Welcome, Guest. Please login or register.
March 28, 2024, 09:23:35 AM

Login with username, password and session length

Search:     Advanced search
we're back, baby
*
Home Help Search Login Register
f13.net  |  f13.net General Forums  |  The Gaming Graveyard  |  Lord of the Rings Online  |  Topic: What are you working on? 0 Members and 1 Guest are viewing this topic.
Pages: 1 ... 12 13 [14] Go Down Print
Author Topic: What are you working on?  (Read 125306 times)
Stormwaltz
Terracotta Army
Posts: 2918


Reply #455 on: August 24, 2009, 08:52:06 AM

Very pretty area though, and a nice change after being cooped up in Moria all weekend.

In Lothlorien, you can stand anywhere, point in any direction, and find a screenshot-worthy view.

Nothing in this post represents the views of my current or previous employers.

"Isn't that just like an elf? Brings a spell to a gun fight."

"Sci-Fi writers don't invent the future, they market it."
- Henry Cobb
Yegolev
Moderator
Posts: 24440

2/10 WOULD NOT INGEST


WWW
Reply #456 on: August 24, 2009, 12:14:50 PM

Thanks to Grimst and Issa, my wife and I finished 1.3 on Sunday, just before the boy got home.  Once again, I'm not sure how anyone can do these epic stories until they are grey.  Besides the bullshit which is Freeing Dori, the group will have to make its way from Esteldin to Rivendell; that trip might as well be its own quest.

After the others passed out for the evening, I worked on crafting with Fatwing.  Metalworking is a pain in the ass.  Once I was done with that, I abandoned her to Thorin's Hall and went back to Dwuli who was still in Rivendell.

The funny bit about finishing Book 3 is that I haven't even started Book 2 with him.  I headed out of Rivendell, mostly confident that I could make the trip in one piece (level 38 RK) and found a perfect lynx pelt right away.  Soooo I too that back into Imladris and turned it in, but was unable to resist taking on a quest to kill snow lurkers in Misty Mtns.  Snow lurkers are very much like bog lurkers, but they are white.  In any case, I went and killed a bunch of shit in MM, made lv39, and took the stuff back to the elf who then sent me to talk to the head scholar (who isn't the head of the Scholar's Guild), who then wanted me to go get more artifacts.  So, yay for new area but I think I want to backtrack.  I also might want to wait for the revamp to do Book 2.  It's awesome how I'm just ahead of the wave here.

Why am I homeless?  Why do all you motherfuckers need homes is the real question.
They called it The Prayer, its answer was law
Mommy come back 'cause the water's all gone
Ard
Terracotta Army
Posts: 1887


Reply #457 on: August 24, 2009, 01:32:02 PM

Besides the bullshit which is Freeing Dori, the group will have to make its way from Esteldin to Rivendell; that trip might as well be its own quest.

Unless you have a high level hunter with you (which there should now be tons of in Esteldin due to the new bounty quests), or are an elf with the Rivendell teleport deed unlocked, in which case it takes about 5 seconds.  But have no fear, chapter 4 is coming up with an all new way to make you hate life!  Stupid troll caves.

I managed to get all the way through 1.7 last night.  My kin up and decided they wanted to finish all of book one in the next week or so, so it looks like I might get to see the rest of the story finally.

Also ran the forges for the first time, and man, that's a fun arcadey type fight at the end there.
rattran
Moderator
Posts: 4257

Unreasonable


Reply #458 on: August 24, 2009, 07:59:14 PM

Troll caves aren't a problem, as much as "Legolas, aggro magnet" as he runs about annoying trees.
Ard
Terracotta Army
Posts: 1887


Reply #459 on: August 24, 2009, 11:06:26 PM

The troll caves are only annoying if you're of level where you have to fight them, then it's an overly long slugfest that just takes WAY too long, and then you have to do it two more times.
Yegolev
Moderator
Posts: 24440

2/10 WOULD NOT INGEST


WWW
Reply #460 on: September 01, 2009, 06:56:54 AM

Dwuli made lv40 this past weekend, now I get to fast-travel to Rivendell which is great for scholars.  Also since my wife (Ellarran) is lv41, I don't have too many excuses to play Dwuli solo that don't involve Breeland somehow.  I wanted to go to Angmar but we ended up in Misty Mtns, which is good enough for me.

