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f13.net  |  f13.net General Forums  |  The Gaming Graveyard  |  Star Wars: The Old Republic  |  Topic: SWTOR 0 Members and 7 Guests are viewing this topic.
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Author Topic: SWTOR  (Read 2102246 times)
eldaec
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Reply #12390 on: November 07, 2011, 02:13:52 PM

I might see your point if pvp was at all relevant in swtor.

A pve solo friendly  game would seem like the ideal place to push some unusual classes and abilities.

"People will not assume that what they read on the internet is trustworthy or that it carries any particular ­assurance or accuracy" - Lord Leveson
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Paelos
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Reply #12391 on: November 07, 2011, 02:17:32 PM

A pve solo friendly game would seem like the ideal place to push some unusual classes and abilities.

I don't think there's any good game to push unusual classes or abilities if they have a multiplayer component.

Single player, sure. Multiplayer, that's just asking for trouble.

CPA, CFO, Sports Fan, Game when I have the time
Merusk
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Reply #12392 on: November 07, 2011, 02:18:00 PM

If a game has PVP, it will be relevant and make impact on PvE -  regardless of the intentions or statements of the devs prior to release.

The past cannot be changed. The future is yet within your power.
DraconianOne
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Reply #12393 on: November 07, 2011, 02:21:43 PM

Margalis had a hard-on for FF11 for years and a raging hatred of WOW since beta, so what he wants is vastly different from the folks targeting this game.  He's as easy to ignore as folks going in to Eve threads and trolling "LOLZ SPREADSHETZ IN SPACE!"  While factually concrete it ignores that - hey - some people want that.

He also hates KOTOR and dislikes Star Wars. There's definitely a certain amount of "This game is probably not for you" even before getting into classes and mechanics.

A point can be MOOT. MUTE is more along the lines of what you should be. - WayAbvPar
Ingmar
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Reply #12394 on: November 07, 2011, 02:23:47 PM

They're going to have PVP servers and PVP battlegrounds, so they have to support it at least to an extent, which I'm sure is the major driver behind the mirrored classes.

The Transcendent One: AH... THE ROGUE CONSTRUCT.
Nordom: Sense of closure: imminent.
Reg
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Reply #12395 on: November 07, 2011, 03:14:36 PM


You know you get a lightsaber right?


Of course he knows about the light saber. He's sitting on it as we speak.  awesome, for real
Kageru
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Reply #12396 on: November 07, 2011, 03:41:53 PM

Margalis had a hard-on for FF11 for years and a raging hatred of WOW since beta, so what he wants is vastly different from the folks targeting this game.  He's as easy to ignore as folks going in to Eve threads and trolling "LOLZ SPREADSHETZ IN SPACE!"  While factually concrete it ignores that - hey - some people want that.

He also hates KOTOR and dislikes Star Wars. There's definitely a certain amount of "This game is probably not for you" even before getting into classes and mechanics.


.... he seems to be making a simple, value-neutral, point that 8 classes on paper are 4 classes mechanically. Which can be a bad thing in terms of diversity and a good thing in terms of classes being distinct and useful.

Is a man not entitled to the hurf of his durf?
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Ingmar
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Reply #12397 on: November 07, 2011, 03:44:30 PM

value-neutral

sad Star Wars fanboys falling all over themselves to see who can white knight the hardest.

pages of "HOW DARE YOU!?!?!"

But you know - Star Wars fans.  awesome, for real

Yeah, he's clearly being totally reasonable, not reading anything into other people's posts that isn't actually there, and not trolling anyone at all because he's got some kind of weird thing about Star Wars. Nothing like that.

The Transcendent One: AH... THE ROGUE CONSTRUCT.
Nordom: Sense of closure: imminent.
Rasix
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Reply #12398 on: November 07, 2011, 03:45:13 PM

Too bad we missed quoting his earlier edit (it was Triforcer edit worthy).  I think at that point he realized he had gone full retard and stepped back a bit.

-Rasix
Margalis
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Reply #12399 on: November 07, 2011, 03:52:59 PM

Ingmar: I only said that after the SW fans spazzed out.

One person said that merely pointing out that the classes are mirrored is bitching and they should just shut up and enjoy it. A second person chimes in that merely talking about whether classes are mirrored is trolling. A third person chimes in that discussing the number of classes means people are trying to actively not enjoy the game.

Only after that did I make my comments. If you don't want to be called a sad Star Wars fanboy don't act like one. Is it really out of bounds to talk about HOW MANY CLASSES ARE IN THE GAME?

For the record your posts have been reasonable. This was my incredible troll:

Quote
The game has 8 classes, or actually 7, which is a pretty low number. That doesn't make it wretched excrement but it seems like a perfectly valid thing to point out. Seven classes is certainly on the low end.

Oh no the horror! If anything I was mistaken because the number of mechanically distinct classes is 4, not 7. But you really think it's fair to say that *I* am the one reading too much into people's posts when the comment above is somehow "trolling"?

