiki.  awesome, for real

http://en.wikipedia.org/wiki/Mythic_Entertainment

Imperator Online
In 2002, Mythic announced it was working on a new title, a science-fiction themed MMO called Imperator Online. This MMORPG based on an alternate history where the Roman Republic never fell, and advanced to be a space-travelling multi-planet Empire. This project was cancelled in 2005.

Schild's or (tazelbain) gonna nuke this eventually, so enjoy it.


You are confusing this with the other space-travelling multi-planet mmog without spaceships at launch, and which also descended into farce in 2005.

We aren't allowed to talk about that other one, but the supreme overlords have determined that Romans in Space is an acceptable conversation topic.

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Reply #34 on: January 21, 2009, 09:13:47 PM

I wonder if Mythic is going to trademark 'Realm vs Environment'.

I think that "Environment vs Retention" is more apt.

The camera adds a thousand barrels. - Steven Colbert
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