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Author
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Topic: Exit survey (Read 28611 times)
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Nebu
Terracotta Army
Posts: 17613
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I just received an exit survey from EA Mythic by email with the following questions. Thought you'd like to see what information they are gathering. Why did you decide to stop playing Warhammer Online: Age of Reckoning? Please select all that apply. __ Too many bugs __ Too few other players online __ Problems with customer service __ My friends stopped playing Warhammer Online __ Performance problems on my PC __ Rewards and loot weren’t gratifying enough __ Stopped playing MMO’s __ Took too long to level __ Started playing or went back to another massively multiplayer online game __ Not enough time to play __ Did not enjoy Player vs. Player (PvP) /Realm vs. Realm (RvR) __ The game is not fun __ The monthly subscription fee / not worth it __ None of the above
You mentioned that you didn’t find Warhammer Online to be a fun play experience. What aspect of Warhammer Online did you LEAST enjoy? Please select one response only. __ Tome of Knowledge __ Crafting __ Realm versus realm and PvP experiences __ Overarching story __ Public Quests __ Careers __ Quests __ Other
How would you describe your general play style in MMORPGs? Please select one response only. __ Primarily a solo PvE player – quests, monsters and story __ Primarily a PvP/RvR player – battlegrounds, player killing __ Enjoy both PvE and PvP/RvR
You mentioned that you experienced performance problems on your PC while playing Warhammer Online. How would you best characterize these problems? Please select all that apply. __ Low frame rate __ Crashes __ Graphical problems __ Audio Problems __ “Hitchy” and erratic frame rate __ Long load and exit times __ Other – Please specify
You mentioned that you started playing or went back to another massively multiplayer online game. What game did you start playing or go back to? Please select all that apply.
__ Pick your generic MMO here
What makes that game experience better/different than Warhammer? Please be as specific as possible.
Comments: (I wrote: Level 1-20 was wonderful. Fun and balanced fights, rapid advancement, and fast queue times. After level 20 the crushign grind and the ambiguity of RvR objectives killed the game for me. )
When you played Warhammer Online, how did you primarily play?
Please select one response only. __ Solo __ Solo RvR __ Public Quests with an informal group __ Public quests with a group you joined __ Joined and played in a Guild __ Scenario RvR __ Joined a warband to crush my enemies
On a scale of 1 (Definitely Would Not Consider) to 5 (Definitely Would Consider), how likely would you be to play Warhammer Online again if your issues with the game were addressed? Please select one response only. 1 - Would Not Consider 2 - Might Not Consider 3 - Undecided 4 - Might Consider 5 - Would Consider
What additional features/changes to Warhammer Online: Age of Reckoning would influence you most to logging back in? Please select one response only. __ Better items and character customization __ Better zones, creatures and quests __ More spells and combat animations __ More player races, armies and careers __ Additional RvR systems and options __ Nothing can be added or changed that would influence me to log back in
What was the main reason you started playing Warhammer Online? Please select one response only. __ I am a fan of Warhammer __ I try every new MMO __ My friends recommended the game __ Read a good review __ I am a fan of Dark Age of Camelot __ Other – Please specify
What did you like most about the game? Select up to 3. Please select up to 3. __ Items and Loot __ Socializing with other players in the game __ Realm vs. Realm __ Questing __ Building and customizing my character __ Crafting __ Assisting other characters __ Exploring __ Playing with friends __ Being immersed in the Warhammer universe __ Other – Please specify
Were you already playing MMO’s before Warhammer Online: Age of Reckoning? Please select one response only. __ No, this is the first time I have ever played a massively multiplayer online game __ Yes, I have played other massively multiplayer online games before Warhammer that required a subscription __ Yes, I have played other massively multiplayer online games before Warhammer that did NOT require a subscription
How many other MMO’s did you subscribe to while playing Warhammer Online? Please select one response only. __ 0 __ 1 __ 2 __ 3 or more
Have you ever subscribed to any of the following MMO games? Please select all that apply.
