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Author Topic: Warhammer Online hits 500k  (Read 50965 times)
Lantyssa
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Reply #140 on: October 08, 2008, 07:30:17 PM

Well to me at least the problem is that when you come back if you were mid fight you don't get any hp back AND you pop back in the place where you were when the scenario popped, not where you were when you accepted it. If they just allowed you to find a safe place to click accept and then return to it would make everything a lot easier.
Is that why I keep reloading nowhere near where I joined from?  Ugh.

Hahahaha!  I'm really good at this!
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Reply #141 on: October 08, 2008, 09:35:47 PM

I'd hate HATE for the solution to be that popping out of a scenario puts me back into a camp like it would be if I respawned. I like being able to do PvE while I'm waiting for a scenario to pop and then get dropped back nearby after that ends.

Lakov_Sanite
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Reply #142 on: October 08, 2008, 11:22:29 PM

I'd hate HATE for the solution to be that popping out of a scenario puts me back into a camp like it would be if I respawned. I like being able to do PvE while I'm waiting for a scenario to pop and then get dropped back nearby after that ends.

I dont mean putting you in a camp, i just mean putting you wherever you were when you accept the scenario. right now it puts you wherever you are when the scenario pops up.

I'd like to be able to say be fighting some things, see the scenario pop and run 10secs over to a safe hillside or something. Right now though if it pops with you in the middle of a heavy spawn area, that's where you come back and some times you wont even have any hp....hell one time i came back from a scenario dead.

~a horrific, dark simulacrum that glares balefully at us, with evil intent.
rk47
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Reply #143 on: October 09, 2008, 06:45:18 AM

I learn to live with that, honestly what are you proposing here? You want to spawn at the same spot? 10 sec god mode?  Or just keep it the way it is?
I'd say go for the 10 sec god mode, you can't do shit, but nothing can do anything to you in that state. Fair's fair. Give the game time to load up the UI and everything.

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Drubear
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Reply #144 on: October 09, 2008, 06:58:00 AM

The suggestion is to have the game react as you would expect: if I receive a "join scenario" popup, asking me if I'd like more time, the expectation would be to give you more time to move to another (likely safer) spot to accept the invite.

What happens is that however far away from danger you move, the system disregards your "give me a minute" request (which you assume really means "give me a minute to move to a different, safer, spot to respawn when I get back") and puts you right back in the world where you were when the message initially popped. Moving out of danger before accepting the invitation was just a waste of time (beyond moving out of combat so that you could enter the scenario.)

The proposal is to change where you reappear to be where you accept the invite, not where the invite first appears. Seems reasonable and easy to code as the system could capture your current loc when you press accept vs. retaining your loc when the popup first appears. I wonder if it's tied to some of the wonky server/client sync ... challenges.
Draegan
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Reply #145 on: October 09, 2008, 07:06:59 AM

Edit:
Nevermind. 

Didn't realize your spawn points was where you were when the Scenario popped and not where you accepted.  Never realized that.

Could of sworn I got a scenario, walked to a safe spot, and came back there last night.
« Last Edit: October 09, 2008, 07:09:56 AM by Draegan »
Vinadil
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Reply #146 on: October 09, 2008, 07:24:26 AM

So... sort of back to the beginning.  Does anyone find it odd that they released week 1 numbers but none of the numbers following?  Or, is this just classic, "week 1 numbers were some sort of 'record'... once we have another we will release those numbers" kind of thing?  I was kind of hoping to see the 750k and 1M reports.
Nija
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Reply #147 on: October 09, 2008, 10:26:52 AM

I would say you can accomplish more in WAR than WOW in 15 minutes.

I probably phrased it wrong, but that is what I mean. I agree with you.

You can play TF2 for 15 minutes and get something done.

You can play WAR for 15 minutes and get something done.

You cannot play WoW for 15 minutes and get something done.

Personally, I have a lot of blocks of 15 minutes in the day. I don't have very many 120 minute blocks available. When WoW steps it up a notch and makes it something I can play for 15 minutes then walk away from, it'll be time for me to revisit it.
Goreschach
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Reply #148 on: October 09, 2008, 11:09:02 AM

So... sort of back to the beginning.  Does anyone find it odd that they released week 1 numbers but none of the numbers following?  Or, is this just classic, "week 1 numbers were some sort of 'record'... once we have another we will release those numbers" kind of thing?  I was kind of hoping to see the 750k and 1M reports.

