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f13.net  |  f13.net General Forums  |  The Gaming Graveyard  |  Everquest 2  |  Topic: EQ2 Beta Contest (from f13) (originally from IGN) 0 Members and 1 Guest are viewing this topic.
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Author Topic: EQ2 Beta Contest (from f13) (originally from IGN)  (Read 62850 times)
Soukyan
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Reply #105 on: October 12, 2004, 09:26:00 AM

The pre-order is about inline with WoW Collector's Edition (which I also pre-ordered) except EQ2 is giving up the in-game goodies. But really the 80 for WoW and 90 for EQ2 are justified by the art books if they are well made. IF...

"Life is no cabaret... we're inviting you anyway." ~Amanda Palmer
"Tree, awesome, numa numa, love triangle, internal combustion engine, mountain, walk, whiskey, peace, pascagoula" ~Lantyssa
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Merusk
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Reply #106 on: October 12, 2004, 09:35:11 AM

Quote from: Soukyan
The pre-order is about inline with WoW Collector's Edition (which I also pre-ordered) except EQ2 is giving up the in-game goodies. But really the 80 for WoW and 90 for EQ2 are justified by the art books if they are well made. IF...


WoWs giving an in-game pet (What kind has yet to be announced. Ideas tossed out by the devs were a Mechanical Pandaran and a Zergling.)
Quote
The full game on both CD-ROM and DVD-ROM
1-month subscription to World of Warcraft
The Art of World of Warcraft, 200+ page hardcover art book
World of Warcraft Behind-the-Scenes DVD
Exclusive in-game pet
Official soundtrack
Cloth map charting the continents of Kalimdor, Azeroth, Khaz Modan, and Lordaeron
Signed Collector’s Edition game manual
10-Day Free Guest Pass – invite one of your friends to join the epic quest


I got the WC3 CE, (It was there, and only $10 more than the 'standard' version) and it was worth it. The signed manual will be like the wc3 one, the back cover will be printed with their signatures. The CD of music was "meh" in WC3 but the art & production book Blizzard put together was definatly worth at least $20 more.

The past cannot be changed. The future is yet within your power.
Raven
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Reply #107 on: October 12, 2004, 10:03:25 AM

Good luck everyone.

/crosses fingers

Raven
Biobanger
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Reply #108 on: October 12, 2004, 10:50:32 AM

It's always nice to hear of new developments and such for the games you want to play. I hope I can get one of the beta accounts. Even if I can't, the open beta can't be that far away.

Charlie says: Always tell your mommy before you go out somewhere.
Playing: WoW. Waiting on: Gods and Heroes, Guild Wars
Resvrgam
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Reply #109 on: October 12, 2004, 10:52:24 AM

Quote from: Biobanger
...the open beta can't be that far away.


SOE is neither confirming nor denying an Open Beta. :(  Those dodgey bastards may, infact, not have an Open Beta near or around launch time.

"In olden times, people studied to improve themselves. Today, they only study to impress others." - Confucius
Nebu
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Reply #110 on: October 12, 2004, 10:57:29 AM

Word is that SOE is giving 30 beta keys to a large number of fansites.  This may be their way of approximating an "open" beta.  It also justifies their charging people (not directly, but in essence) for a spot in the beta by not having a free open beta.

The company has years of experience with high traffic online gameplay support.  If someone has a shot at getting this right without using a free stress test, I'd hope that it would be them. Then again, it is SOE so anything is possible.

"Always do what is right. It will gratify half of mankind and astound the other."

-  Mark Twain
Sky
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I love my TV an' hug my TV an' call it 'George'.


Reply #111 on: October 12, 2004, 12:09:24 PM

Quote from: kidder
You get J-Boots.  That would be the best thing IMO.

Ding ding ding, we have a winner. That's why I preordered. The game may be total ass, but just in case it's cool, I don't want to go through that shit again imo.

Do we get jboots for the beta, too? Daddy don't like slow movement speeds (see also: DAoC).
El Gallo
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Reply #112 on: October 12, 2004, 12:29:16 PM

Can I have a key so I can betatest the experience of an antisocial 2-boxing loot whore prz?

This post makes me want to squeeze into my badass red jeans.
UD_Delt
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Reply #113 on: October 12, 2004, 12:56:23 PM

I'd love to get into the EQ2 beta in some way. I'm back to playing EQ original at the moment whenever I need a poker break. I'd like to figure out if EQ2 is going to be worth getting once it comes out.


Edit: Does it make me a lurker when 80% of my post count comes from the online poker threads?
HaemishM
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Reply #114 on: October 12, 2004, 02:46:39 PM

No, that makes you a gambling addict.

