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f13.net  |  f13.net General Forums  |  Gaming  |  Topic: Deus Ex 3. I shit you not. 0 Members and 6 Guests are viewing this topic.
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Author Topic: Deus Ex 3. I shit you not.  (Read 276215 times)
Lantyssa
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Reply #630 on: August 29, 2011, 02:06:31 PM


Hahahaha!  I'm really good at this!
Malakili
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Reply #631 on: August 29, 2011, 02:32:49 PM

Finally back home from my longish trip - purchased this and its installing now.  I've managed to avoid spoilers so far.  Looking forward to this more than any single player game in a long time.
Talpidae
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Reply #632 on: August 29, 2011, 02:43:51 PM

Holy Shit, the Magnum is rather perky, isn't it ?

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K9
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Reply #633 on: August 29, 2011, 02:55:37 PM

Has anyone managed to find a good use for the PEPS? On paper it seems awesome (yay concussion rifle) then in reality you get this one-shot-at-a-time unaimable stun shotgun that underperforms the tranq rifle, stun gun and takedowns in pretty much every concievable non-lethal and stealth situation. And if you're not being stealthy, why not just kill your enemies.

Holy Shit, the Magnum is rather perky, isn't it ?

Oh indeed, and it only gets better with upgrades.

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Fabricated
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Reply #634 on: August 29, 2011, 03:22:35 PM

Some assorted thoughts post-game-ending.

Here be SPOILERS, not joking.

Ahahah let's make a big chain of spoiler tags, but seriously:


Has anyone managed to find a good use for the PEPS? On paper it seems awesome (yay concussion rifle) then in reality you get this one-shot-at-a-time unaimable stun shotgun that underperforms the tranq rifle, stun gun and takedowns in pretty much every concievable non-lethal and stealth situation. And if you're not being stealthy, why not just kill your enemies.
It's good if you're a hit and run guy who dances in front of security cameras or takes pot shots to funnel guards/enemies into killzones. Also for two ambushes. It has no target limit; I've bowled over literally 8-9 guys at once with it. Problem is that by the end of the game it won't one-shot knock out anyone and it takes 30 years to reload. You're better off just pulling out your explody magnum and slaughtering everyone.
« Last Edit: August 29, 2011, 03:30:02 PM by Fabricated »

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Kail
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Reply #635 on: August 29, 2011, 03:41:20 PM

Has anyone managed to find a good use for the PEPS? On paper it seems awesome (yay concussion rifle) then in reality you get this one-shot-at-a-time unaimable stun shotgun that underperforms the tranq rifle, stun gun and takedowns in pretty much every concievable non-lethal and stealth situation. And if you're not being stealthy, why not just kill your enemies.

Ending spoilers:
kildorn
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Reply #636 on: August 29, 2011, 04:05:06 PM

Yegolev
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Reply #637 on: August 29, 2011, 05:05:41 PM

Can't read nineteen pages.  360 or PS3?  Not sure what engine it was produced in.

I used to research this stuff until Recent Events.  Pardon the laziness.

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Reply #638 on: August 29, 2011, 05:21:35 PM

Are there any emenies who drop crossbows? I have now looted my way through Shanghai and Montreal and aside from seeing a lone vendor hours back who sold a crossbow, I haven't seen one since. At the time buying praxis kits was more of a priority, but now I have 25K+ credits and nothing to spend them on.

I'm a bit disappointed with the sniper rifle. Partly because it doesn't fit into my stealth gamestyle since it cannot be silenced (unlike the DX1 equivalent) but also, it isn't much more powerful than the 10mm pistol or magnum, especially when you consider how accurate those weapons are, and how fast they can fire. I haven't really touched the machine pistol, shotgun or combat rifle, and I have just gazed mournfully at al the heavy rifles and ammo for them lying around at the moment. I need to have a guns blazing playthrough and see how it compares to stealth.

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Velorath
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Reply #639 on: August 29, 2011, 06:06:00 PM

I'm doing two playthroughs at once.  My stealth playthrough on medium difficulty I'm close to the end on.  My hard difficulty, shoot anything that moves playthough I'm close to halfway through.  Sadly from what I've heard, the Pacifist and Foxiest of the Hounds achievements also include not killing/being spotted by anybody during the opening tutorial mission so I'll miss out on those.
gimpyone
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Reply #640 on: August 29, 2011, 06:13:53 PM

Didn't kill a soul on my playthrough but didn't get pacifist. I'm not sure what happened.
Threash
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Reply #641 on: August 29, 2011, 06:16:07 PM

Did you kill any guys during the tutorial?