__ Insert all MMO names in a list here
Please indicate which of the following you would consider as your first, second and third gaming platforms. Please select one response for each ranking.
List of platforms...
How many hours a week do you typically spend playing games (PC, Console, Handheld, etc.)? Please select one response only. __ Less than 3 hours/week __ Between 3-5 hours/week __ Between 6-9 hours/week __ More than 10 hours/week __ I am not sure
How old are you? Please select one response only.
___ Age ranges...
What is your Gender?
Please select one response only.
___ You get the picture...
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"Always do what is right. It will gratify half of mankind and astound the other."
- Mark Twain
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schild
Administrator
Posts: 60350
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FUN
Why did you decide to stop playing Warhammer Online: Age of Reckoning? Please select all that apply. _x_ Too many bugs _x_ Too few other players online __ Problems with customer service __ My friends stopped playing Warhammer Online __ Performance problems on my PC _x_ Rewards and loot weren’t gratifying enough __ Stopped playing MMO’s _x_ Took too long to level __ Started playing or went back to another massively multiplayer online game __ Not enough time to play __ Did not enjoy Player vs. Player (PvP) /Realm vs. Realm (RvR) _x_ The game is not fun _x_ The monthly subscription fee / not worth it __ None of the above
You mentioned that you didn’t find Warhammer Online to be a fun play experience. What aspect of Warhammer Online did you LEAST enjoy? Please select one response only. __ Tome of Knowledge __ Crafting __ Realm versus realm and PvP experiences __ Overarching story __ Public Quests __ Careers _x_ Quests _x_ Other - Anything involving PvE
How would you describe your general play style in MMORPGs? Please select one response only. __ Primarily a solo PvE player – quests, monsters and story __ Primarily a PvP/RvR player – battlegrounds, player killing _x_ Enjoy both PvE and PvP/RvR
When you played Warhammer Online, how did you primarily play?
Please select one response only. __ Solo __ Solo RvR __ Public Quests with an informal group __ Public quests with a group you joined _x_ Joined and played in a Guild __ Scenario RvR __ Joined a warband to crush my enemies
On a scale of 1 (Definitely Would Not Consider) to 5 (Definitely Would Consider), how likely would you be to play Warhammer Online again if your issues with the game were addressed? Please select one response only. 1 - Would Not Consider 2 - Might Not Consider 3 - Undecided 4 - Might Consider 5 - Would Consider
What additional features/changes to Warhammer Online: Age of Reckoning would influence you most to logging back in? Please select one response only. __ Better items and character customization __ Better zones, creatures and quests __ More spells and combat animations __ More player races, armies and careers __ Additional RvR systems and options _x_ Nothing can be added or changed that would influence me to log back in
Comments: Holy shit. This section misses the fucking point. "Additional RvR systems and options" is like, wow. Just wow. WOW.
What was the main reason you started playing Warhammer Online? Please select one response only. _x_ I am a fan of Warhammer _x_ I try every new MMO __ My friends recommended the game __ Read a good review __ I am a fan of Dark Age of Camelot __ Other – Please specify
What did you like most about the game? Select up to 3. Please select up to 3. __ Items and Loot __ Socializing with other players in the game _x_ Realm vs. Realm __ Questing __ Building and customizing my character __ Crafting __ Assisting other characters __ Exploring __ Playing with friends __ Being immersed in the Warhammer universe __ Other – Please specify
Comments: What a piss poor section. They don't even know what people are supposed to like about their game. I can "play with friends" in nearly any game. Missing the point in this survey. Heh, scenarios aren't even an option. They don't want feedback in this survey, they want validation.
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Sparky
Terracotta Army
Posts: 805
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Where's "Not Starwarsy enough"?
And why didn't they send me one.
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Sjofn
Terracotta Army
Posts: 8286
Truckasaurus Hands
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Yeah, the "what could we add?" part is sort of disturbing, because what they really need to do is make all the shit already there work better.
