Title: Borderlands 2 Post by: Mrbloodworth on August 03, 2011, 06:32:37 AM Was announced. (http://www.borderlands2.com/) So, thread for later.
ETA: 2012 Title: Re: Borderlands 2 Post by: Lantyssa on August 03, 2011, 06:47:58 AM Sweet!
Title: Re: Borderlands 2 Post by: Malakili on August 03, 2011, 06:52:12 AM Likely worth a buy.
My hopes for the sequel: Doesn't use gamespy for multiplayer less consoloitis (wonky FOV stuff). Has a good formula, just has a few technical things to improve upon from the PC standpoint. Title: Re: Borderlands 2 Post by: Sky on August 03, 2011, 07:13:10 AM But..."The first thing is that we author our content on the PC. With Borderlands, we're not porting the game to the PC"
:why_so_serious: Title: Re: Borderlands 2 Post by: TheWalrus on August 03, 2011, 07:32:59 AM Likely worth a buy. My hopes for the sequel: Doesn't use gamespy for multiplayer less consoloitis (wonky FOV stuff). Has a good formula, just has a few technical things to improve upon from the PC standpoint. What he said with double emphasis on the gamespy bullshit and consolitis crap. Title: Re: Borderlands 2 Post by: Hawkbit on August 03, 2011, 07:39:22 AM I want open world this time, not the tiny sandbox we got once we got into cars.
Title: Re: Borderlands 2 Post by: Nightblade on August 03, 2011, 08:28:26 AM But..."The first thing is that we author our content on the PC. With Borderlands, we're not porting the game to the PC" :why_so_serious: This has been said so many times it's meaningless. Title: Re: Borderlands 2 Post by: Trippy on August 03, 2011, 08:52:54 AM Was announced. (http://www.borderlands2.com/) So, thread for later. Could be 2013.ETA: 2012 Title: Re: Borderlands 2 Post by: Morfiend on August 03, 2011, 08:55:09 AM My hopes for the sequel: Doesn't use gamespy for multiplayer less consoloitis (wonky FOV stuff). Has a good formula, just has a few technical things to improve upon from the PC standpoint. I am still upset by the consolitis of the first one. The menu system was horrible beyond belief. And the FOV was just mindblowing in its crappyness. The thing I really would like though is server side characters. I got about 3/4ths of the way through and had a hard drive crash, I have never been able to go back. Title: Re: Borderlands 2 Post by: Mrbloodworth on August 03, 2011, 08:56:31 AM Just putting what they said there is all, thats not my projection.
Personally, they already have the framework, its all content creation at this point for them, plus what ever tweaks they would like to make. EDIT: FOV issue? What FOV issue? Title: Re: Borderlands 2 Post by: Dark_MadMax on August 03, 2011, 09:39:56 AM The really need make MMO out of it . I mean I was like "why the hell its not an MMO". And " oh god single player MMOs are so boring!"
Title: Re: Borderlands 2 Post by: Trippy on August 03, 2011, 09:49:03 AM Just putting what they said there is all, thats not my projection. They said fiscal year 2013, that ends March 31 2013.Personally, they already have the framework, its all content creation at this point for them, plus what ever tweaks they would like to make. Title: Re: Borderlands 2 Post by: Mrbloodworth on August 03, 2011, 10:16:26 AM I misread that.
Title: Re: Borderlands 2 Post by: stu on August 03, 2011, 04:05:36 PM I'd like to see this as a massive expansion to the first game, although I'm still only about lvl 30 on the PS3 version, so I'm far from completing it still.
I hope they fix the console button layout options. Worst I've ever used in a FPS. Better yet, I'd love a console FPS that lets me map the keys myself. I'm mean, there's only a few keys anyhow. Maybe I'll get the next one on PC instead. Title: Re: Borderlands 2 Post by: Morfiend on August 03, 2011, 06:43:20 PM EDIT: FOV issue? What FOV issue? On PC the FOV is super narrow and the constricting feeling, and the only way to change that is with a .ini tweak. But even when tweaked, the sprinting FOV wouldnt change, and could lead to some really nasty nausea if you are prone to that. More so it was the out right lie on the consolitis that pissed me off. One of their devs was quoted saying something to the effect of "The PC version of this game i not a console port, it is a stand alone PC game, designed for PC gamers." The game shipped with shit like press "A" to continue. Title: Re: Borderlands 2 Post by: Malakili on August 03, 2011, 06:46:54 PM EDIT: FOV issue? What FOV issue? On PC the FOV is super narrow and the constricting feeling, and the only way to change that is with a .ini tweak. But even when tweaked, the sprinting FOV wouldnt change, and could lead to some really nasty nausea if you are prone to that. This is what I was initially referring to. It definitely made me a bit motion sick, not so bad that I couldn't play at all, but it was definitely uncomfortable after about 30 minutes in one sitting. Title: Re: Borderlands 2 Post by: Nija on August 03, 2011, 07:14:33 PM The default FOV when Borderlands shipped was 70. this was only changeable by setting a file to read only and adding a line.
If you have a 16:10/16:9 monitor you want to use a FOV of 110. That's how far off it was. Title: Re: Borderlands 2 Post by: Jimbo on August 03, 2011, 10:03:07 PM Borderlands is awesome on Xbox 360 and Xbox live, I think that is what they designed it around, my son and I have spent hours playing it over and over ;D
To me it felt like a Hellgate done right game or a shooter type Fallout. I will pick this up for Xbox 360 for sure, probably will skip the pc till after launch and all the bugs hammered out. I hope they have a way to remove hacked weapons this time too. Title: Re: Borderlands 2 Post by: Azazel on August 05, 2011, 09:46:54 PM I love(d) the first one. On 360 at least. I still haven't managed to get through that fucking General Knoxx driving expansion. 20-25minutes of fucking about just to get to where you were doing quests. Fuck that shit.
Title: Re: Borderlands 2 Post by: SurfD on August 05, 2011, 10:31:26 PM The default FOV when Borderlands shipped was 70. this was only changeable by setting a file to read only and adding a line. Any idea where you would look to tweak that if you grabbed the game off steam?If you have a 16:10/16:9 monitor you want to use a FOV of 110. That's how far off it was. Title: Re: Borderlands 2 Post by: Kageru on August 06, 2011, 01:23:13 AM There's a sticky on the steam forums with a huge bunch of tweaks some of which are just about mandatory. The FoV being the obvious one but also disabling the excessively long intro movies on every launch and changing the item font so you can see all the attributes. Title: Re: Borderlands 2 Post by: Amaron on August 06, 2011, 05:06:08 AM Don't forget the bit where the UI was so bad that the text boxes couldn't display all the item attributes. Still though I was very pleased to actually play this game regularly with a group of friends and it was an intense blast. If they actually went and had closed servers for the next one I might be in heaven.
Title: Re: Borderlands 2 Post by: Azazel on August 07, 2011, 01:59:17 AM Yeah, that's pretty fucking clownshoes as well.
Title: Re: Borderlands 2 Post by: sinij on August 07, 2011, 06:06:07 AM less consoloitis You know this is not possible. For as long as consoles stuck in a stone age of gaming they will keep dragging everyone down to that level. Our best bet is to hope that eventually consoles will evolve. Tweaking .ini files to just make it work in #1 was outright disgusting. Plus they made it rather grindy by PC standards. Title: Re: Borderlands 2 Post by: SurfD on August 07, 2011, 02:58:28 PM less consoloitis You know this is not possible. For as long as consoles stuck in a stone age of gaming they will keep dragging everyone down to that level. Our best bet is to hope that eventually consoles will evolve. Tweaking .ini files to just make it work in #1 was outright disgusting. Plus they made it rather grindy by PC standards. Title: Re: Borderlands 2 Post by: UnSub on August 07, 2011, 06:05:06 PM This just strikes me as Gearbox getting to work to fix their budgets after DNF.
Title: Re: Borderlands 2 Post by: Amaron on August 07, 2011, 09:25:27 PM This just strikes me as Gearbox getting to work to fix their budgets after DNF. How much did they lose? I thought they bought it up for cheap and it still sold enough copies to make them profit. Title: Re: Borderlands 2 Post by: UnSub on August 08, 2011, 01:38:50 AM No idea about Gearbox's finances, but DNF was going to be a multi-million unit shifter according to pre-launch estimates.
I can't say how well DNF sold on digital distribution, but there's a chance that DNF hasn't yet sold 1m copies to date across 3 platforms. Take Two dropped a bomb on promoting the game on top of any development costs (again: going on a worldwide press tour with special events in multiple countries adds up) that certainly didn't pay off. Title: Re: Borderlands 2 Post by: Mrbloodworth on August 08, 2011, 06:27:38 AM A few things I would like to see:
1. A stash as part of the base game. 2. A way to LOCK items from being able to be sold. ( ALA LOTRO ) 3. Ditch Game-spy. 4. Remove the "Host sets/stores the missions and progress". 5. Longer main story line. 6. More variety in Vehicles. 7. A way to see ALL currently held quest objectives on the map, so you can plan your traveling order better. 8. An overlay map, especially while driving, I really hate having to stop just to look at the map. 9. Personal Way-points. The "FOV" Issue you guys have, seems really like a personal preference to me. I had no issue with many of the games you keep saying have crappy FOV settings. Of course, they should allow you to adjust it in game, rather than an Ini. IIRCC. 45 is the human eye, Binoculars are around 120-180 degrees. So, 70 is already somewhat super human. Title: Re: Borderlands 2 Post by: Lantyssa on August 08, 2011, 07:00:12 AM Think you have some numbers backwards there.
Title: Re: Borderlands 2 Post by: NiX on August 08, 2011, 07:17:36 AM The "FOV" Issue you guys have, seems really like a personal preference to me. I had no issue with many of the games you keep saying have crappy FOV settings. Of course, they should allow you to adjust it in game, rather than an Ini. IIRCC. 45 is the human eye, Binoculars are around 120-180 degrees. So, 70 is already somewhat super human. I'm pretty sure you're off on the FOV for the human eye. Also, binoculars would be less than the human eye.Title: Re: Borderlands 2 Post by: Malakili on August 08, 2011, 07:25:42 AM The "FOV" Issue you guys have, seems really like a personal preference to me. I had no issue with many of the games you keep saying have crappy FOV settings. Of course, they should allow you to adjust it in game, rather than an Ini. IIRCC. 45 is the human eye, Binoculars are around 120-180 degrees. So, 70 is already somewhat super human. Well, I don't know the science, but I do know that it gave me headache to play on the default FOV. Same with Brink actually, until I upped the FOV to 90. I used to play Quake 3 at 115, (but that was as for competitive reasons). Perhaps its not just the biology but that I got used to higher FOVs earlier in my gaming life. Title: Re: Borderlands 2 Post by: Mrbloodworth on August 08, 2011, 07:38:13 AM I'm no expert. But those numbers are not the finial output, monitor size and aspect play a large role there are also some assumptions about eye distance from the screen.
Title: Re: Borderlands 2 Post by: Azazel on August 08, 2011, 07:55:05 AM A few things I would like to see: I agree with almost all of your list. 4 and 5 I'm not too concerned with personally, but overall, good list. Title: Re: Borderlands 2 Post by: Mrbloodworth on August 08, 2011, 07:58:20 AM A few things I would like to see: I agree with almost all of your list. 4 and 5 I'm not too concerned with personally, but overall, good list. 4 and 5 became problematic for me. Four, Because of hosting issues, also, it just felt silly that progression wasn't based on the character rather than the host. Five, Because we "beat" the game before even unlocking the third bounty board, and a whole host of other quests and missions. Now we out-level it and the challenge is removed. Title: Re: Borderlands 2 Post by: Lantyssa on August 08, 2011, 08:11:59 AM I'm no expert. But those numbers are not the finial output, monitor size and aspect play a large role there are also some assumptions about eye distance from the screen. It's not expert so much as completely wrong.Humans see 180 degrees, about 120 of that is our forward vision and the 30 to either side is peripheral. Binoculars are typically 10 degrees or so, though highly dependent upon the lenses and intended purpose. The further one sits from a monitor, the narrower the FOV should be to give a "realistic" view. Unfortunately that's highly dependent upon distance from and monitor size, so no one setting is going to work for everyone. Title: Re: Borderlands 2 Post by: Malakili on August 08, 2011, 08:17:35 AM The further one sits from a monitor, the narrower the FOV should be to give a "realistic" view. Unfortunately that's highly dependent upon distance from and monitor size, so no one setting is going to work for everyone. What I don't understand is why it isn't just standard to allow people to just change it easily from the in game options. Editing .ini files or opening up the console to enter commands seems awfully archaic at this point. I guess the animations are designed with a certain FOV in mind, but frankly, I don't care if an animation looks wonky. Title: Re: Borderlands 2 Post by: Mrbloodworth on August 08, 2011, 08:26:27 AM NVM, its a personal preference unless it breaks intent of the developer.
Title: Re: Borderlands 2 Post by: NiX on August 08, 2011, 08:57:19 AM What I don't understand is why it isn't just standard to allow people to just change it easily from the in game options. Editing .ini files or opening up the console to enter commands seems awfully archaic at this point. I guess the animations are designed with a certain FOV in mind, but frankly, I don't care if an animation looks wonky. The average person doesn't know what it is or why they might want to change it. More so, they probably won't know the difference unless shown, so why bother? Borderlands was probably one of the few cases people cared because the original FOV was disgustingly narrow.Title: Re: Borderlands 2 Post by: Malakili on August 08, 2011, 09:16:32 AM What I don't understand is why it isn't just standard to allow people to just change it easily from the in game options. Editing .ini files or opening up the console to enter commands seems awfully archaic at this point. I guess the animations are designed with a certain FOV in mind, but frankly, I don't care if an animation looks wonky. The average person doesn't know what it is or why they might want to change it. More so, they probably won't know the difference unless shown, so why bother? Borderlands was probably one of the few cases people cared because the original FOV was disgustingly narrow.Whenever some new graphics tech comes out that I haven't heard of they just have a nice thing like "This will make textures look nicer, but takes more CPU" or something. I don't see why a similar explanation would be problematic. Even something like the TF2 default is too low. But Valve DID add the ability to change it in their UI, and then capped it at 90 or 95 because they felt any higher was too advantageous or something, a reasonable solution in my opinion. Title: Re: Borderlands 2 Post by: Lantyssa on August 08, 2011, 11:06:53 AM Because messing with FOV is a great way to make a game look hideous and feel wrong. I can see it as an advanced option, but to do it properly they should have a calibration which asks how far you sit from the monitor, its size, and has you test looking at a couple of rotating scenes to pick the one which feels best.
Title: Re: Borderlands 2 Post by: Nija on August 08, 2011, 11:11:33 AM Any idea where you would look to tweak that if you grabbed the game off steam? I think this will do everything you want - http://forums.gearboxsoftware.com/showthread.php?t=85874 Title: Re: Borderlands 2 Post by: Azazel on August 08, 2011, 05:13:36 PM A few things I would like to see: I agree with almost all of your list. 4 and 5 I'm not too concerned with personally, but overall, good list. 4 and 5 became problematic for me. Four, Because of hosting issues, also, it just felt silly that progression wasn't based on the character rather than the host. Five, Because we "beat" the game before even unlocking the third bounty board, and a whole host of other quests and missions. Now we out-level it and the challenge is removed. Well, 4) wasn't an issue for me since my playthroughs were with 2 different dedicated groups using 2 different dedicated characters, though I do get your point as far as online PUGs and people/friends just casually playing together. I thought 5) was fine, especially with the DLC taken into account as well as the second playthrough. There's a lot of quest content in the game even without the DLC, and I found the length to be fine, especially when played in several sessions with groups. I can see you'd rip through it much faster playing it as a solo FPS. Personally, I found the ending to be the most disappointing part of the base game. I still find the most grating part of the game to be the General Knoxx expansion, which is a shame since some of it is fun and Knoxx himself was a well-written antagonist for a FPS. The amount of driving through dead space to get to the next quest just ridiculous though. The lack of quicktravel destinations as utter BS. Stil haven't played through the Claptrap Red Revolution or whatever it is yet. Title: Re: Borderlands 2 Post by: UnSub on August 08, 2011, 07:58:43 PM This just strikes me as Gearbox getting to work to fix their budgets after DNF. How much did they lose? I thought they bought it up for cheap and it still sold enough copies to make them profit. Just to follow on: Duke Nukem Forever Proved Profitable For Take-Two (http://www.gamasutra.com/view/news/36448/Duke_Nukem_Forever_Proved_Profitable_For_TakeTwo.php?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+GamasutraNews+%28Gamasutra+News%29&utm_content=Netvibes) Back-of-the-envelope calculations says that if they sold 1m units at $60 a pop, with half that revenue going back to GameStop / physical stores, then Take Two would have seen about US$30m from DNF sales. So whatever they paid for DNF, plus about a year of development time, plus all their marketing promotions et al was apparently less than US$30m (very roughly). But again, there is 'profitable' and 'making your profit targets'. Title: Re: Borderlands 2 Post by: Mrbloodworth on August 09, 2011, 08:17:47 AM 4) is likely an issue for me, due to my current dislike of not being able to play with friends due to level. Thats not just in this game.
Title: Re: Borderlands 2 Post by: Amaron on August 09, 2011, 10:15:23 AM But again, there is 'profitable' and 'making your profit targets'. Yea but it sounds like at least they aren't in financial trouble. I'd be curious to see how much they actually spent on the marketing. Looking back at it they really did get a lot of the marketing for free. Title: Re: Borderlands 2 Post by: taolurker on February 22, 2012, 06:45:45 AM I COMMAND YOU TO ARISE!!
http://www.youtube.com/watch?v=MCWJUSulnro&feature=player_embedded Launches Sept 18 2012 Title: Re: Borderlands 2 Post by: Bunk on February 22, 2012, 06:51:17 AM Ooh, right in time for PAX.
Title: Re: Borderlands 2 Post by: Mrbloodworth on February 22, 2012, 06:58:34 AM Looks sweet.
Though, I had hoped they would increase it beyond 4 players. Not that they gave any indication that they would. Title: Re: Borderlands 2 Post by: Fabricated on February 22, 2012, 07:09:48 AM Dubstep, really?
Title: Re: Borderlands 2 Post by: Surlyboi on February 22, 2012, 07:31:01 AM Dubstep, really? (http://i.qkme.me/DWI.jpg) More Skills* (*For the payment of more bills) Title: Re: Borderlands 2 Post by: Rasix on February 22, 2012, 09:16:25 AM I COMMAND YOU TO ARISE!! http://www.youtube.com/watch?v=MCWJUSulnro&feature=player_embedded Launches Sept 18 2012 Happy birthday to me. :awesome_for_real: 96.5% more WUB WUB seems like an under calculation. Title: Re: Borderlands 2 Post by: luckton on February 22, 2012, 09:32:38 AM I'll admit, the Wub Wub got me to LOL :awesome_for_real:
Title: Re: Borderlands 2 Post by: koro on February 22, 2012, 09:54:12 AM Slightly disappointed that the only female character is another largely hands-off magey type, but otherwise excited. I loved Borderlands, even though it is like pulling teeth to get people who, despite saying they also love Borderlands, to actually play it.
Title: Re: Borderlands 2 Post by: Mrbloodworth on February 22, 2012, 10:11:51 AM levels are a hell of a drug.
Title: Re: Borderlands 2 Post by: Samwise on February 22, 2012, 10:20:35 AM Thank God the trailer had some gameplay clips in it. It was so pretty I was actually feeling the pull, and then it reminded me how much I hated the gameplay from the first one. Dodged a bullet there.
Title: Re: Borderlands 2 Post by: Ratman_tf on February 22, 2012, 12:23:16 PM Man, I want to love Borderlands. I loved the intro and the first few levels, and then got bored and never finished. Running around nearly empty desert zones shooting mutant dogs and dudes just wasn't very fun in practice.
Title: Re: Borderlands 2 Post by: Ingmar on February 22, 2012, 12:23:44 PM It kinda sucks solo, yeah.
Title: Re: Borderlands 2 Post by: Mazakiel on February 22, 2012, 04:16:14 PM I've played the hell out of it solo and MP. Though not as much MP as I'd like. Everyone I play with have young kids now.
Either way, preordered. Title: Re: Borderlands 2 Post by: Yegolev on February 22, 2012, 04:24:42 PM The way I play Lilith in the first one is not at all hands-off. :oh_i_see:
Title: Re: Borderlands 2 Post by: Kageru on February 22, 2012, 05:02:40 PM Confuses me too since she's basically a close-combat character, second best tank and has both melee talents and a short ranged PBAoE. She's probably the most fun to play too given the mobility control of her power. Whereas the brick characters power (much like Minstrels in LotrO) is to give me a headache through yelling in my ear repeatedly. Title: Re: Borderlands 2 Post by: Azazel on February 22, 2012, 06:04:35 PM Man, I want to love Borderlands. I loved the intro and the first few levels, and then got bored and never finished. Running around nearly empty desert zones shooting mutant dogs and dudes just wasn't very fun in practice. Yeah, I played through the base game with 2 friends, and also (almost finished) another playthrough with my wife - just need to finish the claptrop revolution DLC. With a friend or friends it holds your interest pretty well - though the fact that we still haven't finished the Claptrap DLC is telling that the game peters out after awhile. Solo I never got past about the 10th level. Title: Re: Borderlands 2 Post by: Yegolev on February 22, 2012, 06:56:46 PM Well, my wife thought there was something wrong because my money readout was all 9 even after I bought some crap to pass off to my low-level friend. I told her it was because I had just that much money.
Title: Re: Borderlands 2 Post by: Malakili on February 22, 2012, 08:41:42 PM I bought the first one one release and I liked it, but I think of this more as a Steam sale buy now. It never materialized as the First Person Shooter Diablo I wanted it to be - mainly due to the fact that there were now "closed" servers, and no randomized levels. Still a decent game for what it was, but not quite worth a full box price in my opinion.
Title: Re: Borderlands 2 Post by: Furiously on February 22, 2012, 11:13:10 PM I'm a bit disappointed you are still locked into a particular character for a particular "class".
Title: Re: Borderlands 2 Post by: Shrike on February 23, 2012, 02:37:40 AM Yep, day1 purchase on the 360 (and GotY purchase on Steam for the PC). Same as first time around.
If you're not playing this game with friends, you're doing it wrong. It's OK as a single player, but simply rocks with people you know in multi. Have to put the word out to resurrect our original Xbox group. And...another siren. Since there are six, looking forward to seeing what this one is all about. Phaselock...yeah, looks wicked and apparently a lot of abilities keyed from it (group heal and combat res...yes please). Movement, harmony, and cataclysm. Yeah, I'm sold. Title: Re: Borderlands 2 Post by: Miasma on February 23, 2012, 06:24:34 AM I liked the first one well enough but your success or failure was very dependant on the random loot you got. I read that this one is going to have timers which alter the story line, like if you don't rescue a person in time they die for good so fuck that. I despise time limits, especially in games like this where I like to be slow and deliberate, investigating every nook and cranny for hidden treasure chests.
Title: Re: Borderlands 2 Post by: TheWalrus on February 23, 2012, 07:27:58 AM He really does. We called him the foraging king in EQ.
