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Author Topic: Urban Dead - Monroeville  (Read 158483 times)
Lantyssa
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Reply #70 on: July 14, 2008, 04:26:18 PM

I've been a zombie since the second day.

Hahahaha!  I'm really good at this!
NiX
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Reply #71 on: July 14, 2008, 04:29:38 PM

NOOOOOOOOOOOOOO!
LK
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Reply #72 on: July 14, 2008, 04:30:12 PM

I think I'm next door to the same building if we're talking about the same place.  Nobody with headshot is around so it's kinda hard.

"Then there's the double-barreled shotgun from Doom 2 - no-one within your entire household could be of any doubt that it's been fired because it sounds like God slamming a door on his fingers." - Yahtzee Croshaw
LK
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Reply #73 on: July 14, 2008, 04:58:11 PM

Don't go where people or zombies are. Ever.
Yeah, that's the biggest lesson I've learned.  Hide in crappy looking places by yourself.

Or, hide with 60 other people so the odds of you getting attacked in a zombie rampage before you can log in again are much less, heh.

I wonder.  Does closing the doors signal to zombies you're hiding inside?  Is it better to just leave them open to avoid attracting attention?

"Then there's the double-barreled shotgun from Doom 2 - no-one within your entire household could be of any doubt that it's been fired because it sounds like God slamming a door on his fingers." - Yahtzee Croshaw
Samwise
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Reply #74 on: July 14, 2008, 05:20:10 PM

I tough killing people gave you half xp + their stuff.  Sound like a pretty good deal.  I was planing to kill everyone I meet once I found a decent weapon.

You get half xp but not their stuff.

The problem with being a psycho killer is that word tends to get around quickly, and it's tougher to hide from survivors than from zombies.  If you're looking for long-term survival playing nice with other survivors is a much safer bet.

I wonder.  Does closing the doors signal to zombies you're hiding inside?  Is it better to just leave them open to avoid attracting attention?

Depends on what sort of zombies are most common in your neighborhood.  Zombies with MoL will usually check inside closed buildings, if for nothing else to open the doors and help newbie zombies out.  Newbie zombies can't do anything to a closed door and don't have any in-game means of signaling nearby MoL zombies to come help them out.
LK
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Reply #75 on: July 14, 2008, 05:48:43 PM

Yeah, the police station I was next to just fell. I'd say I got enough time to rack up 50 AP and then I need to get the hell out of dodge.

It is extremely hard to perma-kill zombies on Monroeville, while it is extremely easy for Survivors to bite it and also destroy important areas.

"Then there's the double-barreled shotgun from Doom 2 - no-one within your entire household could be of any doubt that it's been fired because it sounds like God slamming a door on his fingers." - Yahtzee Croshaw
Lantyssa
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Reply #76 on: July 14, 2008, 06:17:17 PM

I think I'm next door to the same building if we're talking about the same place.  Nobody with headshot is around so it's kinda hard.
Burroughs Lane Fire Station.

Closed doors at least keep out newbie zombies like myself.  All you need is one with Memories of Life that can open doors to let the hordes in though...

Hahahaha!  I'm really good at this!
NiX
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Reply #77 on: July 14, 2008, 06:28:20 PM

What part of the city are you in, Lant?
Samwise
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Reply #78 on: July 14, 2008, 06:48:43 PM

It is extremely hard to perma-kill zombies on Monroeville, while it is extremely easy for Survivors to bite it and also destroy important areas.

I don't think it's possible at all until new player registration is cut off.  There'll be a pretty sharp decrease in the zombie population after that, though.

The key survivor advantage isn't in knocking zombies down, it's in keeping them out and making them waste AP on trying to get in.  This is particularly true with newbie survivors vs. newbie zombies.  If I remember right, every 1 AP spent by a survivor putting up a barricade is 3 AP that a maxed zombie will have to spend to tear it down, and it's significantly more for zombies without the full combat tree.
LK
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Reply #79 on: July 14, 2008, 06:59:42 PM

I've found the best way to be a medic is to go outside and find hurt people. :3

I am practicing on my other (still alive) characters and found that just wandering around looking for humans that are outside is a good way to restore people.  But I imagine it'll be FAR different in Monroeville.