Daeven
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Reply #115 on: October 12, 2004, 03:02:50 PM

I'll toss my hat into the ring. But since this is page 4 I'll probably get the 'ya, sure, we'd let ya in, IF YOU PAYED ATTENTION LOOSER!" award.

*shrug*

"There is a technical term for someone who confuses the opinions of a character in a book with those of the author. That term is idiot." -SMStirling

It is by caffeine alone I set my mind in motion. It is by the beans of Java that thoughts acquire speed, the hands acquire shakes, the shakes become a warning. It is by caffeine alone I set my mind in motion
schild
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Reply #116 on: October 12, 2004, 03:06:11 PM

Alright. I've got a list down, i'll let people update this through noon tomorrow and modify the list if some surprise people sign up. But other than that, You'll get the first round tomorrow. Two of the people you will not know as they are friends off the internet. I limited it to two though. So don't worry about that. 28 more to go around, if you don't get picked and REALLY want in, just send me a PM.

Thanks for the interest.
Jon Carver
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Reply #117 on: October 12, 2004, 03:13:50 PM

Quote from: Sky
Quote from: kidder
You get J-Boots.  That would be the best thing IMO.

Ding ding ding, we have a winner. That's why I preordered. The game may be total ass, but just in case it's cool, I don't want to go through that shit again imo.

Do we get jboots for the beta, too? Daddy don't like slow movement speeds (see also: DAoC).


Heh, jboots.  

/chuckle

As those who come ot the beta will see...well...nevermind.

As some of you may remember our guild in SWG, anyone interested in getting together in beta should message me on the EQ2 beta boards and we' ll hook up.   I'm "Jon" on those boards.

I like this game.  A lot.  I  think it will be successful.
Liquidator
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Reply #118 on: October 12, 2004, 07:10:06 PM

I hope I made the list, if not, there's always a chance I'll get one of the 20 slots that another MMO website is giving away.  Yeah, right.

CmdrSlack
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Reply #119 on: October 12, 2004, 07:21:19 PM

Put me in the "not paying attention" category.

But if there's still room on the list, or whatever, then yeah, I'd like to beta this.

If not, I'll just hope people can tell me whether it blows.  Eventually.  Once the NDA lifts.

I traded in my fun blog for several legal blogs. Or, "blawgs," as the cutesy attorney blawgosphere likes to call 'em.
Gong
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Reply #120 on: October 12, 2004, 07:24:50 PM

yeah, I'll be another asshole coming out of the woodwork. Like others before me, I also think that the big posters should get priority, but if some of the invites are going to be randomly done, I'm interested.

it's not my fault the post count is so low, I promise! it's just that everyone is generally as caustin and cynical as I tend to be. scary.
ahoythematey
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Reply #121 on: October 12, 2004, 10:22:00 PM

You realize this thread lends weight to any dev scornfully calling us the "beta community".  I mean, some of these names I can't recall seeing after the implosion at SND.
Alkiera
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The best part of SWG was the easy account cancellation process.


Reply #122 on: October 12, 2004, 11:05:53 PM

Quote from: ahoythematey
You realize this thread lends weight to any dev scornfully calling us the "beta community".  I mean, some of these names I can't recall seeing after the implosion at SND.


Well, if you look at our collective commentary on the existing games, it's fairly evident why we stop playing when there is no longer much of a chance of the game changing significantly for the better.  Once the game goes live, the primary design decisions seem to be pretty much etched in stone...  Any change of a major system requires too much dev time/artist time/designer time, especially given so much of their time seems to be spent fixing the minor problems with the code/art/design.

Many of us are backseat game designers...  As Schild mentioned in another thread, he posted about his issues with EQ2 systems repeatedly, until he got tired of reading the responses of the SOE family members and fanbois.  We understand design choices much better than the average MMO gamer, and frequently as well as (and sometimes better than) the devs who made them.  We can also elucidate our feelings about the game with a resolution greater than 'It sux', 'meh', or 'It rox'.  Experience has shown us what we don't like, and discussion here has forced thought on what we DO like, and why.

Most of us have spent a good bit of time actually subscribed to online games.  Unlike the Vault, our problem with MMO's is generally NOT the monthly fee.  We understand the concept of disposable income, and methods of obtaining such other than begging from mom and/or dad.

We don't need a game that doesn't cost anything to play, we're looking for a game that's worth paying for...  and do what we can, in a beta, to achieve those ends.

Frankly, were I a game developer, I'd love to know of several 'beta communities' like us to have hit my game.  Ideally there'd be a decent amount of spread between the 'ideal game' of one community and the next, to help weigh comments.  The collective experience of a large group of experienced online gamers is bound to be much more helpful than an equivilent sized group of people with an average of 'little' experience.