Title: Re: Borderlands 2 Post by: Dren on February 23, 2012, 04:55:05 PM I still play the first, but I also got it on Steam sale. Not sure full price would be worth it. It would probably be fun to play with my son, but buying two boxes is right out. I haven't splurge to do that for the first even on sale.
Title: Re: Borderlands 2 Post by: JWIV on February 23, 2012, 05:09:58 PM I think I lost a lot by not playing this multi-player with people - of course, the problem is, my schedule is so erratic that I can't really schedule that type of commitment to people to play a FPS. So I went through it single-player and by the time I got to Old Haven was completely bored of the game and eventually got tired of even trying to grind it out to find the fun.
Title: Re: Borderlands 2 Post by: Rokal on February 23, 2012, 07:30:12 PM The game was fun with friends, but the level scaling was totally broken unless you stayed within 2 levels of your friends. You either walked all over the enemies you were fighting (+2 levels or more on host) or hit enemies for 1-2 damage per shot (-2 or more levels on host). Hope they fix it in the sequel.
Title: Re: Borderlands 2 Post by: Hoax on February 24, 2012, 08:42:43 AM Fuck gearbox, pretty sure I'm pirating this just to spite them.
This is coming from someone who put 100 hours into the first one, bought or recommended the game to a lot of others then over time realized they just did not give any fucks about the pc players. Fuck gearbox. Title: Re: Borderlands 2 Post by: Nija on February 24, 2012, 10:12:53 AM Oh look, another magic asian chick.
New character models, same classes. Note the "SIREN" skill tree. I think I'm on to them this time around. Title: Re: Borderlands 2 Post by: Azazel on February 24, 2012, 02:21:54 PM I liked the first one well enough but your success or failure was very dependant on the random loot you got. I read that this one is going to have timers which alter the story line, like if you don't rescue a person in time they die for good so fuck that. I despise time limits, especially in games like this where I like to be slow and deliberate, investigating every nook and cranny for hidden treasure chests. Oh! That sounds completely shit. Title: Re: Borderlands 2 Post by: Ingmar on February 24, 2012, 02:25:51 PM As long as it is upfront with telling you exactly when that shit is going on, I don't mind so much, but yeah.
Title: Re: Borderlands 2 Post by: Outlawedprod on March 16, 2012, 04:14:02 PM Fuck gearbox, pretty sure I'm pirating this just to spite them. This is coming from someone who put 100 hours into the first one, bought or recommended the game to a lot of others then over time realized they just did not give any fucks about the pc players. Fuck gearbox. http://www.borderlands2.com/loveletter?x Title: Re: Borderlands 2 Post by: Kageru on March 16, 2012, 04:25:10 PM That's pretty cute and great news. The improved match-making hopefully meaning they've taken Gamespy behind the shed and put it out of its misery. Was playing borderlands 1 again and realised part of the reason it's still addictive. A definite sense of style (though not for everyone), shooting stuff with solid feeling weapons and effects, a variety of play-style possibilities through classes and builds and trying to get lucky with the gear that perfects the build you have in mind. Title: Re: Borderlands 2 Post by: Azazel on March 16, 2012, 05:28:48 PM You know, the scary thing is that I still don't trust those motherfuckers. I'll get the game at some point, but it won't be day-1. Probably from the bin of glorious bargains.
Title: Re: Borderlands 2 Post by: Pennilenko on March 16, 2012, 09:41:00 PM You know, the scary thing is that I still don't trust those motherfuckers. I'll get the game at some point, but it won't be day-1. Probably from the bin of glorious bargains. I will buy the second one the same way that I bought the first one, a steam sale almost a year after release for a fraction of the original pricing. Title: Re: Borderlands 2 Post by: Margalis on March 16, 2012, 10:06:40 PM First game had a lot of problems that should be relatively easy fixes.
In particular the fact that you fought a million different varieties of Skags (Skrags?) and the fact that though there were a bunch of different weapon classes and a lot of random variation everything felt kind of samey. Title: Re: Borderlands 2 Post by: Nonentity on March 16, 2012, 10:58:40 PM Despite the FOV that drove me absolutely bananas with wonky scripting FOV bound to all my movement keys, I still put 80 hours into Borderlands. That's enough to warrant a Day 1 purchase for me.
It's my number 2 game on my Steam hours played list. Title: Re: Borderlands 2 Post by: Azazel on March 17, 2012, 01:17:49 PM I bought it Week-1 on both PC and 2 copies on 360, since my wife's PC at the time couldn't handle it. They already got my premium dolllars. Much busier with work (and WoW) these days, so picking it up later won't hurt me.
Title: Re: Borderlands 2 Post by: murdoc on March 19, 2014, 08:27:15 AM I've played more Borderlands in the last week than I did in the previous 3 years. Took me a bit to modify the .ini file so that I was happy, but having a blast with it right now.
Title: Re: Borderlands 2 Post by: Hoax on March 19, 2014, 09:32:15 AM I've played more Borderlands in the last week than I did in the previous 3 years. Took me a bit to modify the .ini file so that I was happy, but having a blast with it right now. Solo or MP? I tried to play some MP and my friend was skipping all over the place it just doesn't work well. Title: Re: Borderlands 2 Post by: murdoc on March 19, 2014, 10:27:05 AM I've played more Borderlands in the last week than I did in the previous 3 years. Took me a bit to modify the .ini file so that I was happy, but having a blast with it right now. Solo or MP? I tried to play some MP and my friend was skipping all over the place it just doesn't work well. Purely MP. Just running a few private games with friends. Ran shockingly smooth for me, I expected the worst after reading about some of their MP woes. Title: Re: Borderlands 2 Post by: Rasix on March 19, 2014, 10:37:40 AM Despite the FOV that drove me absolutely bananas with wonky scripting FOV bound to all my movement keys, I still put 80 hours into Borderlands. That's enough to warrant a Day 1 purchase for me. It's my number 2 game on my Steam hours played list. I put a solid 30 hours in, mostly solo. With QOL changes, it's a solid day 1 purchase. I might be the only person here that thought it was a decent solo experience, albeit aided greatly by multiplayer being available. The game could be unnecessarily difficult in a boring way unless you found the right guns, and MP helps a lot with that. Plus, it releases on my birthday. Fate beckons. Title: Re: Borderlands 2 Post by: Bunk on March 19, 2014, 10:43:15 AM Despite the FOV that drove me absolutely bananas with wonky scripting FOV bound to all my movement keys, I still put 80 hours into Borderlands. That's enough to warrant a Day 1 purchase for me. It's my number 2 game on my Steam hours played list. I put a solid 30 hours in, mostly solo. With QOL changes, it's a solid day 1 purchase. I might be the only person here that thought it was a decent solo experience, albeit aided greatly by multiplayer being available. The game could be unnecessarily difficult in a boring way unless you found the right guns, and MP helps a lot with that. Plus, it releases on my birthday. Fate beckons. You are not alone. A quick look at Steam shows my played time as 136 hours. Thats about 95% solo. Title: Re: Borderlands 2 Post by: Ragnoros on March 20, 2014, 12:40:07 AM http://www.borderlands2.com/loveletter?x (http://www.borderlands2.com/loveletter?x)
EDIT: Odd I missed it. I have even been keeping up with this thread and everything. Oh well, BW. Title: Re: Borderlands 2 Post by: Kageru on March 20, 2014, 01:17:53 AM Beaten by about half a page. I'm happy they are actually considering PC gamers though, so happy to see it again. Title: Re: Borderlands 2 Post by: rk47 on March 20, 2014, 02:52:45 AM Ahahahah. No. I bought it at $10 and felt it wasn't worth the money. I rather run ME3 MP than suffer through boring gunplays.
Title: Re: Borderlands 2 Post by: Lantyssa on March 20, 2014, 07:01:23 AM I might be the only person here that thought it was a decent solo experience, albeit aided greatly by multiplayer being available. The game could be unnecessarily difficult in a boring way unless you found the right guns, and MP helps a lot with that. Nah, I loved it. Duo it's a blast, but I've gotten through it single-player, too. Looking forward to this one.Title: Re: Borderlands 2 Post by: Fabricated on March 20, 2014, 07:04:04 AM If the fix the whole cohesiveness thing with quests/story in MP and made the matchmaking...you know, fucking work I'd be happy.
Title: Re: Borderlands 2 Post by: Yegolev on March 21, 2014, 12:41:40 PM Best fun not happen with competent friends but instead jackasses.
Title: Re: Borderlands 2 Post by: Nightblade on March 21, 2014, 02:53:28 PM http://www.borderlands2.com/loveletter?x (http://www.borderlands2.com/loveletter?x) EDIT: Odd I missed it. I have even been keeping up with this thread and everything. Oh well, BW. Isn't it great that we've reached the point where "100% Mouse usable in UIs..." and "Push to talk" have to be thrown onto a freaking bullet list. Title: Re: Borderlands 2 Post by: Samwise on March 21, 2014, 02:56:25 PM And after the first game got developed on the PC, for the PC, from the very beginning, too. :why_so_serious:
Title: Re: Borderlands 2 Post by: koro on March 21, 2014, 03:17:24 PM Borderlands is a weird game for me. I've played it solo and largely gotten bored with it after a couple chapters into it. I really want to do multiplayer coop for it, but finding people to it's been like pulling teeth. Either people flake out at the last minute or they just... forget. It's kind of annoying!
Title: Re: Borderlands 2 Post by: Trippy on March 21, 2014, 03:42:39 PM http://www.borderlands2.com/loveletter?x (http://www.borderlands2.com/loveletter?x) Isn't it great that we've reached the point where "100% Mouse usable in UIs..." and "Push to talk" have to be thrown onto a freaking bullet list. EDIT: Odd I missed it. I have even been keeping up with this thread and everything. Oh well, BW. Title: Re: Borderlands 2 Post by: Signe on August 30, 2012, 06:35:31 AM Is it still a necro if Trippy's post is dated March 21, 2014? What's with that? Did my time slip slip slip into the future again? Anyway:
Quote Borderlands 2 DLC and Season Pass Announced Now that Borderlands 2 has gone gold and we've shifted our efforts to post-launch support of the game, we have some exciting news to share about our plans for add-on content. After the release of the game, four brand new add-on campaigns for Borderlands 2 are coming your way, featuring new areas to explore, new adventures to undertake, new enemies to overcome and more. Priced individually at 800 Microsoft Points for Xbox 360 and $9.99 on PC and PlayStation 3, these four campaign add-ons are scheduled to hit by June 2013 with more details to come in the future. Soon we'll be offering a "Season Pass" bundle that includes all four campaign add-on packs for 2400 Microsoft Points on Xbox 360 and $29.99 on PC and PlayStation Network -- a savings of 25% over buying each campaign add-on individually. The Borderlands 2 Season Pass will be available through Steam, PlayStation Network and Xbox Live and will also be available at GameStop. NOTE: The Borderlands 2 Premiere Club and other pre-order items are not included in the Borderlands 2 Season Pass. For more details about the Borderlands 2 Premiere Club and other pre-order items, please visit www.borderlands2.com/preorder and our Borderlands 2 FAQ: http://forums.gearboxsoftware.com/sh...d.php?t=134125 Last edited by ChrisF; Today at 07:12 AM. Title: Re: Borderlands 2 Post by: Yegolev on August 30, 2012, 01:51:21 PM Discount is good news. Although I owe them already for not actually purchasing the expansions for the original.
Title: Re: Borderlands 2 Post by: MisterNoisy on August 30, 2012, 01:53:01 PM I have a nVidia code for Borderlands 2 that I'm willing to give away here. All my friends already have a copy preordered. First reply indicating interest by any poster with over 100 posts to his/her name gets it.
Title: Re: Borderlands 2 Post by: Ragnoros on August 30, 2012, 02:09:53 PM Do I count?
Title: Re: Borderlands 2 Post by: Segoris on August 30, 2012, 02:14:23 PM Was the promo only for the 660 card? I didn't see anything in the 670 I just picked up but want to make sure I'm just not missing something
Title: Re: Borderlands 2 Post by: MisterNoisy on August 30, 2012, 02:59:32 PM Do I count? Yep - PM incoming. Was the promo only for the 660 card? I didn't see anything in the 670 I just picked up but want to make sure I'm just not missing something I think it's for all 6-series cards, though some of the codes are being sent out by email, while others are on pieces of paper, according to Newegg feedback. Title: Re: Borderlands 2 Post by: Yegolev on September 02, 2012, 10:28:55 AM I'm ready to joy-puke my face off. Larger, clearer numbers popping out of enemies as I shoot them.
Intro by Sir Hammerlock, gameplay details http://www.youtube.com/watch?v=oUu-FzRFYZA HANDSOME JACK http://www.youtube.com/watch?v=qgcAq34Sifw WIMOWEH http://www.youtube.com/watch?v=nicvyhrmTDs VLADOF http://www.youtube.com/watch?v=x7ADMIFTlXo TEDIORE http://www.youtube.com/watch?v=Y54ljGuJaJw MALIWAN http://www.youtube.com/watch?v=y9cNmCr0AfE You shitflakes can avoid this if you like, but I believe you are missing out. Title: Re: Borderlands 2 Post by: Trippy on September 02, 2012, 11:45:12 AM Yeah I'm really looking forward to this game. The first one was okay, but this seems a lot better. I still have faith that gearbox will fuck up the PC port, though :awesome_for_real: :oh_i_see:
Title: Re: Borderlands 2 Post by: Yegolev on September 02, 2012, 09:23:31 PM They very well might. I think the PC version was mostly fine, just the FOV was cocked-up, and whoever "developed the game for PC" obviously didn't have a chat with the team that did the UI. I made it to the end of Playthrough 1 on PC before buying it on 360, never to look back. :why_so_serious: I still might get this on PC in addition to 360, but that will depend on two things: 1) Quality of the PC port; 2) Uptake of the F13 crew. So, I'll be checking in a few months from now to see how things are going in Console-Hater Land.
I'm not saying #1 was perfect, but I had a ton of fun and even if #2 was essentially a expansion (it's obviously not) I would enjoy it. It was a bit slow at first, but getting a set of OK weapons by the end of Playthrough 1 helped (settling on a weapon type earlier would have been smart), then a decent set and the accompanying skills by the end of Playthrough 2, really helped. I'm on Playthrough 2.5 and even though I'm still using the core set of weapons I had when I defeated the Space Vagina the second time, it's a satisfying challenge to know what weapons to use in what situations. On 2.5 it does matter. I'm expecting the weapon diversity to be better this time. I believe they want the manufacturer to be more obvious, and based on some of the graphics (Maliwan) I think they are going to get a better feel, if not actual usage diversity. Hearing about the emphasis on elemental damage by the Siren is interesting. Title: Re: Borderlands 2 Post by: schild on September 02, 2012, 10:06:56 PM I already preordered it on PC. I played through the original on... all 4 characters I think.
Title: Re: Borderlands 2 Post by: Signe on September 03, 2012, 12:41:59 AM I have it pre-ordered (Mr. Spell says Pee-ordered. WTHOLYFUCK is pee-ordered?) for the PC, but I'm still torn and wondering if I should go via PS3. I don't have a 360.
Title: Re: Borderlands 2 Post by: apocrypha on September 03, 2012, 03:46:59 AM I also played through #1 on all four characters, on the PS3.
PS3 had some UI issues too, just different ones to the PC port. Plus everyone else I knew who had it had it on PC, so I ended up with nobody to co-op with. Therefore #2 will be bought on PC as soon as it's in a Steam sale - around Christmas at a guess. Title: Re: Borderlands 2 Post by: Lantyssa on September 03, 2012, 07:22:44 AM I have one slot left on a 4-pack if anyone still needs to pre-order.
Title: Re: Borderlands 2 Post by: waffel on September 03, 2012, 09:16:53 AM Green Man Gaming has Borderlands 2 Pre-Order (PC Dowload) for $50 - 25% off voucher code GMG25-LABOR-DAYGO = $37.50
http://www.greenmangaming.com/s/us/en/pc/games/rpgs/borderlands-2-na/ Title: Re: Borderlands 2 Post by: Fabricated on September 03, 2012, 09:32:51 AM My biggest beef with the first one wasn't the interface, which while being bad wasn't a deal breaker. The deal breaker was Gamespy's fucking godawful multiplayer shit.
I can't remember, they did ditch gamespy for this one right? Please tell me they ditched gamespy. Title: Re: Borderlands 2 Post by: Rendakor on September 03, 2012, 05:39:49 PM My only big issue with the UI was that you couldn't see all of an item's properties because the box was too small. :uhrr:
Title: Re: Borderlands 2 Post by: Surlyboi on September 03, 2012, 10:28:41 PM Preordered for the PC.
Title: Re: Borderlands 2 Post by: Amaron on September 04, 2012, 06:52:26 AM I can't remember, they did ditch gamespy for this one right? Please tell me they ditched gamespy. Yep they're using steam works. Title: Re: Borderlands 2 Post by: Ingmar on September 04, 2012, 02:29:43 PM Firmly wait-and-see for me, I didn't really end up liking the first one very much.
Title: Re: Borderlands 2 Post by: Azazel on September 05, 2012, 09:31:08 PM I would buy it if they hadn't already flagged that they're going DLC-stpuid with it - so all sorts of crap from various sources - so I may as well wait until it's all collected in one place @ GOTY.
Title: Re: Borderlands 2 Post by: Malakili on September 06, 2012, 04:36:40 AM I would buy it if they hadn't already flagged that they're going DLC-stpuid with it - so all sorts of crap from various sources - so I may as well wait until it's all collected in one place @ GOTY. Given the amount of games I already have backed up, this is my plan for Borderlands 2. Especially since Borderlands 1 was best with all the DLC anyway in my opinion. Next year's Steam summer sale sounds about right. Title: Re: Borderlands 2 Post by: caladein on September 07, 2012, 05:27:05 PM Pre-ordered it and have the season pass sitting in my Steam inventory (as I can't apply it to my account yet for some reason). I am part of the problem, but the game looks great and I enjoyed the first one outside of its wonky multiplayer. But that's gone now so :drill:.
New Siren looks to be a bit more useful from a group perspective having played with the skill calculator, although I'll miss being able to get out of dodge like I could with the first one. Title: Re: Borderlands 2 Post by: Yegolev on September 07, 2012, 07:41:19 PM I agree, not sold on Siren. Just today I was playing the original and thinking I'd be up shit creek if I couldn't disappear and heal myself. I'll find out soon enough, unless I die from anticipation first.
Title: Re: Borderlands 2 Post by: Signe on September 08, 2012, 05:14:07 AM Yeah, I'm hoping I don't have to play as a big old hairy man again. She has tattoos! I LOVE INK! And superpowers! I LOVE POWERS! And I like disappearing, too.
Title: Re: Borderlands 2 Post by: Kitsune on September 13, 2012, 11:40:13 AM None of those classes are really doing it for me, so I'm pinning more of my hopes and dreams on the mechromancer since she's just a month away. I'm definitely with you on the siren; Lilith seemed considerably awesomer than the new siren. Not that new siren doesn't have impressive powers, but Lilith's get out of jail free button is flat out unbeatable.
Title: Re: Borderlands 2 Post by: kildorn on September 13, 2012, 11:42:35 AM Old siren was just crazy survivable with a shield regen on kill and heal on stealth.
New siren seems like a tiny tactical nuke of doom from what I've see. New soldier actually seems a lot cooler than Roland. Zero is the one that just seems completely uninteresting to me this time around. Title: Re: Borderlands 2 Post by: Signe on September 13, 2012, 12:09:48 PM Shiny (http://www.youtube.com/watch?v=s87VlgVhKcA&feature=g-all-u)
Title: Re: Borderlands 2 Post by: caladein on September 15, 2012, 11:43:46 AM PSA: Steam pre-load is now up and running. Also, if you want to add the Season Pass to your account you can do so now as well.
Title: Re: Borderlands 2 Post by: Quinton on September 15, 2012, 11:34:18 PM The original game on PC makes me motion sick like nothing else. It seems like a fun game, but I can't make it more then 30 minutes or so before I need to stop. Have since upgraded the PC, the video card, etc, and tried again and it still really messes with my head. Something about the way the game judders when I move the mouse, I think.
Anyone else run into this issue and maybe find a way to make things better? I'm half-tempted to try the PS3 version just to see if it's any better. Title: Re: Borderlands 2 Post by: Trippy on September 15, 2012, 11:45:59 PM Possible fixes for the motion sickness issue:
* Override the FOV and make it wider * Turn on VSYNC * Turn off weapon bobbing Title: Re: Borderlands 2 Post by: Quinton on September 16, 2012, 12:04:11 AM I've been tinkering with various workarounds (including turning off mouse smoothing, etc).
What I notice is that if I change my view by moving with the WASD keys, everything is perfectly smooth, but if I pan my view by moving the mouse things are very shaky -- I can't look left/right without serious vertical bouncing around, etc. EDIT: Just confirmed that I have vsync and weapon bob off too. I notice that turning with the left/right arrows is smooth and non-shaky as well. I have a sneaking suspicion that a controller will also not have the problem, but will try that too. Of course I much prefer keyboard+mouse for fps-ish stuff... Title: Re: Borderlands 2 Post by: tar on September 16, 2012, 02:10:15 AM You've probably already tried it, but... turn down mouse sensitivity? Might be that the mouse is just turning too fast.
Title: Re: Borderlands 2 Post by: lamaros on September 16, 2012, 04:07:00 AM You've probably already tried it, but... turn down mouse sensitivity? Might be that the mouse is just turning too fast. Nah it's just some game. I get the same. Fallout 3 and NV were fine, but Borderlands wasn't great, and Deux Ex: HR was a waste of $10 because it ruins me too. No idea why some cause it and some don't, but it sucks plenty. Title: Re: Borderlands 2 Post by: Rasix on September 16, 2012, 09:38:02 AM Random games do this for me as well. Both Half Life games I can barely play for 30 minutes before I start feeling ill. Borderlands was fine though once I turned off weapon bob and widened the fov. Ohh, and I don't spend much time in vehicles if I can avoid it.
Title: Re: Borderlands 2 Post by: Hawkbit on September 16, 2012, 02:04:34 PM Expensive loot week, bought Borderlands 2 and TL 2. Ouch!
Title: Re: Borderlands 2 Post by: Hawkbit on September 16, 2012, 03:29:05 PM Replaying through BL1 to get myself geared up.
1. I remember going in on a four pack of BL1 with some f13 members back then. Has it really been more than three years that I've been mucking around here? 2. I had no achievements unlocked!! Did they add them sometime post-launch? 3. I had forgotten how FUN this game is. Assault rifles are awesome. Title: Re: Borderlands 2 Post by: Yegolev on September 16, 2012, 08:47:41 PM Shiny (http://www.youtube.com/watch?v=s87VlgVhKcA&feature=g-all-u) (https://dl.dropbox.com/u/85916/slowly_close_door_in_disgust.gif) Title: Re: Borderlands 2 Post by: Rendakor on September 17, 2012, 09:51:03 PM Just picked up my collector's edition; installing now and I still can't decide what class to play.
Title: Re: Borderlands 2 Post by: Hawkbit on September 17, 2012, 11:06:12 PM It's awesome, as expected. It's BL1, ramped up a few notches. Not much has changed, and that's a very, very good thing.