"Then there's the double-barreled shotgun from Doom 2 - no-one within your entire household could be of any doubt that it's been fired because it sounds like God slamming a door on his fingers." - Yahtzee Croshaw
Viin
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Reply #80 on: July 14, 2008, 07:37:56 PM

Damn it, just got mauled by a level 9 Z. Now I'm a freakin' zed head!

- Viin
Lantyssa
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Reply #81 on: July 14, 2008, 07:38:36 PM

What part of the city are you in, Lant?
Central Monroeville.  I'm not really sure where from there, though.  Maybe a few blocks north-east from where I started.

Hahahaha!  I'm really good at this!
NiX
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Reply #82 on: July 14, 2008, 07:49:18 PM

I was tempted to come and pew pew at all you Zombies, but I'm in Newtown and it's DEAD down here. There's probably about 200+ survivors and not a lot of zombies. Of course every time I switch to a new building I log in to find I've attracted a crowd of survivors.
Teleku
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Reply #83 on: July 14, 2008, 08:26:29 PM

I wonder.  Does closing the doors signal to zombies you're hiding inside?  Is it better to just leave them open to avoid attracting attention?
I had thought about that as well, and basically, it comes down to what Samwise said.  It does keep a lot of the newbie zombies out.  To make it even easier for me, I make a habit of closing every door I see.  So hopefully I discourage them from bothering to try to get into every closed door building they see because they always find them empty awesome, for real

"My great-grandfather did not travel across four thousand miles of the Atlantic Ocean to see this nation overrun by immigrants.  He did it because he killed a man back in Ireland. That's the rumor."
-Stephen Colbert
LK
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Reply #84 on: July 14, 2008, 08:59:56 PM

Oh wow, I thought it was 160 moves, but apparently you can only access Urban Dead 160 *times* a day.  That's excessive.

My current location, I'm going to keep searching until I get med paks up to 20 while keeping my moves up to 40.  If shit hits the fan, and I don't find a safe house, there's some woods nearby...

"Then there's the double-barreled shotgun from Doom 2 - no-one within your entire household could be of any doubt that it's been fired because it sounds like God slamming a door on his fingers." - Yahtzee Croshaw
LK
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Reply #85 on: July 14, 2008, 09:32:23 PM

I wonder.  Does closing the doors signal to zombies you're hiding inside?  Is it better to just leave them open to avoid attracting attention?
I had thought about that as well, and basically, it comes down to what Samwise said.  It does keep a lot of the newbie zombies out.  To make it even easier for me, I make a habit of closing every door I see.  So hopefully I discourage them from bothering to try to get into every closed door building they see because they always find them empty awesome, for real

Isn't that a large waste of AP?

"Then there's the double-barreled shotgun from Doom 2 - no-one within your entire household could be of any doubt that it's been fired because it sounds like God slamming a door on his fingers." - Yahtzee Croshaw
Samwise
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Reply #86 on: July 15, 2008, 07:42:34 AM

Oh wow, I thought it was 160 moves, but apparently you can only access Urban Dead 160 *times* a day.  That's excessive.

You only get 50 AP per day per character, so 160 server hits per day is enough to play 3 characters if you don't do a lot of pointless refreshing.

You can also make a donation for a character to exempt him from the IP limit.  Time was I had a few donated characters so that I could run around different parts of the city with a bunch of different dudes, but I'm trying to keep my habit down to a single character this time around.
Tebonas
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Reply #87 on: July 15, 2008, 07:51:32 AM

Like a miracle I survived my night out in the open fields, but now that my mallrat hit the city again I see every singe building in ruins and the outside crawling with zombies. Damn, the Hardcore mode is ten times more depressing than the regular server, you almost feel them breathing down your neck.
Lantyssa
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Reply #88 on: July 15, 2008, 08:32:15 AM

That's because I've been tracking yoooooouuuu....

*breathes*

Hahahaha!  I'm really good at this!
LK
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Reply #89 on: July 15, 2008, 08:51:46 AM

Yeah the fields outside town are surprisingly ( Oh ho ho ho. Reallllly? ) empty and safe.

The Police Station we're next to is being constantly attacked, but the hospital I'm in has remained RELATIVELY safe.  Though, they are making plans to move out and fortify another area.  This'll be exciting...

I'm almost back to max moves, and I'm hoping I can stock up on med kits while I go out.  Just need freaking Lv. 3! Then I can really get going.