Don't hold your breath.
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Reply #149 on: October 09, 2008, 12:09:17 PM

Warhammer is doing just fine in terms of sales. More than fine actually.
Draegan
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Reply #150 on: October 09, 2008, 12:17:55 PM

Warhammer is doing just fine in terms of sales. More than fine actually.

Is this published anywhere?
schild
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Reply #151 on: October 09, 2008, 12:29:10 PM

No.
Lakov_Sanite
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Reply #152 on: October 09, 2008, 12:31:21 PM

Numbers right now mean jack squat, for most the free month isn't even up. Numbers 4 weeks from now however  awesome, for real

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Endie
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Reply #153 on: October 09, 2008, 12:31:43 PM

Warhammer is doing just fine in terms of sales. More than fine actually.

Is this published anywhere?

In the US, for the week ending October 2nd, gamasutra has them at no.4 in the US and no.2 in the UK.  That chart is just from Amazon PC games sales, however.  This all-format UK chart from two days ago says that Warhammer Online went from no.1 to no.13 to no.32 over three weeks.  It's doing very well amongst ze Germans, a little less so amongst the Spanish, who doubtless intend to get round to buying it, but not yet.  Maybe tomorrow.

So, decent sales from the look of it.

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schild
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Reply #154 on: October 09, 2008, 12:46:15 PM

Warhammer is doing just fine in terms of sales. More than fine actually.

Is this published anywhere?

In the US, for the week ending October 2nd, gamasutra has them at no.4 in the US and no.2 in the UK.  That chart is just from Amazon PC games sales, however.  This all-format UK chart from two days ago says that Warhammer Online went from no.1 to no.13 to no.32 over three weeks.  It's doing very well amongst ze Germans, a little less so amongst the Spanish, who doubtless intend to get round to buying it, but not yet.  Maybe tomorrow.

So, decent sales from the look of it.

Actually, Gamasutra has them at Number 2 and Number 4, Regular and CE.
Nebu
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Reply #155 on: October 09, 2008, 02:12:48 PM

The first hurdle of attracting an audience is behind them.  Let's see how they do with retention.  I'm optimistic that they'll do significantly better than AoC, but I don't expect greatness until I see some big fixes.  Especially with November looming on the horizon.

"Always do what is right. It will gratify half of mankind and astound the other."

-  Mark Twain
Lakov_Sanite
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Reply #156 on: October 09, 2008, 02:16:44 PM

The first hurdle of attracting an audience is behind them.  Let's see how they do with retention.  I'm optimistic that they'll do significantly better than AoC, but I don't expect greatness until I see some big fixes.  Especially with November looming on the horizon.

Have they sold more boxes than aoc? I would assume so but again no numbers. I'm going to say though they probably haven't broken 1mil yet since that would have made a good headline.

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Nebu
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Reply #157 on: October 09, 2008, 02:26:08 PM

I was under the impression that they had shipped 1.5 million boxes.  Not sure on number sold.

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Azazel
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Reply #158 on: October 09, 2008, 07:09:41 PM

I probably phrased it wrong, but that is what I mean. I agree with you.
You can play TF2 for 15 minutes and get something done.
You can play WAR for 15 minutes and get something done.
You cannot play WoW for 15 minutes and get something done.
Personally, I have a lot of blocks of 15 minutes in the day. I don't have very many 120 minute blocks available. When WoW steps it up a notch and makes it something I can play for 15 minutes then walk away from, it'll be time for me to revisit it.

Depends - what level are you discussing in the games? In WoW, pre-70, there are plenty of things you can do in 15mins. That's enough time for a couple of quests if you're camped in that area. Hell, even at 70 you can do a couple of Sunwell dailies in 15mins.

And what can you "get done" in WAR in 15 that doesn't apply to WoW? Serious question. Apples to apples please, though.