Just before the Summer Festival ended, I gave a cup of swill to that guy in Aughaire.  I have two or three drinks left to hand out and I expect I will be able to do so during the Fall Festival.  Currently they are sitting in my vault, which seems to be refrigerated since I also have some dace stored in there and nothing is rotting.

I also spent a little time decorating my house.  It is shaping up but still looks a bit like a college apartment.  With the new paintings, it looks more like the apartment you get when you get your first job.

Why am I homeless?  Why do all you motherfuckers need homes is the real question.
They called it The Prayer, its answer was law
Mommy come back 'cause the water's all gone
Ard
Terracotta Army
Posts: 1887


Reply #461 on: September 01, 2009, 10:53:11 AM

I also spent a little time decorating my house.  It is shaping up but still looks a bit like a college apartment.  With the new paintings, it looks more like the apartment you get when you get your first job.

You're missing one major accessory for an actual college apartment.
Tarami
Terracotta Army
Posts: 1980


Reply #462 on: September 01, 2009, 11:00:49 AM

Seeing that picture, can I just say how much I hate that they flipped around the staffs when carried on the back? It looks ridiculous because Turbine didn't fix the anchor points so they just sit... weirdly.

- I'm giving you this one for free.
- Nothing's free in the waterworld.
Yegolev
Moderator
Posts: 24440

2/10 WOULD NOT INGEST


WWW
Reply #463 on: September 01, 2009, 12:24:05 PM

That's a lot of fucking buttons.

Why am I homeless?  Why do all you motherfuckers need homes is the real question.
They called it The Prayer, its answer was law
Mommy come back 'cause the water's all gone
Ard
Terracotta Army
Posts: 1887


Reply #464 on: September 01, 2009, 12:59:55 PM

Welcome to Loremaster land.  But to be fair, there's a lot of extraneous stuff in my bars.  All my teleports are there, more potions than I really need, food, my cosmetic pets, crafting tools, etc.  The bars look to be a bigger mess than they are in my head.  A lot of the stuff is situational stuff I manually click and aren't bound to buttons, and some of it is situational stuff I swap around to other keys as needed (stun removal, corruption removal, certain debuffs).
Yegolev
Moderator
Posts: 24440

2/10 WOULD NOT INGEST


WWW
Reply #465 on: September 01, 2009, 01:10:58 PM

Well, I'm not going to show my UI now, it would be embarrassing.  I don't even have a mod.

Why am I homeless?  Why do all you motherfuckers need homes is the real question.
They called it The Prayer, its answer was law
Mommy come back 'cause the water's all gone
Brogarn
Terracotta Army
Posts: 1372


Reply #466 on: September 01, 2009, 01:11:54 PM

Welcome to Loremaster land.  But to be fair, there's a lot of extraneous stuff in my bars.  All my teleports are there, more potions than I really need, food, my cosmetic pets, crafting tools, etc.  The bars look to be a bigger mess than they are in my head.  A lot of the stuff is situational stuff I manually click and aren't bound to buttons, and some of it is situational stuff I swap around to other keys as needed (stun removal, corruption removal, certain debuffs).