I'm very impressed with how well it runs on my 5yr old rig. It actually looks better and runs better than BL1. Also, Handsome Jack: Title: Re: Borderlands 2 Post by: Quinton on September 17, 2012, 11:30:01 PM Very nice. And not motion-sickness-inducing for me the way BL1 was.
EDIT: I wish they had stolen the personal loot concept from Diablo 3. Title: Re: Borderlands 2 Post by: Trippy on September 18, 2012, 12:49:44 AM The PC install from disc is seriously fucked up. I've had to reboot 3 times so far in a vain attempt to get MS's fucked up installers to install every single MS framework that's every been created, apparently, properly.
Edit: Reboot number 4 *sigh* It's stuck trying to install the fucking .NET framework. Well at least I'm not the only one with this problem :oh_i_see: http://forums.steampowered.com/forums/showthread.php?t=2940181 Title: Re: Borderlands 2 Post by: Hawkbit on September 18, 2012, 12:58:41 AM For the .NET issues, hit "Restart Later" and it should let you into the game.
Then, on your next boot, it will try to install it again, but just cancel out of everything and game will load. Title: Re: Borderlands 2 Post by: Quinton on September 18, 2012, 01:03:32 AM Yeah, this game may win the prize for most different versions of the msvc++ redistributable runtime whatsit I've ever seen a single piece of software try to install. Also DirectX and .NET frameworks. It did eventually work for me, but it certainly seems like something's not quite right.
Title: Re: Borderlands 2 Post by: Trippy on September 18, 2012, 01:05:44 AM Rename or delete the binaries\redist directory as well and Steam will stop trying to reinstall things each time you play.
Title: Re: Borderlands 2 Post by: Rendakor on September 18, 2012, 01:40:19 AM Yea I was having problems with the .Net bullshit too; hitting Restart Later fixed it but I deleted the folder Trippy mentioned as well.
Pre-order and Collector's Edition DLCs aren't working yet either; they're showing up in game as redeemed but not downloaded; trying to download them just takes you to the Steam store's main page. :uhrr: It's shitty because the preorder guns are probably only going to be good for the first few hours. Title: Re: Borderlands 2 Post by: Samwise on September 18, 2012, 07:36:45 AM Didn't they pinky-swear that the PC version wouldn't be a crummy last-minute port this time?
Title: Re: Borderlands 2 Post by: murdoc on September 18, 2012, 07:59:56 AM Didn't they pinky-swear that the PC version wouldn't be a crummy last-minute port this time? It isn't. Played a little last night (.net issues aside) and it's GOOD. Title: Re: Borderlands 2 Post by: Miasma on September 18, 2012, 08:26:44 AM .net is annoying but please tell me that doesn't mean they are using that cancerous windows live for gaming or whatever the hell it's called.
Title: Re: Borderlands 2 Post by: murdoc on September 18, 2012, 08:32:09 AM .net is annoying but please tell me that doesn't mean they are using that cancerous windows live for gaming or whatever the hell it's called. Nope, seems integrated nicely with Steam though. People playing last night from my Steam friends list were showing up in a sidebar on the main menu, sort of like how the lobby for D3 was. Title: Re: Borderlands 2 Post by: kildorn on September 18, 2012, 08:56:55 AM The .net thing seems to just be a bug with a specific module of .net reinstalling itself over and fucking over.
I'm really really liking Handsome Jack's writing. Title: Re: Borderlands 2 Post by: Bunk on September 18, 2012, 09:04:10 AM Only real complaint I've had so far is some little inventory nitpicks - when selling an item, the inventory list jumps back to the top for no reason. Its got a few minor quirks that make it feel a little consoley, like screens that don't have anything to click to close - you have to use enter. No where near as bad as one though.
Title: Re: Borderlands 2 Post by: Rendakor on September 18, 2012, 10:16:06 AM All the extra DLC seems to be working now; it's much more fun playing as Zer0 when you start with a sniper rifle. For anyone else who got it, the collector's edition customization options won't appear at character creation; once you start the game as that character, the items to unlock the skins will be in your inventory and you can apply them at any outfit changing station.
Title: Re: Borderlands 2 Post by: Outlawedprod on September 18, 2012, 11:39:20 AM Incredible review here!!
http://blogs.wsj.com/speakeasy/2012/09/18/game-theory-borderlands-2-fails-to-generate-joy-puke/ Title: Re: Borderlands 2 Post by: Ingmar on September 18, 2012, 11:43:15 AM Best review ever. I eagerly await his panning the new X-Com game as a terrible RTS.
Title: Re: Borderlands 2 Post by: Soulflame on September 18, 2012, 11:43:46 AM I'm playing a completely different game than that guy. :oh_i_see:
Title: Re: Borderlands 2 Post by: Malakili on September 18, 2012, 11:47:37 AM Incredible review here!! http://blogs.wsj.com/speakeasy/2012/09/18/game-theory-borderlands-2-fails-to-generate-joy-puke/ I want to kill myself. Title: Re: Borderlands 2 Post by: kildorn on September 18, 2012, 12:17:57 PM I get not being into Borderlands. I do not get that review though, as it seems he really wants to play a different style of game.
Title: Re: Borderlands 2 Post by: Bunk on September 18, 2012, 12:22:33 PM He took a game that's best compared to Diablo, and compared it to CoD and Halo instead. Gee.
Title: Re: Borderlands 2 Post by: Samwise on September 18, 2012, 12:25:34 PM That guy is everything that is wrong with the game industry. Possibly the world.
Title: Re: Borderlands 2 Post by: Paelos on September 18, 2012, 12:39:43 PM I'd bet $20 right now if you opened that writer's stock portfolio you'd find some Activision stock.
Title: Re: Borderlands 2 Post by: kildorn on September 18, 2012, 01:27:45 PM I doubt it's Activision stock. Dude just likes competitive FPS games and sports games:
http://blogs.wsj.com/speakeasy/2011/12/15/speakeasys-top-10-video-games-of-the-year/ By default, Borderlands has absolutely nothing for his tastes: dude doesn't enjoy the genre it's in. The problem I have with the review is it's not trying to review it as Borderlands, it's trying to review Call of Duty and saying Borderlands is shitty at being Call of Duty. Title: Re: Borderlands 2 Post by: Ratman_tf on September 18, 2012, 02:45:03 PM Borderlands 1 seemed really sparse. Not many NPC, lots of walking around an empty wasteland, etc.
How's BL2 on that angle? Title: Re: Borderlands 2 Post by: Nonentity on September 18, 2012, 04:45:27 PM Borderlands 1 seemed really sparse. Not many NPC, lots of walking around an empty wasteland, etc. How's BL2 on that angle? NPCs will get up and walk around and interact with you and other things, and all the areas seem relatively dense with content, from what i've seen so far. Seems a lot better in that respect. Title: Re: Borderlands 2 Post by: Margalis on September 18, 2012, 04:59:21 PM My problem with BL 1 was that I played for hours and only fought like 3 enemy types, most of which were Skags with different names. And while there were in theory a bazillion guns it felt like there were very few meaningful differences. Even stuff like Uzi vs Assault Rifle ended up feeling basically the same to me.
Title: Re: Borderlands 2 Post by: Bunk on September 18, 2012, 05:12:12 PM Three hours in to two, its evident that there is a ton of variety, even within a given gun type. I've got three or four pistols that feel and play significantly different. My only rifle is basically a three barrel mini-gun, that actually has to spin up to full fire rate.
Stats are better presented: shields list both recharge rate and delay time, grenades list fuse time, that sort of thing. Class mods will improve skills beyond level 5 supposedly. They claim they significantly upped the baddy list. Presumably you won't get too many different monster types in the same zone (for console memory sake) but it looks well improved. Outhouses full of treasure. Water is swim-able (though it hurts). Jack is a real dick. Can I go home from work yet? Title: Re: Borderlands 2 Post by: Khaldun on September 18, 2012, 05:30:12 PM Oh the Wall Street Journal hired a tool, what a shock. You have to have high toolitude to work there as general rule.
Title: Re: Borderlands 2 Post by: kildorn on September 18, 2012, 05:31:45 PM What they did do is make the weapon manufacturers instantly identifiable and constantly doing something more than +5 accuracy.
Jacobs has no fire rate, it's as fast as you can click. Maliwan is ALWAYS elemental tech of some form. Vladof makes miniguns. Minigun ARs, minigun SMGs, minigun sniper rifles. Tediore weapons reload quickly, and are thrown as grenades on reload. If you're me, this is obnoxious as hell. So anyways, it's far easier to fall in love with a vendor you really enjoy the style of. Title: Re: Borderlands 2 Post by: MrHat on September 18, 2012, 05:33:20 PM Loving it so far, plenty of more of the same.
My only complaints: the menu system is obviously for consoles and your characters progress are only stored for your game, if you play through a game with your friend, you have to start from the beginning on that character. Title: Re: Borderlands 2 Post by: Megrim on September 18, 2012, 05:42:39 PM Tediore weapons reload quickly, and are thrown as grenades on reload. If you're me, this is obnoxious as hell. Wait, so, when you reload, you also throw a grenade? Or do you reload John Woo style, by tossing the gun away and pulling out a new one? Whereby the old one explodes? Title: Re: Borderlands 2 Post by: MrHat on September 18, 2012, 05:50:45 PM Tediore weapons reload quickly, and are thrown as grenades on reload. If you're me, this is obnoxious as hell. Wait, so, when you reload, you also throw a grenade? Or do you reload John Woo style, by tossing the gun away and pulling out a new one? Whereby the old one explodes? The latter, and it's awesome. Title: Re: Borderlands 2 Post by: Megrim on September 18, 2012, 05:55:41 PM Do ho ho.
Title: Re: Borderlands 2 Post by: Fabricated on September 18, 2012, 07:04:06 PM So far really fun and better than the original but still has the bad questlog that likes to usher you past side-quests if you don't pay attention and are rushing around with friends.
The guns feel a fair amount more unique, and it's well, borderlands. Goddamn every game needs to integrate with Steam for multiplayer; it was painless and D3 easy to join peoples games. Title: Re: Borderlands 2 Post by: Amaron on September 18, 2012, 07:34:10 PM The latter, and it's awesome. It's awesome but I hate it because I'm a compulsive reloader. If you reload early you throw away the gun with all the ammo it had in it :oh_i_see:. Title: Re: Borderlands 2 Post by: Megrim on September 18, 2012, 08:02:41 PM The latter, and it's awesome. It's awesome but I hate it because I'm a compulsive reloader. If you reload early you throw away the gun with all the ammo it had in it :oh_i_see:. Serves you right for reloading after every kill. =p Title: Re: Borderlands 2 Post by: Soulflame on September 18, 2012, 08:57:08 PM You're not supposed to reload after every kill? Well. Damn.
The sniper rifles seem to be a bit better with hitting in Borderlands 2, which is nice. Title: Re: Borderlands 2 Post by: schild on September 18, 2012, 09:02:19 PM By mistake opened that stupid fucking vault hunter chest from the preorder. Game crashed, guns and key gone. Nice.
Title: Re: Borderlands 2 Post by: Hawkbit on September 18, 2012, 10:57:02 PM Comparatively little chatter here about this game, considering how good it is. Everyone must be playing.
A few quibbles. It snows through some ceilings. Once or twice a mob has been shooting me from fully behind something, and I can't hit them. Otherwise, the game just bleeds character. I wish there was someway they would merge the first game into this experience. Fix all the tech jankiness and clean it up a bit. I also could see potential for a huge open-world persistent world setup. Not saying I want them to change what we have, but there could be potential. Title: Re: Borderlands 2 Post by: Rendakor on September 19, 2012, 12:04:06 AM Got a bit further today, still loving it. I did find a broken quest though:
Anyone know if there are console commands to fix quest bugs yet? Title: Re: Borderlands 2 Post by: Quinton on September 19, 2012, 12:54:10 AM Having far too much fun. Loving sniper rifles.
Some little touches of console-itis here and there, but nothing nearly as bad as the first game. Title: Re: Borderlands 2 Post by: Lantyssa on September 19, 2012, 06:13:09 AM Loving it so far. My gun drops haven't been great weapons yet, but they've been interesting. Combat Rifles that shoot missiles. Pistols that are mini-rocket launchers. An SMG with two clips.
I'm hoping there's a Chimeric SMG this time around. It's great how all players share ammo. I can loot all the chests and Vu doesn't miss out on reloading. We both win. Title: Re: Borderlands 2 Post by: kildorn on September 19, 2012, 06:58:06 AM The latter, and it's awesome. It's awesome but I hate it because I'm a compulsive reloader. If you reload early you throw away the gun with all the ammo it had in it :oh_i_see:. This is why I hate their guns. I kill someone in 3 shots, compulsively reload. Boom. edit: I'm also kind of loving the new character depth in the NPCs. Your PC is still kind of nameless and faceless, but the flavor NPCs are usually hilarious and dark as fuck. Tiny Tina makes me question the sanity of both the voice actor and writer (IIRC, they are brother and sister? The Hey Ash folks) Title: Re: Borderlands 2 Post by: Lantyssa on September 19, 2012, 07:14:07 AM It's Ash that does her voice? Oh I can't wait to meet Tina. :heart:
Title: Re: Borderlands 2 Post by: schild on September 19, 2012, 07:35:41 AM The number of typos in the weapon names is staggering.
Title: Re: Borderlands 2 Post by: kildorn on September 19, 2012, 07:43:33 AM It's Ash that does her voice? Oh I can't wait to meet Tina. :heart: I have a feeling you're going to absolutely adore her quest line. I was dying laughing and backing away slowly at the same time. edit: and schild, I assume you mean other than the Bandit brand stuff being shit spelling? Title: Re: Borderlands 2 Post by: Yegolev on September 19, 2012, 07:59:05 AM The number of typos in the weapon names is staggering. Are you talking about the Bandit items? Bandets cant speel. Title: Re: Borderlands 2 Post by: Ginaz on September 19, 2012, 10:33:13 AM Handsome Jack. :heart: :Love_Letters:
"Butt pony, say hello." Title: Re: Borderlands 2 Post by: Segoris on September 19, 2012, 10:38:12 AM Good fun so far. I've made it to Sanctuary (one in single player while steam was down one in multiplayer), MP definitely still feels so much nicer. Guns are more fun, the talent trees I'm torn on, though I'm absolutely loving the new siren's support tree and I'm not even that far into it. I was in a game last night, thinking I'd go to level 5 and have some fun. I ended up hitting level 11 while in a group with 3 gunzerkers and my siren providing support. Gunzerkers killing things while in stasis (which heals if the mob in stasis dies) just keeps them chugging along very nicely, can't wait to experiment further with this. It's especially awesome that I can support the front lines like this while I'm sniping from awy back earning my badass points for such long distance kills.
Nitpicks - Multiplayer - I would to invite people from Steam groups instead of friends only, so some people may be getting more friend invites if I see them in BL2, fair warning :p I would have liked a confirmation before using my key on the vault in Sanctuary since I wanted to save that for higher level. Lots of guys shooting me from inside objects, or they're avatar is in one place but they're actually in another (usually happens when using the Siren's action ability or headshotting someone who's moving/rolling) While playing single player there is a stuttering - this is caused by having the network option not set to LAN or offline as the game Regarding the grenade-reloading: those are actually really bad for Gunzerkers if they pick up the trait Locked and Loaded (reloading gives a fire rate bonus), I'm not sure how it will work with Auto-Load though (killin an enemy instantly reloads your equipped guns which are not in yours hands, but switching weapons after the reloads take place will then trigger locked and loaded). Will be interesting if killing an enemy while you have some of the Tediore weapons equipped but not in your hands. Also Handsome Jack. :heart: :Love_Letters: "Butt pony, say hello." ^This. I'm loving Handsome Jack. Finding the audio tapes in the beginning was cruel but awesome, I felt guilty for laughing Title: Re: Borderlands 2 Post by: Kitsune on September 19, 2012, 12:20:27 PM Handsome Jack is definitely channeling some Sterling Archer in his attitude. Which can only be a compliment.
Title: Re: Borderlands 2 Post by: Yegolev on September 19, 2012, 01:06:00 PM I already want to kill Jack more than anyone I met in the first game.
Title: Re: Borderlands 2 Post by: kildorn on September 19, 2012, 01:30:26 PM I want to kill him in a pretty good way. Dude's a well written character. Also, his horse.
Title: Re: Borderlands 2 Post by: Lantyssa on September 19, 2012, 01:31:27 PM He was a loveable asshole until I got to the tape with Helena Pierce. I must say they have done a good job of making me detest him. I like it when a game gets me to actively hate a character.
Title: Re: Borderlands 2 Post by: Pezzle on September 19, 2012, 01:33:59 PM We miss the character callouts when they open loot boxes. A friend played a soldier and we made up whole stories about his messed up family. It's like Christmas!
The wife of a friend had her birthday yesterday. I called and wished her a Happy Borderlands 2 release day, while singing. Title: Re: Borderlands 2 Post by: kildorn on September 19, 2012, 01:35:35 PM He was a loveable asshole until I got to the tape with Helena Pierce. I must say they have done a good job of making me detest him. I like it when a game gets me to actively hate a character. Now he's just a rather funny asshole, and pretty much just as bat shit crazy as everyone else in the series. Of all the characters the only one that doesn't "fit" is Roland, who honestly seems to be playing a straight up good guy. Title: Re: Borderlands 2 Post by: Yegolev on September 19, 2012, 01:39:24 PM WHAT CHU WAWNT?!
IT'S DANGEROUS TO GO ALONE, JERKWAD! Title: Re: Borderlands 2 Post by: Segoris on September 19, 2012, 01:53:34 PM He was a loveable asshole until I got to the tape with Helena Pierce. I must say they have done a good job of making me detest him. I like it when a game gets me to actively hate a character. Yeah, that is the part where I feel guilty for laughing because it really was awful - though it did a great job of making me finish my laugh by wanting to kill the bad guy more than any villian in a game I can remember. Title: Re: Borderlands 2 Post by: rattran on September 19, 2012, 02:17:52 PM Not having any intarwebs but the phone, I picked this up retail today, figuring I could at least tether to activate and install. Invalid cd-key, and steam, 2k, and BestBuy all seem to claim it's someone else's issue. Fuckers.
[edit] Fixed. BestBuy gave me a new key. Who'd have thunk it? Title: Re: Borderlands 2 Post by: Amaron on September 19, 2012, 02:36:39 PM So far some of the gun types have me scratching my head a bit. The mob hp in a party is crazy. I'm often left just using a sniper rifle to headshot. Everything else has horrid accuracy/damage and forces me to get in too close.
Title: Re: Borderlands 2 Post by: MrHat on September 19, 2012, 02:59:46 PM The grenades that blow up into other grenades that blow up into other grenades are my favorite thing ever.
Title: Re: Borderlands 2 Post by: Segoris on September 19, 2012, 03:48:43 PM So far some of the gun types have me scratching my head a bit. The mob hp in a party is crazy. I'm often left just using a sniper rifle to headshot. Everything else has horrid accuracy/damage and forces me to get in too close. How far in are you? Curious because I've found the party based mobs hp pool to be about right through the first 10 levels or so [only MP experience was my sniper-healer-siren matched with 3 gunzerkers though] and wondering if it get tougher Title: Re: Borderlands 2 Post by: Malakili on September 19, 2012, 05:02:34 PM Played through Santuary so far. Seems much faster paced than the first - by which I mean there has been almost 0 down time. I played for an hour and a half or so and barely hcad a chance to breath. Maybe not that I am in Sanctuary and we have a normal base of operations more down time will naturally slip in as we sort through stuff back in town, etc.
Title: Re: Borderlands 2 Post by: Fabricated on September 19, 2012, 06:34:46 PM The Siren's fire cult quest series is hilarious. Been having connection issues with my friends off and on however.
Title: Re: Borderlands 2 Post by: kildorn on September 19, 2012, 06:49:51 PM The Siren's fire cult quest series is hilarious. Been having connection issues with my friends off and on however. Yes. Title: Re: Borderlands 2 Post by: Hawkbit on September 19, 2012, 07:06:57 PM He was a loveable asshole until I got to the tape with Helena Pierce. I must say they have done a good job of making me detest him. I like it when a game gets me to actively hate a character. The voice actor made it 100% believable. I know it's just a game, but that whole bit pissed me off. I haven't had an emotional interaction with a game like that in a long time. Especially anger. Title: Re: Borderlands 2 Post by: Rendakor on September 19, 2012, 08:17:49 PM He was a loveable asshole until I got to the tape with Helena Pierce. I must say they have done a good job of making me detest him. I like it when a game gets me to actively hate a character. I thought that scene was awesome, although I'm an asshole. Title: Re: Borderlands 2 Post by: Segoris on September 19, 2012, 08:27:33 PM In-Game voice chat fix for those who use headsets for voice and speakers for game sounds
Quote The answer above may affect other programs/apps. You can also fix this for just Borderlands by editing the Willowengine.ini file. 1) Search for Willowengine.ini (on windows 7 mine was found in My Documents/My Games/Borderlands/WillowGame/config) 2) copy the file to make a backup. 3) Edit the file with notepad 4) search for the string "bHasVoiceEnabled=true" 5) change true to FALSE (I used caps) Start the game and your headphones should now work. Found that helpful post herehere (http://www.gamefaqs.com/pc/942811-borderlands/answers?qid=214951), the only good one in the thread but figure it's nice to link back to helpful people Title: Re: Borderlands 2 Post by: schild on September 19, 2012, 08:30:01 PM This game literally has the worst fucking multiplayer known to man.
Title: Re: Borderlands 2 Post by: schild on September 19, 2012, 08:30:44 PM Seriously, this is a single player fucking game. Gearbox can lick my taint.
Title: Re: Borderlands 2 Post by: Megrim on September 19, 2012, 08:52:08 PM Ok, what are you upset about now?
Title: Re: Borderlands 2 Post by: schild on September 19, 2012, 09:07:30 PM 1. Loot system is from 1999.
2. Travel notifications are way too fucking small. 3. Players who join don't appear right next to you immediately. Which compounds problem #2. I'd likely have more complaints if I didn't turn it into a single player game. Title: Re: Borderlands 2 Post by: Surlyboi on September 19, 2012, 09:19:31 PM Catch a RIIIIIIIIDE!
Scooter, how I missed you. Shild? I'm pretty sure Gearbox would gladly lick your taint if it weren't for all the sand there. :why_so_serious: Title: Re: Borderlands 2 Post by: kildorn on September 19, 2012, 11:18:29 PM I'd prefer individual loot, but otherwise the multi doesn't bug me too much.
Title: Re: Borderlands 2 Post by: Rendakor on September 19, 2012, 11:34:19 PM Rerolled as Gunzerker; my Zero playthrough still has a broken quest that locks me out of an entire set of side missions and I don't feel like just blasting through the main story. Hopefully they fix it (or someone figures out console commands for resetting quests); going to try to be careful and avoid it on this toon.
Title: Re: Borderlands 2 Post by: Quinton on September 20, 2012, 01:15:24 AM Dunno, I'm having plenty of fun in single-player and just spent several hours making the run to Sanctuary with a friend which was also a blast. Gave Gunzerker a shot and it didn't really grab me, but Siren w/ Sniper Rifle and Elemental Fire Pistol is working pretty well for me.