Also, TF2 isn't really the same thing. Play a game of Peggle in/for 15. Well done. That's Apples to Oranges.


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rk47
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Reply #159 on: October 09, 2008, 08:53:52 PM

queues are quite fast for T4 to me in 15 mins if i get lucky I might nail 6000 renown and 20k exp with an awesome random grp.
Ofcourse sometimes you get games that end in 3 minutes and you end up with little to show fori t.

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Arthur_Parker
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Reply #160 on: October 10, 2008, 05:51:25 AM

And what can you "get done" in WAR in 15 that doesn't apply to WoW? Serious question. Apples to apples please, though.


If you were in the right area you could stumble on a public quest and complete all the stages including the final boss mob/s within 15 minutes, you could do a pvp scenario no matter where you logged in (at worst needing a minutes flight from one of cities). 

While waiting in a queue for a scenario last night (the queue was running at between 30 seconds to 3-4 minutes) I was still able to play a very minor part in a keep raid happening just over the bridge in Avelorn, even managed a couple of kills.

From memory, in WoW I might manage a quest or two if I was logged in the correct area, but I certainly wouldn't consider grouping with anyone.  In WAR you are grouped automatically for scenarios, for PQ's or keep raids you either choose to join the open group/warband or you could stay solo, you don't need anyone to invite you in.
Arthur_Parker
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Reply #161 on: October 10, 2008, 07:38:31 AM

Linky

Quote
FAIRFAX, Va. --(Business Wire)-- Mythic Entertainment, an Electronic Arts Inc. (NASDAQ:ERTS) studio, today announced that 750,000 players have registered for the critically acclaimed fantasy MMORPG, Warhammer(R) Online: Age of Reckoning(TM) (WAR) in North America, Europe and the Oceanic territories.

Didn't see that posted anywhere.
tazelbain
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Reply #162 on: October 10, 2008, 07:41:00 AM

The good thing about the registered number is it can only go up.  awesome, for real

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Arrrgh
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Reply #163 on: October 10, 2008, 08:58:51 AM

Is the what can you do in 15m poster destruction? Order side I log in, hit queue all, and within a few seconds a scenario pops. It's usually Tor Anroc, but it's something to do.

Fordel
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Reply #164 on: October 10, 2008, 02:16:35 PM

I can finish a AV game and have time left over to read my mail in WoW in 15 minutes.

and the gate is like I TOO AM CAPABLE OF SPEECH
Venkman
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Reply #165 on: October 10, 2008, 03:00:23 PM

If you were in the right area you could stumble on a public quest and complete all the stages including the final boss mob/s within 15 minutes, you could do a pvp scenario no matter where you logged in (at worst needing a minutes flight from one of cities). 

If there happens to be another six players there, or you're traveling with six yea. Solo? No. Maybe you can clear Stage 1 in 15min. Stage 2 is pretty much group required.

Outside of Scenario PvP, there's nothing you can do in WAR in 15min that you can't also do in WoW. The same amount of "luck" (logging into a high-pop area, having friends online available, etc) apply. It only feels different because most of us have been at the WoW endgame for years, whereas we're all pretty much not in WAR.
Arthur_Parker
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Reply #166 on: October 10, 2008, 03:32:39 PM

If you were in the right area you could stumble on a public quest and complete all the stages including the final boss mob/s within 15 minutes, you could do a pvp scenario no matter where you logged in (at worst needing a minutes flight from one of cities). 

If there happens to be another six players there, or you're traveling with six yea. Solo? No. Maybe you can clear Stage 1 in 15min. Stage 2 is pretty much group required.

I obviously wasn't clear enough, "stumble" as in find a group already doing the PQ.  That's the only way I have ever completed one.
Venkman
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Reply #167 on: October 10, 2008, 05:16:26 PM

Ok, yea, that.

Here's where I pulverize the body of the dead horse: try "stumbling" on a group in a T1 zone these days  Beating a Dead Horse
Venkman
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Reply #168 on: October 10, 2008, 05:36:38 PM

Well to me at least the problem is that when you come back if you were mid fight you don't get any hp back AND you pop back in the place where you were when the scenario popped, not where you were when you accepted it. If they just allowed you to find a safe place to click accept and then return to it would make everything a lot easier.
Is that why I keep reloading nowhere near where I joined from?  Ugh.

