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f13.net  |  f13.net General Forums  |  Gaming  |  But is it Fun?  |  Topic: Rainbow Six: Vegas - Ubisoft Montreal Studios - PC 0 Members and 1 Guest are viewing this topic.
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Author Topic: Rainbow Six: Vegas - Ubisoft Montreal Studios - PC  (Read 3572 times)
Azazel
Contributor
Posts: 7735


on: May 26, 2008, 04:59:54 PM

Well, after all the hullabaloo about this series on the 360, and even playing through Ghost Recon Advanced Warfighter 2 on PC and enjoying it well enough, I decided to give this a go.

And well, it's got a lot of suckage.

it might be Robot Jebus on the 360, but on the PC the controls have a severe case of consolitis, partly because of a non-intuitive implementation of the "cover system" which just feels awkward, but also because they have just ported the "press a button and then press up/down/left/right" system you need for a console controller right to the keyboard instead of redesigning the controls for a keyboard. The visuals have some severe issues, in that everything is down here from blurtown. GRAW2 suffered a little from this, but R6:V has a really bad case of it. To understand what I'm getting at, imagine a pane of fogged-up glass from the shower placed in front of your monitor. No sharp and crystal-clear HL2 style visuals here! If they'd made it more of a scaling haze even that would have been alright, but nope, your nose in front of your face is a murky, foggy thing. Oh, and I needed a 3rd-party patch from the WSGF to allow the game to run in Widescreen.

So, the gameplay - well I have only gotten partway through one of the opening missions, set in Mexico, so no, I haven't actually made it to Vegas yet. The shooting part of the game is pretty bog-standard, with stupid easy enemies. Well, unless you let them get a 1-shot kill on you. After a little while you come across a section where you need to breach a door with your idiot team mates and get them to take out 2 terrists while you take out a third, without hurting the hostages. At this point, the game's non-adjustable difficulty level takes a sudden upward jump, as the slightest thing wrong means the terrists execute the hostages and you instantly fail. Hope you know all the controls, because the manual is next to useless. Ooops! You fucked up again. You lose.

Now have fun running through from the last checkpoint again, loser! No save system here!

While I'm going to keep trying to get through this shitty mission a little more, even if I do I doubt I'll slog through the entire game. I imagine at the next brick wall of bullshit, I'll put the thing down, probably forever. There are plenty of other FPS games in my shelf designed for my PC, rather than being an afterthought. If I get through the mission and on to Vegas and the game suddenly becomes Sunshine and Flowers, then I'll follow up. Until then:

------

Don't bother with this.
« Last Edit: May 26, 2008, 05:14:36 PM by Azazel »

http://azazelx.wordpress.com/ - My Miniatures and Hobby Blog.
Furiously
Terracotta Army
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Reply #1 on: May 26, 2008, 06:22:33 PM

You left off that it also runs like crap on the pc. No SLI support. And oh did I mention it runs like a slug?

rk47
Terracotta Army
Posts: 6236

The Patron Saint of Radicalthons


Reply #2 on: May 28, 2008, 06:32:34 PM

wow u nailed the 'gritty crappy' view perfectly, I thought it was my graphic cards that made things look...Brown.
But they really designed it that way. I was pissed. Very pissed since the casino fights were a bunch of bright lights and people suddenly attacking from all directions, usually killing me. So from now on I just tell squaddies to move first.

Colonel Sanders is back in my wallet
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