While at some point a group of 'new users', unexperienced players, is useful, their comments on much past 'the newbie experience' should be looked upon dubiously, at best.  When designing a new gun, a gunsmith doesn't pull a random person off the street and say 'here, try this out, tell me what you think'.  He goes to military, law enforcement, and hobbiest experts, and finds out what THEY think.  The same is true of any industry small enough to have hobbiests.  Contrary to investor desire, MMOs are never going to extend beyond the hobbiest level.  The general public gets together to eat, to go to movies, to watch TV, but not to play persistant games.

--
Alkiera

"[I could] become the world's preeminent MMO class action attorney.  I could be the lawyer EVEN AMBULANCE CHASERS LAUGH AT. " --Triforcer

Welcome to the internet. You have the right to remain silent. Anything you say can and will be used as evidence against you in a character assassination on Slashdot.
ahoythematey
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Reply #123 on: October 12, 2004, 11:36:28 PM

Please don't take offense or misunderstand me, alkiera: I consider myself a part of the "beta community" as it is.  My remark was general reflection on what easy targets we make ourselves.  I'm surprised how so many names I recall "back in the day" suddenly show up for the EQ2 beta and in the back of my mind I'm thinking "a lot of you fuckers want to demo this game, not beta test it" when I myself feel that beta testing a MMO should be a taxing affair that would cause many to in fact never want to play the game come release, since they are so exhausted by the experience of bug-finding and retesting and retesting ad nauseam.

Erm...basically, I want them to suffer.  I'm a sadist...
MrHat
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Posts: 7432

Out of the frying pan, into the fire.


Reply #124 on: October 12, 2004, 11:38:30 PM

Quote from: Alkiera
Quote from: ahoythematey
You realize this thread lends weight to any dev scornfully calling us the "beta community".  I mean, some of these names I can't recall seeing after the implosion at SND.


Well, if you look at our collective commentary on the existing games, it's fairly evident why we stop playing when there is no longer much of a chance of the game changing significantly for the better.  Once the game goes live, the primary design decisions seem to be pretty much etched in stone...  Any change of a major system requires too much dev time/artist time/designer time, especially given so much of their time seems to be spent fixing the minor problems with the code/art/design.

Many of us are backseat game designers...  As Schild mentioned in another thread, he posted about his issues with EQ2 systems repeatedly, until he got tired of reading the responses of the SOE family members and fanbois.  We understand design choices much better than the average MMO gamer, and frequently as well as (and sometimes better than) the devs who made them.  We can also elucidate our feelings about the game with a resolution greater than 'It sux', 'meh', or 'It rox'.  Experience has shown us what we don't like, and discussion here has forced thought on what we DO like, and why.

Most of us have spent a good bit of time actually subscribed to online games.  Unlike the Vault, our problem with MMO's is generally NOT the monthly fee.  We understand the concept of disposable income, and methods of obtaining such other than begging from mom and/or dad.

We don't need a game that doesn't cost anything to play, we're looking for a game that's worth paying for...  and do what we can, in a beta, to achieve those ends.

Frankly, were I a game developer, I'd love to know of several 'beta communities' like us to have hit my game.  Ideally there'd be a decent amount of spread between the 'ideal game' of one community and the next, to help weigh comments.  The collective experience of a large group of experienced online gamers is bound to be much more helpful than an equivilent sized group of people with an average of 'little' experience.

While at some point a group of 'new users', unexperienced players, is useful, their comments on much past 'the newbie experience' should be looked upon dubiously, at best.  When designing a new gun, a gunsmith doesn't pull a random person off the street and say 'here, try this out, tell me what you think'.  He goes to military, law enforcement, and hobbiest experts, and finds out what THEY think.  The same is true of any industry small enough to have hobbiests.  Contrary to investor desire, MMOs are never going to extend beyond the hobbiest level.  The general public gets together to eat, to go to movies, to watch TV, but not to play persistant games.

--
Alkiera


And if I were a developer, I'd be reading the websites/blogs/forums of communities who can express themselves in a sensible fashion more than my own forums filled w/ worshippers who think I can do no wrong.

Well, maybe everynow and then when I need an esteem boost.
Alkiera
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Reply #125 on: October 13, 2004, 12:13:55 AM

Quote from: MrHat
And if I were a developer, I'd be reading the websites/blogs/forums of communities who can express themselves in a sensible fashion more than my own forums filled w/ worshippers who think I can do no wrong.

Well, maybe everynow and then when I need an esteem boost.


And that is where the common NDA system bites devs on the butt.  If there's an NDA, then the only place players can comment and discuss is the company 'beta forums', which is, really, just a pre-birth Whineplay, in most cases.  Allowing beta players to talk about WoW anywhere lets them see what their players REALLY think when discussing the game with people they know.