Title: Re: Borderlands 2 Post by: Fabricated on September 20, 2012, 03:46:36 AM Individual loot would be nice now that it's sorta the standard but I only play with friends so if anyone picks up anything really awesome they usually offer it up to everyone. I have no idea how to link items however, or if it's even possible. That much would be nice.
As for travel notifications buy some fucking glasses grampa. Title: Re: Borderlands 2 Post by: Quinton on September 20, 2012, 04:18:07 AM I didn't realize that ammo and money was shared (if you pick it up everyone in the party gets it). That removes the main pain point for me (I'm also only playing multiplayer with friends, so not terribly worried about horrible ninja looters or whatnot).
Things I haven't figured out how to do: - take a screenshot - mark inventory as trash or favorite (there's a loading screen tip that you can do this) Title: Re: Borderlands 2 Post by: Malakili on September 20, 2012, 05:08:01 AM You can always take a screenshot with f12 (I think, it might be f11) in anything that uses Steam.
Title: Re: Borderlands 2 Post by: Megrim on September 20, 2012, 05:43:17 AM Is it wrong that I want to stand in the bar, and watch Moxxi saunter around for hours?
Title: Re: Borderlands 2 Post by: Mrbloodworth on September 20, 2012, 06:32:24 AM For those of you with Nvidia cards. Bump up the PhysX Simulation. Seems to be set low by default.
Title: Re: Borderlands 2 Post by: Lantyssa on September 20, 2012, 06:49:56 AM The game was acting wonky this morning. Having trouble loading, jaggies, and other indicators of a vid card going out. But the temperature was fine, so I don't know what's going on. Kind of annoying.
Is it wrong that I want to stand in the bar, and watch Moxxi saunter around for hours? No, it's not. She even changed into purple for me. :heart:Things I haven't figured out how to do: If you mouse over the right side of an item a star appears. Clicking on it keeps it around. This has no effect other than making it easier to see when you're at a vendor (which is still highly useful). I didn't know about the trash icon, but it's probably the same.- take a screenshot - mark inventory as trash or favorite (there's a loading screen tip that you can do this) Title: Re: Borderlands 2 Post by: kildorn on September 20, 2012, 07:32:44 AM I didn't realize that ammo and money was shared (if you pick it up everyone in the party gets it). That removes the main pain point for me (I'm also only playing multiplayer with friends, so not terribly worried about horrible ninja looters or whatnot). Things I haven't figured out how to do: - take a screenshot - mark inventory as trash or favorite (there's a loading screen tip that you can do this) Favorite/Trash: mouse over the right hand side of the item, a star or red X will appear on the border. That's favorite/trash. It's also completely pointless beyond being a visual notifier as far as I can see (favorite items still show up for vendoring, etc) edit: and PhysX is 99% awesome crap all over the battlefield. 1% "Seriously? A dude's head explodes in the same pool of goo that a barrel full of actual goo does? That's just stupid looking." and bonus spoiler-y contextless quote! Title: Re: Borderlands 2 Post by: Mrbloodworth on September 20, 2012, 08:20:09 AM Not sure I understand your PhysX comment.
Title: Re: Borderlands 2 Post by: kildorn on September 20, 2012, 08:37:03 AM Most of the physX stuff is awesome. Rocks flying around, goo spinning whenever phaselock is used, etc.
It's stupid when you headshot someone and seven gallons of red blood starts water-effecting all over the place. They just put way too much blood out of headshots and use the same modeling as the acid barrel goo. Title: Re: Borderlands 2 Post by: Ratman_tf on September 20, 2012, 08:57:31 AM Borderlands 1 seemed really sparse. Not many NPC, lots of walking around an empty wasteland, etc. How's BL2 on that angle? NPCs will get up and walk around and interact with you and other things, and all the areas seem relatively dense with content, from what i've seen so far. Seems a lot better in that respect. Well good. :) I'll probably give it a spin after playing through Torchlight 2. Title: Re: Borderlands 2 Post by: Kitsune on September 20, 2012, 08:59:40 AM I dunno about you guys, but I'm having a hellishly slow texture streaming issue where I'll open a box and be presented with three identical grey blurs until I wait for at least a second for the blurs to turn into ammo. I found a possible fix here (http://forums.gearboxsoftware.com/showthread.php?t=148641) on the Gearbox forum that I haven't had the chance to try yet as I'm at work, but throwing it up here in case it's helpful for others.
Title: Re: Borderlands 2 Post by: Mrbloodworth on September 20, 2012, 09:04:32 AM I think that's intentional, or at least, not a bug.
The objects are not there until you open the box, once placed, then they grid in like any other object. You just normally see other objects well before noticing the initial grid in. Ammo in boxes and such have been created right in your face in most cases. Title: Re: Borderlands 2 Post by: kildorn on September 20, 2012, 09:05:30 AM I dunno about you guys, but I'm having a hellishly slow texture streaming issue where I'll open a box and be presented with three identical grey blurs until I wait for at least a second for the blurs to turn into ammo. I found a possible fix here (http://forums.gearboxsoftware.com/showthread.php?t=148641) on the Gearbox forum that I haven't had the chance to try yet as I'm at work, but throwing it up here in case it's helpful for others. I have the usual UE3 issue with the textures being low res for a second, but that's been around forever and a day. I'll try the fix tonight though, I'm pretty sure the UE3 performance hacks are just routine now. Title: Re: Borderlands 2 Post by: Yegolev on September 20, 2012, 09:16:50 AM No complaints here. I haven't found anything in #2 that is worse than #1.
I'm not ready to complain about individual loot since that's pretty new, and it's not really "in the Pandora spirit" to not have an argument over something. Like how I managed to get a second wind off of a loot midget, and before I could get up my pal came running in like his ass was on fire to grab everything except one white pistol. Which is fine because he will end up next to an elemental barrel soon enough, hopefully during a firefight. And since he's playing Salvador, I have to revive him all the time. :oh_i_see: What I do have is a complaint about my pre-order stuff, particularly where it is and how do I get it. Amazon is being interrogated. Accuracy, I have to talk about that. It is MUCH more prominent in this game than the first. I pretty much can't snipe with anything less than 85 accuracy, but boosts will bring that up and so I'm happy with a functioning statistic. In the first one I could more or less ignore it if it was north of 75. Title: Re: Borderlands 2 Post by: Pezzle on September 20, 2012, 10:10:52 AM What I do have is a complaint about my pre-order stuff, particularly where it is and how do I get it. Amazon is being interrogated. Are you talking about the DLC mecronancer thing? (whatever it is called?) That is not released yet. If you are talking about the starting perks like guns and skins, you can get those by editing your .ini Good luck with Amazon. I have been frustrated a few times now dealing with missing preorder perks. They usually tell me it was not available in the version I bought, even if it says so right in the item information. Title: Re: Borderlands 2 Post by: kildorn on September 20, 2012, 10:14:32 AM Manufacturer seems to matter a lot with accuracy. Hyperion _____ is useless without a huge clip due to how they work. Jacobs anything will hit out to a pretty huge range. Torgue weapons are odd, and you have to lead heavily (and they miss shots that should totally hit, christ)
I'm absolutely loving Handsome Jack's voice actor. That dude absolutely sells that twisted role. Title: Re: Borderlands 2 Post by: Rendakor on September 20, 2012, 10:23:36 AM What I do have is a complaint about my pre-order stuff, particularly where it is and how do I get it. Amazon is being interrogated. If you redeemed your pre-order codes, you should see them in the DLC option from the main menu. If they're showing up there, then any bonuses will be given to you in game automatically. The Mecromancer class isn't available until next month I think, but the golden key and such should be given to you now.Title: Re: Borderlands 2 Post by: Nonentity on September 20, 2012, 10:42:36 AM PhysX accelerated poop.
That's gotta be a first, right? Physics-simualted poop? At least in a triple A title. Also, there is a quest where you get the option to put an AI inside of a gun. It then screams "DIE DIE DIE" in its robot voice when you fire it. Title: Re: Borderlands 2 Post by: kildorn on September 20, 2012, 10:52:55 AM PhysX accelerated poop. That's gotta be a first, right? Physics-simualted poop? At least in a triple A title. Also, there is a quest where you get the option to put an AI inside of a gun. It then screams "DIE DIE DIE" in its robot voice when you fire it. As a shield he says things like "Acid! I laugh at acid!" and such. I was sad to replace him. Title: Re: Borderlands 2 Post by: Trippy on September 20, 2012, 12:40:24 PM Fucking Suicide Psychos.
Title: Re: Borderlands 2 Post by: Yegolev on September 20, 2012, 12:42:19 PM Are you talking about the DLC mecronancer thing? No. If you are talking about the starting perks like guns and skins, you can get those by editing your .ini Also no. Good luck with Amazon. Customer service was very responsive, all is right with the world. If you redeemed your pre-order codes, you should see them in the DLC option from the main menu. The code is what was missing from my life. See above for resolution. Title: Re: Borderlands 2 Post by: Yegolev on September 20, 2012, 12:46:31 PM Manufacturer seems to matter a lot with accuracy. Hyperion _____ is useless without a huge clip due to how they work. Jacobs anything will hit out to a pretty huge range. Torgue weapons are odd, and you have to lead heavily (and they miss shots that should totally hit, christ) My good deed for today is to tell everyone to never buy a Hyperion sniper rifle. Title: Re: Borderlands 2 Post by: Ookii on September 20, 2012, 02:28:02 PM I didn't realize that ammo and money was shared (if you pick it up everyone in the party gets it). That removes the main pain point for me (I'm also only playing multiplayer with friends, so not terribly worried about horrible ninja looters or whatnot). Things I haven't figured out how to do: - take a screenshot - mark inventory as trash or favorite (there's a loading screen tip that you can do this) Favorite/Trash: mouse over the right hand side of the item, a star or red X will appear on the border. That's favorite/trash. It's also completely pointless beyond being a visual notifier as far as I can see (favorite items still show up for vendoring, etc) For me the marks go away as soon as I scroll my mouse, which makes it mostly useless. By far my biggest complaint with this game are the shitty console-centric menus. I have more than enough pixels, show me weapon stats without me having to hover over them. Also, you can sell everything marked as trash at the same time by right clicking in the sell mode of a vendor machine. Now they just need to make the goddamn marks stay on the items in the first place. Title: Re: Borderlands 2 Post by: Bunk on September 20, 2012, 10:46:29 PM Set all your junk as trash, then from the BUY page in the vendors, hit "Delete" to sell all your trash. It's ass backwards, but handy.
Found a level 10 machine pistol with infinite ammo. It doesn't recharge like the old ones from one - it just plain doesn't use ammo. Never have to reload. It's more than slightly awesome. 60 damage and 8 rounds/sec, I clean all the generic guys out without wasting a round. Then I pullout the fire smg or explodey minigun rifle for the tough stuff. Sticky grenades are a really fun combo for the Siren's phaselock. Title: Re: Borderlands 2 Post by: Rendakor on September 20, 2012, 11:47:20 PM If you've set everything as trash, you can right click and an option to sell trash shows up. Found my first orange today, dropped from the final boss of the Cult of the Firehawk questline (no quest spoilers, just a gun screenshot):
Title: Re: Borderlands 2 Post by: Nonentity on September 21, 2012, 12:58:11 AM Manufacturer seems to matter a lot with accuracy. Hyperion _____ is useless without a huge clip due to how they work. Jacobs anything will hit out to a pretty huge range. Torgue weapons are odd, and you have to lead heavily (and they miss shots that should totally hit, christ) My good deed for today is to tell everyone to never buy a Hyperion sniper rifle. I had a Hyperion sniper rifle that was VERY good. You just have to accept the fact that landing the first shot is harder, but every shot after that gets WAY easier. It seemed like a decent enough tradeoff, considering how powerful the gun was. It's no substitute for a great Jacobs sniper, though. Title: Re: Borderlands 2 Post by: Signe on September 21, 2012, 01:04:29 AM I don't have it yet but... is anyone playing on a PC with a game controller? If so, should I? Or should I just get the PS3 one, which some people warned me off of. Am I making sense?
Title: Re: Borderlands 2 Post by: Lantyssa on September 21, 2012, 06:41:17 AM For me the marks go away as soon as I scroll my mouse, which makes it mostly useless. By far my biggest complaint with this game are the shitty console-centric menus. I have more than enough pixels, show me weapon stats without me having to hover over them. Are you clicking them after they highlight? They don't stay unless you do.Title: Re: Borderlands 2 Post by: MisterNoisy on September 21, 2012, 07:25:35 AM I don't have it yet but... is anyone playing on a PC with a game controller? If so, should I? Or should I just get the PS3 one, which some people warned me off of. Am I making sense? My brother is using a 360 pad on PC, and he's having fun - it's basically just like playing it on a 360 with much better visuals at that point. Title: Re: Borderlands 2 Post by: MrHat on September 21, 2012, 10:01:48 AM Best tea party ever!
:drill: :drill: :drill: Title: Re: Borderlands 2 Post by: Malakili on September 21, 2012, 11:14:24 AM Zero is fun as hell.
Title: Re: Borderlands 2 Post by: Ice Cream Emperor on September 21, 2012, 01:24:59 PM This game's interface is so fucking awful, wow. Managing my inventory is like poking myself in the eye with a sharp stick. Other than that, fun so far. Title: Re: Borderlands 2 Post by: Yegolev on September 21, 2012, 01:32:17 PM I don't have it yet but... is anyone playing on a PC with a game controller? If so, should I? Or should I just get the PS3 one, which some people warned me off of. Am I making sense? I have it on 360. Not meant to be, I suppose. I'll let you know if I get it on PC but the rabble might not stick to this long enough. Title: Re: Borderlands 2 Post by: Ruvaldt on September 21, 2012, 01:50:45 PM I'll be picking it up on the PS3. I'm on a console kick lately. I'm not sure if I'll be buying it soon or not though, I have one hell of a backlog.
Title: Re: Borderlands 2 Post by: Ingmar on September 21, 2012, 01:51:59 PM I'll be picking it up on the PS3. I'm on a console kick lately. I'm not sure if I'll be buying it soon or not though, I have one hell of a backlog. A backlog of BB matches am I rite Title: Re: Borderlands 2 Post by: Ruvaldt on September 21, 2012, 01:55:33 PM IainC and I do have that Elfbowl match to play from like four months ago...
Title: Re: Borderlands 2 Post by: MrHat on September 21, 2012, 03:06:15 PM I was getting kind of bored with the Gunzerker.
Then I zerked with dual rocket launchers and an exploding shield. <3 Title: Re: Borderlands 2 Post by: Phildo on September 21, 2012, 03:49:20 PM So is the Commando the most boring place? I don't think anyone's even mentioned it yet.
Title: Re: Borderlands 2 Post by: Trippy on September 21, 2012, 03:52:48 PM Maya isn't all the exciting. It takes a long time to buff up her Phaselock power. so I'm really just playing her right now as a gimpy Sniper Zero.
Title: Re: Borderlands 2 Post by: Hawkbit on September 21, 2012, 03:57:17 PM So is the Commando the most boring place? I don't think anyone's even mentioned it yet. I play commando (har har) and did through BL1, too. The turret is much improved this version, but we lose the shield. It's a tradeoff that feels worthwhile. I feel less of an attachment to assault rifles in this version, though. Title: Re: Borderlands 2 Post by: Phildo on September 21, 2012, 04:08:57 PM I'm finding most guns underwhelming considering all my points thus far have gone into the turret.
Title: Re: Borderlands 2 Post by: Segoris on September 21, 2012, 04:15:01 PM I play commando (har har) and did through BL1, too. The turret is much improved this version, but we lose the shield. It's a tradeoff that feels worthwhile. I feel less of an attachment to assault rifles in this version, though. Have you tried Phalanx Shield? I'm curious how that is. Title: Re: Borderlands 2 Post by: Amaron on September 21, 2012, 04:17:54 PM If you see a grenade that claims it launchs a bouncy thing which fires bullets then GRAB it. It's amazing.
Title: Re: Borderlands 2 Post by: Trippy on September 21, 2012, 04:28:53 PM Also if you started with a blue grenade it's not meant for killing things :oh_i_see:
(Yes I found that out the hard way) Title: Re: Borderlands 2 Post by: Muffled on September 21, 2012, 07:22:15 PM Regarding the inventory marking bug I've found that scrolling after tagging does generally remove the tags. The workaround has been to switch menus or close and open the inventory to force it to save the states before scrolling the inventory around. Pain in the ass, but not as much as accidentally selling and then having to repurchase my situational gear.
Title: Re: Borderlands 2 Post by: Yegolev on September 22, 2012, 01:46:30 PM It's the MIRV Griffin Show, starring A LOT OF FUCKING GRENADES.
Title: Re: Borderlands 2 Post by: Fabricated on September 22, 2012, 05:05:36 PM What is it with these games and finding loot for every class but the one I actually play? I've got like a dozen embermage-exclusive uniques in TL2 as my berserker, and in Borderlands 2 the only thing I seem to find are pistols and smgs when I'm playing Axton and would like Assault Rifles and Shotguns.
Title: Re: Borderlands 2 Post by: Amaron on September 22, 2012, 05:33:00 PM I've never actually seen a good assault rifle yet.
Title: Re: Borderlands 2 Post by: Hawkbit on September 22, 2012, 06:09:13 PM I've never actually seen a good assault rifle yet. This is my problem. I've been unlucky with my guns so far, and it's making it harder than it should be. Title: Re: Borderlands 2 Post by: Phildo on September 22, 2012, 07:23:51 PM And that's why I'm speccing exclusively for the turret!
Title: Re: Borderlands 2 Post by: Malakili on September 22, 2012, 07:57:22 PM I got really good shotgun early on that got me through most of the beginning, then had a pretty long drought of no good drops for about 7 levels (until about level 11-12). Now I am regularly getting some solid drops, if not amazing ones.
Playing as a Bloodshed specced Zero at the moment, and getting a point blank critical with a shotgun while cloaked will one shot damned near anything, least with the shotugns I've found so far. Title: Re: Borderlands 2 Post by: Rendakor on September 22, 2012, 08:41:36 PM I'm having the same problem. I've found a badass rocket launcher and SMG, on my sniper-specced Zer0; the sniper rifle I'm actually using is just a high level white item because all of the green+ ones I find hit for shit.
Title: Re: Borderlands 2 Post by: Furiously on September 23, 2012, 02:02:33 AM Jack might be the best written bad guy ever.
Title: Re: Borderlands 2 Post by: Quinton on September 23, 2012, 03:51:39 AM I think my only serious complaint (and it's not the end of the world, just an annoyance) is that you always have to hike back to a Fast Travel terminal to get back to Sanctuary or whereever -- I've had a number of side missions that ended with me in the middle of a large level (often with enemies having respawned behind me) and a long hike to get back to a travel terminal. Give me a way to teleport home when I'm done doing stuff and I'd be a happier Vault Hunter.
More minor is that they seem pretty stingy with vault/stash storage -- I get that part of the game is having to make the hard call on what to keep and what to sell, and once you open up more inventory slots things are less painful, but I still wish I had more space to save stuff. Title: Re: Borderlands 2 Post by: Rendakor on September 23, 2012, 11:44:44 AM If you save and quit then reload, you'll be back at the nearest fast travel station. Clunky but faster than walking most of the time
Title: Re: Borderlands 2 Post by: kildorn on September 23, 2012, 12:18:04 PM Jack might be the best written bad guy ever. This. Also for ARs: anything by Torgue is awesome, since it pretty much ignores things like skag frontal armor. The one I'm having issues with is finding really solid SMGs. The per bullet damage seems crazy low this time around, and I've only got one awesome SMG that self-slags me (and deals slag/lightning damage and absolutely rips things apart) Title: Re: Borderlands 2 Post by: Evildrider on September 23, 2012, 01:49:35 PM Tiny TIna is awesome. :awesome_for_real:
And there is so much loot that finding any good guns is a pain in the ass. Title: Re: Borderlands 2 Post by: Rendakor on September 23, 2012, 06:17:34 PM Anyone know if the class mods that provide team bonuses affect you too, or only other teammates?
Title: Re: Borderlands 2 Post by: Ragnoros on September 23, 2012, 09:26:55 PM Anyone know if the class mods that provide team bonuses affect you too, or only other teammates? They worked on you in BL1. I have not had enough time to play this one enough to know for sure, but I would assume it would be the same.Title: Re: Borderlands 2 Post by: Trippy on September 23, 2012, 10:45:04 PM Didn't realize there are one way travel stations in the game. I'm having to do the entire Bloodshot section/rescue all over again :oh_i_see:
Edit: I'm Title: Re: Borderlands 2 Post by: Quinton on September 24, 2012, 12:18:33 AM Anyone know if the class mods that provide team bonuses affect you too, or only other teammates? They worked on you in BL1. I have not had enough time to play this one enough to know for sure, but I would assume it would be the same.I have a Siren mod that provides HP regen to the team and it works on me when I'm playing solo. Title: Re: Borderlands 2 Post by: caladein on September 24, 2012, 12:56:43 AM Got a chance to play around with Scorn last night and it's pretty great to be able to just toss out Slags without having other people fuss around with weapons. Cooldown is a bit long though even with a cooldown rate relic. I'll probably swap over to something like http://www.bl2db.com/skill-trees#zmxVovVxxqL (http://www.bl2db.com/skill-trees#zmxVovVxxqL) once I have enough points for Res/Elated and a few points in Sub-Sequence. (The Sustenance points could go wherever I think.)
On another Maya note, has anyone gotten a lot of mileage out of Restoration? Even in the arena fights I haven't used it much as my teammates aren't biting it slowly. We either get separated a bit or gibbed (read: surprise double Super Badass Maniacs), which is where Res is awesome-fantastic. Title: Re: Borderlands 2 Post by: Amaron on September 24, 2012, 01:44:56 AM I'm still not finding any good assault rifles and it's driving me insane. What should I even be looking for? I'm 25 and every one I've ever tried has been clearly inferior to slowly shooting critical locations.
Title: Re: Borderlands 2 Post by: Fabricated on September 24, 2012, 03:58:57 AM I finally found a few decent ones last night, and in general they still do less DPS than equivalent maliwan pistols for some fucking reason, ignoring the fairly accurate jakobs I found that obliterates shit when I aim at shit and spam.
Well, I DID find a green rifle of all things with solid stats/clip size that shot explosive rounds and DIDN'T use so much ammo per shot it needed reloaded every 2 seconds. It's pretty good. Title: Re: Borderlands 2 Post by: kildorn on September 24, 2012, 06:26:55 AM I'm still not finding any good assault rifles and it's driving me insane. What should I even be looking for? I'm 25 and every one I've ever tried has been clearly inferior to slowly shooting critical locations. DAHL ARs are pretty solid. 25 was an odd level for me, because all the weapons seemed to suddenly scale up a ton, so I went from 100 damage ARs to 300 damage ARs if I found a 26-28 min required. It was pretty rough for about two levels where everything felt like bullet sponges while I tried to find any weapon that would work. If you ever need a level scaled weapon, tip Moxxi ~30-50k and she'll give you a level scaled SMG. Title: Re: Borderlands 2 Post by: MisterNoisy on September 24, 2012, 06:39:26 AM If you save and quit then reload, you'll be back at the nearest fast travel station. Clunky but faster than walking most of the time This also has the added benefit of respawning the boxes (and the ammo contained therein). Title: Re: Borderlands 2 Post by: Rishathra on September 24, 2012, 06:50:30 AM Speaking of the quit/reload trick, has anyone found a spot like New Haven in the first game, where there were something like six weapons chests scattered around the town? That was my main method of acquiring good guns.