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God Save the Horn Players
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Soln
Terracotta Army
Posts: 4737
the opportunity for evil is just delicious
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they should get the guy who wrote the exit survey to balance the game. Good stuff.
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Fordel
Terracotta Army
Posts: 8306
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They don't want feedback in this survey, they want validation. Pretty much this. Mythic hasn't given a shit about doing the correct things to fix a game, they just want to be "Right". It's like they are re-living their DaoC time, but at an accelerated pace this go around. 
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and the gate is like I TOO AM CAPABLE OF SPEECH
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BitWarrior
Terracotta Army
Posts: 336
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I'm really surprised they did not include just a textarea to allow people to write down, in detail, what lead them to want to quit. Having been the administrator of a number of surveys just like this, that's where some of the more interesting tidbits come from when going over the numbers.
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Ending a sentence with a preposition is something up with which I will not put.
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Nebu
Terracotta Army
Posts: 17613
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I'm really surprised they did not include just a textarea to allow people to write down, in detail, what lead them to want to quit. Having been the administrator of a number of surveys just like this, that's where some of the more interesting tidbits come from when going over the numbers.
They did. There was a comment box after this question: What makes that game experience better/different than Warhammer? Please be as specific as possible.
Though the wording of the question is terrible. I wanted you all to see this as they don't seem to be asking questions with any sort of "fix" in mind. It's just standard demographic BS with a little validation (as noted above) thrown in.
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"Always do what is right. It will gratify half of mankind and astound the other."
- Mark Twain
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Arthur_Parker
Terracotta Army
Posts: 5865
Internet Detective
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On a scale of 1 (Definitely Would Not Consider) to 5 (Definitely Would Consider), how likely would you be to play Warhammer Online again if your issues with the game were addressed? Please select one response only. 1 - Would Not Consider 2 - Might Not Consider 3 - Undecided 4 - Might Consider 5 - Would Consider
There's an old comment from Jessica Mulligan here about this. Recovering players: Actually, Ola, Dave is right; experience has shown us that once a player unsubs and leaves the game completely, it is tough to get them back. 10% recovery is considered stellar; less than 5% is more likely. It's an old comment and no doubt Blizzard improved on that, but it's nice to see a figure for why "there are no second chances".
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khaine
Terracotta Army
Posts: 106
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On a scale of 1 (Definitely Would Not Consider) to 5 (Definitely Would Consider), how likely would you be to play Warhammer Online again if your issues with the game were addressed? Please select one response only. 1 - Would Not Consider 2 - Might Not Consider 3 - Undecided 4 - Might Consider 5 - Would Consider
There's an old comment from Jessica Mulligan here about this. Recovering players: Actually, Ola, Dave is right; experience has shown us that once a player unsubs and leaves the game completely, it is tough to get them back. 10% recovery is considered stellar; less than 5% is more likely. It's an old comment and no doubt Blizzard improved on that, but it's nice to see a figure for why "there are no second chances". Hadn't really thought of this before , but I've tried most every mmorpg out there since UO (although didn't get into it until right as EQ beta was going) , and out of them all only EQ and WoW have I returned to for any length of time DAOC/AO/Lineage2/WWIIOnline/LotRO/AoC/Vanguard were all ones I played for more than a month (leaving out the Auto Assault and Horizon types) , yet once I left "for good" I never returned other than some free come back and try promo WoW and EQ though I returned back multiple times to I dont forsee that happening with WAR though , and cannot really give a specific reason of why
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Numtini
Terracotta Army
Posts: 7675
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I filled it out and I can say with some certainty that it will give them absolutely no useful information at all because they were not asking the right things. I'd say the survey itself gave me a feeling that Mythic has so little clue what was wrong with their game that I am probably less likely to resubscribe because of the survey.
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If you can read this, you're on a board populated by misogynist assholes.
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WitchKiller
Terracotta Army
Posts: 19
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They don't want feedback in this survey, they want validation.
