Endie
Terracotta Army
Posts: 6436
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Can't find this quote on any recent blogs or posts. Where are you looking?
I, too, now suspect troll. Even CCP wouldn't, surely, be this dumb?
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My blog: http://endie.netTwitter - Endieposts "What else would one expect of Scottish sociopaths sipping their single malt Glenlivit [sic]?" Jack Thompson
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Predator Irl
Terracotta Army
Posts: 403
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Whether its a rumor or not, I think it will happen. CCP have always favoured Bob and from what Ive seen, seem to detest Goons.
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Opinions are like assholes, everybody has one!
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Endie
Terracotta Army
Posts: 6436
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Whether its a rumor or not, I think it will happen. CCP have always favoured Bob and from what Ive seen, seem to detest Goons.
On cool reflection, I disagree. Bob caused CCP a lot of trouble, and while individual GMs are openly biased at times, I am sure that others lean our way. The design team have to tread a wary line, and their dealing with us has been pretty fair recently.
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My blog: http://endie.netTwitter - Endieposts "What else would one expect of Scottish sociopaths sipping their single malt Glenlivit [sic]?" Jack Thompson
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Furiously
Terracotta Army
Posts: 7199
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This war has brought them a lot of subscribers.
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bhodi
Moderator
Posts: 6817
No lie.
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Even if delve WERE to be normalized, that doesn't remove it's astoundingly high number of R64 moons nor it's easy logistics of being one jump from empire.
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Jayce
Terracotta Army
Posts: 2647
Diluted Fool
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Can I guess? Was the rumor started by Daveydweeb? He still gets people with his "no jump bridges into cynojammed systems" troll from the last patch.
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Witty banter not included.
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Fordel
Terracotta Army
Posts: 8306
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and the gate is like I TOO AM CAPABLE OF SPEECH
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Simond
Terracotta Army
Posts: 6742
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It's going to be hilarious when CCP's pet economist spends six months trying to figure out why T3 costs an order of magnitude or two more than CCP expected.
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"You're really a good person, aren't you? So, there's no path for you to take here. Go home. This isn't a place for someone like you."
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Murgos
Terracotta Army
Posts: 7474
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It's going to be hilarious when CCP's pet economist spends six months trying to figure out why T3 costs an order of magnitude or two more than CCP expected.
And Wormhole space is operating at .01% capacity while everyone still runs missions in hi-sec or does belt-ratting/mining in 0 sec.
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"You have all recieved youre last warning. I am in the process of currently tracking all of youre ips and pinging your home adressess. you should not have commencemed a war with me" - Aaron Rayburn
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bhodi
Moderator
Posts: 6817
No lie.
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It's hilarious to see CCP 5 years behind everyone else in terms of gameplay thinking. Their success really was a fluke.
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Quinton
Terracotta Army
Posts: 3332
is saving up his raid points for a fancy board title
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I've been playing a bit in Singularity and screenshotting some of the new goodies: Starting skills for an Amarr character:  The Neural Remapping UI:  The Skill Queue: 
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ajax34i
Terracotta Army
Posts: 2527
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"You currently have a 100% bonus to your training speed??"
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Jayce
Terracotta Army
Posts: 2647
Diluted Fool
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"You currently have a 100% nerf to your ability to create useful alts"
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Witty banter not included.
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Quinton
Terracotta Army
Posts: 3332
is saving up his raid points for a fancy board title
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The skill queue is made of solid awesome though. I have so many 2-8 hour skills that I rarely train because I don't want to forget to leave a long skill training or I don't want to keep logging back in to change skills, etc. The UI is actually not even that braindamaged, especially for ccp.
Not sure I'm sold on the new fitting panel though - it's hugenormous - it's laggy as hell... they got all fancy with the embedded 3d view and wow is it slow to respond
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eldaec
Terracotta Army
Posts: 11844
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It is retarded that they are allowing new players to start without learning skills. If new players don't have any points in learning half of them won't even realise the books exist for a month or two. To fix this... They need to give everyone a few levels in each of the basic learning skills, then they need to add a second 100% speed bonus whenever you are training learning skills, then they need to increase period of double speed learning to around 4M points. Oh, and they should let people pick between the old and new way for creating a character. You'll soon see which is 'better for players'. It's hilarious to see CCP 5 years behind everyone else in terms of gameplay thinking. Their success really was a fluke. This.