"Then there's the double-barreled shotgun from Doom 2 - no-one within your entire household could be of any doubt that it's been fired because it sounds like God slamming a door on his fingers." - Yahtzee Croshaw
Gets
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Reply #90 on: July 15, 2008, 09:13:18 AM

I'm still stuck in that police statioin :<

knot sure killed a zombie. (1 hour and 46 minutes ago)
You heard a loud groaning from very close by. (1 hour and 43 minutes ago)
A zombie killed Jane Bondage. (1 hour and 42 minutes ago)
You heard a loud groaning from very close by. (1 hour and 41 minutes ago)
A zombie dragged FreddieMac out into the street. (1 hour and 10 minutes ago)
Moliere Ten Street killed a zombie. (1 hour and 7 minutes ago) ...and another. (1 hour and 6 minutes ago)
Charlie Flyer killed a zombie. (56 minutes ago)
You heard a loud groaning from very close by. (39 minutes ago)
A zombie clawed at you for 3 damage. (39 minutes ago)
The zombie grabbed hold of you! (39 minutes ago)
You heard a loud groaning from very close by. (27 minutes ago) ...and again. ...and again. ...and again.
A zombie destroyed the generator. (25 minutes ago)
You heard a loud groaning from very close by. (25 minutes ago) ...and again.
A zombie dragged Silver111 out into the street. (11 minutes ago)
You heard a low groaning from very close by. (11 minutes ago)
Ravenge said "kill the zeds and barricade this place we can save it" (6 minutes ago)
Ravenge killed a zombie. (4 minutes ago) ...and another. (3 minutes ago)
RobBase killed a zombie. (2 minutes ago)
Ravenge said "thanks for the help im out of ammo" (1 minute ago)
RobBase killed a zombie. (49 seconds ago)
Ravenge said "leave now theres no way were killing this one 56 hp and a flak jacket" (15 seconds ago)
« Last Edit: July 15, 2008, 09:17:30 AM by Gets »
LK
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Reply #91 on: July 15, 2008, 09:19:23 AM

Howdy neighbor. :) If you're hurt, go to the hospital next door. I have med kits and need the XP. ;_;

I'm wondering if I should pop into the Police Station and try to heal people... but I really need to hang onto my AP.
« Last Edit: July 15, 2008, 09:22:52 AM by Lorekeep »

"Then there's the double-barreled shotgun from Doom 2 - no-one within your entire household could be of any doubt that it's been fired because it sounds like God slamming a door on his fingers." - Yahtzee Croshaw
NiX
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Reply #92 on: July 15, 2008, 09:20:09 AM

I like how the zombie grabbed you and groaned in your ear. How sexy.
Abelian75
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Reply #93 on: July 15, 2008, 09:24:57 AM

This game is pretty fun.  I have a feeling my doom is going to be sudden and unexpected, when it comes.

I think I'm with several of you all.  I'm in a building with two people with f13-y names, at least.
Viin
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Reply #94 on: July 15, 2008, 10:18:24 AM

I think I'd like this game a lot of it was faster leveling and each game restarted every 40-60 days.

- Viin
Teleku
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Reply #95 on: July 15, 2008, 11:05:47 AM

Yeah, I'm in the Hospital/Police station hold up as well.  The area is about to get squashed, so many zombies.  Its almost impossible for survivors.  Nobody has the god damn head shot skill.  So while we die easily with no way to come back, the zombies pretty much can't be killed.

Also, I made a Doctor character and I think this really is the best way to go.  Found a ton of health packs, and get 5 experience points per heal.  Problem is most people I find in the massive group are either full life or dead...hmmm

"My great-grandfather did not travel across four thousand miles of the Atlantic Ocean to see this nation overrun by immigrants.  He did it because he killed a man back in Ireland. That's the rumor."
-Stephen Colbert
Samwise
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Reply #96 on: July 15, 2008, 12:44:07 PM

I think I'd like this game a lot of it was faster leveling and each game restarted every 40-60 days.

I'm hoping that Monroeville is eventually going to go in that direction.  Currently Kevan seems to be just making it up as he goes along, but I hope I hope I hope he just sets it up so that the entire server automatically resets after some victory condition is achieved, with all of the old characters either moved over to Malton or reset to level 1.  And yeah, tweaking XP gain up a bit to compensate for the shorter game duration wouldn't suck.

