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Topic: Deus Ex 3. I shit you not. (Read 276338 times)
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Lantyssa
Terracotta Army
Posts: 20848
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Hahahaha! I'm really good at this!
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Malakili
Terracotta Army
Posts: 10596
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Finally back home from my longish trip - purchased this and its installing now. I've managed to avoid spoilers so far. Looking forward to this more than any single player game in a long time.
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Talpidae
Terracotta Army
Posts: 241
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Holy Shit, the Magnum is rather perky, isn't it ?
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"LOOK HOW CLEVER ARE MY BALLS!" - Steven Moffat.
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K9
Terracotta Army
Posts: 7441
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Has anyone managed to find a good use for the PEPS? On paper it seems awesome (yay concussion rifle) then in reality you get this one-shot-at-a-time unaimable stun shotgun that underperforms the tranq rifle, stun gun and takedowns in pretty much every concievable non-lethal and stealth situation. And if you're not being stealthy, why not just kill your enemies. Holy Shit, the Magnum is rather perky, isn't it ?
Oh indeed, and it only gets better with upgrades.
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I love the smell of facepalm in the morning
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Fabricated
Moderator
Posts: 8978
~Living the Dream~
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Some assorted thoughts post-game-ending.
Here be SPOILERS, not joking.
Ahahah let's make a big chain of spoiler tags, but seriously: Has anyone managed to find a good use for the PEPS? On paper it seems awesome (yay concussion rifle) then in reality you get this one-shot-at-a-time unaimable stun shotgun that underperforms the tranq rifle, stun gun and takedowns in pretty much every concievable non-lethal and stealth situation. And if you're not being stealthy, why not just kill your enemies.
It's good if you're a hit and run guy who dances in front of security cameras or takes pot shots to funnel guards/enemies into killzones. Also for two ambushes. It has no target limit; I've bowled over literally 8-9 guys at once with it. Problem is that by the end of the game it won't one-shot knock out anyone and it takes 30 years to reload. You're better off just pulling out your explody magnum and slaughtering everyone.
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« Last Edit: August 29, 2011, 03:30:02 PM by Fabricated »
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"The world is populated in the main by people who should not exist." - George Bernard Shaw
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Kail
Terracotta Army
Posts: 2858
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Has anyone managed to find a good use for the PEPS? On paper it seems awesome (yay concussion rifle) then in reality you get this one-shot-at-a-time unaimable stun shotgun that underperforms the tranq rifle, stun gun and takedowns in pretty much every concievable non-lethal and stealth situation. And if you're not being stealthy, why not just kill your enemies.
Ending spoilers:
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kildorn
Terracotta Army
Posts: 5014
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Yegolev
Moderator
Posts: 24440
2/10 WOULD NOT INGEST
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Can't read nineteen pages. 360 or PS3? Not sure what engine it was produced in.
I used to research this stuff until Recent Events. Pardon the laziness.
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Why am I homeless? Why do all you motherfuckers need homes is the real question. They called it The Prayer, its answer was law Mommy come back 'cause the water's all gone
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K9
Terracotta Army
Posts: 7441
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Are there any emenies who drop crossbows? I have now looted my way through Shanghai and Montreal and aside from seeing a lone vendor hours back who sold a crossbow, I haven't seen one since. At the time buying praxis kits was more of a priority, but now I have 25K+ credits and nothing to spend them on.
I'm a bit disappointed with the sniper rifle. Partly because it doesn't fit into my stealth gamestyle since it cannot be silenced (unlike the DX1 equivalent) but also, it isn't much more powerful than the 10mm pistol or magnum, especially when you consider how accurate those weapons are, and how fast they can fire. I haven't really touched the machine pistol, shotgun or combat rifle, and I have just gazed mournfully at al the heavy rifles and ammo for them lying around at the moment. I need to have a guns blazing playthrough and see how it compares to stealth.
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I love the smell of facepalm in the morning
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Velorath
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I'm doing two playthroughs at once. My stealth playthrough on medium difficulty I'm close to the end on. My hard difficulty, shoot anything that moves playthough I'm close to halfway through. Sadly from what I've heard, the Pacifist and Foxiest of the Hounds achievements also include not killing/being spotted by anybody during the opening tutorial mission so I'll miss out on those.
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gimpyone
Terracotta Army
Posts: 592
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Didn't kill a soul on my playthrough but didn't get pacifist. I'm not sure what happened.