I'm talking about the number of classes in the game. Wow, what incredible trolling!!!
« Last Edit: November 07, 2011, 04:11:47 PM by Margalis »

vampirehipi23: I would enjoy a book written by a monkey and turned into a movie rather than this.
Margalis
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Reply #12400 on: November 07, 2011, 04:16:58 PM

Of course he knows about the light saber. He's sitting on it as we speak.  awesome, for real

Why haven't you committed suicide yet?

It seems like the sole reason you exist is to turn every Star Wars discussion personal. A life like that can't be worth living.

Oh yeah... awesome, for real I added a smiley so it's cool bro!
« Last Edit: November 07, 2011, 04:20:49 PM by Margalis »

vampirehipi23: I would enjoy a book written by a monkey and turned into a movie rather than this.
Ingmar
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Reply #12401 on: November 07, 2011, 04:21:11 PM

Because you don't have a history of trolling the Star Wars fans, am I right? You're like the reverse boy who cried wolf here, troll long enough and even your non-troll posts start to look like trolls.

It might help if you didn't leap on 'sad Star Wars fanboy' as the reason people disagree with you; they might just, you know, disagree without an agenda or some kind of blinders on.


The Transcendent One: AH... THE ROGUE CONSTRUCT.
Nordom: Sense of closure: imminent.
Nevermore
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Reply #12402 on: November 07, 2011, 04:31:16 PM

They're going to have PVP servers and PVP battlegrounds, so they have to support it at least to an extent, which I'm sure is the major driver behind the mirrored classes.

While I think that both PvP and PvE are drivers, I'd think PvE is the larger driver since it'll be easier to balance the end game encounters with both sides having identical classes.

Over and out.
Margalis
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Reply #12403 on: November 07, 2011, 04:34:23 PM

It might help if you didn't leap on 'sad Star Wars fanboy' as the reason people disagree with you; they might just, you know, disagree without an agenda or some kind of blinders on.

What is the actual disagreement here?

Quote the thing I said that you and others disagree with that is controversial to the point of trolling.

To me the only disagreement here is that some people think it's out of bounds to simply discuss how many mechanically distinct classes are in the game - even WITHOUT making any value judgements on that number. What exactly do you disagree with?
« Last Edit: November 07, 2011, 04:38:46 PM by Margalis »

vampirehipi23: I would enjoy a book written by a monkey and turned into a movie rather than this.
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Reply #12404 on: November 07, 2011, 04:38:37 PM

This thread has mostly lost its joie de vivre since page 300.

 cry

It's because we're grinding out posts on trash mobs.

As soon as an epic boss appears, we'll be good to go.

Ingmar
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Reply #12405 on: November 07, 2011, 04:45:31 PM

Certainly the fact that the classes are mechanically mirrors of each other has been presented as a criticism. I'm not even sure what you think about it to be honest, but given you piled right onto the 'sad fanboy' thing it is fair to say I can take a guess.  tongue

I do agree that a little of the reaction has been pretty retarded (especially the "STOP MIN/MAXING AND JUST PLAY" one from whoever that was), but it also isn't exactly dozens of fanboys coming out of the woodwork with torches and pitchforks.

The Transcendent One: AH... THE ROGUE CONSTRUCT.
Nordom: Sense of closure: imminent.
Margalis
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Reply #12406 on: November 07, 2011, 05:02:47 PM

Are you even arguing with anything I said or are you arguing just to argue? Uh-oh this Margalis said something, I better find some reason to post a negative response!

As far as I can tell your only point of contention is that I trolled some people AFTER they called me a troll for making completely reasonable statements. That's your complaint?

Again, what did I say that was so unreasonable that you and others apparently so strongly disagree with?

vampirehipi23: I would enjoy a book written by a monkey and turned into a movie rather than this.
Ingmar
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Reply #12407 on: November 07, 2011, 05:04:04 PM

I thought arguing just to argue was what we did in this thread?

The Transcendent One: AH... THE ROGUE CONSTRUCT.
Nordom: Sense of closure: imminent.
01101010
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Reply #12408 on: November 07, 2011, 05:04:54 PM

This thread has mostly lost its joie de vivre since page 300.

 cry

It's because we're grinding out posts on trash mobs.

As soon as an epic boss appears, we'll be good to go.

Anyone got any idea how to handle the NDA? I heard full on DPS till about 40% then kill the adds and watch the rumor attacks, then burn down the rest.

Does any one know where the love of God goes...When the waves turn the minutes to hours? -G. Lightfoot
Fordel
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Reply #12409 on: November 07, 2011, 05:07:43 PM

A pve solo friendly game would seem like the ideal place to push some unusual classes and abilities.

I don't think there's any good game to push unusual classes or abilities if they have a multiplayer component.

Single player, sure. Multiplayer, that's just asking for trouble.


Yea, even putting PvP issues aside, look at the issues that the original Paladin/Shaman split caused in Vanilla ward. Fuck, look at what FearWard on dwarf priests did  why so serious?

Then you have DaoC's history of cluster fucking.

