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Topic: Diablo III Wild Speculation and Rumor Mongering Abounds (Read 870329 times)
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WayAbvPar
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Are you playing on bnet? I can run you through the early stuff and find you something decent to wield if you are playing on USWest tomorrow night.
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When speaking of the MMOG industry, the glass may be half full, but it's full of urine. HaemishM
Always wear clean underwear because you never know when a Tory Government is going to fuck you.- Ironwood
Libertarians make fun of everyone because they can't see beyond the event horizons of their own assholes Surlyboi
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Draegan
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Posts: 10043
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Ive never actually played on Bnet. However I just got my cube on my paladin.
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Draegan
Terracotta Army
Posts: 10043
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I'm stuck on Duriel as a Hammer Paladin and it sucks. Meh.
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Mosesandstick
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Posts: 2476
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I'm stuck on Duriel as a Hammer Paladin and it sucks. Meh.
If you're a low level (normal?) it might still be easier to alternate hammering, meleeing, hammering, etc. all whilst drinking pots like an absolute bitch. Having some mana steal might help.
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UnSub
Contributor
Posts: 8064
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This thread needs to be retitled into "D3 news makes people play D2 again". 
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Ratman_tf
Terracotta Army
Posts: 3818
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This thread needs to be retitled into "D3 news makes people play D2 again".  I found my Amazon that's on Hell difficulty. The files were backed up on my webhost, tucked away in a folder. I should finish this game on Hell, just so I can say I did it.
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 "What I'm saying is you should make friends with a few catasses, they smell funny but they're very helpful." -Calantus makes the best of a smelly situation.
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Draegan
Terracotta Army
Posts: 10043
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I'm stuck on Duriel as a Hammer Paladin and it sucks. Meh.
If you're a low level (normal?) it might still be easier to alternate hammering, meleeing, hammering, etc. all whilst drinking pots like an absolute bitch. Having some mana steal might help. I'm on normal level and chugging potions wasn't helping at all, kept dieing. And I should be the right level, low 20s, but he destroys me in 5 hits or so. Ugh. No way I'd survive.
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schild
Administrator
Posts: 60350
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For duriel, I ran around in a circle and my henchman killed him in a few minutes. Whenever he went to attack the henchman, I threw a fulminating potion. Fin.
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Mosesandstick
Terracotta Army
Posts: 2476
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Its been a 'while' since I played so my advice might be a bit iffy. Your best bet is to get cornered by Duriel at which point he shouldn't be able to charge you. Have an Act 2 henchman, and hopefully Duriel will alternate attacking you/ the henchman and you'll have time to pot up. If you can find pots that are better than the ones you can buy it might be worth farming for pots for a bit and then having a go at him.
Yeah and as Schild said at level 20 throwing pots are still full of win.
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Aez
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Posts: 1369
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« Last Edit: October 01, 2008, 02:07:07 PM by Aez »
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MrHat
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Posts: 7432
Out of the frying pan, into the fire.
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Reminds me of that south park episode where cartman convinces everyone that kyle caused 9/11: "There are two towers. Two minus one is one. One and one - eleven. Two minus one is one. One one. And there are nine members on Silverstein's board of directors - that's nine one one - 911. Two minus one plus 911... and you get twelve. Which leads us all to the master mind of the attacks... KYLE... Twelve contains the numbers one and two just like the toilet yesterday where somebody went number two instead of number one. Add one and two with 911 and you get 914. Drop the four and it is 91. Exactly the score Kyle got on his spelling test twelve days after 9/11!"
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Grand Design
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Posts: 1068
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Several of his claims have apparently been debunked. Common sense check: It's Blizzard, they ship a game "when its ready." The bug would have to be programmed at least eight years in advance of the release date. The programmers would have to have the foresight that Blizzard still existed as a company in 09, that Diablo would still be a viable franchise and that they would still be employed and in a position to determine a release date. And that Blizzard would actually agree to set a release date in stone. Good read, though. Edit: Sentence structure is important.
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« Last Edit: September 30, 2008, 08:26:05 PM by Grand Design »
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Ironwood
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Posts: 28240
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It's Bear with me. Bear. Bear. Fucking Bear.
Bare with me is an invitation to undress for fucks sake.
BEAR.
BEAR !!!!