Even as it is, though, I think it's much more interesting than the relatively static Malton setup, where it takes fewer AP to resurrect a survivor than it does to kill them.
dwindlehop
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Reply #97 on: July 15, 2008, 01:48:33 PM

PD is overrun and the hospital barricade is down. Also there's a zombie in the hospital.
LK
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Reply #98 on: July 15, 2008, 01:58:33 PM

A Lv. 27 zombie who's barricaded in.

I'm watching the situation as best as I can.  I got over 40 points but the plan to go to the Mall seems to be bollocks since it was so advertised and it's doubtful that it'll work.

I'm going to keep getting medkits til shit hits the fan then high tail it to safety.

Edit: If I knew my character was going to survive I'd gladly donate to this guy.  As it stands, I'm not even sure he'll be breathing tomorrow if I end up at the wrong place vs. two high level zombies with 50 AP.

Edit 2: We have 87 survivors who are unable to do anything to one zombie who is single-handedly destroying our generator and barricades.  awesome, for real
« Last Edit: July 15, 2008, 02:18:19 PM by Lorekeep »

"Then there's the double-barreled shotgun from Doom 2 - no-one within your entire household could be of any doubt that it's been fired because it sounds like God slamming a door on his fingers." - Yahtzee Croshaw
Samwise
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Reply #99 on: July 15, 2008, 02:19:55 PM

Edit 2: We have 87 survivors who are unable to do anything to one zombie who is single-handedly destroying our generator and barricades.  awesome, for real

Um... shoot him, dump him, rebuild the barricades to maximum so it'll cost him a full AP cycle to even have a hope of getting back in, spend your remaining 30 AP spamming radio broadcasts?   awesome, for real
LK
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Reply #100 on: July 15, 2008, 02:28:44 PM

I don't have the skills.  I'm talking about how everyone is inactive and not retaliating to the attack.  I would love to do that though.

This was a starting zone for a bunch of new players.  I'd say at least half of the 90 people here are below Lv. 3.

Edit: I WANT TO LIVE.   5 Searches, 3 First Aid Kits.
« Last Edit: July 15, 2008, 02:37:13 PM by Lorekeep »

"Then there's the double-barreled shotgun from Doom 2 - no-one within your entire household could be of any doubt that it's been fired because it sounds like God slamming a door on his fingers." - Yahtzee Croshaw
Teleku
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Reply #101 on: July 15, 2008, 02:55:06 PM

What a coincidence!  I just performed five searches with my doctor, and got 3 Newspapers!

 swamp poop

"My great-grandfather did not travel across four thousand miles of the Atlantic Ocean to see this nation overrun by immigrants.  He did it because he killed a man back in Ireland. That's the rumor."
-Stephen Colbert
dwindlehop
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Reply #102 on: July 15, 2008, 03:24:44 PM

Um, 5 searches one paper?

I fear I'm gonna get tired of dragging bodies outside Real Soon Now.

Someone did kill him, but he stood up before he could be dumped.
LK
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Reply #103 on: July 15, 2008, 03:27:44 PM

Yeah only a 13 minute window between when he died and when he stood up.

Edit: I just need this hospital to hold on for another 24 hours and then maybe I can get 10 more Medkits to get to Lv. 2 before evacuating.

Edit 2: This hospital is about to go down hard. Feeding Groan was used and there's no barricades and nobody is building em.  86 people kinda sitting around and letting 2 zombies beat up on the generator.

Edit 3: Ah, now I see the problem.  Only 10 people of the 85 have useful skills or are above Lv. 4 (Useful being "Construction"), and the rest are Lv. 1 n00bs with no skills that are essentially zombie food.

Yeah, this is going to be a fucking slaughter, considering there's a Lv. 27 zombie in the Hospital.
« Last Edit: July 15, 2008, 04:35:45 PM by Lorekeep »

"Then there's the double-barreled shotgun from Doom 2 - no-one within your entire household could be of any doubt that it's been fired because it sounds like God slamming a door on his fingers." - Yahtzee Croshaw
Aez
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Reply #104 on: July 15, 2008, 04:44:48 PM

This game is amazing.  I'm a zombie now...

The map and the automatic buttons really do it for me.  I would play more MUDs if they at least had this basic interface.

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