Not always. I think it depends on critical events. If the queue dialog pops up, and you can get to a quest turn in, you will respawn at the quest turn in.
Lantyssa
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Reply #169 on: October 10, 2008, 07:17:38 PM

Ok, yea, that.

Here's where I pulverize the body of the dead horse: try "stumbling" on a group in a T1 zone these days  Beating a Dead Horse
I started an Ironbreaker to play with f13 today.  I 'stumbled' upon a group and we did the T1 quest.  Went out and did something else and a second group was doing it.  So...

Hahahaha!  I'm really good at this!
Cadaverine
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Reply #170 on: October 10, 2008, 08:56:38 PM

Edit:
Nevermind. 

Didn't realize your spawn points was where you were when the Scenario popped and not where you accepted.  Never realized that.

Could of sworn I got a scenario, walked to a safe spot, and came back there last night.

Last night I had a scenario pop just as I left the Warcamp.  Told it to wait a minute, and ran up to just outside the closest BO before joining.  After I finished the scenario, I came back at the same place I joined, not where it popped.  Not sure if it's something they changed in the patch, or if it's always been that way for me, or what.

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Arthur_Parker
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Reply #171 on: October 11, 2008, 03:48:35 AM

Here's where I pulverize the body of the dead horse: try "stumbling" on a group in a T1 zone these days  Beating a Dead Horse


Which server are you not finding PQ groups on?  Even at T1 I'd be surprised if there weren't any at all.  If anything I think it's surprised them that the scenarios have proved such a hit, pvp leveling has the obvious side effect of reducing the number of people who are questing to level up.  Similar thing for open RVR which they intend to encourage more of by increasing realm points etc.

Does anyone now think that leveling up by pvp is a bad idea, or that getting items directly from pvp is bad?
« Last Edit: October 11, 2008, 03:50:13 AM by Arthur_Parker »
rk47
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Reply #172 on: October 11, 2008, 04:13:10 AM

Here's where I pulverize the body of the dead horse: try "stumbling" on a group in a T1 zone these days  Beating a Dead Horse


Which server are you not finding PQ groups on?  Even at T1 I'd be surprised if there weren't any at all.  If anything I think it's surprised them that the scenarios have proved such a hit, pvp leveling has the obvious side effect of reducing the number of people who are questing to level up.  Similar thing for open RVR which they intend to encourage more of by increasing realm points etc.

Does anyone now think that leveling up by pvp is a bad idea, or that getting items directly from pvp is bad?

There's less choice with PVP Renown gear. It only gives certain stats, and sometimes it's not really what you need for PVP. So if they get it wrong, you're forced to just raid the Auction house or try questing / pq influence grind.

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Azazel
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Reply #173 on: October 11, 2008, 07:14:12 AM

If you were in the right area you could stumble on a public quest and complete all the stages including the final boss mob/s within 15 minutes, you could do a pvp scenario no matter where you logged in (at worst needing a minutes flight from one of cities). 

If there happens to be another six players there, or you're traveling with six yea. Solo? No. Maybe you can clear Stage 1 in 15min. Stage 2 is pretty much group required.

I obviously wasn't clear enough, "stumble" as in find a group already doing the PQ.  That's the only way I have ever completed one.

yeah, well, I could log on in WoW and "stumble" on a message in guildchat who were up to the last boss in an instance but just needing one more of <class type I am> to finish it since someone has to go, get summoned in, kill the boss, completing a quest and also win some phat lewtz. All in 15 mins or less.

And fuck, if you're level 1 in WoW, you can probably gain 2 levels in that 15 minutes.
Fewer bullshit examples, please.

You could do an AB or AV in 15mins, or a couple of quests, whatever. Amazingly, if you get into a battleground, you're automatically grouped for those RvR scenarios.
Realistically, Warhammer would be about the same.


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Draegan
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Reply #174 on: October 11, 2008, 11:26:45 AM

True, but WAR's advantage is the queue anywhere any time and pop right back where you left off so you can do both at once.
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