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"Mr Soft Owl has Seen Some Shit." - Sun Tzu
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FatuousTwat
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Posts: 2223
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Get in the car?
Oh wait, that's a lion.
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Has anyone really been far even as decided to use even go want to do look more like?
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Triforcer
Terracotta Army
Posts: 4663
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It's Bear with me. Bear. Bear. Fucking Bear.
Bare with me is an invitation to undress for fucks sake.
BEAR.
BEAR !!!!
How do you have time to grind for reknown if you are obsessed with spelling errors?
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All life begins with Nu and ends with Nu. This is the truth! This is my belief! At least for now...
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Signe
Terracotta Army
Posts: 18942
Muse.
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He's a Scot. He could do rocket surgery and shout abuse at people at the same time.
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My Sig Image: hath rid itself of this mortal coil.
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Ironwood
Terracotta Army
Posts: 28240
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How do you have time to grind for reknown if you are obsessed with spelling errors? I'm going with the theory that you did that on purpose.
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"Mr Soft Owl has Seen Some Shit." - Sun Tzu
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Triforcer
Terracotta Army
Posts: 4663
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How do you have time to grind for reknown if you are obsessed with spelling errors? I'm going with the theory that you did that on purpose. National Spelling Bee (the ESPN one!) alum here, so yeah. Everytime I see that word in WAR it fills me with the burning fury of a thousand Haemishes.
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All life begins with Nu and ends with Nu. This is the truth! This is my belief! At least for now...
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Ironwood
Terracotta Army
Posts: 28240
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No wonder. Orcs should know better.
"Let's Make It ORKY !!"
"Leaf me alone, I'm wurkin on sumthin ! "
(Sorry, been playing too much Dawn of War.
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"Mr Soft Owl has Seen Some Shit." - Sun Tzu
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Rishathra
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Posts: 1059
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I didn't know they had Orcs in Dawn of War.
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"...you'll still be here trying to act cool while actually being a bored and frustrated office worker with a vibrating anger-valve puffing out internet hostility." - Falconeer "That looks like English but I have no idea what you just said." - Trippy
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Lantyssa
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Posts: 20848
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Hahahaha! I'm really good at this!
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Krulos
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Posts: 1
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The cheating on battle.net is way worse than it used to be. The fastest way to level are baal runs made by these paladin bots that just cruise through everything and have a pickup hack too. I hope they control cheating in D3 because dupers/botters have run the economy in D1 and 2.
You always were able to equip your merc, but now they made it so that you can buy mercs around whatever level you are so you can pick up a level 80 NM merc instead of having to spend hours catching him up. Act 2 NM mercs are the best because of auras, offensive has might and defense has holy freeze.
Yes u can pick up a level 80 NM merc when u are level 81-82, BUT the merc will not have the same stats like a merc u picked up early(lvl25 NM merc). When the 25merc hits level 80 he will have alot more HP and if i remember correctly his aura were higher lvl also. I have just read that they have removed stats customization in Diablo 3, from now on they will be auto assigned whit each lvl...im angry.
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Sky
Terracotta Army
Posts: 32117
I love my TV an' hug my TV an' call it 'George'.
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you 
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Ratman_tf
Terracotta Army
Posts: 3818
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you  Don't be haytin on a playa.
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 "What I'm saying is you should make friends with a few catasses, they smell funny but they're very helpful." -Calantus makes the best of a smelly situation.
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dusematic
Terracotta Army
Posts: 2250
Diablo 3's Number One Fan
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Removing stat customization was a great idea. People just ended up ruining their characters that way. They can focus their stat budgets more on items and loot now. Full of win.
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Goreschach
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Posts: 1546
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Removing stat customization was a great idea. People just ended up ruining their characters that way. They can focus their stat budgets more on items and loot now. Full of win.
Unless they remove or add respec for every single thing you can customize it won't matter one bit.
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Aez
Terracotta Army
Posts: 1369
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They turned the skills/stats system into an alternative items system. Meaning you can "equip" any available skill to your level and your class like you could equip any armor available to your level and your class. You can customize your skill with special "rune?" slot. You loot runes form the monster. It's exactly like equipping a 2 handed sword and slotting it with 3 fire gem. Except it's equipping the whirlwind skill and slotting it with 3 fire rune.
Am I making any sense?
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Reg
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Posts: 5281
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That actually sounds incredibly cool.