Title: Re: Borderlands 2 Post by: kildorn on September 24, 2012, 07:41:44 AM Speaking of the quit/reload trick, has anyone found a spot like New Haven in the first game, where there were something like six weapons chests scattered around the town? That was my main method of acquiring good guns. The Slab camp has a whole mess of them, and is pretty light on the hostiles. Chests in the world drop loot on level with the zone though, so it's not something you can go back to frequently until you're level capped. Title: Re: Borderlands 2 Post by: Lantyssa on September 24, 2012, 07:47:24 AM Anyone know if the class mods that provide team bonuses affect you too, or only other teammates? They affect you as well. I'm generally running around with a Nurse mod for the regen.Title: Re: Borderlands 2 Post by: Fabricated on September 24, 2012, 07:59:34 AM Oh yeah, those 3-legged crystal things? A single melee hit shatters the crystals on their legs, so if you're quick you can drop them in 3 hits.
Title: Re: Borderlands 2 Post by: kildorn on September 24, 2012, 08:13:50 AM Oh yeah, those 3-legged crystal things? A single melee hit shatters the crystals on their legs, so if you're quick you can drop them in 3 hits. Huh, that would make them far less of a pain. I've been doing 2-3 sniper rounds/leg since they seem to eat SMG rounds without flinching. Title: Re: Borderlands 2 Post by: Segoris on September 24, 2012, 09:02:13 AM On another Maya note, has anyone gotten a lot of mileage out of Restoration? Even in the arena fights I haven't used it much as my teammates aren't biting it slowly. We either get separated a bit or gibbed (read: surprise double Super Badass Maniacs), which is where Res is awesome-fantastic. I think the most mileage anyoen wil have with Restoration is that it's biggest advantage over any other healing skill Maya has is that it is not Phaselock dependant like Sweet Release and Elated are. That said, for me it wasn't until later that Resto felt right as I went higher in resto with higher damage weapons (level 31 currently for reference). I'm at 8/5 resto (so 48%) and it is feeling much more impactful. At 5/5 it's good, but I found it was more dependant on the weapon type than anything. This pretty much contradicted to how I was playing before adjusting to Restoration (sniper abusing the no-range on phaselock for CC and for Rezzes) but to heal effectively I switched to Sniper/SMG/Shotgun. Sniper as my main dps source, SMG for mid-range healing, and shotgun for close range heal/dps with a pistol that can outdamage anything else (1-shots basic goliaths...kind of sick). I'd break down the guns and their usage with restoration as this: -A good shotgun from up close can almost full heal just about anyone, but will heal for less from distance if it is DMGx## (300dmg X 15shots or something like that) as the shots will spreadout and miss the target -Sniper shots didn't feel as they were doing as much as they should have, plus with slower rates of fire I didn't like snipe-healing. If you find a quick firing AND quick bullet speed sniper rifle it might work better, but also a bit tougher with needing to zoom trying to follow a moving target to heal them with it from range as players don't move like npc. -SMG/AR felt good as it was lots of numbers streaming from the player being healed so it felt more responsive and actually seemed to be the best in-combat healing while someone's taking hits. Usually I'll go smg until someone gets to about 1/3-1/2 health then hit them with a shotgun to bring them back to full and switch back to SMG, but this is also partly because with my SMG I add multiple effects to mobs inbetween healing, high rate of fire, good damge, fast reload make it my go-to healing weapon -Pistols are hit or miss. I have one pistol that is stronger than my shotgun but the shots move so slow it's easy to miss. Other pistols I haven't really enjoyed since they're a faster rate of fire than sniper rifles with less range making them my last choice for healing Title: Re: Borderlands 2 Post by: Rishathra on September 24, 2012, 12:45:43 PM Speaking of the quit/reload trick, has anyone found a spot like New Haven in the first game, where there were something like six weapons chests scattered around the town? That was my main method of acquiring good guns. The Slab camp has a whole mess of them, and is pretty light on the hostiles. Chests in the world drop loot on level with the zone though, so it's not something you can go back to frequently until you're level capped. Does it work the same way as the first, where you had the first, second, and 2.5 playthroughs? Title: Re: Borderlands 2 Post by: kildorn on September 24, 2012, 02:24:29 PM Speaking of the quit/reload trick, has anyone found a spot like New Haven in the first game, where there were something like six weapons chests scattered around the town? That was my main method of acquiring good guns. The Slab camp has a whole mess of them, and is pretty light on the hostiles. Chests in the world drop loot on level with the zone though, so it's not something you can go back to frequently until you're level capped. Does it work the same way as the first, where you had the first, second, and 2.5 playthroughs? I believe 2.5 is gone and replaced by just everything auto leveling in 2? Title: Re: Borderlands 2 Post by: Furiously on September 24, 2012, 02:37:59 PM Just finished. Although I don't think I ever got a Maya setup I liked, but the game was sooo well written and done. Very satisfying.
Title: Re: Borderlands 2 Post by: Llyse on September 24, 2012, 08:49:23 PM Just finished. Although I don't think I ever got a Maya setup I liked, but the game was sooo well written and done. Very satisfying. Is it necessary or rewarding to have played Borderlands 1? Title: Re: Borderlands 2 Post by: Rasix on September 24, 2012, 09:17:02 PM Not really.
Title: Re: Borderlands 2 Post by: Evildrider on September 24, 2012, 10:22:14 PM Just finished. Although I don't think I ever got a Maya setup I liked, but the game was sooo well written and done. Very satisfying. Is it necessary or rewarding to have played Borderlands 1? Other than it's a good game, nope. Title: Re: Borderlands 2 Post by: Yegolev on September 25, 2012, 01:15:22 PM You get a special head.
Title: Re: Borderlands 2 Post by: kildorn on September 25, 2012, 01:35:49 PM One of the late zones is a lot more enjoyable if you played BL1, but overall the game tries to explain the whole thing pretty well.
Title: Re: Borderlands 2 Post by: Lantyssa on September 25, 2012, 01:49:41 PM It isn't necessary. Rewarding depends upon how much you like games referencing their predecessors.
The heads are okay, but as a FPS something you only see on menu screens. [Incidentally, my Siren is named the Crazy Twin...] Title: Re: Borderlands 2 Post by: Yegolev on September 25, 2012, 01:54:36 PM Reading back, seems a good gun is hard to find. Same for grenade mods and shields, but in those cases I only have to worry about if it is better than the one I have now. Usually; I did try out a shield that made me immune to corrosive but it was much less effective than I had hoped.
My main is Zer0 and with some help from friends I managed to get two good sniper rifles and a couple good pistols. A fire pistol that is top-notch and outranks any fire sniper I have found, which honestly I couldn't tell from the numbers but it hits for massive damage on fleshies, and a shock pistol that sucks a lot but is still shock and works better on shields than the fire pistol. I have a general-purpose non-elemental sniper, and recently obtained a good corrosive sniper than does a moderately better job on robots. Meaning that it hurts them more if I miss the critical. But the non-elemental will often take their left arm off in one hit, so it's almost a wash. Anything else is just whatever I have in my "assorted" pile. I carried an explosive shotgun for a short while but now I do better firing from the hip with the sniper, or pistol for rakk. I do want to find an emergency SMG, though. The heads are okay, but as a FPS something you only see on menu screens. [Incidentally, my Siren is named the Crazy Twin...] I see the special head enough to make it worthwhile for me. I also think Zer0's looks better than his default. Title: Re: Borderlands 2 Post by: Bunk on September 25, 2012, 02:29:58 PM Some of the special heads are cool. I started a Gunzerker for a multiplayer game, and the BL1 head for him was Sledge's helmet.
Title: Re: Borderlands 2 Post by: schild on September 25, 2012, 02:45:05 PM Why can't I take screenshots of just guns from in the goddamn game? :(
Title: Re: Borderlands 2 Post by: Furiously on September 25, 2012, 03:11:37 PM I hopped into hat's game last night uninvited. The game is 4x better in a group.
Title: Re: Borderlands 2 Post by: jakonovski on September 25, 2012, 03:14:52 PM My Commando got the rocket upgrade for his turrets and now there's no need for weapons. Holy shit.
Title: Re: Borderlands 2 Post by: TheWalrus on September 25, 2012, 03:25:52 PM I'm still waiting. I'm excited for it though! :D
Title: Re: Borderlands 2 Post by: kildorn on September 25, 2012, 03:35:49 PM Why can't I take screenshots of just guns from in the goddamn game? :( F to inspect gun, P (I think) to screenshot. Creates these: http://steamcommunity.com/sharedfiles/filedetails/?id=99027141 Title: Re: Borderlands 2 Post by: Kageru on September 25, 2012, 07:07:02 PM It's fun. Lots of variety in guns and a better progression of introducing new modifiers means you are constantly hoping for that perfect gun for your character build. It's pretty true to the atmosphere of the first one but more complex and a much better interface barring the horrid inventory. Steam match-making beats the hell out of game-spy. Multi-player tends to be chaotic. You are always chasing the fastest moving member of the team (which isn't me) and there's no time to go exploring. So i'm doing single-player with zero who has some lovely skill synergies but a focus on scoped shots and ambushes which work better solo when I can take my time. Playing a team build siren because I find phase-lock tactically fairly dull. It's either a grenade or a stun and too many of the abilities are passive off that. Title: Re: Borderlands 2 Post by: Yegolev on September 26, 2012, 09:25:03 AM What works for me, is if I'm interested in the story I have to play alone. If I want to amplify the fighting fun (or if I'm stuck, like with that damn thresher), I group up.
If you hop into someone's game on XBL you then don't have to enter a Party in order to do voice chat. I appreciate this streamlining, but I miss being able to moan at someone who is swapping characters. Title: Re: Borderlands 2 Post by: Yegolev on September 26, 2012, 09:26:12 AM Playing a team build siren because I find phase-lock tactically fairly dull. Phase lock is great for holding someone still while a sniper gets a headshot. Title: Re: Borderlands 2 Post by: kildorn on September 26, 2012, 10:50:25 AM Phase Lock is useful in the sense that nice shit happens during it. Cataclysm is pretty depressingly bad imo (the last point's damage is just.. terrible), but everything else is usually pretty solid at holding up a flank while I take care of other shit.
Turret is absolutely amazing, just a long assed cooldown. Title: Re: Borderlands 2 Post by: Ingmar on September 26, 2012, 11:27:30 AM First hour or so puts this at amazingly better than TL2, but I guess it better be for 3x the cost.
Title: Re: Borderlands 2 Post by: Yegolev on September 26, 2012, 12:23:03 PM SAY HELLO, BUTT STALLION.
There is a Torchlight nod (or I assume so) in BL2, which I won't explain since it might be spoilery. I haven't seen a D2 nod, one of which was present in BL1. Title: Re: Borderlands 2 Post by: Segoris on September 26, 2012, 01:09:36 PM Phase Lock is useful in the sense that nice shit happens during it. Cataclysm is pretty depressingly bad imo (the last point's damage is just.. terrible), but everything else is usually pretty solid at holding up a flank while I take care of other shit. Turret is absolutely amazing, just a long assed cooldown. I have to disagree about Cata being bad (definitely not depressingly bad). It's the area effect & effects tree, and it does a good job at filling that role. I've found Cloud Kill and Ruin as amazing compliments to a weapon set, especially in TVHM (first couple quests so far anyways). I usually don't like to carry a shock weapon so Ruin tears apart any shields which more mobs seem to have now, and I have enough +elem dmg bonuses where corrosion is fantastic against everything but makes robots/armored mobs melt with Ruin+weapons type+class mod adding corrosion. My only issues with Phaselock is that too much of the healing is tied directly to it, and you're fucked if you're against mobs that can't be phaselocked with no lesser minions around Edit: by "too much of the healing" I mean the best healing leaving group support in those situations to Restoration and having to shoot friendlies to heal which pales in comparison to a strong Sweet Release triggering. Title: Re: Borderlands 2 Post by: Segoris on September 26, 2012, 06:03:26 PM For Ard:
http://www.youtube.com/watch?v=OQSNhk5ICTI That is the original video/reference for the achievement we found on accident last night Title: Re: Borderlands 2 Post by: Ard on September 26, 2012, 07:06:49 PM Heh, I was willing to take your word for it.
Title: Re: Borderlands 2 Post by: Segoris on September 26, 2012, 08:36:35 PM I was on youtube anyways for something else and ran across that :p
Title: Re: Borderlands 2 Post by: Surlyboi on September 26, 2012, 09:38:53 PM Tiny Tina fucking owns me. Just sayin'
Title: Re: Borderlands 2 Post by: Segoris on September 26, 2012, 10:22:48 PM Best. Tea Party. Ever.
Title: Re: Borderlands 2 Post by: Furiously on September 27, 2012, 01:18:51 AM I think I've killed the TMNT's and snow white and the seven midgets.
Title: Re: Borderlands 2 Post by: Evildrider on September 27, 2012, 03:21:34 AM I'm a little teacup bloody and cut. Here is my handle here is my butt.
Title: Re: Borderlands 2 Post by: Quinton on September 27, 2012, 06:03:08 AM Gonna eat so many goddamn crumpets. It's gonna be a crumpocalypse.
Title: Re: Borderlands 2 Post by: Kageru on September 27, 2012, 07:07:59 AM The crowd control of phaselock is very useful. But it's tactically boring because either I have abilities tied to it being on something (like healing or damage) in which case you use on cool down, or as CC which is also fairly obvious, and then you shoot the pinata. The siren ability in 1 was much more interesting. Allowed you to escape, reposition, do damage while travelling, do damage on exit and entry, or even do a big melee attack. It's actually a little bit like zero's ability which I do find interesting. It uses the environment better and gives you tactical options. The game is set up much more like an MMO with the grind. Achievements, badass points, weapon unlocks and a lot of core abilities feeling like they come later. They want you to keep playing. Tina was certainly amusing, but Mordecai needs a silencer :/ Title: Re: Borderlands 2 Post by: Segoris on September 27, 2012, 08:33:34 AM I think I've killed the TMNT's and snow white and the seven midgets. I noticed the 7 midgets, but which was snow white? I think I missed that reference. And the TMNT references were awesome crumpocalypse. I've been trying to fit that word into my daily vocabulary since I heard it, fucking love Tiny Tina The crowd control of phaselock is very useful. But it's tactically boring because either I have abilities tied to it being on something (like healing or damage) in which case you use on cool down, or as CC which is also fairly obvious, and then you shoot the pinata. If we're only talking fun factor then I definitely agree and think it's somewhat boring. Though if we're simplifying things then all of them seem boring except infiltration imo. Title: Re: Borderlands 2 Post by: schild on September 27, 2012, 08:51:30 AM I will hang myself from my own tomstone / If within you, I cannot put my bone
Title: Re: Borderlands 2 Post by: rattran on September 27, 2012, 02:21:59 PM Donkey Mong had me laughing. As did a "fibber" pistol with 4199 damage listed. And a magazine capacity of 1201.
Title: Re: Borderlands 2 Post by: Amaron on September 27, 2012, 05:56:04 PM I lost it on "What does it mean". I had never seen the meme but Jack was just hilarious when he did it.
Title: Re: Borderlands 2 Post by: apocrypha on September 28, 2012, 11:37:17 PM Man this game is fun! Picked it up on Thursday, had a day of photo processing work to do yesterday, thought I'd have a quick after-breakfast checking out of Borderlands first to wake me up a bit.... All of a sudden it's 2pm and I've done fuck all work! Doh!
I dunno about you guys, but I'm having a hellishly slow texture streaming issue where I'll open a box and be presented with three identical grey blurs until I wait for at least a second for the blurs to turn into ammo. I found a possible fix here (http://forums.gearboxsoftware.com/showthread.php?t=148641) on the Gearbox forum that I haven't had the chance to try yet as I'm at work, but throwing it up here in case it's helpful for others. ^^ Those tweaks work wonders for me, the texture streaming was totally obnoxious before, but almost completely gone after doing what it says in that link. Very glad I was able to get this one on the PC rather than the PS3 this time round. Did a couple of hours of 4-player multiplayer with friends last night and found it really frustrating. I very much prefer to take it slowly and cautiously, not running out of ammo, and if that means some sneaking around while the Sabre turret comes off cooldown then so be it! Not so in a 4 player game, all far too much rushing about for me. I think I'll save multi for when I'm at level cap and farming for guns :grin: Title: Re: Borderlands 2 Post by: apocrypha on September 29, 2012, 12:44:02 AM Just killed a huge guy with a weapons crate on his back, and when he died I got to open the crate! :awesome_for_real:
Also, I am generally terrible with shotguns in games, but this baby is rocking my world at level 11: Title: Re: Borderlands 2 Post by: kildorn on September 29, 2012, 11:00:39 AM There are also One Armed Bandits, who have slot machines on their backs <3
I love those so much more than the midgets that pop out of loot containers. Title: Re: Borderlands 2 Post by: Nonentity on September 29, 2012, 01:55:19 PM Torgue shotguns.
If you are impatient, get a Torgue shotgun. http://cloud.steampowered.com/ugc/921242003849148818/40670E9873CFC4DEA48D76A5F291703C0233865B/ Explosive damage. Specifically, go for one that shoots 13 or more projectiles. You can just jump at someone and aim down at their head, and it will generally melt almost anything in one or two shots. Great second wind weapons. Title: Re: Borderlands 2 Post by: Kageru on September 29, 2012, 08:12:20 PM Rolling three bandits on the slot machine... that was cool. Started spending my badass points. Basically going for some of everything (since it has diminishing returns) and then focusing on big numbers that will gain from a percentage boost (health, shield, damage) or small numbers that several classes can't easily boost (accuracy, elemental chance). Anyone doing it differently? It was interesting how dull Caustic caverns was, bandits are just much more amusing. It also needs the ability to go back and listen to old audio logs. Multiple times audio logs have been cut off by claptrap or random mob verbiage. That said it is happily stealing my time. Title: Re: Borderlands 2 Post by: TheWalrus on September 30, 2012, 01:16:53 AM Agreed on the audio logs. As someone who likes to explore and find every bit of story, this bothers me.
Title: Re: Borderlands 2 Post by: Amaron on September 30, 2012, 05:00:20 AM Mob HP is a real problem on the second play through. I'm constantly looking for ammo in crates. I'm tempted to reroll as the fatty just so I can wear the ammo class mods.
Title: Re: Borderlands 2 Post by: Segoris on September 30, 2012, 07:41:58 AM Here's a thread with info about quest resetting in playthrough 2 and 2.5. The summary is to only do the story quests and certain side quests if you want the blue+ rewards to be level 50. If a quest is on the list in the first post then skip them until playthrough 2.5 if you do want them as top level items
http://forums.gearboxsoftware.com/showthread.php?t=154087 Title: Re: Borderlands 2 Post by: Fabricated on October 01, 2012, 08:12:37 AM I've gotten in the habit of killing myself to get back to the quick travel station because this game is retarded and doesn't have something like a town portal item.
I have been enjoying it a bit more since I had some alright gun luck and got a few nice guns. I got an even better explosive shotgun than I had before, a homing-singularity-slag nade mod, a decent bandit rifle, and a surprisingly powerful Dahl scoped pistol that shoots 2 bullets per trigger-pull. Explosive shotguns are pretty ridiculously good. Title: Re: Borderlands 2 Post by: Ingmar on October 01, 2012, 11:21:02 AM I am currently using an assault rifle that instead of being an assault rifle shoots bouncing grenades. And has rapid-fire on zoom. 3 bullets = 1 grenade ammo-wise. It is :drill:.
Title: Re: Borderlands 2 Post by: Evildrider on October 01, 2012, 11:23:47 AM I've gotten in the habit of killing myself to get back to the quick travel station because this game is retarded and doesn't have something like a town portal item. I have been enjoying it a bit more since I had some alright gun luck and got a few nice guns. I got an even better explosive shotgun than I had before, a homing-singularity-slag nade mod, a decent bandit rifle, and a surprisingly powerful Dahl scoped pistol that shoots 2 bullets per trigger-pull. Explosive shotguns are pretty ridiculously good. Don't kill yourself, just quit/save and then continue the game. Title: Re: Borderlands 2 Post by: Nonentity on October 01, 2012, 12:11:16 PM On Playthrough 2, just get used to dying a lot. You have 'story progression' mode, and 'farming' mode. One you are making money, the other you are dying a lot to mobs with a dramatically large health pool.
Enjoy the fighting the Constructor 2.0. Title: Re: Borderlands 2 Post by: Yegolev on October 01, 2012, 02:23:26 PM Works like the first one, then. What happened in the first was once you are in 2.5, everything is slightly above your level no matter where you are. So, look out for that. :oh_i_see: You are definitely forced to get better at the game in that situation.
I had the grenade launcher for a bit with Zer0, but it didn't suit my playstyle. I get a lot of mileage out of flame pistols, which seem to be plentiful as well, with a backup explosive pistol for that fire cult. About Badass points, I'm mostly putting them into things that increase my ability to kill things. Gun damage, accuracy, elemental damage/chance, etc. It really, really wants me to pick up some of the shield bonuses since they appear in the list every damn time now. Title: Re: Borderlands 2 Post by: Nonentity on October 01, 2012, 04:07:22 PM I found that with the badass points, once I brought the severely ignored stats into line with the rest of the stats, then the damage increasing ones would start to appear. I basically am sitting at around 7% on everything across the board now.
Title: Re: Borderlands 2 Post by: Yegolev on October 01, 2012, 04:44:41 PM I'm sure they will but now it is a contest of wills. :oh_i_see:
Title: Re: Borderlands 2 Post by: Evildrider on October 01, 2012, 06:46:46 PM Yeah I got my gun damage to like 4.3% then it never showed for like another 40 pts.
Title: Re: Borderlands 2 Post by: Fabricated on October 01, 2012, 07:36:29 PM Face McShooty's quest made me laugh like a retard.
Title: Re: Borderlands 2 Post by: Nonentity on October 02, 2012, 12:02:18 AM Alright, I think I've pretty much beaten this game into the ground.
Being able to stomp Terramorphus with the broken combination of The Bee (http://cloud.steampowered.com/ugc/921242003884345504/F8D28820B84A6B3CF32C530F257C70A0F17FACD8/) (the +56k damage per shot as long as you don't get hit shield) + Conference Call (http://cloud.steampowered.com/ugc/921242003884344195/37E0AD0407553A11ADCE7015795E2B126ECC29CF/) (shotgun that spreads out and generates more pellets over a distance) allows you to solo the "raid" boss in about 10 seconds. Title: Re: Borderlands 2 Post by: apocrypha on October 02, 2012, 12:05:55 AM Level 24 Commando and I can *not* find a decent Assault Rifle. I'm starting to suspect that the Commando's skills don't actually improve AR's as much as just make them suck less. So my playstyle is turret & sniper, which works nicely, especially since maxing out my sniper ammo capacity :)
Going to get one of each class to Sanctuary so I can bequeath them gear too, only got the Gunzerker left to get there. Title: Re: Borderlands 2 Post by: Nonentity on October 02, 2012, 12:10:19 AM Giant pile of Terramorphus loot:
So full of possibilites! Title: Re: Borderlands 2 Post by: apocrypha on October 02, 2012, 03:17:13 AM Just realised that something's missing from Borderlands 1 - the death animations.