To go completely off topic... intentionally... neener... What the hell is the LM class supposed to be? I've been trying to figure it out since i started playing. Its supposed to be a CC class but doesn't seem to have much of it. It reads and at least during low levels, plays like a class duct taped together from various parts. What do you do when you're in a group?
Mrbloodworth
Terracotta Army
Posts: 15148


Reply #467 on: September 01, 2009, 01:21:27 PM

Welcome to Loremaster land.  But to be fair, there's a lot of extraneous stuff in my bars.  All my teleports are there, more potions than I really need, food, my cosmetic pets, crafting tools, etc.  The bars look to be a bigger mess than they are in my head.  A lot of the stuff is situational stuff I manually click and aren't bound to buttons, and some of it is situational stuff I swap around to other keys as needed (stun removal, corruption removal, certain debuffs).


To go completely off topic... intentionally... neener... What the hell is the LM class supposed to be? I've been trying to figure it out since i started playing. Its supposed to be a CC class but doesn't seem to have much of it. It reads and at least during low levels, plays like a class duct taped together from various parts. What do you do when you're in a group?

CC, support, debuffer, last string healer, off tank.

You get a good deal of non-instant CC at mid levels, as well as a mez or two, depending on what you are fighting. The bear can be used as a tank in the pinch, the linx is a single target high damage, the crow is a ranged debuff and shadow buff.... The other pets i'm not sure yet. They are great solo if you dont mind being strategic and slow at the killing. Also has healing and power transfer ability's for support, as well as a resurrection ability usable outside of combat with a item requirement.

In a group, they can fill just about any gap, they are like a glue that holds together the not typical group makeup.

YMMV.

Today's How-To: Scrambling a Thread to the Point of Incoherence in Only One Post with MrBloodworth . - schild
www.mrbloodworthproductions.com  www.amuletsbymerlin.com
Brogarn
Terracotta Army
Posts: 1372


Reply #468 on: September 01, 2009, 01:26:41 PM

You get a good deal of non-instant CC at mid levels, as well as a mez or two, depending on what you are fighting. The bear can be used as a tank in the pinch, the linx is a single target high damage, the crow is a ranged debuff and shadow buff.... The other pets i'm not sure yet. They are great solo if you dont mind being strategic and slow at the killing. Also has healing and power transfer ability's for support, as well as a resurrection ability usable outside of combat with a item requirement.

That still sounds like a bunch of different things connected together by duct tape. Not that I can't see the potential.

Quote
In a group, they can fill just about any gap, they are like a glue that holds together the not typical group makeup.

So like a Captain? Not part of the tank/healer/dps triumvirate but a class that makes the core group better or fill roles temporarily as needed?
Ard
Terracotta Army
Posts: 1887


Reply #469 on: September 01, 2009, 01:28:10 PM

Well, I'm not going to show my UI now, it would be embarrassing.  I don't even have a mod.

Mine isn't modded, that's raw Turbine power there, baby.

To answer Brogarn:
You're mostly crowd control, debuffs, and a mana battery.   The amount of crowd control I have at 60 is borderline insane, but part of it is my spec.  I have 1 mez, 1 instacast aoe root, 1 short delay recastable aoe root, 2 stuns, 2 aoe stuns, 1 aoe undead daze, an aoe on the ground snare, and a pet I can use as an offtank. 

The eagle pet has an in combat power regen buff for groups, and does more flanks than the other pets for soloing (which lets me self heal or do more damage).  The sabertooth is an odd pet, it does frost damage, and can potentially open a fellowship maneuver.  The bog thingy is similar to the eagle, but more damage without the power buff.  edit:  also, the eagle and bog lurker pet are both legendary traits, so not everyone has them

This said, be aware that loremaster is right at the bottom of the dps totem pole along with burglars.

edit:  and as a tangent, pretty much every class in game is a hybrid of some sort.  Captains, Loremasters, and Burglars are pretty much just the epitome of it, and this is why I love the game.  You're never really pigeon holed.
« Last Edit: September 01, 2009, 01:46:06 PM by Ard »
Mrbloodworth
Terracotta Army
Posts: 15148


Reply #470 on: September 01, 2009, 01:34:48 PM

You get a good deal of non-instant CC at mid levels, as well as a mez or two, depending on what you are fighting. The bear can be used as a tank in the pinch, the linx is a single target high damage, the crow is a ranged debuff and shadow buff.... The other pets i'm not sure yet. They are great solo if you dont mind being strategic and slow at the killing. Also has healing and power transfer ability's for support, as well as a resurrection ability usable outside of combat with a item requirement.