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Threash
Terracotta Army
Posts: 9171
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Did you kill any guys during the tutorial?
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I am the .00000001428%
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kildorn
Terracotta Army
Posts: 5014
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Are there any emenies who drop crossbows? I have now looted my way through Shanghai and Montreal and aside from seeing a lone vendor hours back who sold a crossbow, I haven't seen one since. At the time buying praxis kits was more of a priority, but now I have 25K+ credits and nothing to spend them on.
I'm a bit disappointed with the sniper rifle. Partly because it doesn't fit into my stealth gamestyle since it cannot be silenced (unlike the DX1 equivalent) but also, it isn't much more powerful than the 10mm pistol or magnum, especially when you consider how accurate those weapons are, and how fast they can fire. I haven't really touched the machine pistol, shotgun or combat rifle, and I have just gazed mournfully at al the heavy rifles and ammo for them lying around at the moment. I need to have a guns blazing playthrough and see how it compares to stealth.
I have never seen an enemy with a crossbow anywhere in the game. And the only thing the Sniper has over the 10mm upgraded is range, the 10mm has a middle tier effective range, but this only really shows in GIANT OPEN AREAS, of which there are like, 4. I found the heavy rifle to be terrible due to how the cover system and damage works, but the combat rifle is serviceable in the end game due to tons of ammo lying around and accepting all the important mods. I've yet to fire a shotgun at all.
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kildorn
Terracotta Army
Posts: 5014
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Didn't kill a soul on my playthrough but didn't get pacifist. I'm not sure what happened.
There seems to be a bug where dragging certain bodies or tranqs to the head on certain characters kills them. You can only really tell by checking the status of every body you cross.
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Kail
Terracotta Army
Posts: 2858
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Sadly from what I've heard, the Pacifist and Foxiest of the Hounds achievements also include not killing/being spotted by anybody during the opening tutorial mission so I'll miss out on those.
The Foxy achievement only counts alarm systems sounded (the klaxons and sirens and whatnot, usually triggered by an alerted enemy pounding an alarm button or by being spotted by a camera). Since you're in your own base in the tutorial section, you should be okay. I got it, and I blasted my way through the tutorial with an automatic rifle.
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Velorath
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One other thing I've realized from playing this game, is that I actually kinda dislike that the dialog options match word for word exactly your character says when you select them. It feels repetitive to me in a very slightly annoying sort of way. I know some people here have complained about the opposite (in Bioware games in particular), but I just realized that I prefer it that way.
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kildorn
Terracotta Army
Posts: 5014
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I like vague dialogue when I can at least sort of guess what I'm going to say. I dislike the option of "Disagree" followed by pulling my weapon and threatening their firstborn child as I stare at my character thinking "I just meant I don't really like his idea!"
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Quinton
Terracotta Army
Posts: 3332
is saving up his raid points for a fancy board title
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One other thing I've realized from playing this game, is that I actually kinda dislike that the dialog options match word for word exactly your character says when you select them. It feels repetitive to me in a very slightly annoying sort of way. I know some people here have complained about the opposite (in Bioware games in particular), but I just realized that I prefer it that way.
Sometimes they differ, *slightly*, but I'm definitely in the crowd that prefers them to be 1:1. I find it really jarring when I pick a dialog option that implies one thing and my character says something else...
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Comstar
Terracotta Army
Posts: 1954
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For those of you who didn't preorder, there is a Silenced Sniper Rifle just laying around in the lower level of the Tiang Medical tower in Hangchow. It's really amusing getting back of the head shots at long range of 10 guards who can't see each other getting killed from somewhere - I rarely have to use the scope, just a laser range finder.
I haven't finished yet, but this is my GOTY.
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Defending the Galaxy, from the Scum of the Universe, with nothing but a flashlight and a tshirt. We need tanks Boo, lots of tanks!
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gimpyone
Terracotta Army
Posts: 592
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Didn't kill a soul on my playthrough but didn't get pacifist. I'm not sure what happened.
There seems to be a bug where dragging certain bodies or tranqs to the head on certain characters kills them. You can only really tell by checking the status of every body you cross. Thanks for the info. That's frustrating. Guess I'll have to replay it in a couple of months.
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ffc
Terracotta Army
Posts: 608
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Can't read nineteen pages. 360 or PS3? Not sure what engine it was produced in.