WTF happened to the corrosive dissolving & screaming? The fire screaming and more screaming and burning to ash? And my favourite, the shock death which ends with the burned skull and spine popping out of the electrified body, with, of course, more screaming? Not enough time to develop? Sanitized for certificate compliance? Scared of tabloid opprobrium? Whatever it is it's very disappointing. Title: Re: Borderlands 2 Post by: Fabricated on October 02, 2012, 03:39:44 AM I think the death animations were stripped out for Australia or something like that.
Title: Re: Borderlands 2 Post by: Amaron on October 02, 2012, 05:29:48 AM I think the death animations were stripped out for Australia or something like that. Germany Title: Re: Borderlands 2 Post by: Rishathra on October 02, 2012, 06:28:40 AM I've only gotten fire weapons so far, but I've definitely seen death animations for them.
Title: Re: Borderlands 2 Post by: lamaros on October 02, 2012, 06:59:33 AM I think the death animations were stripped out for Australia or something like that. Aus has a big kid rating system coming in soon, no longer will we be the cause of games being cut back. Title: Re: Borderlands 2 Post by: Amaron on October 02, 2012, 11:20:52 AM I've only gotten fire weapons so far, but I've definitely seen death animations for them. They're super weak compared to the first one. You could dismember people and all sorts of other fun stuff. If you electrocuted someone their head would shrink then pop for instance. Title: Re: Borderlands 2 Post by: Pezzle on October 02, 2012, 12:18:09 PM Dear gods, the HP of things in the second play through. My sniper rifle is just under 2k damage and I have to put 3 shots into bandit heads. Not sure how I survived Flynt, running out of ammo might start to be an issue soon..
Title: Re: Borderlands 2 Post by: kildorn on October 02, 2012, 12:33:14 PM It gets better ish again. My complaint with the loot system is that every 5 levels the loot "tiers" and lacking gear from the correct tier will completely fuck you. Like an 11 gun will do half the damage of a 16 gun, same with a 31 gun vs a 36 gun. But it's not a direct line, so a 34 is fine compared to a 35, but a 35 is shit compared to a 36.
Every time I've gotten annoyed at this game it's because I was a level under a gun tier, or hadn't gotten any drops I wanted. Title: Re: Borderlands 2 Post by: Lantyssa on October 04, 2012, 08:30:30 AM Yeah. I really wish they'd smooth those levels out. I feel bad-ass for a few levels then go back to feeling weak as hell.
Title: Re: Borderlands 2 Post by: Segoris on October 04, 2012, 10:22:41 AM I didn't notice the 5 level loot tiers until the move into level 46 weapons, that was a large jump - possibly just odd/bad weapon rolls for my loot though.
Beyond that, proper use of elemental types has saved me all sorts of ammo. I think part of the issue is that people weren't as used to needing to use the right elements (I know I barely bothered) on pt1, where on pt2 it became the difference between emptying a decent size clip into a mob vs using only a couple rounds of appropriate ammo. Title: Re: Borderlands 2 Post by: Yegolev on October 04, 2012, 10:43:13 AM Yes, elements matter quite a bit now. I have a fire pistol/SMG on me at all times since lots of things are fleshy, and lots of other things are armored but I have a hard time finding corrosive weapons.
Title: Re: Borderlands 2 Post by: Jimbo on October 04, 2012, 12:51:01 PM Is the character re-specs that expensive? I'm torn on my commando from going w/the nuke or the slag turret. The siren looks awesome, I want to try her for multi player games. Heal & slag sounds great.
Title: Re: Borderlands 2 Post by: Muffled on October 04, 2012, 12:58:11 PM Character respecs are practically free, go nuts.
I compulsively haul every item drop back to a shop to sell it so I may have more money to hand than the average bear, but the cost really is minimal. Title: Re: Borderlands 2 Post by: Segoris on October 04, 2012, 01:03:55 PM It's really not bad at all. The wiki (http://borderlands.wikia.com/wiki/Quick_Change#Respec) shows the formula
Quote respec cost = 100 * 1.12level So really pretty minimal especially since it's tied to level and not how much cash you have Title: Re: Borderlands 2 Post by: Yegolev on October 04, 2012, 06:07:10 PM I have only done it once for two characters. I don't miss the money. I piss away more on the slot machines.
Title: Re: Borderlands 2 Post by: Fabricated on October 04, 2012, 06:11:53 PM The slot machines are a fountain of eridium if you're reasonably lucky, and I've been fairly lucky. Not 3 Borderlands symbols or 3 Marcus symbols lucky, but 3 bars is like 15ish Eridium or so.
Title: Re: Borderlands 2 Post by: Mazakiel on October 04, 2012, 06:35:31 PM I love the slot machines, especially in a MP game. The eridium is shared among everyone, so if you're all gambling, you can get a lot more chances at getting bars without going broke.
Title: Re: Borderlands 2 Post by: Megrim on October 04, 2012, 08:25:38 PM I love the slot machines, especially in a MP game. The eridium is shared among everyone, so if you're all gambling, you can get a lot more chances at getting bars without going broke. You need to gamble... for Eridium? Title: Re: Borderlands 2 Post by: TheWalrus on October 04, 2012, 09:58:26 PM You don't need to, but it sure adds up quick if you do.
Title: Re: Borderlands 2 Post by: Nerf on October 05, 2012, 02:18:46 AM The slot machines are a fountain of eridium if you're reasonably lucky, and I've been fairly lucky. Not 3 Borderlands symbols or 3 Marcus symbols lucky, but 3 bars is like 15ish Eridium or so. I got 3 marcus symbols earlier, got a pretty meh blue weapon. 3 legs netted me a nice purple slag pistol tho. Title: Re: Borderlands 2 Post by: kildorn on October 05, 2012, 05:56:52 AM The slot machines are also an amazing answer to "I feel like my guns are weak", dumping a few thousand into them I find to be far more effective than ever using the vending machines.
Title: Re: Borderlands 2 Post by: Yegolev on October 05, 2012, 06:32:48 AM I was hoping the slot machine in the Dust would give a higher return, despite the reverse-logic that I could find better stuff in a ruined bandit house than in a civilized town. Didn't see any difference, though.
Title: Re: Borderlands 2 Post by: Fabricated on October 05, 2012, 06:44:44 AM The slot machines are also an amazing answer to "I feel like my guns are weak", dumping a few thousand into them I find to be far more effective than ever using the vending machines. I haven't seen anything in the fucking vending machines I've wanted to buy. Like 9/10 times its all bad white-quality guns. The only things I've bought from vending machines so far are shields since I have awful luck finding good ones.Title: Re: Borderlands 2 Post by: Yegolev on October 05, 2012, 06:47:06 AM When I do find something, it's usually a class mod. I don't usually find anything, though. I assume it has to do with level magic, so playing in higher-level areas would be the thing to do.
Title: Re: Borderlands 2 Post by: Lantyssa on October 05, 2012, 07:07:34 AM Vendors just suck. In BL1 you had a decent chance of seeing rarer items on vendors from a low level. Now you're lucky to see a green or two.
They're still worth checking if passing by, or to cope with OCD..., but you're better off playing the slots or tipping Moxxi a whole lot. Title: Re: Borderlands 2 Post by: Segoris on October 05, 2012, 07:35:31 AM Until lvl50 almost all of my mods (including my team health regen mod I still use at times) came from vendors as well as a couple of my grenades so they've been good for those. Guns worth buying have not existed though, sadly.
Though I don't think it has anything to do with level magic for if something is useful or not. When I picked up my health regen mod I was basically just restarting games until I found one I liked (took about 15mins of restarts and checking the health vending machines in Sanc). Was worth it though to find a green with ~200hp/s, +4 to Restoration and +5 to Sweet Release which basically makes me a full on healer while taking DPS skills and fits perfectly with a build that also uses the Terramorphus mod. I also picked up one for my Zero while doing these and passed up many others that would have been good if I played Axton or Salv. Now if only they'd fix the limited inventory, shit is annoying. Title: Re: Borderlands 2 Post by: Yegolev on October 05, 2012, 07:36:43 AM They're still worth checking if passing by, or to cope with OCD..., but you're better off playing the slots or tipping Moxxi a whole lot. I tipped that whore $10,000 and just got an achievement. Title: Re: Borderlands 2 Post by: Segoris on October 05, 2012, 07:41:08 AM She holds the gun in her hand when you tip her the right amounts, and there's a bit of a delay as she takes it out.
Title: Re: Borderlands 2 Post by: Yegolev on October 05, 2012, 07:44:05 AM Not sure if innuendo. :oh_i_see:
Title: Re: Borderlands 2 Post by: Segoris on October 05, 2012, 08:02:44 AM I actually erased the original innuendo intentional comment and still couldn't avoid it :oh_i_see:
Title: Re: Borderlands 2 Post by: Nerf on October 05, 2012, 10:05:31 AM I keep getting this glitch where item and mob textures stop loading, and all of a sudden I just have to run around and swing wildly hoping I hit something to heal myself until I can hit something else.
Ok, so in all fairness, it doesn't actually change gameplay much, but it's still nice to be able to see shit, any idea? Also, law+order Zero is amaaaaazing. 36 now, still using the L18 Law and 25 Order, and just straight up raping face nonstop. Now I need to decide if I grab the PT2 law+order as soon as the quests are available, or ignore them until 50 so I can get a level 50 order. Sigh, why don't the side quests reset for 2.5? So dumb. Title: Re: Borderlands 2 Post by: Pezzle on October 05, 2012, 01:22:33 PM About Moxxi guns
Title: Re: Borderlands 2 Post by: Segoris on October 05, 2012, 02:19:17 PM For Moxxi's tip reward weapons, I waited until 50 to do the tipping but have since heard that you can receive them when re-zoning (possibly restarting the game is what is meant, but I've heard re-zoning) by tipping again.
That said, those SMGs have been wonderful as level 50 weapons and cost practically nothing and are my second favorite weapons behind only Conference Call which (as stated earlier) is just stupidly OP with The Bee combination. Title: Re: Borderlands 2 Post by: kildorn on October 05, 2012, 04:25:47 PM They're still worth checking if passing by, or to cope with OCD..., but you're better off playing the slots or tipping Moxxi a whole lot. I tipped that whore $10,000 and just got an achievement. Spam tip until the prompt goes away (you can't over tip) and she'll give you a gun. It's unrelated to the 10k achievement and seems relatively random as to how much it takes. Title: Re: Borderlands 2 Post by: apocrypha on October 05, 2012, 10:42:22 PM While levelling I've got 2 of her SMGs and they've been scaled to my level each time. I think the first one cost me about $20k (level 15 or so) and the 2nd one (level 24) cost me $50k. I got Bad Touch (corrosive) the 1st time and Good Touch (fire) the 2nd.
Level 30 now and have just hit a "my weapons are shit" point :/ Title: Re: Borderlands 2 Post by: Soulflame on October 05, 2012, 11:11:57 PM Hit a slot machine!
Title: Re: Borderlands 2 Post by: Fabricated on October 07, 2012, 07:08:05 PM Okay, I'm now of the opinion that 90% of the side-quests are dumb boring and retarded since after literally having to get drunk to feel like slogging through the shitty side-quests I had piled up I hit the story again and played straight for like 3 hours.
This game has a wildly inconsistent tone too, which is actually kinda offputting and makes it hard to get into the story. Is this a wacky sci-fi Mad Max gun romp where I melt thousands of people with acid, fire, and electricity and giggle at the goofy ass Nicki Minaj pre-teen explosives expert and the alcoholic sniper whose bird is more famous than him? Or is this a relatively serious sci-fi mad max gun romp where I find audio logs of previous game characters being executed, current characters being tortured horribly (which is why they're so "hilariously" goofy presently), and main characters flat out being executed? Title: Re: Borderlands 2 Post by: 01101010 on October 07, 2012, 07:21:17 PM Finally picked this up. The Goliaths are too fun. Pop there heads off in a crowded area and watch and listen to the awesome. I haven't laughed as hard at a video game line than I have at their lines.
:drill: :drill: Title: Re: Borderlands 2 Post by: Fabricated on October 07, 2012, 07:25:07 PM I'M GONNA GOUGE YOUR EYES OUT!
I've let like a million of these fuckers completely level up and I never get the achievement for some reason. Title: Re: Borderlands 2 Post by: Jimbo on October 07, 2012, 11:29:25 PM I had to take a crazy midget today and chain him to a boat and set him on fire :rofl: It is the quest for when a cult sprang up around the Lilith. Her comments were great too.
I'm liking this way more than D3 or PS2. My only beef is that it takes a long time to level, but you can set down and play for hours and it rocks. :thumbs_up: Title: Re: Borderlands 2 Post by: Segoris on October 08, 2012, 07:57:50 AM I'M GONNA GOUGE YOUR EYES OUT! I've let like a million of these fuckers completely level up and I never get the achievement for some reason. Are you leveling them until they become God-Liaths? That is the achievement level, even though the level before (super badass or something?) has a skull next to their level that isn't the right rank. If you are then I don't know what's wrong as I got that achievement a couple days ago. If not then IMO do it in the Frozen Tundra and pull the alarm in the base, plenty of enemies for them to level on Title: Re: Borderlands 2 Post by: Nerf on October 08, 2012, 11:41:23 AM Hit 50 last night, I've been playing with my brother (commando), and constantly feeling somewhere between incredibly fragile glass cannon and godlike superhero with my level 16 Law and 25 Order (1200 shields means it's pretty common to chain like 8 second wins, getting 1-shot immediately after I stand up.)
Right after we dropped warrior, and I got the same fucking orange sniper rifle I got the first time I killed him, I went and did the L50 versions of the Law&Order quest. Holy. Fucking. Shit. I am a god. I am an unstoppable killing machine that can anally rape Badass Constructor 2.0s solo, with a +43% melee and +4 killing blow green class mod, once something hit's 10 or 15% health and the "low" kicks in, they're pretty much dead in a hit. Highest hit I've actually seen land is a bit over 1.9M, but he wasn't slagged and I don't think I was stealthed. Terramorphus farming tonight, killed Warrior about 6 times last night, but never got any oranges past the first kill. No purple ninja mods yet, but maybe terra will be nice and drop an orange one for me. Everyone should play a Zer0 alt with the melee spec, clearing the field in ~15 seconds and never breaking stealth is just :drill: Title: Re: Borderlands 2 Post by: Phred on October 08, 2012, 04:18:58 PM Best review ever. I eagerly await his panning the new X-Com game as a terrible RTS. First comment in comment section :) Quote Do the world a favor and stop writing reviews for video games. It’s obvious that you do not have the patience to play anything beyond the simple-minded games like CoD and therefore are incapable of providing a thoughtful review or opinion in the matter. Title: Re: Borderlands 2 Post by: Trippy on October 09, 2012, 08:00:10 AM Mechromancer releases today, a week early.
Edit: warning to 360 users, the DLC may wipe some of your progress like badass points Title: Re: Borderlands 2 Post by: Lantyssa on October 09, 2012, 08:30:35 AM :heart:
Coming to post that, too. Title: Re: Borderlands 2 Post by: Kitsune on October 09, 2012, 01:46:41 PM I'm getting to a point with our new Siren where I'm finally starting to feel pretty good about her. This required two things: The upgrade to phaselock to make it pull in nearby enemies, and a teleporting sticky MIRV grenade. Phaselock something big, stick a grenade on it, watch as everything around him gets pulled close just in time for the grenade to spew ten mini-grenades all around it and then EVERYTHING EXPLODES. My entire FOV on a widescreen monitor is nothing but explosions when that thing goes off, I love it like you wouldn't believe.
And of course just as soon as I'm starting to like the new Siren, they release Mechromancer early. Title: Re: Borderlands 2 Post by: Segoris on October 09, 2012, 06:19:45 PM So...who wants to try and exchange some power leveling (either Fleshstick, warrior, or Terra farming) to level up some Gaiges? :grin:
Title: Re: Borderlands 2 Post by: Trippy on October 09, 2012, 06:32:59 PM Warning to 360 users, DLC may wipe some of your progress like badass points.
Title: Re: Borderlands 2 Post by: Lantyssa on October 09, 2012, 06:55:20 PM My Tin Gaige is awesome. :heart: :heart: :heart:
Title: Re: Borderlands 2 Post by: rattran on October 10, 2012, 08:52:01 AM Gaige is interesting, the Anarchy thing is either awesomely terrible or totally awesome, but I'm not sure which yet.
Title: Re: Borderlands 2 Post by: Lantyssa on October 10, 2012, 08:56:52 AM It's going to require close-in weapons with high rates of fire. Shotguns, SMGs, and Assault Rifles. With 5 points in the ricochet skill, it should drastically help with the accuracy penalties.
For now I'm sticking with the BFF tree, but Vu is going Ordered Chaos. Title: Re: Borderlands 2 Post by: rattran on October 10, 2012, 09:08:04 AM I'm level 15 with it, and heavy damage pistols, smg and assault seem best. I had problems with low accuracy (~16) shotguns missing at point blank with 250 Anarchy points going. Missing big things even, like large bots and nomads.
Title: Re: Borderlands 2 Post by: 01101010 on October 10, 2012, 09:08:43 AM Waiting for this to go on sale. Just bought the game... no sense spending another $10 for another class right now. :oh_i_see:
Title: Re: Borderlands 2 Post by: Bunk on October 10, 2012, 09:14:22 AM I'm seeing real potential love for the Mechro. HP regen on a tier one talent? Yes, thank you. They said in the preview that the Anarchy tree was to try to make up for the easy mode of the first tree, and I see what they meant. Didn't get far enough to activate the second main ability (boost accuracy and fire rate when you reload early, cancel by reloading again), but it looks like it could make for a hilarious juggling act. Crank Anarchy to 250, switch to Rocket Launcher or Sniper, reload, and BOOM!
Title: Re: Borderlands 2 Post by: Fabricated on October 10, 2012, 10:23:01 AM I need to finish the game on my first character before I make another one. I really like shooting the helmets off goliaths and letting them maul everyone else, hopefully Deathclap is the same kind of fun.
Title: Re: Borderlands 2 Post by: 01101010 on October 10, 2012, 10:56:26 AM I need to finish the game on my first character before I make another one. I really like shooting the helmets off goliaths and letting them maul everyone else, hopefully Deathclap is the same kind of fun. This x100. I have taken to logging in and darting off to Tundra and clipping the loot Goliath and the others then just running off to Tina to farm the random stuff along the way, then check back with the outcome. I been getting lucky with having the remaining goliath having a skull icon by his name. I then make a mad dash for the reinforcements valve and flee again - sitting outside the train station and listening to the hilarity. I also noticed that if you get those goliaths to their highest levels in the train station, you don't actually have to do anything to kill them yourself, just lead them into the oncoming train and collect the loot. :drill: Serious lulz with those guys... The lines are priceless and the tone of the voice giving them just makes delicious. Title: Re: Borderlands 2 Post by: Fabricated on October 10, 2012, 02:45:22 PM The midget goliaths are even funnier.
Title: Re: Borderlands 2 Post by: Yegolev on October 10, 2012, 03:03:34 PM ^^^
Hard to make out the taunting most of the time with goliaths. I do think it is funny that the nomads call me a midget-lover, and I'm worse than a midget. Title: Re: Borderlands 2 Post by: Bunk on October 10, 2012, 09:50:13 PM Ok, Gaige's commentary when I hit 99 Anarchy was awesome. (I remapped my reload key to the other side of the keyboard)
Title: Re: Borderlands 2 Post by: Yegolev on October 11, 2012, 06:42:52 AM She gently punctures the fourth wall in pleasing ways.
Title: Re: Borderlands 2 Post by: rattran on October 11, 2012, 06:55:41 AM It does suck on Gaige to get killed or reload and lose a few hundred anarchy, really makes playflow come to a grinding halt. I've moved reload to 7 so it's in reach but not accidently hittable.
Title: Re: Borderlands 2 Post by: Yegolev on October 11, 2012, 07:36:25 AM I'm avoiding that whole mess. Had a triple-mechro game going last night with two people doing Anarchy while I'm using the middle set. We were very impressed to find that Deathtrap looks different based on the skills you choose. Mine looks cooler. :awesome_for_real:
Title: Re: Borderlands 2 Post by: Segoris on October 12, 2012, 06:48:31 AM First DLC announced (http://gearboxsoftware.com/community/articles/942/captain-scarlett-and-her-pirate--39-s-booty) and it is Captain Scarlett and her Pirate's Booty which is due on Oct 16th. MSNBC (http://www.nbcnews.com/technology/ingame/borderlands-2-gets-sand-pirates-plenty-booty-1C6415650) had a little more info saying it is a pirate themed add-on accessible to anyone at any level, has a new currency called Seraph Crystals, and has a new desert vehicle
Title: Re: Borderlands 2 Post by: kildorn on October 12, 2012, 07:24:55 AM Anarchy Gaige is a ton of fun, and focuses heavily on forcing me into new playstyles. I'm inaccurate as all hell, but still lethal in close combat. I think so far at ~17 I've destroyed every encounter faster than any of my other characters just due to how much damage you can put out at point blank range. A few later game encounters are going to suck though. Deathtrap is also the destroyer of Buzzards.
As for reloading burning anarchy: that's actually kind of the flow of the spec. You gain abilities that increase anarchy gain and spend anarchy for health regen or more damage. It's not supposed to be "hit 250+ anarchy, rock out", it's "hit 200 anarchy and spend it for bonuses" Her in combat yells are also hilarious. "I won't hit ANYTHIIIIIING!" Title: Re: Borderlands 2 Post by: Furiously on October 12, 2012, 08:56:50 AM I hit 50 with my Gaige last night. (Thanks nerf)
Title: Re: Borderlands 2 Post by: Bunk on October 12, 2012, 08:58:04 AM When you aim at a wall that's twenty feet away with a sniper rifle, and the bullet hits the ceiling ten feet in front of you, you know the accuracy penalty is real. I'm pretty certain I've fired shotgun blasts completely around some guys without hitting them.