That still sounds like a bunch of different things connected together by duct tape. Not that I can't see the potential.

Quote
In a group, they can fill just about any gap, they are like a glue that holds together the not typical group makeup.

So like a Captain? Not part of the tank/healer/dps triumvirate but a class that makes the core group better or fill roles temporarily as needed?

Captain is the other odd one, yes. Its not really a fill the role, i look at it more like a Runekeeper and a captain/loremaster = Minstrel. But, again, this really depends on the group makeup.

Turbine did a good job of making all classes hybrids with overlapping stuff. I have seen a good number of classes really have about 3 roles they COULD do, with different degrees.

Today's How-To: Scrambling a Thread to the Point of Incoherence in Only One Post with MrBloodworth . - schild
www.mrbloodworthproductions.com  www.amuletsbymerlin.com
Mrbloodworth
Terracotta Army
Posts: 15148


Reply #471 on: September 01, 2009, 01:36:53 PM

This said, be aware that loremaster is right at the bottom of the dps totem pole along with burglars.

Yes, but the real utility (not just numbers to counter numbers) is high with those classes.

Today's How-To: Scrambling a Thread to the Point of Incoherence in Only One Post with MrBloodworth . - schild
www.mrbloodworthproductions.com  www.amuletsbymerlin.com
Ard
Terracotta Army
Posts: 1887


Reply #472 on: September 01, 2009, 01:38:46 PM

Oh, I'm not arguing, I know what I bring to the table.  It's why I leveled up with my wife's Hunter.  I make it so they don't hit her, and she kills them for me.

edit:  yeah, my brain isn't working today, sorry MBW.  Also, the debuffs are beyond huge if you trait for them.  I can pretty much cut a mob's dps by half and make it easier to hit, in addition to all the other bad things I can do.
« Last Edit: September 01, 2009, 01:47:48 PM by Ard »
Mrbloodworth
Terracotta Army
Posts: 15148


Reply #473 on: September 01, 2009, 01:40:47 PM

I wasn't arguing either, sorry, just pointing it our for Brogarn  there.

My main is a hunter, and my girl is a bugler, heh, the bugler ability to start conjunctions/Heroic opportunity/Fellowship maneuvers makes it so we really never need a healer =)
« Last Edit: September 01, 2009, 01:42:32 PM by Mrbloodworth »

Today's How-To: Scrambling a Thread to the Point of Incoherence in Only One Post with MrBloodworth . - schild
www.mrbloodworthproductions.com  www.amuletsbymerlin.com
Tarami
Terracotta Army
Posts: 1980


Reply #474 on: September 01, 2009, 02:00:29 PM

As a totally subjective opinion, Lore-master is probably the awesomest class I've played. The shit you can pull of as a group with a good LM is absolutely insane and it has none of that "cycle these three skills until the boss is dead." In raids and groups you have between 10 and 15 really useful abilities.

Plus that the Sword and Staff legendary is the coolest trait in the game. Oh ho ho ho. Reallllly?

/gush

- I'm giving you this one for free.
- Nothing's free in the waterworld.
Stormwaltz
Terracotta Army
Posts: 2918


Reply #475 on: September 01, 2009, 02:11:57 PM

Lore-Master = Astromech Droid.

You can do damn near anything. Personally, I have my pet tank (I have two pet buffing traits equipped) while I sit back and stun/debuff.

Nothing in this post represents the views of my current or previous employers.

"Isn't that just like an elf? Brings a spell to a gun fight."