--
Alkiera

"[I could] become the world's preeminent MMO class action attorney.  I could be the lawyer EVEN AMBULANCE CHASERS LAUGH AT. " --Triforcer

Welcome to the internet. You have the right to remain silent. Anything you say can and will be used as evidence against you in a character assassination on Slashdot.
HaemishM
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Posts: 42636

the Confederate flag underneath the stone in my class ring


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Reply #126 on: October 13, 2004, 07:47:21 AM

Quote from: ahoythematey
Erm...basically, I want them to suffer.  I'm a sadist...


To be fair, playing an MMOG, even in release, is very much like suffering.

Fargull
Contributor
Posts: 931


Reply #127 on: October 13, 2004, 08:18:09 AM

Haemish,

I think that point comes, and the quicker it arrives the worse the design plays from my perspective.  I still enjoy COH... something I did not think would happen.

Alkiera,

Like the comments, but I want to stab your avatar with sharp objects.

"I have come to believe that a great teacher is a great artist and that there are as few as there are any other great artists. Teaching might even be the greatest of the arts since the medium is the human mind and spirit." John Steinbeck
kemmyn
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Posts: 16


Reply #128 on: October 13, 2004, 08:27:57 AM

quick question-

is the voiceover stuff in the beta?  i mean is this like an *8 GIG* download?  that may make a few people less interested.  or does this let us get beta CD's?

thanks-
schild
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Posts: 60345


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Reply #129 on: October 13, 2004, 08:33:11 AM

Yes, it's a full 5 gig download. All the voices are in (that have been made) and every thursday there's a new voiceover pack with the patch. So about 600 megs of changes a week.
Raven
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Reply #130 on: October 13, 2004, 09:54:22 AM

MrHat
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Out of the frying pan, into the fire.


Reply #131 on: October 13, 2004, 09:55:11 AM

I clocked 6 GB's, but I'm crazy like that.
Riggswolfe
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Reply #132 on: October 13, 2004, 10:45:44 AM

<does a semiquick post count poll and wonders, giving everyone suspicious looks>

"We live in a country, where John Lennon takes six bullets in the chest, Yoko Ono was standing right next to him and not one fucking bullet! Explain that to me! Explain that to me, God! Explain it to me, God!" - Denis Leary summing up my feelings about the nature of the universe.
Merusk
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Reply #133 on: October 13, 2004, 10:51:41 AM

Quote from: Riggswolfe
<does a semiquick post count poll and wonders, giving everyone suspicious looks>


Only just?  I did it last night.. I was #30 by postcount in this post, but there's only 28 spots. D'oh.

The past cannot be changed. The future is yet within your power.
Raven
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Posts: 25


Reply #134 on: October 13, 2004, 10:55:56 AM

If it's first come first serve, I'm doomed.
Paelos
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Error 404: Title not found.


Reply #135 on: October 13, 2004, 10:57:59 AM

Don't worry Merusk, I declined.

CPA, CFO, Sports Fan, Game when I have the time
Sky
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I love my TV an' hug my TV an' call it 'George'.


Reply #136 on: October 13, 2004, 11:44:49 AM

Quote from: Riggswolfe
<does a semiquick post count poll and wonders, giving everyone suspicious looks>

Oh man, that was kinda depressing. I post a lot imo. *scurries off to get some work done*
Riggswolfe
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Posts: 8031


Reply #137 on: October 13, 2004, 11:53:40 AM

Quote from: Sky
Quote from: Riggswolfe
<does a semiquick post count poll and wonders, giving everyone suspicious looks>

Oh man, that was kinda depressing. I post a lot imo. *scurries off to get some work done*


Then you probably made it. I post more than I thought I did. I give myself a 50/50 chance to make it in.

"We live in a country, where John Lennon takes six bullets in the chest, Yoko Ono was standing right next to him and not one fucking bullet! Explain that to me! Explain that to me, God! Explain it to me, God!" - Denis Leary summing up my feelings about the nature of the universe.
HaemishM
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Reply #138 on: October 13, 2004, 01:26:09 PM

Wow... only schild posts more than me.

Riggswolfe
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Reply #139 on: October 13, 2004, 01:28:49 PM

I come to this site alot but try desperately to avoid certain posts (IE most of the political ones lately). That and I have a bad case of internet assholiesh which I struggle to keep in check. (See my remarks to Schild about SOE). Sadly it's mostly meant to be joking but over the net it doesn't come across that way.

"We live in a country, where John Lennon takes six bullets in the chest, Yoko Ono was standing right next to him and not one fucking bullet! Explain that to me! Explain that to me, God! Explain it to me, God!" - Denis Leary summing up my feelings about the nature of the universe.
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