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f13.net  |  f13.net General Forums  |  The Gaming Graveyard  |  Star Wars: The Old Republic  |  Topic: SWTOR 0 Members and 6 Guests are viewing this topic.
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Author Topic: SWTOR  (Read 2564019 times)
Sjofn
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Reply #4270 on: July 27, 2010, 06:10:32 PM

The time I sided with Bhelen as a dwarf noble I looked at it more like "Oh, you magnificent bastard, well DONE." Plus Zevran was all "Harrowmont is a pussy, don't pick that asshole." The time I did NOT side with Bhelen as a dwarf noble, I looked at it sort of like how Merusk did. "You bitches are going to get EXACTLY WHAT YOU DESERVE. PS: Fuck you, Bhelen!"

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Lakov_Sanite
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Reply #4271 on: July 28, 2010, 01:48:54 PM

There really should have been a pick no side, kill deep roads guards, aggro all of ozrammar option.  I'd have done it every single time.

~a horrific, dark simulacrum that glares balefully at us, with evil intent.
Paelos
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Error 404: Title not found.


Reply #4272 on: July 28, 2010, 02:27:13 PM

1 - I choose Lord Harrowmont
2 - I choose Prince Behelen
3 - <Piss on the crown, and let the head chopping begin>

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Ingmar
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Reply #4273 on: July 28, 2010, 02:45:52 PM

Given that it isn't a sandbox game, offering a choice like that doesn't really make any sense in the story logic. Your goal is 'get dwarves to help you fight', murdering them all would probably logically lead to *all* your allies abandoning you and would be something of an automatic lose condition.

Now, I can see the argument for games to put in more "wrong" choices that lead to actual Game Over screens, certainly older RPGs did that, but I have a feeling that the majority of the audience just gets mad when they can fail the game via conversation tree.

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eldaec
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Reply #4274 on: July 28, 2010, 04:20:12 PM

Playing as a dwarf, kill everyone, and either take throne or install communist junta could be written in easily enough.

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Typhon
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Reply #4275 on: July 28, 2010, 06:06:49 PM

What game are y'all talking about? (I walked back through the thread and seems like Dragon Age, but I'm not sure)
Draegan
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Reply #4276 on: July 28, 2010, 07:03:37 PM

Yes, it's DA.
Paelos
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Error 404: Title not found.


Reply #4277 on: July 28, 2010, 08:01:52 PM

What game are y'all talking about? (I walked back through the thread and seems like Dragon Age, but I'm not sure)

SWTOR gives us nothing so we got bored and started to ramble.

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Reg
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Reply #4278 on: July 28, 2010, 11:24:41 PM

Our plan is to provide spoilers for games having nothing to do with SWTOR just for fun.
Lucas
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Further proof that Italians have suspect taste in games.


Reply #4279 on: July 30, 2010, 09:24:10 AM

With today's update, another planet (fourteen and counting, now) is unveiled, Nar Shaddaa:

http://www.swtor.com/info/holonet/planets/nar-shaddaa


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Sky
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Reply #4280 on: July 30, 2010, 10:35:00 AM

Looks cool. I was pretty sure they'd include it once they announced Bounty Hunters, but I guess it could've been a Mandalorian planet instead.

WAIT! I mean - holy fuck does that look like shit. I can't believe they're pooping out that kind of garbage that's not WoW and why don't they have open pvp with full looting, fukc.
LK
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Reply #4281 on: July 30, 2010, 10:40:07 AM

Looks like someone copied the Citadel into Star Wars.

"Then there's the double-barreled shotgun from Doom 2 - no-one within your entire household could be of any doubt that it's been fired because it sounds like God slamming a door on his fingers." - Yahtzee Croshaw
Ingmar
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Reply #4282 on: July 30, 2010, 11:51:15 AM

More like the other way around. Nar Shaddaa was in KOTOR2 and had basically the same 'style' although they weren't really able to go as nuts with all the billboards and such back then.

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eldaec
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Reply #4283 on: July 30, 2010, 03:15:40 PM

Yes, cities covering an entire celestial object, be it a planet, moon, or enormous space station provided by mysterious aliens, are an entirely new sci-fi concept and it makes a great deal of sense to debate whether Star Wars EU or Mass Effect thought of it first.

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Goreschach
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Reply #4284 on: July 30, 2010, 03:44:26 PM

I don't know what you're talking about. The citadel actually looked like a nice place to visit. This just looks like a typical neon-and-dirt cyberpunk shithole.
Reg
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Reply #4285 on: July 30, 2010, 04:06:51 PM

Isaac Asimov is offended. And I'm not even sure if Trantor really was the first city-planet.
Ingmar
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Reply #4286 on: July 30, 2010, 04:07:09 PM

That's not really the point I was making but whatever.

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LK
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Reply #4287 on: July 30, 2010, 04:08:55 PM

I didn't realize I was commenting on planet-wide cityscapes and not visual components of a futuristic, space sci-fi city.

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Merusk
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Reply #4288 on: July 30, 2010, 05:36:40 PM

I don't know what you're talking about. The citadel actually looked like a nice place to visit. This just looks like a typical neon-and-dirt cyberpunk shithole.

It's supposed to. Nar Shadda IS a shithole.

The aesthetic reminds me a lot of the Nar Shadda from the Jedi Knight games, but on modern hardware.  I like it.

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Lucas
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Further proof that Italians have suspect taste in games.