I think you nailed it, brohammer. I had that exact same feeling a few questions into the survey. I perceived the whole thing as being sanitized, like some underling had to go through and mitigate the opportunity for the surveyed parties to really go off on Mythic. At least they let me make it clear to them that I would never return to their game.
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"Of all tyrannies a tyranny sincerely exercised for the good of its victim may be the most oppressive. It may be better to live under robber barons than under omnipotent moral busybodies." C.S. Lewis
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UnSub
Contributor
Posts: 8064
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One big failures of the survey - and they should recognise it, since Mythic talk about it all the time - is not separating scenario PvP and RvR. Perhaps you quit because you really wanted to RvR but it didn't happen on your server. Perhaps you quit due to scenario grind. This survey won't give you any kind of answers that show that since it is just grouped up and called PvP.
And apparently you aren't allowed to like scenarios.
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raydeen
Terracotta Army
Posts: 1246
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Hadn't really thought of this before , but I've tried most every mmorpg out there since UO (although didn't get into it until right as EQ beta was going) , and out of them all only EQ and WoW have I returned to for any length of time
DAOC/AO/Lineage2/WWIIOnline/LotRO/AoC/Vanguard were all ones I played for more than a month (leaving out the Auto Assault and Horizon types) , yet once I left "for good" I never returned other than some free come back and try promo
WoW and EQ though I returned back multiple times to
I dont forsee that happening with WAR though , and cannot really give a specific reason of why
WoW and EQ have vibrant worlds where you feel like you're in a real place with a real life and existence. WAR has this to an extent but it's negated by the many bugs, poor game implementations and general lack of character of the virtual world and it's denizens. The world is too generic. Needs more Fippy Darkpaw. Edited out the stuff that didn't pertain.
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« Last Edit: November 13, 2008, 03:38:31 PM by raydeen »
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I was drinking when I wrote this, so sue me if it goes astray.
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khaine
Terracotta Army
Posts: 106
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Hadn't really thought of this before , but I've tried most every mmorpg out there since UO (although didn't get into it until right as EQ beta was going) , and out of them all only EQ and WoW have I returned to for any length of time
DAOC/AO/Lineage2/WWIIOnline/LotRO/AoC/Vanguard were all ones I played for more than a month (leaving out the Auto Assault and Horizon types) , yet once I left "for good" I never returned other than some free come back and try promo
WoW and EQ though I returned back multiple times to
I dont forsee that happening with WAR though , and cannot really give a specific reason of why
WoW and EQ have vibrant worlds where you feel like you're in a real place with a real life and existence. WAR has this to an extent but it's negated by the many bugs, poor game implementations and general lack of character of the virtual world and it's denizens. The world is too generic. Needs more Fippy Darkpaw. Edited out the stuff that didn't pertain. This got me thinking further , I know they are limited to GW IP and that may hurt a bit in this question , but if you eliminate all player type mobs , in other words anything dark elf/goblin/human etc that share a same/similar model, How many completely different mobs can you count running into throughout WAR ? It was one of the things that was a minus for me in LotRO , that I got tired of repeatedly killing boars/wolves/and orcs I prefer PVP/RvR , but enjoy PVE on the side , and while doing it I would much prefer a wide variety of creatures , But killing the exact same looking Dark Elf npcs in Tier 4 PQ's and normal quests that I did in Tier 1 was another thing that WAR had going against it
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Bismallah
Terracotta Army
Posts: 322
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"I know they are limited to GW IP"
To an extent they were but they also took some HUGE leaps from the GW IP too... there are no male Sorcs for instance for Dark Elves. There is no such thing as a Disciple of Khaine... just wouldnt happen, Hag Queen type character maybe? Witch Elves and Witch Hunters do not have stealth, if they wanted to put stealth on anything it should have been the Shadow Warrior and throw in a Shade class for Dark Elves so it's somewhat balanced. Steam tanks (stanks) are everywhere... Ogre models are good but their class characterization is all jacked up. An Ogre Butcher is a caster, not a dual wielding Bruiser. There are many more things that I have no idea GW signed off on, but whatever, its moot now.