I am the .00000001428%
kildorn
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Reply #642 on: August 29, 2011, 06:16:29 PM

Are there any emenies who drop crossbows? I have now looted my way through Shanghai and Montreal and aside from seeing a lone vendor hours back who sold a crossbow, I haven't seen one since. At the time buying praxis kits was more of a priority, but now I have 25K+ credits and nothing to spend them on.

I'm a bit disappointed with the sniper rifle. Partly because it doesn't fit into my stealth gamestyle since it cannot be silenced (unlike the DX1 equivalent) but also, it isn't much more powerful than the 10mm pistol or magnum, especially when you consider how accurate those weapons are, and how fast they can fire. I haven't really touched the machine pistol, shotgun or combat rifle, and I have just gazed mournfully at al the heavy rifles and ammo for them lying around at the moment. I need to have a guns blazing playthrough and see how it compares to stealth.

I have never seen an enemy with a crossbow anywhere in the game.

And the only thing the Sniper has over the 10mm upgraded is range, the 10mm has a middle tier effective range, but this only really shows in GIANT OPEN AREAS, of which there are like, 4.

I found the heavy rifle to be terrible due to how the cover system and damage works, but the combat rifle is serviceable in the end game due to tons of ammo lying around and accepting all the important mods.

I've yet to fire a shotgun at all.
kildorn
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Reply #643 on: August 29, 2011, 06:17:18 PM

Didn't kill a soul on my playthrough but didn't get pacifist. I'm not sure what happened.

There seems to be a bug where dragging certain bodies or tranqs to the head on certain characters kills them. You can only really tell by checking the status of every body you cross.
Kail
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Reply #644 on: August 29, 2011, 06:21:42 PM

Sadly from what I've heard, the Pacifist and Foxiest of the Hounds achievements also include not killing/being spotted by anybody during the opening tutorial mission so I'll miss out on those.

The Foxy achievement only counts alarm systems sounded (the klaxons and sirens and whatnot, usually triggered by an alerted enemy pounding an alarm button or by being spotted by a camera).  Since you're in your own base in the tutorial section, you should be okay.  I got it, and I blasted my way through the tutorial with an automatic rifle.
Velorath
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Reply #645 on: August 29, 2011, 07:40:04 PM

One other thing I've realized from playing this game, is that I actually kinda dislike that the dialog options match word for word exactly your character says when you select them.  It feels repetitive to me in a very slightly annoying sort of way.  I know some people here have complained about the opposite (in Bioware games in particular), but I just realized that I prefer it that way.
kildorn
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Reply #646 on: August 29, 2011, 07:56:57 PM

I like vague dialogue when I can at least sort of guess what I'm going to say. I dislike the option of "Disagree" followed by pulling my weapon and threatening their firstborn child as I stare at my character thinking "I just meant I don't really like his idea!"
Quinton
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Reply #647 on: August 29, 2011, 07:57:13 PM

One other thing I've realized from playing this game, is that I actually kinda dislike that the dialog options match word for word exactly your character says when you select them.  It feels repetitive to me in a very slightly annoying sort of way.  I know some people here have complained about the opposite (in Bioware games in particular), but I just realized that I prefer it that way.

Sometimes they differ, *slightly*, but I'm definitely in the crowd that prefers them to be 1:1.  I find it really jarring when I pick a dialog option that implies one thing and my character says something else...
Comstar
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Reply #648 on: August 29, 2011, 07:58:25 PM

For those of you who didn't preorder, there is a Silenced Sniper Rifle just laying around in the lower level of the Tiang Medical tower in Hangchow. It's really amusing getting back of the head shots at long range of 10 guards who can't see each other getting killed from somewhere - I rarely have to use the scope, just a laser range finder.

I haven't finished yet, but this is my GOTY.

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gimpyone
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Reply #649 on: August 29, 2011, 08:01:02 PM

Didn't kill a soul on my playthrough but didn't get pacifist. I'm not sure what happened.

There seems to be a bug where dragging certain bodies or tranqs to the head on certain characters kills them. You can only really tell by checking the status of every body you cross.

Thanks for the info. That's frustrating. Guess I'll have to replay it in a couple of months.
ffc
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Reply #650 on: August 29, 2011, 09:12:24 PM

Can't read nineteen pages.  360 or PS3?  Not sure what engine it was produced in.