Reply #4289 on: August 06, 2010, 10:52:14 AM

Timeline update ("Mandalorian Wars"):

http://www.swtor.com/info/holonet/timeline

New playable species unveiled!:

http://www.swtor.com/news/news-article/20100806

We already knew about:

- Rattataki (Bounty Hunter)
- Chiss (Imperial Agent)
- Twi'lek (Smuggler)

In addition:

- Sith Pureblood (Sith Warriors)
- Miraluka (Jedi Knights)
- Mirialan (Jedi Consulars)
- Zabrak (Sith Inquisitors)

With more to come, it seems.



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Kageru
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Reply #4290 on: August 06, 2010, 06:45:29 PM


Red human warrior, Human warrior with a hoodie, Green human healer, Red human mage with spikes.

I'm glad they're really expressing the originality contained in the Star Wars mythology. Not to mention why would a race that evolved on a planet with no light waves *have* vestigial eyes?

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Sjofn
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Reply #4291 on: August 06, 2010, 06:57:44 PM

That creepy chick in KotOR 2 was one of those, wasn't she?

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Malakili
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Reply #4292 on: August 06, 2010, 07:13:25 PM


Red human warrior, Human warrior with a hoodie, Green human healer, Red human mage with spikes.

I'm glad they're really expressing the originality contained in the Star Wars mythology.

They burned all their budget on that last cinematic with the girl blocking the lightsaber with her hand.  They had to hire the south park guys to do this one.
Lantyssa
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Reply #4293 on: August 06, 2010, 10:35:48 PM

That creepy chick in KotOR 2 was one of those, wasn't she?
Yes.  The chick who was the last of her species because Darth Nihlus ate her planet.

I'm pretty sure the pureblood Sith are supposed to be long extinct, too.

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LK
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Reply #4294 on: August 07, 2010, 01:34:32 AM

So Sith is genetic now?  Ohhhhh, I see.

My genetic profile has me predisposed to choke a bitch.

"Then there's the double-barreled shotgun from Doom 2 - no-one within your entire household could be of any doubt that it's been fired because it sounds like God slamming a door on his fingers." - Yahtzee Croshaw
Ratman_tf
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Reply #4295 on: August 07, 2010, 02:12:51 AM

So Sith is genetic now?  Ohhhhh, I see.

My genetic profile has me predisposed to choke a bitch.

According to the EU, the Sith were first a race. That race died out (I think) but their philosophy lived on.

It came from belaboring the title "Lord of the Sith" in one of the original scripts. Because there's nothing cool or interesting about Star Wars that the EU can't beat with a stupid stick.
« Last Edit: August 07, 2010, 02:14:25 AM by Ratman_tf »



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Koyasha
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Reply #4296 on: August 07, 2010, 05:39:02 AM

It sounds as though the races are going to be restricted by class.  I suppose that makes sense to minimize the number of different voice tracks they need to record, but since I hadn't really considered that before it's kind of disappointing to learn about now.

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Lantyssa
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Reply #4297 on: August 07, 2010, 07:33:33 AM

They'll all be near humans anyway.  Human + 1 different race for every class isn't that exciting.  Of course I'm of the opinion there should be dozens of race options in a Star Wars game, so they're obviously never going to cater to me.

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ghost
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Reply #4298 on: August 07, 2010, 07:36:42 AM

They should have a character creation process that is good enough to allow you to essentially create any race.  They should talk to Cryptic, something they actually did well. 
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Reply #4299 on: August 07, 2010, 09:19:10 PM

Full VO causes problems with character customisation - they can easily record dialogue that makes no sense for a player-created character, as well as allowing voice options for truly 'alien' characters.

Pagz
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Reply #4300 on: August 07, 2010, 11:50:07 PM

Wow... that's incredibly disappointing.

They do say that they're releasing more races, however the fact that they're tied to a class really bothers me for some reason, probably because it didn't even occur to me that they'd do this. This is something where if it is a VO decision to restrict races, then I'd rather the main character not have a voice at all, like in dragon age, then have a whole bunch of people who look awfully similar and are restricted to like four voices anyway.

I can't wait for the scene where I'm talking to someone with the same voice and race as me but with a different hair colour.
Triforcer
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Reply #4301 on: August 08, 2010, 04:50:23 AM

Wow... that's incredibly disappointing.

They do say that they're releasing more races, however the fact that they're tied to a class really bothers me for some reason, probably because it didn't even occur to me that they'd do this.
[/quote

Er- really?  From the moment they announced full VO, it was incredibly obvious they'd do this.

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Malakili
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Reply #4302 on: August 08, 2010, 06:20:01 AM

Wow... that's incredibly disappointing.

They do say that they're releasing more races, however the fact that they're tied to a class really bothers me for some reason, probably because it didn't even occur to me that they'd do this.

Er- really?  From the moment they announced full VO, it was incredibly obvious they'd do this.

Yeah, one of my main criticisms has in fact been that I think pretty much every character of a given class is going to be the same more or less.  This is just one example of that.  I mean, that doesn't mean the game is going to PLAY badly, but add enough features that just "feel" bad and it doesn't matter how well it plays to me.
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Reply #4303 on: August 08, 2010, 06:24:29 AM

So all classes are Human/ One race?  I understand why, but figured it was going to be at least 3 races for one class.

SWTOR - the only game where you have to be human to be different. 

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SnakeCharmer
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Reply #4304 on: August 08, 2010, 08:39:31 AM

Where did you see that?
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