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GoldenGoose
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Why did you decide to stop playing Warhammer Online: Age of Reckoning? Please select all that apply.
X You felt misled in that Mythic made wrote a few cheques which they failed miserably to cash, particularly pertaining to the prevelance of Open World 'RvR' and the possiblity of levelling your Character exclusively through it. X You were under the impression Scenarios would be optional 'side-show' aspects to the game, not in fact, the whole game. X You staunchly defended many decisions/announcements made by Mythic throughout the development process, and were often the only one to do so, against a tide of doomsday allegations and forum-dwelling drama queens, simply to be made to look like a bit of a tit in the end, since clearly - they were right. X You believed Mythic when they said they had 'learned a lot from DAoC', but have yet to see any tangeable evidence to support this claim. X You got a bit bored wandering round RvR 'Lakes' which may more aptly be described as 'deserts', with no sights or noise other than the squeaking of your clumsily animated Mount's saddle to keep you from falling into the gaping maw of isolation-induced insanity. X You can't quite explain why you left, you just can't be arsed logging in any more. At all.
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That warm feeling you're getting? That's you pissing yourself.
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murdoc
Terracotta Army
Posts: 3037
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Why did you decide to stop playing Warhammer Online: Age of Reckoning? Please select all that apply.
X You felt misled in that Mythic made wrote a few cheques which they failed miserably to cash, particularly pertaining to the prevelance of Open World 'RvR' and the possiblity of levelling your Character exclusively through it. X You were under the impression Scenarios would be optional 'side-show' aspects to the game, not in fact, the whole game. X You staunchly defended many decisions/announcements made by Mythic throughout the development process, and were often the only one to do so, against a tide of doomsday allegations and forum-dwelling drama queens, simply to be made to look like a bit of a tit in the end, since clearly - they were right. X You believed Mythic when they said they had 'learned a lot from DAoC', but have yet to see any tangeable evidence to support this claim. X You got a bit bored wandering round RvR 'Lakes' which may more aptly be described as 'deserts', with no sights or noise other than the squeaking of your clumsily animated Mount's saddle to keep you from falling into the gaping maw of isolation-induced insanity. X You can't quite explain why you left, you just can't be arsed logging in any more. At all.
Damn, the new guy hit most of my reasons pretty much all in his first ever post.
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Have you tried the internet? It's made out of millions of people missing the point of everything and then getting angry about it
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raydeen
Terracotta Army
Posts: 1246
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He shoots, he scores.
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I was drinking when I wrote this, so sue me if it goes astray.
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Nebu
Terracotta Army
Posts: 17613
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Why did you decide to stop playing Warhammer Online: Age of Reckoning? Please select all that apply.
X You felt misled in that Mythic made wrote a few cheques which they failed miserably to cash, particularly pertaining to the prevelance of Open World 'RvR' and the possiblity of levelling your Character exclusively through it. X You were under the impression Scenarios would be optional 'side-show' aspects to the game, not in fact, the whole game. X You staunchly defended many decisions/announcements made by Mythic throughout the development process, and were often the only one to do so, against a tide of doomsday allegations and forum-dwelling drama queens, simply to be made to look like a bit of a tit in the end, since clearly - they were right. X You believed Mythic when they said they had 'learned a lot from DAoC', but have yet to see any tangeable evidence to support this claim. X You got a bit bored wandering round RvR 'Lakes' which may more aptly be described as 'deserts', with no sights or noise other than the squeaking of your clumsily animated Mount's saddle to keep you from falling into the gaping maw of isolation-induced insanity. X You can't quite explain why you left, you just can't be arsed logging in any more. At all.
Damn. Even the Russian judge gives this a 10. Well done.
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"Always do what is right. It will gratify half of mankind and astound the other."