I had it for the PS3 and it played fine. Loading times were 20ish+ seconds (slim model fwiw) but it felt faster. I liked it enough to get it on PC and that's where the graphical / patched load time differences are large. I (accidentally) discovered the ability to throw a grenade at a locked door to blow it open instead of hacking it. My next discovery was shotgun blasts work too. Not sure if safes can also be destroyed.
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Quinton
Terracotta Army
Posts: 3332
is saving up his raid points for a fancy board title
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I (accidentally) discovered the ability to throw a grenade at a locked door to blow it open instead of hacking it. My next discovery was shotgun blasts work too. Not sure if safes can also be destroyed.
That is AWESOME. I loved the hacking game so much that I always wanted to hack stuff, but I love the multiple approach stuff. After getting the cloaking device augs late in the game, I was a little annoyed by the battery situation. Obviously this stuff is hard to balance and I don't know if I can suggest a better approach that wouldn't make it easy mode (if you can leave invisibility on near-constantly it's a bit of an overkill), but avoid the "food as augment ammo" thing they did.
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Jeff Kelly
Terracotta Army
Posts: 6921
I'm an apathetic, hedonistic, utilitarian, nihilistic existentialist.
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Sadly from what I've heard, the Pacifist and Foxiest of the Hounds achievements also include not killing/being spotted by anybody during the opening tutorial mission so I'll miss out on those.
If that's true then I'm probably already done working towards any achievements. I hate it when I don't know until the end if a certain achievement is possible to do or not. They don't even tell you all of the stealth mechanics until the hostage rescue mission and they even give you an assault rifle during the pre-credit sequence. If I can't get the achievement because of this that would suck majorly. Not that I'm an OCD achievement hunter in the first place but the achievements are mostly used to artificially prolong gameplay and not to reward players anyway. They should at least tell you when you do something that makes getting a certain achievement impossible. I'm ten hours in so I'll not restart just to get it and this would make me have to do 3 or four playthroughs just to get all achievements anyway (something I'm not particularly fond of for 99% of all games)
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kildorn
Terracotta Army
Posts: 5014
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Sadly from what I've heard, the Pacifist and Foxiest of the Hounds achievements also include not killing/being spotted by anybody during the opening tutorial mission so I'll miss out on those.
If that's true then I'm probably already done working towards any achievements. I hate it when I don't know until the end if a certain achievement is possible to do or not. They don't even tell you all of the stealth mechanics until the hostage rescue mission and they even give you an assault rifle during the pre-credit sequence. If I can't get the achievement because of this that would suck majorly. Not that I'm an OCD achievement hunter in the first place but the achievements are mostly used to artificially prolong gameplay and not to reward players anyway. They should at least tell you when you do something that makes getting a certain achievement impossible. I'm ten hours in so I'll not restart just to get it and this would make me have to do 3 or four playthroughs just to get all achievements anyway (something I'm not particularly fond of for 99% of all games) Will it piss you off to learn that as far as I know there are 3 unlisted achievements? One of which has the most absurd "you had to have the guide to know this" requirement?
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Jeff Kelly
Terracotta Army
Posts: 6921
I'm an apathetic, hedonistic, utilitarian, nihilistic existentialist.
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Maybe it's just me but when I realize that I need at least 3 playthroughs to get all achievements then I'm even less inclined to do it. Especially when there are certain achievements that are easily failed if you accidentally miss something in some level.
The alternative would be to play the game exclusively for the next few months, which I won't do for anything on the account of me having a job, a social life and other interests apart from gaming and there is usually something else that comes out when I'm finished anyway.
Or to pick up a strategy guide or faq and play the game according to that, which would invalidate the whole experience completely. So I'll not only not bother doing any of the achievements but when I see shit like that I'm usually even less motivated to play the game after the initial play through.
With hardcore, "repeatedly play the game umpteen times over the next six months" or "scavenge every nook and cranny of the world" achievements the most common I'm clearly not the target demographic for those anyway.
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Jeff Kelly
Terracotta Army
Posts: 6921
I'm an apathetic, hedonistic, utilitarian, nihilistic existentialist.
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Will it piss you off to learn that as far as I know there are 3 unlisted achievements?
One of which has the most absurd "you had to have the guide to know this" requirement?
A lot, so please do go on. Achievements create a serious double-bind for me in that I know that I'll probably never get most or even all of them anyway but being pissed off that I can't nevertheless. This actually (sad but true) pisses me off so much that it might have kept me from completing or even buying certain games. That's the thing with those additional motivators, they can totally backfire as methods to keep your customers playing more or longer when they realize that there is no chance in hell they will or can ever do them.