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"People will not assume that what they read on the internet is trustworthy or that it carries any particular assurance or accuracy" - Lord Leveson "Hyperbole is a cancer" - Lakov Sanite
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Nerf
Terracotta Army
Posts: 2421
The Presence of Your Vehicle Has Been Documented
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It is retarded that they are allowing new players to start without learning skills. If new players don't have any points in learning half of them won't even realise the books exist for a month or two. To fix this... They need to give everyone a few levels in each of the basic learning skills, then they need to add a second 100% speed bonus whenever you are training learning skills, then they need to increase period of double speed learning to around 4M points. Oh, and they should let people pick between the old and new way for creating a character. You'll soon see which is 'better for players'. It's hilarious to see CCP 5 years behind everyone else in terms of gameplay thinking. Their success really was a fluke. This. Or they could just fucking remove learning skills altogether, and boost stats by 10 across the board.
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eldaec
Terracotta Army
Posts: 11844
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Yes.
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"People will not assume that what they read on the internet is trustworthy or that it carries any particular assurance or accuracy" - Lord Leveson "Hyperbole is a cancer" - Lakov Sanite
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eldaec
Terracotta Army
Posts: 11844
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Wrong.
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"People will not assume that what they read on the internet is trustworthy or that it carries any particular assurance or accuracy" - Lord Leveson "Hyperbole is a cancer" - Lakov Sanite
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Yoru
Moderator
Posts: 4615
the y master, king of bourbon
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It is retarded that they are allowing new players to start without learning skills. If new players don't have any points in learning half of them won't even realise the books exist for a month or two. To fix this... They need to give everyone a few levels in each of the basic learning skills, then they need to add a second 100% speed bonus whenever you are training learning skills, then they need to increase period of double speed learning to around 4M points. Oh, and they should let people pick between the old and new way for creating a character. You'll soon see which is 'better for players'. It's hilarious to see CCP 5 years behind everyone else in terms of gameplay thinking. Their success really was a fluke. This. Or they could just fucking remove learning skills altogether, and boost stats by 10 across the board. 10 is not the maximum benefit from learning skills. Not by a long shot.
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eldaec
Terracotta Army
Posts: 11844
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If you mean the 'learning' skill itself (+2% to attributes per level), they can leave that in if they must, training a single rank 1 skill to level 5 for +10% skill points is an acceptable sacrifice to the gods of stupid game design.
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"People will not assume that what they read on the internet is trustworthy or that it carries any particular assurance or accuracy" - Lord Leveson "Hyperbole is a cancer" - Lakov Sanite
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Nerf
Terracotta Army
Posts: 2421
The Presence of Your Vehicle Has Been Documented
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It is retarded that they are allowing new players to start without learning skills. If new players don't have any points in learning half of them won't even realise the books exist for a month or two. To fix this... They need to give everyone a few levels in each of the basic learning skills, then they need to add a second 100% speed bonus whenever you are training learning skills, then they need to increase period of double speed learning to around 4M points. Oh, and they should let people pick between the old and new way for creating a character. You'll soon see which is 'better for players'. It's hilarious to see CCP 5 years behind everyone else in terms of gameplay thinking. Their success really was a fluke. This. Or they could just fucking remove learning skills altogether, and boost stats by 10 across the board. 10 is not the maximum benefit from learning skills. Not by a long shot. Am I missing something on the stat learning skills then? basic+advanced are each +1 per, and go to level 5, by my maths thats +10 to each stat.
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IainC
Developers
Posts: 6538
Wargaming.net
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Am I missing something on the stat learning skills then? basic+advanced are each +1 per, and go to level 5, by my maths thats +10 to each stat.
The skill Learning gives you an additional 10% to all stats. This usually ends up at just over +2 once you're trained up your other learning skills.