- Mark Twain
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schild
Administrator
Posts: 60350
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X You can't quite explain why you left, you just can't be arsed logging in any more. At all. Except I'm pretty sure everyone here is explaining why they left pretty clearly and concisely. 
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Tarami
Terracotta Army
Posts: 1980
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X You can't quite explain why you left, you just can't be arsed logging in any more. At all. Except I'm pretty sure everyone here is explaining why they left pretty clearly and concisely.  My emphasis. 
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- I'm giving you this one for free. - Nothing's free in the waterworld.
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Lantyssa
Terracotta Army
Posts: 20848
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It's still a good list which made me laugh. I laugh to mask the pain and my tears.
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Hahahaha! I'm really good at this!
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GoldenGoose
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X You can't quite explain why you left, you just can't be arsed logging in any more. At all. Except I'm pretty sure everyone here is explaining why they left pretty clearly and concisely.  You're right it doesn't belong in there, mostly because it implies a sense of apathy which does not accurately reflect the way I feel currently. I feel a bit naffed off, having plucked my head from the Mythic ass-bubble within which I've been happily daydreaming for the past couple of years. But anger implies passion, which is more fitting, because in truth I glimpsed moments of greatness in this game, and I still don't think it's totally beyond redemption. But I've been wrong before...
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That warm feeling you're getting? That's you pissing yourself.
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Kail
Terracotta Army
Posts: 2858
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On a scale of 1 (Definitely Would Not Consider) to 5 (Definitely Would Consider), how likely would you be to play Warhammer Online again if your issues with the game were addressed? I found this one very odd. It's not "would you come back" or "how likely would you be to come back", but rather "how likely would you be to consider coming back." Huh? Like, seriously, if they somehow fixed every issue that someone had about the game, who seriously wouldn't even consider coming back? And how indecisive would you have to be to tick "undecided" as an answer to "would you consider X"? They're not asking you to make a choice to resub here, they're asking you if you're going to, at some magical point in the future, possibly be able to make a choice, or possibly not. "Gwaaa, I'm not sure if I can commit to being indecisive or decisive... it's just so much pressure..."
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Rendakor
Terracotta Army
Posts: 10138
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Cancelled two accounts yesterday and still havent gotten to take the survey. Look at Mythic, keeping me from fun even now that i'm not paying them!
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"i can't be a star citizen. they won't even give me a star green card"
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Tmon
Terracotta Army
Posts: 1232
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Cancelled mine, didn't get a survey but a ten day come back to WoW thing from Blizzard just happened to show up within a few minutes.
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UnSub
Contributor
Posts: 8064
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On a scale of 1 (Definitely Would Not Consider) to 5 (Definitely Would Consider), how likely would you be to play Warhammer Online again if your issues with the game were addressed? I found this one very odd. It's not "would you come back" or "how likely would you be to come back", but rather "how likely would you be to consider coming back." Huh? Like, seriously, if they somehow fixed every issue that someone had about the game, who seriously wouldn't even consider coming back? And how indecisive would you have to be to tick "undecided" as an answer to "would you consider X"? They're not asking you to make a choice to resub here, they're asking you if you're going to, at some magical point in the future, possibly be able to make a choice, or possibly not. "Gwaaa, I'm not sure if I can commit to being indecisive or decisive... it's just so much pressure..." There will be some people for whom WAR is dead, now and forever more. Also, you could probably do some analysis and find out which items would see the most players return. I've have used a 0 to 10 scale myself though.
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KallDrexx
Terracotta Army
Posts: 3510
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If Mythic only released Imperator instead Mythic would be rolling in the dough 
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rk47
Terracotta Army
Posts: 6236
The Patron Saint of Radicalthons
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Can't imagine why people would resub, I've been playing in Darklands and most of the time zone control and fort taking resulted in server crash. All that hard work for nothing. Adding new classes won't solve anything, class balance won't fix server instability. I'm sorry man, if you are promoting massive RVR but the server fails to cope with 200+ people, then what's the point?