"Sci-Fi writers don't invent the future, they market it."
- Henry Cobb
Brogarn
Terracotta Army
Posts: 1372


Reply #476 on: September 01, 2009, 02:21:48 PM

Thanks for the replies, folks. I've just never been able to wrap my head around this class for some reason. It just feels clunky and slapped together to me in the lower levels. I think I might give it another go since my Minstrel is dedicated to a three man group I have with a couple of other buddies and I need something else to do. Frankly, I wish I could play the Minstrel all the time, but my group only gets together every now and then and I don't want to roll another Mini. I have a Captain and Warden, both at 31, but have stalled out with both. Can't put my finger on why, to be honest. Guess its time for another alt! Wee.
Ard
Terracotta Army
Posts: 1887


Reply #477 on: September 01, 2009, 02:27:03 PM

Well, another big problem with loremasters at low level is a large chunk of the debuff abilities are % based, and the numbers don't really seem noticable at low levels, so some people don't think they're worth using.  This changes significantly at higher levels.
Tarami
Terracotta Army
Posts: 1980


Reply #478 on: September 01, 2009, 02:29:38 PM

Well, another big problem with loremasters at low level is a large chunk of the debuff abilities are % based, and the numbers don't really seem noticable at low levels, so some people don't think they're worth using.  This changes significantly at higher levels.
/cast Fire-lore

- I'm giving you this one for free.
- Nothing's free in the waterworld.
Mrbloodworth
Terracotta Army
Posts: 15148


Reply #479 on: September 01, 2009, 02:30:42 PM

Turbine from launch has had them listed as "Advanced".

Today's How-To: Scrambling a Thread to the Point of Incoherence in Only One Post with MrBloodworth . - schild
www.mrbloodworthproductions.com  www.amuletsbymerlin.com
Brogarn
Terracotta Army
Posts: 1372


Reply #480 on: September 01, 2009, 02:43:48 PM

Well, another big problem with loremasters at low level is a large chunk of the debuff abilities are % based, and the numbers don't really seem noticable at low levels, so some people don't think they're worth using.  This changes significantly at higher levels.

When I play one I use those. As a long time MMO player, I certainly understand debuffs and their importance.

Thinking on it further, it might be the staff attack that throws me off and confuses me a bit. I understand the ranged DPS, crowd control, and debuffs. Its like an EQ Enchanter. But then you throw the staff swing in there and I go "uhh.. what?". So it confused me as to what I was supposed to be doing to be efficient and play the class well. Am I supposed to be mixing it up? What about PBAE attacks from mobs? Shouldn't I be way back? But I have this "SMACK" I can use. Do people even use it?

Then it all fell apart from there. I know... I'm weird. I just like things to be symmetrical and have synergy and "make sense". The staff swing was like the loose strand of a sweater. I pulled it and unraveled.
Ard
Terracotta Army
Posts: 1887


Reply #481 on: September 01, 2009, 02:52:49 PM

Staff Strike is actually the loremaster bread and butter attack at high levels for non-group situations.  It's low power cost.  If you trait for Improved Staff Strike, it does extra damage, and does light damage if your pet flanks.  You can get it on an even faster recycle if you can get your hands on the right legendary item trait.  It starts doing absurd damage pretty fast.  Obviously, you don't want to be doing this against anything with pbaoe's, but that's not a trick Turbine abuses as much as Blizzard does.

Read through this thread if you want the details and the math, and to actually understand what I was just talking about:  http://forums.lotro.com/showthread.php?t=287383
Tarami
Terracotta Army
Posts: 1980


Reply #482 on: September 01, 2009, 02:55:58 PM

Melee DPS is quite important to an LM the way I play it.

Make sure you have a high-DPS staff at all times and slot the trait Master of the Staff. You're quite a bit more durable than one would expect from a cloth-wearer.