God damn doublefrost math.

and the gate is like I TOO AM CAPABLE OF SPEECH
Shatter
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Reply #12410 on: November 07, 2011, 05:16:09 PM

So TOR has approx 803,000 American Pre-order Box sales so far?

http://www.vgchartz.com/preorders.php
« Last Edit: November 07, 2011, 06:06:02 PM by Shatter »
Evildrider
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Reply #12411 on: November 07, 2011, 05:23:03 PM

If a game has PVP, it will be relevant and make impact on PvE -  regardless of the intentions or statements of the devs prior to release.

This is also probably because of the PvP guys that came from Warhammer.  Where they tried to make mirrors but changed them up too much and it ended up not working so well.
Evildrider
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Reply #12412 on: November 07, 2011, 05:27:53 PM

So TOR has approx 803,000 American Box sales so far?

http://www.vgchartz.com/preorders.php

Yep and that's just in the US/North America.  Add in digital and overseas sales and I wonder if they are gonna be at 2mil+ for launch.
Sjofn
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Reply #12413 on: November 07, 2011, 05:30:39 PM

Uh-oh this Margalis said something, I better find some reason to post a negative response!


 awesome, for real

God Save the Horn Players
Margalis
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Reply #12414 on: November 07, 2011, 05:36:20 PM

Per-orders and box sales are not even close to the same thing.

vampirehipi23: I would enjoy a book written by a monkey and turned into a movie rather than this.
Shatter
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Reply #12415 on: November 07, 2011, 06:06:40 PM

Per-orders and box sales are not even close to the same thing.

changed it.  Its basically americas only pre-order box sales
Amaron
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Reply #12416 on: November 07, 2011, 06:36:49 PM

.... he seems to be making a simple, value-neutral, point that 8 classes on paper are 4 classes mechanically. Which can be a bad thing in terms of diversity and a good thing in terms of classes being distinct and useful.

Wait what?   Isn't it 16 classes on paper that are 8 classes mechanically?
Lantyssa
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Reply #12417 on: November 07, 2011, 07:02:36 PM

It'd depend how different the ACs are from one another.  And where you draw the line on being different classes.  As they come from the same base class, one could argue that they are not different, for the most part.

Or they could develop in very different ways.  The downside to that would be not finding out if you like that route until well into the character's existence.  Maybe not a huge set-back, but enough to make it annoying.

Hahahaha!  I'm really good at this!
Jherad
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I find Rachel Maddow seriously hot.


Reply #12418 on: November 07, 2011, 07:03:28 PM

.... he seems to be making a simple, value-neutral, point that 8 classes on paper are 4 classes mechanically. Which can be a bad thing in terms of diversity and a good thing in terms of classes being distinct and useful.

Wait what?   Isn't it 16 classes on paper that are 8 classes mechanically?

Yes. Each side has:

Force User 1 - splits into 2 advanced classes at level 10.

Force User 2 - Splits into 2 advanced classes...

Ranged DPS 1 - Splits into 2 advanced classes...

Ranged DPS 2 - Splits into 2 advanced classes...

Each side more or less mirrors the other. There are big differences in aesthetics/feel and storyline. So 16 classes total after lvl 10, 8 mirrors. There are essentially 4 early archetypes per side, but you specialise quickly.

Within each of the 8 ACs, you can assign skill points amongst three trees (1 of which is common to the archetype) to focus the class towards a particular role (dps, tanking etc).

I'm pretty sure that's all NDA-safe ( http://www.swtor.com/info/systems/advanced-classes ).
Reg
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Reply #12419 on: November 07, 2011, 07:18:57 PM

Why haven't you committed suicide yet?

It seems like the sole reason you exist is to turn every Star Wars discussion personal. A life like that can't be worth living.

Oh yeah... awesome, for real I added a smiley so it's cool bro!

/em Runs weeping to my room. Weeping!

 awesome, for real
Reg
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Reply #12420 on: November 07, 2011, 07:33:33 PM

It'd depend how different the ACs are from one another.  And where you draw the line on being different classes.  As they come from the same base class, one could argue that they are not different, for the most part.

Or they could develop in very different ways.  The downside to that would be not finding out if you like that route until well into the character's existence.  Maybe not a huge set-back, but enough to make it annoying.

I'd say it's effectively 8 classes even if the mechanics are really four mirrored pairs.  If you play the mirrored class I think the differing storyline is enough to distinguish it from its counterpart - even more so if you play a different advanced class.

But you're right. If you really hated a class' mechanics then you're probably not going to like them any better when you play its mirror.
Margalis
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Reply #12421 on: November 07, 2011, 07:40:49 PM

What a novel observation.

vampirehipi23: I would enjoy a book written by a monkey and turned into a movie rather than this.
Reg
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Reply #12422 on: November 07, 2011, 07:48:38 PM

What a novel observation.

Oh please. I'm blushing!
Margalis
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Reply #12423 on: November 07, 2011, 08:00:50 PM

I really don't get why you leap at the opportunity to turn Star Wars video game talk personal. If I didn't know better I'd think you were George Lucas or the lead designer or SWTOR.
« Last Edit: November 07, 2011, 08:06:35 PM by Margalis »

vampirehipi23: I would enjoy a book written by a monkey and turned into a movie rather than this.
Reg
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Reply #12424 on: November 07, 2011, 08:09:03 PM

That's a fine looking light saber you have there. Is it double bladed?
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