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Goreschach
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Posts: 1546
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That actually sounds incredibly cool.
It does. I'm somewhat afraid that if they make it too easy to re-equip your character it will remove some of the build flair of D2 and just exacerbate fotm character types. But if it gets rid of the irritating min/max bullshit, the 'whoops, wrong button. Reroll.' moments, and just lets you focus on the fun, it should be worth it.
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Flinky
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Posts: 90
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It does. I'm somewhat afraid that if they make it too easy to re-equip your character it will remove some of the build flair of D2 and just exacerbate fotm character types. But if it gets rid of the irritating min/max bullshit, the 'whoops, wrong button. Reroll.' moments, and just lets you focus on the fun, it should be worth it.
Funny, I was just trawling through some posts in the D3 forums discussing the new stat allocation changes (not recommended, Christ its a cesspool). Bashiok, the official Blizzard poster of the forums, was making some replies that sounded suspiciously like fotm builds could be even more rife in D3. Q u o t e: As some forumers have stated before I want to recall that one of the greatest and most enjoyable aspects of the DIablo series (specially D2 and D2-LoD), is the amazing variety of character builds you were able to create
Agreed, and we'll probably surpass them for viable number of character builds. With runes it's actually kind of scary. Seeing the game in the wild and what people will come up with... eek. But it's exciting, making a character that almost feels too powerful is pretty damn fun. He agrees with you on the min/maxing stuff though! Not everyone is into strict min-maxing, but almost everyone wants to know how to make a powerful character.
I think keeping some systems nebulous and somewhat unexplained to the player is fine, but something such as stat points, a core progression and "power" system, it should be as straight forward as possible. Especially where fast paced action - not toiling over hidden math and requirements - is the game.
With auto-stats you lose a small amount of customization, true, but gain a lot of freedoms in adding more - and more interesting - customization through other means. Everything is in this thread: http://forums.battle.net/thread.html?topicId=13909388388&sid=3000.
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Proud member of the Gnome Brigade.
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Ironwood
Terracotta Army
Posts: 28240
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They turned the skills/stats system into an alternative items system. Meaning you can "equip" any available skill to your level and your class like you could equip any armor available to your level and your class. You can customize your skill with special "rune?" slot. You loot runes form the monster. It's exactly like equipping a 2 handed sword and slotting it with 3 fire gem. Except it's equipping the whirlwind skill and slotting it with 3 fire rune.
Am I making any sense?
No. I'm clearly being slow, but I don't get it.
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"Mr Soft Owl has Seen Some Shit." - Sun Tzu
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Teleku
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Posts: 10516
https://i.imgur.com/mcj5kz7.png
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Its best if you just read a synopsis of it, like here: http://www.diablowiki.net/RunePersonally, I think it sounds amazingly badass, and am looking forward to it. As they put it, its basically a way for them to add back in randomly dropped skills, like how Diablo 1 had them (sort of, all magic spells were random drop), which I absolutely loved.
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« Last Edit: February 09, 2009, 02:03:23 PM by Teleku »
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"My great-grandfather did not travel across four thousand miles of the Atlantic Ocean to see this nation overrun by immigrants. He did it because he killed a man back in Ireland. That's the rumor." -Stephen Colbert
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Soulflame
Terracotta Army
Posts: 6487
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Yes u can pick up a level 80 NM merc when u are level 81-82, BUT the merc will not have the same stats like a merc u picked up early(lvl25 NM merc). When the 25merc hits level 80 he will have alot more HP and if i remember correctly his aura were higher lvl also.
What? No. It is irrelevant when you pick up a merc in a difficulty, they always level to the same stats. The difference is which difficulty you pick up the merc. Normal > Nightmare > Hell. Mercs hired in normal difficulty have better stats than those hired in Nightmare, and those are both better than those hired in Hell. The exception is the Nightmare Act 2 mercs, which cannot be hired in Normal (or Hell). The actual "character" level that you hire the merc at is irrelevant, only the difficulty you hire them in matters. Link.
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Nonentity
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Posts: 2301
2009 Demon's Souls Fantasy League Champion
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But that Captain's salami tray was tight, yo. You plump for the roast pork loin, dogg?
[20:42:41] You are halted on the way to the netherworld by a dark spirit, demanding knowledge. [20:42:41] The spirit touches you and you feel drained.
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