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Colonel Sanders is back in my wallet
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khaine
Terracotta Army
Posts: 106
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Can't imagine why people would resub, I've been playing in Darklands and most of the time zone control and fort taking resulted in server crash. All that hard work for nothing. Adding new classes won't solve anything, class balance won't fix server instability. I'm sorry man, if you are promoting massive RVR but the server fails to cope with 200+ people, then what's the point?
1. The game's only been out one week , you can't expect things like Keep raids to work , give them 16 months first nub 2. My 486dx with and original voodoo runs it FINE , it's all your machines , I stayed in the zone even after the server crashed 3. You should only be level 2 , it's your fault you leveled high enough to raid after 2 months of the game , get outside some 4. It's Mythic , they've gotten everything else right always , MJ says so , its supposed to do that 5. Go the fuck back to WoW you stupid 2 year old, WoW crashed every 3 seconds for 7 years after launch 6. We don't need you here , my server is high/high with 1k queues at all times , so just leave Did I miss any major ones ? I think I covered all the usual responses I am seeing on the other boards atm , desperation mode seems to be incoming on the head in the sand crowd
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Fraeg
Terracotta Army
Posts: 1018
Mad skills with the rod.
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*edit*  reading is hard
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« Last Edit: November 17, 2008, 03:03:56 PM by Fraeg »
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"There is dignity and deep satisfaction in facing life and death without the comfort of heaven or the fear of hell and in sailing toward the great abyss with a smile."
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rk47
Terracotta Army
Posts: 6236
The Patron Saint of Radicalthons
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Can't imagine why people would resub, I've been playing in Darklands and most of the time zone control and fort taking resulted in server crash. All that hard work for nothing. Adding new classes won't solve anything, class balance won't fix server instability. I'm sorry man, if you are promoting massive RVR but the server fails to cope with 200+ people, then what's the point?
1. The game's only been out one week , you can't expect things like Keep raids to work , give them 16 months first nub 2. My 486dx with and original voodoo runs it FINE , it's all your machines , I stayed in the zone even after the server crashed 3. You should only be level 2 , it's your fault you leveled high enough to raid after 2 months of the game , get outside some 4. It's Mythic , they've gotten everything else right always , MJ says so , its supposed to do that 5. Go the fuck back to WoW you stupid 2 year old, WoW crashed every 3 seconds for 7 years after launch 6. We don't need you here , my server is high/high with 1k queues at all times , so just leave Did I miss any major ones ? I think I covered all the usual responses I am seeing on the other boards atm , desperation mode seems to be incoming on the head in the sand crowd yeah i get that shit all the time in general chat or forum. Something like , give mythic more time (AND MOAR MONEY) to fulfill their promise. I just rolled my eyes on that one. Or...If you are sick of RVR, come raid Bastion with me. Or Bilerot. Or Bloodwrought! Awesome set loots man! The game felt so pointless once you realized T4 cockblock is not casual friendly. Even if you had the time, you can't accomplish it on your own. You need 39 other like minded people with the same dedication.
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Colonel Sanders is back in my wallet
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vex
Terracotta Army
Posts: 178
Smock, turban, latex gloves and rubber slippers.
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I got this survey today. I guess they no longer want to hear about it taking too long to level or the population. Why did you decide to stop playing Warhammer Online: Age of Reckoning?
Please select all that apply. My friends stopped playing Warhammer Online The monthly subscription fee / not worth it Not enough time to play Went back to playing another massively multiplayer online game that I was previously playing before Warhammer Online Too many bugs Performance problems on my PC Started playing a NEW massively multiplayer online game that I had never played before The game is not fun Problems with customer service Too busy playing new single player games Stopped playing MMO’s None of the above
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schild
Administrator
Posts: 60350
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They should really have the balls to just put "Wrath of the Lich King" and "You disagree with the direction the game is going." >_<
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