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kildorn
Terracotta Army
Posts: 5014
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Will it piss you off to learn that as far as I know there are 3 unlisted achievements?
One of which has the most absurd "you had to have the guide to know this" requirement?
A lot, so please do go on. Achievements create a serious double-bind for me in that I know that I'll probably never get most or even all of them anyway but being pissed off that I can't nevertheless. This actually (sad but true) pisses me off so much that it might have kept me from completing or even buying certain games. That's the thing with those additional motivators, they can totally backfire as methods to keep your customers playing more or longer when they realize that there is no chance in hell they will or can ever do them.
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Jeff Kelly
Terracotta Army
Posts: 6921
I'm an apathetic, hedonistic, utilitarian, nihilistic existentialist.
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To finish my rant.
I have never ONCE replayed a single game because of achievements. I have replayed countless games, though, because they were GREAT GAMES. I have on the other hand never bothered to finish a number of mediocre games that tried to manipulate me into playing them more by some sort of achievement shit. (Yeah I'm weird, I know)
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Tebonas
Terracotta Army
Posts: 6365
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Reading this makes me glad I don't care about achievements all that much. Especially the guards in the tutorial thing would piss me off.
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apocrypha
Terracotta Army
Posts: 6711
Planes? Shit, I'm terrified to get in my car now!
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So this "announcement"... so far there's been 2 codes:
First: okM8-+Ds4Dui?IMh$Mzvm14SBqe7;G.I6=u74b?mkh-45Ki60d+98XBpCku7
Second: 5 - / ! f / f q / x c / q y / d 3 / ? x /t $ / j #
Anyone inclined to play around with stuff like that?
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"Bourgeois society stands at the crossroads, either transition to socialism or regression into barbarism" - Rosa Luxemburg, 1915.
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Quinton
Terracotta Army
Posts: 3332
is saving up his raid points for a fancy board title
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I just installed DX GOTY Edition and find that if you hand-edit the deusex.ini you can set it to a reasonable video configuration (1920x1200x32 in my case) and the game runs okay. They models and textures are low-resolution, but the gameplay still works, and I had forgotten all about the whole hiding in the shadows thing.
Are there any high-res / better textures / better models mods that are decent and known to not break anything? I'd love some better textures, but don't want to find out partway through that the game is hosed because of it...
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Comstar
Terracotta Army
Posts: 1954
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I just finished the game. I've been awake 23 hours to do so.
Goddamm. Goddamm. God. Damm.
That was GREAT!
Make sure you stay for after the credits- it's hilarious if you ever played the original.
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Defending the Galaxy, from the Scum of the Universe, with nothing but a flashlight and a tshirt. We need tanks Boo, lots of tanks!
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Velorath
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I just installed DX GOTY Edition and find that if you hand-edit the deusex.ini you can set it to a reasonable video configuration (1920x1200x32 in my case) and the game runs okay. They models and textures are low-resolution, but the gameplay still works, and I had forgotten all about the whole hiding in the shadows thing.
Are there any high-res / better textures / better models mods that are decent and known to not break anything? I'd love some better textures, but don't want to find out partway through that the game is hosed because of it...
I've heard good things about the New Vision mod that just got released a few weeks back.
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tgr
Terracotta Army
Posts: 3366
Just another victim of cyber age discrimination.
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I just finished the game. I've been awake 23 hours to do so.
Goddamm. Goddamm. God. Damm.
That was GREAT!
Make sure you stay for after the credits- it's hilarious if you ever played the original.
Good job. Now, start over and do it all again. 
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Cyno's lit, bridge is up, but one pilot won't be jumping home.
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Kail
Terracotta Army
Posts: 2858
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Will it piss you off to learn that as far as I know there are 3 unlisted achievements?
One of which has the most absurd "you had to have the guide to know this" requirement?
There are (I believe) twenty-five unlisted achievements. A lot of them you'll pick up indidentally (the "killed boss x" achievements are hidden) but a lot of them are for beating the side quests in a certain way. And yeah, they annoy me. Especially in games like this where you can't go back and pick them up. ESPECIALLY especially for stuff like the Foxhound achievement or Pacifist where you have to play through the ENTIRE GAME without any way to tell if you're still eligible. I like them in games like Arkham Asylum or Fable where they give me something to do with my max level character aside from just beat the game, but here they're kind of annoying.
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