Title: Re: Borderlands 2 Post by: Nerf on October 12, 2012, 09:05:11 AM I hit 50 with my Gaige last night. (Thanks nerf) If my friends game isn't bugged and he can get the quest to get my Gaige to 50 tonight too, we're going to do a storyline speed-run if you want to join. I can't wait to hit 50 on my Gaige, I'm doing the 1st skill tree and the shared shield thing should be amazing, I've got a legendary absorb shield with 80% abs, should make my robot pretty much indestructible. Title: Re: Borderlands 2 Post by: MrHat on October 12, 2012, 10:32:09 AM I hit 50 with my Gaige last night. (Thanks nerf) If my friends game isn't bugged and he can get the quest to get my Gaige to 50 tonight too, we're going to do a storyline speed-run if you want to join. I can't wait to hit 50 on my Gaige, I'm doing the 1st skill tree and the shared shield thing should be amazing, I've got a legendary absorb shield with 80% abs, should make my robot pretty much indestructible. What quest fast tracks you to 50? Title: Re: Borderlands 2 Post by: Soulflame on October 12, 2012, 10:41:04 AM I hit 50 with my Gaige last night. (Thanks nerf) If my friends game isn't bugged and he can get the quest to get my Gaige to 50 tonight too, we're going to do a storyline speed-run if you want to join. I can't wait to hit 50 on my Gaige, I'm doing the 1st skill tree and the shared shield thing should be amazing, I've got a legendary absorb shield with 80% abs, should make my robot pretty much indestructible. What quest fast tracks you to 50? Spoilering: Title: Re: Borderlands 2 Post by: Segoris on October 12, 2012, 02:57:52 PM I hit 50 with my Gaige last night. (Thanks nerf) If my friends game isn't bugged and he can get the quest to get my Gaige to 50 tonight too, we're going to do a storyline speed-run if you want to join. I can't wait to hit 50 on my Gaige, I'm doing the 1st skill tree and the shared shield thing should be amazing, I've got a legendary absorb shield with 80% abs, should make my robot pretty much indestructible. What quest fast tracks you to 50? Spoilering: There's also Speaking of which, I'm up for trading levels with people :grin: Title: Re: Borderlands 2 Post by: Yegolev on October 12, 2012, 06:22:44 PM I very much dislike that the health penalty on Pangolin shields is now hidden. I don't understand the point.
Title: Re: Borderlands 2 Post by: Nerf on October 12, 2012, 11:37:55 PM I hit 50 with my Gaige last night. (Thanks nerf) If my friends game isn't bugged and he can get the quest to get my Gaige to 50 tonight too, we're going to do a storyline speed-run if you want to join. I can't wait to hit 50 on my Gaige, I'm doing the 1st skill tree and the shared shield thing should be amazing, I've got a legendary absorb shield with 80% abs, should make my robot pretty much indestructible. What quest fast tracks you to 50? Spoilering: There's also Speaking of which, I'm up for trading levels with people :grin: Spoiler farming is waaaaaaay slower. We were farming Terra (with Bee's, conf call) for 1-2 hours before we did , and got both noobs from ~12-14 to ~23-25. It took under 1.5hrs to get from there to 50, and in kats case, from like 13 to 50, and 30-40 minutes of that was spent fucking around with goliaths. Not sure if it's just the loot god-liaths, but the whole "you get triple all the xp they got" thing is bullshit, at least for a loot-liath. We let him farm for a good 10-15mins, and he easily got 25+ kills *after* mutating to god-liath. Gave each noob 1 level in the mid 20s. Also: Also also: The bee shield sucks balls for anything other than terra farming. My assassin absolutely destroys everything in melee spec with L50 Law+order, with the bee all it takes is 1 stray bullet and you're a gimp until your shield recharges. Title: Re: Borderlands 2 Post by: Segoris on October 13, 2012, 06:15:14 AM Title: Re: Borderlands 2 Post by: Lantyssa on October 13, 2012, 09:47:13 AM You level 50s doing farming probably won't care, but I got an orange drop from Midge-Mong on Gaige. For newbie levels this thing is godly. With 150 stacks of Anarchy, it's beyond that. Auto-fire, a really fast rocket, and the rocket leaves a bouncing betty behind. With newb-archy, it was doing about 900 explosive with a secondary explosion of 4-500.
Nasty KerBlaster (http://steamcommunity.com/sharedfiles/filedetails/?id=102485889) The only downside to it is firing right in front of myself and getting splashed with the explosion. But if I'm downed to melee, it'll get me back up immediately. Title: Re: Borderlands 2 Post by: Yegolev on October 13, 2012, 02:16:23 PM I learned last night that I can be hurt by my own electrical storms as Gaige. This is pretty bad.
Title: Re: Borderlands 2 Post by: Fabricated on October 14, 2012, 09:42:36 AM There aren't diminishing returns on drops if you farm The Warrior by just quitting and reloading the game at his vault after killing him right?
Also: I didn't check- Does the conference call ONLY drop from Jack? Title: Re: Borderlands 2 Post by: Jimbo on October 14, 2012, 01:46:51 PM Lanty where did you find that sweet rifle?
If anyone wants to join me on Xbox Live I'm PBRsupercool as my xbox gamertag. Oh, and after getting the all the downloads we didn't loose any badass ranks thank goodness, so they must have fixed it now for Xbox. Title: Re: Borderlands 2 Post by: Lantyssa on October 14, 2012, 03:08:59 PM Lanty where did you find that sweet rifle? Midge-Mong. It makes me hope I can find an equivalent later in the game, as it is just plain fun.Title: Re: Borderlands 2 Post by: Yegolev on October 14, 2012, 03:50:23 PM PBRsupercool I'd friend you just based on the awesome gamertag. Title: Re: Borderlands 2 Post by: Segoris on October 14, 2012, 03:56:30 PM There aren't diminishing returns on drops if you farm The Warrior by just quitting and reloading the game at his vault after killing him right? Also: I didn't check- Does the conference call ONLY drop from Jack? Conf Call is from the Warrior, but the chance of loot dropping is fucking awful in multiplayer and even worse in single player if just farming him. There is a way to farm him (or any quest boss) with higher orange chance though PBRsupercool I'd friend you just based on the awesome gamertag. Title: Re: Borderlands 2 Post by: Fabricated on October 14, 2012, 05:27:18 PM Thank you.
Also it'd be cool if the warrior didn't just splatter his loot everywhere so I had to spend like 5 minutes picking around trying to make sure any good stuff didn't get stuck under the ground or in the fucking lava or something. Title: Re: Borderlands 2 Post by: Azazel on October 14, 2012, 06:55:30 PM Title: Re: Borderlands 2 Post by: Nerf on October 14, 2012, 09:07:04 PM Same here, my brain is fried to the point that it envies the eggs from the "your brain on drugs" commercials, but I just can't even begin to comprehend how that does anything, or how it would work on any other boss. Title: Re: Borderlands 2 Post by: Segoris on October 15, 2012, 03:21:55 PM I had edited out something and forgot to put in a key piece, I"ll just start over and this should break it down and explain better:
Title: Re: Borderlands 2 Post by: Bunk on October 17, 2012, 10:46:56 AM Since no one has mentioned it yet - they released the first DLC missions yesterday. Pirate Themed!
Now I just have to power a character through to 30 to play it (I restart too often). Title: Re: Borderlands 2 Post by: Nerf on October 17, 2012, 11:46:32 AM If you beat the warrior in someone else's game at any time after starting playthrough 2, you will break your own and the scaling of all quests/areas/etc to 50 for 2.5 won't happen, or at best, happen randomly. Yes, even if you were already at 50 when the warrior went down. Tons of posts on gearbox tech forums about it, and not a peep from them on a fix or even acknowledgement of the problem.
Welp, didn't want that mechromancer anyway. Title: Re: Borderlands 2 Post by: Yegolev on October 17, 2012, 12:53:27 PM If you beat the warrior in someone else's game at any time after starting playthrough 2, you will break your own and the scaling of all quests/areas/etc to 50 for 2.5 won't happen, or at best, happen randomly. Yes, even if you were already at 50 when the warrior went down. Tons of posts on gearbox tech forums about it, and not a peep from them on a fix or even acknowledgement of the problem. blarg Title: Re: Borderlands 2 Post by: Fabricated on October 19, 2012, 07:10:15 AM I haven't bothered with Terramorphus yet; is it pointless alone without broken-ass guns?
Title: Re: Borderlands 2 Post by: Segoris on October 19, 2012, 07:37:53 AM I think it is possible but really damn hard if solo without abusing overpowered gun+bee combos to a point of just not being worth it. Though that is also if you don't want to stand at a certain area which blocks most projectiles from his tentacles and tricks him into coming out of the ground in spots that are almost always safe for you so you don't even have to move. If you don't mind borderline exploiting of terrain then that is a way to do it with weaker weapon
Title: Re: Borderlands 2 Post by: statisticalfool on October 20, 2012, 05:37:39 PM Anarchy gets way fun once you get Discord: being able to burn off 30 or 40 stacks of discord to become a regenerating machine, then going back to anarchy is pretty great. Make sure you put at least one point very early into the "regenerate health when at full magazine": it means you can switch to a full gun while running around to regen, and then back to your main anarchy-builder. Dying is pretty much miserable though.
It's definitely a style for when you've got a nice chunk of time to build up anarchy. Title: Re: Borderlands 2 Post by: Rendakor on October 20, 2012, 10:57:42 PM Just finished my first playthrough; played 90% of it solo as Zer0, but had a friend come in as the commando for the last hour or so. There were a lot of fights that were just really, really painful as a sniper-specced character due to how their mechanics worked.
Any other Zer0s have some advice on what to do solo in fights like these? Going to give the Pirate stuff a whirl tomorrow; I've got it installed already since I grabbed the season pass. Fake edit: If you're in last stand mode and not in combat, you should just get the fuck back up. So many deaths were because I killed the only mob left and it's last hit/ticking DoT puts me in last stand. Title: Re: Borderlands 2 Post by: Soulflame on October 20, 2012, 11:40:48 PM Heh, Zer0 just seems painful if you're sniper spec, with nothing to hide behind
I'm tempted to beat the first playthrough as Zer0, mostly because I'm pretty close to the end, then switch to another class to see if the other classes are more durable or whatever. Title: Re: Borderlands 2 Post by: Ard on October 21, 2012, 12:19:58 AM Title: Re: Borderlands 2 Post by: Nerf on October 21, 2012, 12:41:47 AM The new raid boss mob is a fucking beast. If it's not impossible to solo I'lll be surprised. After about 10 tries I couldn't even down one of his minions. The Bee+anything seems pretty worthless, and the minions appear to be resistant to every single element, even explosive. Melee hurts em tho, will try some more tomorrow.
Title: Re: Borderlands 2 Post by: Rendakor on October 21, 2012, 10:41:02 AM Yea Soulflame I'm probably going to reroll before continuing into the second playthrough as well; I'm torn between building an invincible Gunzerker or a pet-focused Mechromancer (I don't get the appeal of Anarchy at all).
Edit: i no cn spll gud Title: Re: Borderlands 2 Post by: Nerf on October 21, 2012, 05:10:50 PM The appeal of anarchy is that with a high count/spread weapon (shotgun, various orange others), and especially conference call (even without The Bee), you can do an absolute fuckton of damage regardless of where you aim from all the ricochet rounds. With the orange terramorphous mecrho class mod, you can have 450 stacks of anarchy, that's (450*1.7%) +756 damage before you even take into account any other modifiers, and with a shotgun like Conference Call you've got hundreds of bullets ricocheting everywhere every shot. In enclosed spaces, a couple shots fills the entire room with bullets and just destroys everything.
The rest of the Anarchy tree is balls though, the +x% shields per kill but lose x/20% health in particular makes you waaaaaaaaay too squishy, and the final skill that gives you a melee attack at a cost of 1 anarchy per swing is pretty worthless too. It seems like maxing out the BFF tree and throwing enough into anarchy for discord, and the rest for ricochet/etc is the best bet. Title: Re: Borderlands 2 Post by: Nerf on October 21, 2012, 11:09:27 PM Solo'd Hyperius on my 2nd attempt tonight, once I switched to law+order him and his minions just melted. I was feeling pretty smug thinking I just took out the new DLC raid boss until I turned in the quest and there was another "kill ____ the invincible" waiting for me.
Pretty sure that Master Gee is actually fucking invincible. I've yet to even damage his shields. Title: Re: Borderlands 2 Post by: apocrypha on October 22, 2012, 12:00:15 AM Sad to say that the terrible loot drop rates in this game killed my interest in it completely as soon as I finished my first playthrough.
Making a shooter feel grindy is a sure way to suck the fun out for me. Title: Re: Borderlands 2 Post by: TheWalrus on October 22, 2012, 01:48:35 AM Blink. Although I will say I seem to find better drops solo than with my friend, but he's always been bad luck.
Title: Re: Borderlands 2 Post by: Bunk on October 22, 2012, 05:12:49 AM Sad to say that the terrible loot drop rates in this game killed my interest in it completely as soon as I finished my first playthrough. Huh, really?Making a shooter feel grindy is a sure way to suck the fun out for me. At level 27 I've found 4 random oranges, spaced throughout my levels, and currently more purples than I can carry. I've done next to no repeating of content - just diligently completing every side quest I can. Title: Re: Borderlands 2 Post by: Lantyssa on October 22, 2012, 06:19:40 AM Other than that level 8 orange drop, and Moxxi giving me a nice level 35 SMG, my drops have been pretty lousy. It felt like there was a lot better spread of drops and vendor items in the first game.
Title: Re: Borderlands 2 Post by: 01101010 on October 22, 2012, 06:33:34 AM These timed side quests suck ass. Getting into/out of your ride takes 5-6 seconds off the clock right there. Arms Dealer pretty much killed any thought of doing any of the timed stuff.
Those arenas though are pretty fun. I have found 3 oranges so far, a sniper rifle for lvl 9ish that adds fire, but burst in zoom which at that level burns through your sniper rounds too fast. The second was a legendary siren mod that I am using and have for the past 10 lvls. Third one was some rocket launcher, seemed nice enough, but I hate launchers. Title: Re: Borderlands 2 Post by: Bunk on October 22, 2012, 06:49:52 AM Just got "Bane" last night. It is most definitely cursed, and the first thing to really make me laugh out loud in this game. Pure win.
Also, I was surprised to discover that Moxxi gave me her "Good Touch" gun a second time on the same character. I had money burning a hole in my pocket, so I started tipping and noticed she made a comment after a few grand. Kept going and she gave me the gun around 25k at 26th level. Was a nice upgrade from 90 damage to about 135. Title: Re: Borderlands 2 Post by: Fabricated on October 22, 2012, 07:26:32 AM Solo'd Hyperius on my 2nd attempt tonight, once I switched to law+order him and his minions just melted. I was feeling pretty smug thinking I just took out the new DLC raid boss until I turned in the quest and there was another "kill ____ the invincible" waiting for me. I saw a video of someone soloing Master Gee with the Bee, some Tediore +damage mod, and a Tediore smg.Pretty sure that Master Gee is actually fucking invincible. I've yet to even damage his shields. Title: Re: Borderlands 2 Post by: apocrypha on October 22, 2012, 07:46:03 AM Other than that level 8 orange drop, and Moxxi giving me a nice level 35 SMG, my drops have been pretty lousy. It felt like there was a lot better spread of drops and vendor items in the first game. ^^ This. Legendaries now seem to only come from specific bosses, there is *never* anything useful in vending machines or in chests. Feels like there is much less variety in guns in 2 than there was in 1. Title: Re: Borderlands 2 Post by: Bunk on October 22, 2012, 10:15:20 AM Three of my legendaries were random drops off mobs, or out of generic chests. Admittedly, two of them sort of sucked, but still.
Now mind you, we all suffer from the RNG gods - at level 27 I still haven't gotten a class mod better than green that works for my build. Title: Re: Borderlands 2 Post by: Rendakor on October 22, 2012, 10:20:48 AM I seem to have burned all my luck early; I found a pair of legendaries in the same playthrough around level 12 (a shield and a rocket launcher) and haven't seen one since. I'm level 33 now, just beat the game and even the final boss only dropped some crappy blues.
Title: Re: Borderlands 2 Post by: Yegolev on October 22, 2012, 01:47:58 PM I find things on the vending machines which are upgrades. Maybe my equipment sucks, I don't know. I only came to a halt against the Hyperion bunker at lv23 and decided to do some sidequesting until 24.
Yes, I'm slow. Title: Re: Borderlands 2 Post by: Muffled on October 22, 2012, 09:57:26 PM Other than that level 8 orange drop, and Moxxi giving me a nice level 35 SMG, my drops have been pretty lousy. It felt like there was a lot better spread of drops and vendor items in the first game. ^^ This. Legendaries now seem to only come from specific bosses, there is *never* anything useful in vending machines or in chests. Feels like there is much less variety in guns in 2 than there was in 1. Seems more like there are far fewer useful variations of guns rather than a smaller absolute variety to me, but it amounts to the same thing. I hit a brick wall with the RNG giving me nothing at all useful for a solid ten levels after , downing even mook robots was an incredible chore. I may take another crack at it after XCom stops devouring my brain. Title: Re: Borderlands 2 Post by: Soulflame on October 22, 2012, 10:11:29 PM I've had more and more luck finding guns the further I get in the game. Although I haven't seen a single legendary yet, other than that one quest reward.
Title: Re: Borderlands 2 Post by: Rendakor on October 22, 2012, 11:51:18 PM The game is shockingly easier as a Mechromancer compared to Zer0; the only time I have any trouble is when I first start the game, before I build up Anarchy stacks. I'm level 27 and I've been wiping the floor with pretty much every boss I've run into. This will probably be my new solo main, and I'll pick Zer0 back up to play with friends or something. Still haven't done the Pirate stuff yet, going to hit it up once my Mechro is high enough.
Title: Re: Borderlands 2 Post by: Soulflame on October 23, 2012, 08:08:15 AM I played a bit with the mechro and Axton, and was rather depressed at how easy the game was compared to Zer0.
Turning invisible for 5 seconds is very much trumped by dropping a turret/robot that blows up everything for you. Title: Re: Borderlands 2 Post by: Nerf on October 23, 2012, 08:58:48 AM I played a bit with the mechro and Axton, and was rather depressed at how easy the game was compared to Zer0. Turning invisible for 5 seconds is very much trumped by dropping a turret/robot that blows up everything for you. This does change a bit at end-game, especially before you have a chance to get decked out in orange everything. The Zer0 melee law+order build is fucking beastly, it's hard playing anything else when you're used to popping stealth and chaining 5-8 1-shot-kills together to clear all but 1 or 2 of the enemies on the map. Even once you *are* all decked out in oranges, you feel insanely squishy when you suddenly can't ignore the fact that your shields drop in 1-3 hits because healing yourself to full with every single hit isn't on the table anymore. Srsly, even with the 80% absorb shield (The Sham), you still don't feel nearly as powerful as you do with Law and Order. Damn you Dick Wolf, will your creation ever stop me from staying up until 4am? Title: Re: Borderlands 2 Post by: Soulflame on October 23, 2012, 11:58:53 AM I do intend to try law+order on a melee Zer0 at some point, but I'm currently playing a Sniping Zer0. Shooting one mob, then having half a dozen jump in your face is a pain in the ass.
Title: Re: Borderlands 2 Post by: apocrypha on October 29, 2012, 06:37:53 AM Xbox 360 Borderlands 2 hit by a bug/exploit that's resulting in deleted saves:
http://www.eurogamer.net/articles/2012-10-29-borderlands-2-xbox-360-virus-spreading-deleting-player-saves Quote The "Graveyard" exploit began when users hacked save files to access a Diablo 3-style hardcore mode left within the game's code by developers. Users playing online with those who have the exploit enabled have unwittingly found their characters wiped forever when they have died. Don't know if anyone here is playing on 360 but thought it was worth posting just in case. Title: Re: Borderlands 2 Post by: Teleku on October 29, 2012, 10:07:31 AM I must have gotten really lucky. At level 3, I had a legendary acid pistol that still is doing crazy damage at level 11, and a legendary granade mod. The mod basically makes a huge area start exploding with endless cluster bombs that will wipe out everything. No more oranges yet, but I've gotten a few purples. Gunzerker is fun so far.
Title: Re: Borderlands 2 Post by: Bunk on October 29, 2012, 02:03:06 PM In honor of Halloween, a Miss Moxie gallery, for the fanboys and girls here: http://imgur.com/a/JXB5U#lsn0N (http://imgur.com/a/JXB5U#lsn0N)
Title: Re: Borderlands 2 Post by: Pezzle on October 29, 2012, 02:39:41 PM Scrolling through those pictures is a debt you owe to humanity. :drill:
Title: Re: Borderlands 2 Post by: Segoris on October 29, 2012, 04:03:00 PM In honor of Halloween, a Miss Moxie gallery, for the fanboys and girls here: http://imgur.com/a/JXB5U#lsn0N (http://imgur.com/a/JXB5U#lsn0N) I'm with Pezzle on this. Also, the last two pics :awesome_for_real: Title: Re: Borderlands 2 Post by: Muffled on October 29, 2012, 08:53:15 PM I will never have a costume even one tenth that amazing. :cry:
Title: Re: Borderlands 2 Post by: Surlyboi on October 29, 2012, 09:24:08 PM The Gangnam Style pose was win.
Title: Re: Borderlands 2 Post by: apocrypha on October 30, 2012, 01:34:11 AM In honor of Halloween, a Miss Moxie gallery, for the fanboys and girls here: http://imgur.com/a/JXB5U#lsn0N (http://imgur.com/a/JXB5U#lsn0N) Haha superb :awesome_for_real: Love the last 2 pics. The Zer0 melee law+order build is fucking beastly I've been playing this for a bit, just got to level 32 with it, really fun build. Couple of fights are essentially impossible though - BNK-3R and Dukino's Mom are the ones I've been unable to do so far. If you do decide to level a Law & Order melee Zer0 then I recommend keep a set of gear (relic, class mod, good sniper rifles) so you can respec for melee-unfriendly fights. Title: Re: Borderlands 2 Post by: Rendakor on October 30, 2012, 01:40:00 AM Those fights were pretty impossible for me as a sniper-specced Zer0 too, to the point that I needed to get lucky/glitchy to win.
Title: Re: Borderlands 2 Post by: TheWalrus on October 31, 2012, 03:37:44 AM Dukinos mom can fuck right off.
Bunker wasn't too bad, I just kept moving. Only time I got fucked was when I didn't see the explosive loaders creep up to me. Title: Re: Borderlands 2 Post by: Nerf on November 01, 2012, 04:53:28 AM In honor of Halloween, a Miss Moxie gallery, for the fanboys and girls here: http://imgur.com/a/JXB5U#lsn0N (http://imgur.com/a/JXB5U#lsn0N) Haha superb :awesome_for_real: Love the last 2 pics. The Zer0 melee law+order build is fucking beastly I've been playing this for a bit, just got to level 32 with it, really fun build. Couple of fights are essentially impossible though - BNK-3R and Dukino's Mom are the ones I've been unable to do so far. If you do decide to level a Law & Order melee Zer0 then I recommend keep a set of gear (relic, class mod, good sniper rifles) so you can respec for melee-unfriendly fights. You stilll need good guns for the melee spec, and not necessarily sniper rifles. My standard weapon loadout was law, good smg (if elemental, you need an acid too, or an explosive. Electricity is pretty worthless 90% of the time, and fire can be meh for enemies with shields.), rocket launcher for quick second winds, and either a sniper rifle or shotgun. Once you start getting legendary weapons, you'll probably ditch the SMG. There's a pistol that fires ~8 or so explosive rounds that fan out that is just fucking devastating. On bosses like bnk3r, bloodwing, etc where you can't melee the boss to heal, they're constantly throwing fodder at you to melee down and heal up. The other specs just feel really shitty. The sniper rifle crit build looks awesome on paper, but the stacks disappear waaay too fast, even with a slow rifle. The kunai special power? Wtf is this shit? I tried out one of the "extremely overpowered" zer0 builds w/ Infinity and tons of damage bonuses, but it still feels completely underwhelming compared to melee. Finally, the melee build is easily 5-10x more powerful in multiplayer than singleplayer. When everything is focusing their fire on you, all it takes is 1 fucker to run backwards for a second and you're toast. With another player around to draw their fire, you're able to move a lot more freely and just obliterate everything. Title: Re: Borderlands 2 Post by: TheWalrus on November 02, 2012, 01:07:39 AM Ha! Beat Dukinos mommy without glitching or taking damage. High damage homing corrosive cloud grenades. Throw 4 right away, lay into with high damage rocket launcher, collect loots. Still what a bitch.