I had it for the PS3 and it played fine.  Loading times were 20ish+ seconds (slim model fwiw) but it felt faster.  I liked it enough to get it on PC and that's where the graphical / patched load time differences are large.

I (accidentally) discovered the ability to throw a grenade at a locked door to blow it open instead of hacking it. My next discovery was shotgun blasts work too.  Not sure if safes can also be destroyed.
Quinton
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Reply #651 on: August 29, 2011, 09:19:30 PM

I (accidentally) discovered the ability to throw a grenade at a locked door to blow it open instead of hacking it. My next discovery was shotgun blasts work too.  Not sure if safes can also be destroyed.

That is AWESOME.  I loved the hacking game so much that I always wanted to hack stuff, but I love the multiple approach stuff.

After getting the cloaking device augs late in the game, I was a little annoyed by the battery situation.  Obviously this stuff is hard to balance and I don't know if I can suggest a better approach that wouldn't make it easy mode (if you can leave invisibility on near-constantly it's a bit of an overkill), but avoid the "food as augment ammo" thing they did.
Jeff Kelly
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Reply #652 on: August 29, 2011, 09:43:16 PM

Sadly from what I've heard, the Pacifist and Foxiest of the Hounds achievements also include not killing/being spotted by anybody during the opening tutorial mission so I'll miss out on those.

If that's true then I'm probably already done working towards any achievements. I hate it when I don't know until the end if a certain achievement is possible to do or not.

They don't even tell you all of the stealth mechanics until the hostage rescue mission and they even give you an assault rifle during the pre-credit sequence. If I can't get the achievement because of this that would suck majorly.

Not that I'm an OCD achievement hunter in the first place but the achievements are mostly used to artificially prolong gameplay and not to reward players anyway.

They should at least tell you when you do something that makes getting a certain achievement impossible. I'm ten hours in so I'll not restart just to get it and this would make me have to do 3 or four playthroughs just to get all achievements anyway (something I'm not particularly fond of for 99% of all games)
kildorn
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Reply #653 on: August 29, 2011, 09:46:08 PM

Sadly from what I've heard, the Pacifist and Foxiest of the Hounds achievements also include not killing/being spotted by anybody during the opening tutorial mission so I'll miss out on those.

If that's true then I'm probably already done working towards any achievements. I hate it when I don't know until the end if a certain achievement is possible to do or not.

They don't even tell you all of the stealth mechanics until the hostage rescue mission and they even give you an assault rifle during the pre-credit sequence. If I can't get the achievement because of this that would suck majorly.

Not that I'm an OCD achievement hunter in the first place but the achievements are mostly used to artificially prolong gameplay and not to reward players anyway.

They should at least tell you when you do something that makes getting a certain achievement impossible. I'm ten hours in so I'll not restart just to get it and this would make me have to do 3 or four playthroughs just to get all achievements anyway (something I'm not particularly fond of for 99% of all games)

Will it piss you off to learn that as far as I know there are 3 unlisted achievements?

One of which has the most absurd "you had to have the guide to know this" requirement?
Jeff Kelly
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Reply #654 on: August 29, 2011, 09:53:33 PM

Maybe it's just me but when I realize that I need at least 3 playthroughs to get all achievements then I'm even less inclined to do it. Especially when there are certain achievements that are easily failed if you accidentally miss something in some level.

The alternative would be to play the game exclusively for the next few months, which I won't do for anything on the account of me having a job, a social life and other interests apart from gaming and there is usually something else that comes out when I'm finished anyway.

Or to pick up a strategy guide or faq and play the game according to that, which would invalidate the whole experience completely. So I'll not only not bother doing any of the achievements but when I see shit like that I'm usually even less motivated to play the game after the initial play through.

With hardcore, "repeatedly play the game umpteen times over the next six months" or "scavenge every nook and cranny of the world" achievements the most common I'm clearly not the target demographic for those anyway.
Jeff Kelly
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Reply #655 on: August 29, 2011, 09:57:35 PM

Will it piss you off to learn that as far as I know there are 3 unlisted achievements?

One of which has the most absurd "you had to have the guide to know this" requirement?

A lot, so please do go on.

Achievements create a serious double-bind for me in that I know that I'll probably never get most or even all of them anyway but being pissed off that I can't nevertheless. This actually (sad but true) pisses me off so much that it might have kept me from completing or even buying certain games.