Also, use your Staff-strike when you get flankings from your pets (turn on combat indicators and wait for the purple arrows around the mob and the "boing" sound) and you'll practically double your DPS that hit (additional damage plus it becomes Light damage instead of Common), and if it crits at the same time it's really great DPS. Also, if you cast Sign of Battle: Wizardry when the mob is flanked by a pet, you will get a small heal which is very handy since our normal heal can't be target self.

- I'm giving you this one for free.
- Nothing's free in the waterworld.
Brogarn
Terracotta Army
Posts: 1372


Reply #483 on: September 01, 2009, 03:36:56 PM

Read through this thread if you want the details and the math, and to actually understand what I was just talking about:  http://forums.lotro.com/showthread.php?t=287383

Sweet. Thanks!
Zetor
Terracotta Army
Posts: 3269


WWW
Reply #484 on: September 02, 2009, 01:19:58 AM

Yeah, I love my LM, the class's complexity and potential was definitely one of the high points of lotro while I still played. Also, Ard's screenshot is kinda tame, I had -all- of the easily reachable keys bound to skills on my LM [1-9, shift1-5, alt1-5, ctrl1-5, q, e, z, x, c, r, f, v, two side mouse buttons, and the six G-15 keys], and still had a ton of them left over (consumables, pet summons, tracking, etc). My LM wasn't even level 50.  awesome, for real

At low levels, the LM plays mostly like a squishy nuker/melee with debuffs, though staff strike is your most efficient attack no matter what (and since all mobs will be trying to close in on you, it makes sense). You definitely want to put the 'command' debuff on everything you're fighting, along with the fire-lore when it's a tougher mob (+ your raven's debuff / air lore on ranged). Soloing raven is best due to a ton of flanking (which is great with improved staffstrike), but I eventually switched to lynx because lynxes do an obscene amount of damage to single mobs. An alternative 'safe' (but much slower) tactic is to kite the enemy with keeping snares up and have your pet do most of the damage while you run around and use your stuns when they aren't immune. You can reliably solo elites that way (unless they have ranged attacks or spells, in which case you're screwed).

In groups [mostly referring to instances], a LM can do a lot of things, but mez is one of the most important ones. I always kept one of the more dangerous mobs mezzed in a pull, kept everything else debuffed, tossed clutch heals to the healer or the tank if they got a nasty burst streak, kept the tank stun immune, cleansed debuffs, and assisted nuking on the main target. It's a very involving role, but very fun imo, and never really gets stale (since you can always switch it up). The most annoying thing is having to participate in fellowship maneuvers while doing all that, since you are typically targetting something other than the main mob AND you need to be in melee range to use your offensive fellowship moves.

Yegolev
Moderator
Posts: 24440

2/10 WOULD NOT INGEST


WWW
Reply #485 on: October 05, 2009, 02:06:46 PM

During the usual Sunday session, my wife and I did Thief Taker's Bane and Tomb of Elendil.  I really thought Elendil would be a horror story but we did it anyway and just had a few deaths and only one time did my wife die and retreat.  I passed out one time but luckily a LM can bring people back, too.  In any case, we had some tough times since no one of us had done it (three forty-plus and a sixty LM) but once we figured out we needed to clear out the discrete gangs before a leader called them all together, we did much better.  Also I got better at healing in hectic situations, and judicious use of paralysis and other neutral-attuning skills, which helped tremendously against Midboss.  The boss, we squeaked by since I was swarmed by Baby Bosses and my wife died pulling them off of me, but the LM and Captain finished it off within seconds of my wife passing out... lucky since she was the DPS. Ohhhhh, I see.

Why am I homeless?  Why do all you motherfuckers need homes is the real question.
They called it The Prayer, its answer was law
Mommy come back 'cause the water's all gone
Pages: 1 ... 12 13 [14] Go Up Print 
f13.net  |  f13.net General Forums  |  The Gaming Graveyard  |  Lord of the Rings Online  |  Topic: What are you working on?  
Jump to:  

Powered by SMF 1.1.10 | SMF © 2006-2009, Simple Machines LLC