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Author
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Topic: A Unique Position: Honor Feedback (Read 34653 times)
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schild
Administrator
Posts: 60350
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Ok. Terrific. A game designed ground up for PVP has a better PVP system, OMG REZ WILLIAM RANDOLPH HEARST. And if you're going to bring up the PVE or crafting as a ++ over WoW, you're eating paint chips and sniffing glue. (Unless the beta I played wasn't the real game, and like there was some hidden AO SUPER BUILD I didn't play)
Someone should really put up a sub-board for that Guild Wars game. Looks hot.
PvE in Guild Wars feels near the exact same as WoW other than the skill limitations - which even out the battlefield. The missions are flat-out the best in an MMOG, followed quite a long ways by some of the epics in CoH. Also, please hammer don't be ridiculous. I'm no GW fanboi, but to say that WoW wasn't designed from the ground up KNOWING that PvP was INEVITABLE (whatwith Alliance vs. Horde and all), you'd think they'd have spent more time on that bullshit "honor" system. Not to mention rewarding the biggest catasses and playerkillers with graphics cards. Just sayin.' And it's not paintchips and glue. It's playdoh and sharpies, thxuvrymch.
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Calantus
Terracotta Army
Posts: 2389
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-Random groups suck, big guilds suck, catass sucks, raids suck, I hate ub3r loot
On a side note I've been doing a little MC and Onxyia. Frankly it's much much better than it was in EQ, less asshattery with instance raids to start with. Also there isn't much of it... I know the uber catasses hate it but I love the fact that you only need to spend a few hours a week to do everything you can.
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Rasix
Moderator
Posts: 15024
I am the harbinger of your doom!
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Also, please hammer don't be ridiculous. I'm no GW fanboi, but to say that WoW wasn't designed from the ground up KNOWING that PvP was INEVITABLE (whatwith Alliance vs. Horde and all), you'd think they'd have spent more time on that bullshit "honor" system. Not to mention rewarding the biggest catasses and playerkillers with graphics cards. Just sayin.'
Ohh jumping jesus, I'll attribute what you just said to another game popping your fanboi cherry (and your persistent WoW hate), but goddamn. WoW shipped with NO pvp system other than flagging on PVE servers and random fucking chaos on PVP. When the PVE game was done, they shipped it. Does that sound like a game what was designed ground up to be a PVP game? A game that felt comfortable shipping with no "honor" system, no battleground, no way to counteract population imbalances, and otherwise no real incentive to go out and kill people? They want a healthy pvp game, but they seem quite content with having a heavy PVE emphasis. No, this was another layering of PVP on a PVE core. This was not PVP centric design in the slightest. Knowing PVP is inevitable (what is PVP, the fucking Borg?) and designing a game from the ground up grab the PVP niche are quite different. Infact, I'm not even sure what in the blue hell you're trying to argue.
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« Last Edit: May 07, 2005, 10:46:18 PM by Rasix »
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-Rasix
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Abel
Terracotta Army
Posts: 94
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playing WoW for the EQ-endgame (raids, super lewt, more raids, general catassery) Even in CoH for fucks sake the raids were bigger and took longer then in WoW !!!! Very little in WoW requires more then 2-3 hours and an easely assembled 10-man group. Molten Core and Onyxia are the only thing that approach EQ-style catassing, but by far not reaching it btw, and actually that is not required to get a really good set of stuff. Yes it involves a lot of super lewt, but never has super lewt been so ordinary frankly. Most bonuses on purple items are only just enough bigger to be noticed but it's hardly DAoC artifact stuff.
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schild
Administrator
Posts: 60350
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Ohh jumping jesus, I'll attribute what you just said to another game popping your fanboi cherry (and your persistent WoW hate), but goddamn. WoW shipped with NO pvp system other than flagging on PVE servers and random fucking chaos on PVP. When the PVE game was done, they shipped it.
Does that sound like a game what was designed ground up to be a PVP game? A game that felt comfortable shipping with no "honor" system, no battleground, no way to counteract population imbalances, and otherwise no real incentive to go out and kill people? They want a healthy pvp game, but they seem quite content with having a heavy PVE emphasis. No, this was another layering of PVP on a PVE core. This was not PVP centric design in the slightest. Good vs. Evil and at the beginning of the game and you choose between Alliance and Horde. You can't trade with people in the other faction and can't have a character in the other faction on your server? And it's not a PvP centric Design? The heavy PvE emphasis was just laziness on their part. You have to realize - I'm not knocking WoW because of how bad their PvP is. It's really not that bad. It's that they did so LITTLE with $30,000,000.
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AOFanboi
Terracotta Army
Posts: 935
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Good vs. Evil and at the beginning of the game and you choose between Alliance and Horde. Drop the Good vs. Evil bit - the Horde do not consider themselves to be evil. E.g. the Good Tauren are fighting the Evil Dwarves who damage the spirit of the land with their mining. And the Undead are fighting the zealots of the Red Crusade as well as their former master.
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Current: Mario Kart DS, Nintendogs
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schild
Administrator
Posts: 60350
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I don't care what the horde consider themselves. Good vs. Evil sums that shit up. Of course either side thinks their doing good. Of course the Taliban think their the good guys. Of course Kim thinks his army in North Korea is Doing the Right Thing Don't be stupid. It's fucking Good vs. Evil, served up on a platter.
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MrHat
Terracotta Army
Posts: 7432
Out of the frying pan, into the fire.
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I don't care what the horde consider themselves. Good vs. Evil sums that shit up. Of course either side thinks their doing good. Of course the Taliban think their the good guys. Of course Kim thinks his army in North Korea is Doing the Right Thing Don't be stupid. It's fucking Good vs. Evil, served up on a platter.
Silly Schild. Politics are for kids!@
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Righ
Terracotta Army
Posts: 6542
Teaching the world Google-fu one broken dream at a time.
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Of course the Taliban think their the good guys. Apparently schild eBay'd his account here. This guy is doing a fine job of spouting venom about WoW however, almost had me fooled.
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The camera adds a thousand barrels. - Steven Colbert
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schild
Administrator
Posts: 60350
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Of course the Taliban think their the good guys. Apparently schild eBay'd his account here. This guy is doing a fine job of spouting venom about WoW however, almost had me fooled. I make what? One typo out of every 400 posts? I'll tell you who is posting for me when I sleep. This nasty boil on the side of my neck.
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HaemishM
Staff Emeritus
Posts: 42666
the Confederate flag underneath the stone in my class ring
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(Unless the beta I played wasn't the real game, and like there was some hidden AO SUPER BUILD I didn't play) Something like that. There's an asston more content in the release than the beta, and the leveling curve is much shallower than any other MMOG out there AFAICT. The world actually feels a lot bigger than WoW's.
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