That's the thing with those additional motivators, they can totally backfire as methods to keep your customers playing more or longer when they realize that there is no chance in hell they will or can ever do them.
kildorn
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Reply #656 on: August 29, 2011, 10:03:54 PM

Will it piss you off to learn that as far as I know there are 3 unlisted achievements?

One of which has the most absurd "you had to have the guide to know this" requirement?

A lot, so please do go on.

Achievements create a serious double-bind for me in that I know that I'll probably never get most or even all of them anyway but being pissed off that I can't nevertheless. This actually (sad but true) pisses me off so much that it might have kept me from completing or even buying certain games.

That's the thing with those additional motivators, they can totally backfire as methods to keep your customers playing more or longer when they realize that there is no chance in hell they will or can ever do them.

Jeff Kelly
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Reply #657 on: August 29, 2011, 10:06:36 PM

To finish my rant.

I have never ONCE replayed a single game because of achievements. I have replayed countless games, though, because they were GREAT GAMES.
I have on the other hand never bothered to finish a number of mediocre games that tried to manipulate me into playing them more by some sort of achievement shit. (Yeah I'm weird, I know)
Tebonas
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Reply #658 on: August 29, 2011, 10:28:12 PM

Reading this makes me glad I don't care about achievements all that much. Especially the guards in the tutorial thing would piss me off.
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Reply #659 on: August 29, 2011, 10:42:44 PM

So this "announcement"... so far there's been 2 codes:

First: okM8-+Ds4Dui?IMh$Mzvm14SBqe7;G.I6=u74b?mkh-45Ki60d+98XBpCku7

Second: 5 - / ! f / f q / x c / q y / d 3 / ? x /t $ / j #

Anyone inclined to play around with stuff like that?

"Bourgeois society stands at the crossroads, either transition to socialism or regression into barbarism" - Rosa Luxemburg, 1915.
Quinton
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Reply #660 on: August 30, 2011, 12:02:03 AM

I just installed DX GOTY Edition and find that if you hand-edit the deusex.ini you can set it to a reasonable video configuration (1920x1200x32 in my case) and the game runs okay.  They models and textures are low-resolution, but the gameplay still works, and I had forgotten all about the whole hiding in the shadows thing.

Are there any high-res / better textures / better models mods that are decent and known to not break anything?  I'd love some better textures, but don't want to find out partway through that the game is hosed because of it...
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Reply #661 on: August 30, 2011, 12:22:41 AM

I just finished the game. I've been awake 23 hours to do so.

Goddamm. Goddamm. God. Damm.


That was GREAT!

Make sure you stay for after the credits- it's hilarious if you ever played the original.

Defending the Galaxy, from the Scum of the Universe, with nothing but a flashlight and a tshirt. We need tanks Boo, lots of tanks!
Velorath
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Reply #662 on: August 30, 2011, 12:42:35 AM

I just installed DX GOTY Edition and find that if you hand-edit the deusex.ini you can set it to a reasonable video configuration (1920x1200x32 in my case) and the game runs okay.  They models and textures are low-resolution, but the gameplay still works, and I had forgotten all about the whole hiding in the shadows thing.

Are there any high-res / better textures / better models mods that are decent and known to not break anything?  I'd love some better textures, but don't want to find out partway through that the game is hosed because of it...

I've heard good things about the New Vision mod that just got released a few weeks back.
tgr
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Reply #663 on: August 30, 2011, 12:56:28 AM

I just finished the game. I've been awake 23 hours to do so.

Goddamm. Goddamm. God. Damm.


That was GREAT!

Make sure you stay for after the credits- it's hilarious if you ever played the original.
Good job. Now, start over and do it all again. Oh ho ho ho. Reallllly?

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Kail
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Reply #664 on: August 30, 2011, 03:23:29 AM

Will it piss you off to learn that as far as I know there are 3 unlisted achievements?

One of which has the most absurd "you had to have the guide to know this" requirement?

There are (I believe) twenty-five unlisted achievements.  A lot of them you'll pick up indidentally (the "killed boss x" achievements are hidden) but a lot of them are for beating the side quests in a certain way. 

And yeah, they annoy me.  Especially in games like this where you can't go back and pick them up.  ESPECIALLY especially for stuff like the Foxhound achievement or Pacifist where you have to play through the ENTIRE GAME without any way to tell if you're still eligible.  I like them in games like Arkham Asylum or Fable where they give me something to do with my max level character aside from just beat the game, but here they're kind of annoying.
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