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Pax
Terracotta Army
Posts: 258
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You can offset the 10% in Learning V by the fact that not everyone actually trains the other learning skills to V.
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Mia san de Borg. Aichan Widastaund keannt's aich ind' Hoar schmian.
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Nerf
Terracotta Army
Posts: 2421
The Presence of Your Vehicle Has Been Documented
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Right, I of course didn't mean the actual learning skill, I'm fine with a single rank 1 skill that can be trained up for 10% bonus to training speed, but the stat learning skills need to go, or be set at rank .25 or somesuch. This game already has enough cockblocks without requiring new players to train a month+ of skills that have no new shiny thing tacked onto them.
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Murgos
Terracotta Army
Posts: 7474
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I saw a pic of someones char stats the other day. I thought that sitting in the 18ish range (when in a implant clone) was about as good as I could reasonable do, this guy was in the 28ish range.
That's a really big difference in training time. I may need to go back and fill in some gaps, though I'll probably never have +5's in.
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"You have all recieved youre last warning. I am in the process of currently tracking all of youre ips and pinging your home adressess. you should not have commencemed a war with me" - Aaron Rayburn
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IainC
Developers
Posts: 6538
Wargaming.net
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I saw a pic of someones char stats the other day. I thought that sitting in the 18ish range (when in a implant clone) was about as good as I could reasonable do, this guy was in the 28ish range.
That's a really big difference in training time. I may need to go back and fill in some gaps, though I'll probably never have +5's in.
I have +4s installed and most of my learning skills at 4 with a couple at 5 and Presence (advanced Charisma) at 3. My stats are: Cha: 27.5 Int: 22 Per: 24.2 Mem: 17.6 Wil: 18.7 I could add +3 to all of those stats by plugging in +5s and capping out my learning skills (except Charisma which can improve by +4 and Int and Perception which can only improve by +2 each).
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Yoru
Moderator
Posts: 4615
the y master, king of bourbon
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Your charisma is ludicrous. You must fly the snappiest Eos ever.
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Reg
Terracotta Army
Posts: 5281
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I bet he's an Intaki like me and made his character before there were giant how-to guides all over the web telling us to take charisma as low as possible.
Why yes, I am looking forward to being able to rearrange my stats!
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IainC
Developers
Posts: 6538
Wargaming.net
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I bet he's an Intaki like me and made his character before there were giant how-to guides all over the web telling us to take charisma as low as possible.
Why yes, I am looking forward to being able to rearrange my stats!
Gallente/Gallente and yes, I didn't check out any building guides before I rolled it. Annoyingly though I used my discretionary points to smooth out my starting stats then I got a bunch of new bonuses in the screens that followed and I didn't realise until much later that I had such a skewed build. The order of character creation should be different so that you spend your discretionary points after you've got your 'final' stats from race and bloodline etc.
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Quinton
Terracotta Army
Posts: 3332
is saving up his raid points for a fancy board title
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Gallente/Gallente and yes, I didn't check out any building guides before I rolled it. Annoyingly though I used my discretionary points to smooth out my starting stats then I got a bunch of new bonuses in the screens that followed and I didn't realise until much later that I had such a skewed build. The order of character creation should be different so that you spend your discretionary points after you've got your 'final' stats from race and bloodline etc.
With the new system, you can completely reshuffle your base stats (limitation: you cannot lower a stat below 5) twice for free on a new account, then once per year. See the Neural Remapping UI I linked above...
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Phildo
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Remind me when this is being rolled out? I want to finish WC V and get armor linking IV before it hits.
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Thrawn
Terracotta Army
Posts: 3089
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Remind me when this is being rolled out? I want to finish WC V and get armor linking IV before it hits.
Supposedly March 10th but it sounds like the patch on the test server currently is very, very, very broken when it comes to wormholes. So we'll see if it makes the date.
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"Sometimes I think the surest sign that intelligent life exists elsewhere in the Universe is that none of it has tried to contact us."
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Fordel
Terracotta Army
Posts: 8306
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CCP can compete against Blizzard in terms of production schedules and promptness in patching.
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and the gate is like I TOO AM CAPABLE OF SPEECH
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