Title: Re: Borderlands 2 Post by: Jimbo on November 02, 2012, 11:52:07 AM I'm on play threw 1, hit level 27, can I go take my cash and tip Moxie for the smg's, and then do it again when I hit level 50 on 2.5?
Title: Re: Borderlands 2 Post by: TheWalrus on November 02, 2012, 12:24:26 PM I don't think the tipping thing ever stops.
Title: Re: Borderlands 2 Post by: Soulflame on November 02, 2012, 12:54:58 PM I got a couple of SMGs from Moxxi on playthrough 1, and last night got a very nice level 35 SMG from Moxxi on playthrough 2.
Title: Re: Borderlands 2 Post by: Bunk on November 02, 2012, 01:00:39 PM I don't think the tipping thing ever stops. It doesn't I upgraded my fire SMG from level 20 to 26 yesterday. I think the level you get is based on where you are in the main story line. Title: Re: Borderlands 2 Post by: Jimbo on November 02, 2012, 11:09:28 PM Thanks guys, I was figuring I could do all the quest on play-threw 1, then wait till 2.5 for optional quests when I'm 50.
Moxie's shot gun is awesome, been using it for a while and it is great to "set the world on fire" :) I didn't pre-order from Gamestop, so I can't get the critter kill arena. Hopefully they make the pre-order special area's available to all later on. For some reason I keep finding bad ass SMG's, then Sniper Rifles, then Shot Guns, then Pistols, then Rocket Launchers, pretty meh Assault Rifles, and so-so grenade mods and shields. You would think I was a Siren instead of Commando, I was hoping for grenades and AR, but instead get SMG's and SR's. Title: Re: Borderlands 2 Post by: TheWalrus on November 03, 2012, 08:34:54 AM I just got the Impaler shield, does wonders for loaders
Title: Re: Borderlands 2 Post by: Rendakor on November 04, 2012, 01:41:22 PM I finished Captain Scarlett's DLC, and I'm now starting up True Vault Hunter mode. Is there a third playthrough after this where everything is level 50, or should I avoid side quests in this run until I get to max level?
Title: Re: Borderlands 2 Post by: Mazakiel on November 04, 2012, 02:42:59 PM There is a third play-through of a sort, but apparently it only resets the story quests, not the side quests. From what I've read, you'll want to skip the sidequests with unique rewards so that they'll scale to level 50 during the third play-through.
Title: Re: Borderlands 2 Post by: Rendakor on November 04, 2012, 02:59:30 PM That's what I thought; it's stupid but good to know in advance at least.
Title: Re: Borderlands 2 Post by: Mortriden on November 05, 2012, 07:30:35 AM There is a third play-through of a sort, but apparently it only resets the story quests, not the side quests. From what I've read, you'll want to skip the sidequests with unique rewards so that they'll scale to level 50 during the third play-through. This is correct. If you can do it, which you should be able to, skip all the side quests you can, don't even pick them up. Once you finish playthrough 2 they will scale to your level. By doing this you get the annoying Zed and Marcus mini-movies every time. I recommend you do their little beginning side quests just to get rid of that bullshit. Title: Re: Borderlands 2 Post by: Rendakor on November 18, 2012, 06:02:10 PM Finally finished this on True Vault Hunter Mode as my Sniper Zer0 and my buddy's Siren. I'd played with a melee spec for a little while and it's fun but can't match the damage output of sniping. Farming for some better gear now so we can take out Terramorphus; is The Warrior the best source of legendary loot?
Also the new DLC drops this Tuesday: Mr. Torgue's Campaign of Carnage. Title: Re: Borderlands 2 Post by: Soulflame on November 18, 2012, 06:24:26 PM Maybe sniper Zer0 works with a partner in TVHM, but it doesn't do terribly well solo. I switched to a Cunning build, and was a lot more successful, particularly in handling those damn stalker things.
Just got past Bloodwing, who is a complete PITA. Especially the corrosive form. Title: Re: Borderlands 2 Post by: Rendakor on November 18, 2012, 07:53:24 PM Zer0's honestly just not a good solo character. Stalkers (and most melee mobs) are really annoying as a sniper, while EXP/Hot Loaders are annoying as melee; I think I stuck with sniping because there are a lot of bosses where trying to melee them is impossible, and farming the Warrior even on TVHM as a sniper is very easy. Now if only he'd drop the Conference Call...
Title: Re: Borderlands 2 Post by: Soulflame on November 19, 2012, 09:45:07 AM Cunning is a pretty good solo spec. Between the ability which causes a nova around you when you leave Deception, and the kunai you throw from Deception, you can really put the hurt on things that annoy you.
Title: Re: Borderlands 2 Post by: Jimbo on November 20, 2012, 12:46:31 AM "I am the last Claptrap in existence and I AM GOING TO TEABAG YOUR CORPSE!" Just finished the 1st time, started the 2nd. So do only the main quest, then come back and do all the side quests after I kill the warrior and be level 50, and that should get some good drops from the quests...or so that is what I'm thinking.
Great game, I took Commando as my character and have had a decent time. Just get's frustrating when you are kicking ass, then bam you're dead from something you didn't have in your gear. Title: Re: Borderlands 2 Post by: TheWalrus on November 21, 2012, 08:20:34 AM Randy Savage. The end.
Title: Re: Borderlands 2 Post by: Signe on December 13, 2012, 12:10:51 PM I :heart: :heart: :heart: my mechromancer. I could cry, I love her so much.
Title: Re: Borderlands 2 Post by: TheWalrus on December 13, 2012, 12:34:04 PM Ain't she cool? I love her sayin "I am SUCH a BA!"
Title: Re: Borderlands 2 Post by: Lantyssa on December 13, 2012, 01:42:19 PM "GeeGee", "Boop"
I love Gaige. More than Lilith. Title: Re: Borderlands 2 Post by: tar on December 14, 2012, 02:41:17 AM I like her high-anarchy lines, when she starts yelling at you for breaking the game "PLAYER! What are you DOING?!"
Title: Re: Borderlands 2 Post by: Yegolev on December 14, 2012, 09:06:20 AM NUMBERS, NUMBERS, MATHMATHMATH!
Title: Re: Borderlands 2 Post by: Yegolev on April 05, 2013, 09:57:51 AM Ultimate Vault Hunter Mode. More things. Easier meta-play.
Quote In this mode, you will always start in Southern Shelf at Cleaning Up the Berg and may reset your playthrough progress as often as you like without losing any items, levels, or stats. All enemies are significantly more difficult in this playthrough, but the loot quality has increased accordingly. Rumor has it there is an entirely new rarity of loot out there for high-level players. Added new items to the Black Market: One additional ammo upgrade for each ammo type, at 50 Eridium each. Two more backpack storage space upgrades, at 50 and 100 Eridium respectively. Two more bank storage space upgrades, at 50 and 100 Eridium respectively. Increased the maximum amount of Eridium players can hold from 99 to 500. Deathtrap can no longer restore an enemy's shields, even though it was hilarious. Also some needed bug fixes. Title: Re: Borderlands 2 Post by: Yegolev on May 29, 2013, 10:41:40 AM Tiny Tina's Assault on Dragon Keep, June 25.
Quote from: PR Asshole The biggest campaign add-on in Borderlands history, Tiny Tina's Assault on Dragon Keep immerses players in an ever-changing fantasy world filled with never-before-seen dangers and foes along with plenty of new loot and fantastical versions of fan-favorite characters! http://www.gearboxsoftware.com/community/articles/1043/tiny-tina-s-assault-on-dragon-keep-previews Title: Re: Borderlands 2 Post by: Trippy on June 24, 2013, 12:50:00 PM First five minutes of Tiny Tina's Assault on Dragon Keep:
https://www.youtube.com/watch?v=_hVJ2dTU7RM Note, you have to be logged in to view the content if you click through to the video on YouTube itself. I gave up on Borderlands 2 early on. This may get me back to playing it. Edit: me Title: Re: Borderlands 2 Post by: Yegolev on June 24, 2013, 12:51:05 PM I'm ready mentally, just need to make time for it.
Title: Re: Borderlands 2 Post by: Surlyboi on June 24, 2013, 02:08:56 PM Mr. Boney...pants......guy?
Title: Re: Borderlands 2 Post by: Rendakor on June 24, 2013, 03:05:11 PM Fake edit: Releases tomorrow!? :drill: Guess I know what I'm playing this weekend. Title: Re: Borderlands 2 Post by: Ragnoros on June 24, 2013, 08:23:04 PM This pleases me.
Title: Re: Borderlands 2 Post by: Teleku on June 25, 2013, 12:04:35 AM Holy fuck that looks hilarious! Guess thats more money I need to blow...
Title: Re: Borderlands 2 Post by: Bunk on June 25, 2013, 01:24:42 PM I'm really worried that I'm going to come in to work tomorrow wanting to scream things like "Kill all the Babies!"
Title: Re: Borderlands 2 Post by: Rasix on June 25, 2013, 02:02:44 PM OK. Time to try and give this game another chance I think. I just haven't found a class I really like yet. Gunzerker, Siren, Assassin. Nothing really clicked with me.
Title: Re: Borderlands 2 Post by: Yegolev on June 25, 2013, 02:17:24 PM Three more on the table, hoss.
Title: Re: Borderlands 2 Post by: Miasma on June 25, 2013, 02:20:15 PM I found most of the class trees lousy and unexciting. The commando seems strongest with a good mix of defensive and offensive perks. You need to like assault rifles though since many of the best bonuses are specific to it.
I was only able to stand playing the game because I found a still working cheat for basically unlimited golden keys and got lucky with how it worked. Even then the vast majority of gear is utter garbage. Half the enemies I hated with a passion because they were so annoying. I did like the tiny tina character though, was funny and dark at the same time, good writing. Really good voice actor too. The reveal in a later mission about what happened to her parents was disturbing. Title: Re: Borderlands 2 Post by: Bunk on June 26, 2013, 06:27:22 AM Played a couple hours last night once Steam unborked enough to download it. All the main characters are in it. Essentially you are listening to Tiny Tiny DM while Lilith, Mordecai, and Brock play the game. The player is essentially one of those guys' "characters".
Its quite funny so far, plenty of jokes clearly written for the pen and paper crowd, while others are targeted at computer rpg players. Love the chests that you roll a d20 to determine loot quality on, and give you the option of spending one eridium to roll twice. I was suprised at some of the darker, serious tones to the story. Spoiler regarding the main game if anyone hasn't actually finished it. Title: Re: Borderlands 2 Post by: Yegolev on June 26, 2013, 08:15:50 AM I've been sent screenshots of Dark Souls jokes. "Amazing loot ahead!"
Title: Re: Borderlands 2 Post by: Yegolev on July 01, 2013, 06:38:28 AM Played the Tina DLC yesterday for seven hours straight, coop TVH. It's fantastic. Easily worth the price of the entire Season Pass, all by itself.
Title: Re: Borderlands 2 Post by: schild on July 01, 2013, 08:32:18 AM I thought it didn't come with the Season Pass.
Title: Re: Borderlands 2 Post by: Trippy on July 01, 2013, 08:36:49 AM It does. It's the last content pack for Season Pass holders.
I'm playing again on a Mechromancer after giving up on my Siren. Mechromancer is definitely easy mode compared to Siren. I played the first 15 levels (16 now) with just my robot and one point in health regen. Hopefully I can get past Wilheim now without dying over and over. Title: Re: Borderlands 2 Post by: schild on July 01, 2013, 08:46:22 AM Huh, guess I'll be playing Borderlands 2 a bit later.
Title: Re: Borderlands 2 Post by: Yegolev on July 01, 2013, 09:06:59 AM I don't know how far you got, but the Tina DLC is far funnier and more entertaining if you complete the main game. Also it's spoiler-filled, if you are into that.
Title: Re: Borderlands 2 Post by: schild on July 01, 2013, 09:09:26 AM The main story blew ass so I don't really care.
Title: Re: Borderlands 2 Post by: Fabricated on July 01, 2013, 09:36:33 AM I avoided the DLC since honestly Borderlands 2 got kinda boring real fast, and the first two seemed to be there to provide the "unkillable superboss" stuff I didn't care for. This one buck that trend?
Title: Re: Borderlands 2 Post by: Lantyssa on July 01, 2013, 11:52:51 AM What do you need to do to unlock Tina? I didn't see a waypoint like the other DLC, and my Mechromancer is still pretty early in the story.
Title: Re: Borderlands 2 Post by: Miasma on July 01, 2013, 12:19:09 PM Waypoint should be on the bottom left of the world map just beside the arid nexus island, it/they are purple instead of yellow. I don't know if you have to get past a certain amount of story to unlock it. I had a level 40 boss thrown at me as a level 35 in one area but the rest seem to scale to my level.
Title: Re: Borderlands 2 Post by: Trippy on July 01, 2013, 12:21:00 PM I think you do. It should show up as a Fast Travel Waypoint but I don't see it yet in my replay through.
Title: Re: Borderlands 2 Post by: Teleku on July 01, 2013, 12:49:56 PM The main story blew ass so I don't really care. Err, really? I absolutely loved the story, humor, and style of Borderlands 2 greatly. First half of the game I was really starting to get tired of it because the game play wasn't so great, but getting more of the story and hearing the verbal exchanges is what drove me on to the end. There are very few games out there (at least in the last decade) that have done that to me. It also helped that the game started to finally throw decent/fun guns at me half way through, making it more enjoyable. But still (and I should no better than to ask this), what didn't you like about it? Title: Re: Borderlands 2 Post by: Fabricated on July 01, 2013, 01:20:20 PM The story bugged me really with it's ridiculously inconsistent tone. It couldn't decide if it wanted to be serious or silly, and didn't try to carefully mix the two either.
Title: Re: Borderlands 2 Post by: KallDrexx on July 01, 2013, 01:26:59 PM Is it worth playing BL1 before BL2?
Title: Re: Borderlands 2 Post by: Rasix on July 01, 2013, 01:28:07 PM I think Borderlands 1 was more fun. So, maybe? The playable characters from 1 are referenced and make an appearance in 2. So, there's some flavor there to be had as well.
Title: Re: Borderlands 2 Post by: 01101010 on July 01, 2013, 01:29:40 PM I think Borderlands 1 was more fun. So, maybe? The playable characters from 1 are referenced and make an appearance in 2. So, there's some flavor there to be had as well. This. Personally, I'd go for 1 before playing 2 because it does follow an unfolding timeline. Not that you have to, but the story is not bad. Title: Re: Borderlands 2 Post by: KallDrexx on July 01, 2013, 03:23:05 PM Works for me, I have both in my steam account but I have yet had the chance to play them.
Title: Re: Borderlands 2 Post by: schild on July 01, 2013, 03:43:42 PM The main story blew ass so I don't really care. Err, really? I absolutely loved the story, humor, and style of Borderlands 2 greatly. First half of the game I was really starting to get tired of it because the game play wasn't so great, but getting more of the story and hearing the verbal exchanges is what drove me on to the end. There are very few games out there (at least in the last decade) that have done that to me. It also helped that the game started to finally throw decent/fun guns at me half way through, making it more enjoyable. But still (and I should no better than to ask this), what didn't you like about it? I should make it perfectly clear since this isn't really a game that I'd want to have an intelligent conversation about that "dialogue being very, very good" and "story blowing ass" can exist at the same time in the same game. Title: Re: Borderlands 2 Post by: Ingmar on July 01, 2013, 03:50:21 PM Does it ever take less than 3000 bullets to kill a random mook? Because that was my big problem.
Title: Re: Borderlands 2 Post by: Trippy on July 01, 2013, 04:05:01 PM Yes, if you can critical consistently :awesome_for_real:
For me the big discovery on this play through is that the Tediore weapons that are thrown on reload do a fuckton of damage and they seem to ignore a lot of defenses. I have this low level blue Tediore SMG that's also Incendiary and it'll kill trash mobs in one throw (quick burst then reload throw). It'll kill tougher mobs in the early game like the guys that carry shields in 2 or 3 throws. Badasses are much easier now too. A few sniper shots from range and then a few throws will take them down (assuming I'm not being lazy and letting Deathtrap kill it on its own). This does use up a lot of ammo, though, but hey that's what the Ammo vending machines are for! Title: Re: Borderlands 2 Post by: schild on July 01, 2013, 04:11:46 PM Yes, explode on reload is unreal.
Title: Re: Borderlands 2 Post by: Trippy on July 01, 2013, 04:17:17 PM Yeah I didn't realize the damage was based on the remaining ammo in the clip that is thrown.
Title: Re: Borderlands 2 Post by: Rendakor on July 01, 2013, 08:26:08 PM Has anyone played the Psychobandit character? I'm itching to fire this up again, but I'm not sure if I want to use my 50 Sniper or roll a new guy.
Title: Re: Borderlands 2 Post by: Pennilenko on July 01, 2013, 08:27:32 PM One of my big issues with this game is having to so carefully manage my ammo. I really don't like fighting the ammo mini-game while trying to enjoy the main game.
Title: Re: Borderlands 2 Post by: Trippy on July 01, 2013, 08:41:22 PM Yes the entire inventory management system is fucking annoying, constantly having to backtrack to sell off stuff or fill up ammo, especially with the fucking console UI. This time around I gave myself a bunch of Eridium so I could max out my ammo and inventory slots from the (near) beginning. It's tolerable now.
Title: Re: Borderlands 2 Post by: Yegolev on July 01, 2013, 09:04:27 PM Does it ever take less than 3000 bullets to kill a random mook? Because that was my big problem. Depends all on what gun you have. You always need better guns. If your guns suck you can get by with some skill, but not really very much. BL2 starts out pretty damn slowly, and it's actually a real pain getting to lv5 and your first skill, and it's sort of a slog during the next five or seven levels while you're stuck with weapons without good mods. Later you'll find a revolver that you adore since it's a Jacobs and ALSO has a sight for best headshots, or a rifle that shoots three bullets at once, or a Maliwan SMG with usable accuracy. Things really pick up later, so it's all the more a shame that you have to get past the shit in the newbie game. Then you move up to TVH mode and start seeing some wacky shit. At first, though, it's white trash weapons. One of my big issues with this game is having to so carefully manage my ammo. I really don't like fighting the ammo mini-game while trying to enjoy the main game. Plenty of solutions to the ammo problem, besides cheating. Number one: When I ran out of ammo at low levels, my solution was to swap weapon types. You don't gain weapon skill in BL2 so you really should carry one gun of each type. Two: Loot more boxes. One of the best things about BL2 is that when one person loots ammo, everyone gets it, so play co-op. Also you are given ammo when you die, at least it sure seems like it. Three: Buy storage from Earl when you get to that point. Just FYI, I don't buy ammo. Has anyone played the Psychobandit character? I'm itching to fire this up again, but I'm not sure if I want to use my 50 Sniper or roll a new guy. I got one up to lv6, planning to go with the self-immolation stuff. Might be fun. Friend is doing the track where you power up from being hurt, and he says he mostly doesn't use guns at lv30. Watching him re-learn Maya in TVH after rushing to melee with Krieg for 30 levels was fun fun fun. I can't wait to co-op with his psycho and my mechro with friendly damage active, since my mechro explodes with a lightning nova every time she reloads. I think "point-blank rocket" is the new "drive us off a cliff". For me the big discovery on this play through is that the Tediore weapons that are thrown on reload do a fuckton of damage and they seem to ignore a lot of defenses. I'm sure you also noticed that the explosions carry the element of the weapon. Also there's a badass point for killing a rakk with a Tediore reload. :awesome_for_real: I actually don't like the Tediores because I'm stingy, I like a full clip, and I seem to miss the toss a lot due to unexpected reloads. I think the story serves a purpose in bringing us great dialog, characters, and shit. In the end it's not the next great novel, but it's far more entertaining than Diablo 1/2/3, Titan Quest, etc. While the other DLC adds optional areas and characters, the Tina DLC builds on what you have already experienced in a creative and hilarious way. Plus game-nerd jokes. Plus spend eridium to roll dice when opening treasure chests. Plus there are a shit-ton of enemies swarming the fuck out of you (lv43 TVH). Plus Claptrap is a wizard. I don't know if this avoids the unkillable superboss. Haven't found one of those yet. No, not even Bunker. Fucking Bunker and his bullshit. Title: Re: Borderlands 2 Post by: Pennilenko on July 01, 2013, 09:37:44 PM I wasn't aware that it was possible to cheat. Everything I read said there was no console commands.
Title: Re: Borderlands 2 Post by: Trippy on July 01, 2013, 09:38:23 PM PC.
Title: Re: Borderlands 2 Post by: amiable on July 02, 2013, 04:27:58 AM So they had a deal on Green man gaming where you get the game and a season pass (all the DLC) for 13.50 so I picked it up. I was really looking forward to playing the mechromancer, but then I discovered that the full dlc package did not include that character class and I would have to spend an additional 10 dollars to get it!!! I will probably put it to the side until they have a dlc and I can pick it up for 5 bucks or less, but still I am annoyed.
Title: Re: Borderlands 2 Post by: Rendakor on July 02, 2013, 04:30:10 AM The Mechromancer was a pre-order character, so giving her away with the season pass would have been kind of a dick move to pre-order customers.
Title: Re: Borderlands 2 Post by: amiable on July 02, 2013, 04:33:10 AM The Mechromancer was a pre-order character, so giving her away with the season pass would have been kind of a dick move to pre-order customers. The games been out on the market for 6 months, I think the pre-order customers would care less at this point. Title: Re: Borderlands 2 Post by: Yegolev on July 02, 2013, 05:44:30 AM Stare at your spellbook like a man!
Title: Re: Borderlands 2 Post by: Lantyssa on July 02, 2013, 06:36:18 AM After slogging through 23 levels with crap guns, I got a fire-dealing Pitchfork (Sniper that shoots a line of five bullets and burst-fires when zoomed) and a nice Eridian plasma caster from the same chest.
I really wish they weren't so stingy with the guns this time around. "More guns! (But you never see anything except trash.)" Title: Re: Borderlands 2 Post by: apocrypha on July 02, 2013, 07:04:17 AM Fired this up earlier to see if it was fun.
Level scaling is still weird and I'm not sure what I'm supposed to do to progress. My character is level 53 with mediocre gear. UVHM is incredibly un-fun and I basically cannot progress. TVHM is all scaled to level 50/51 so, despite mobs still being able to kill me in 2-3 hits, I get almost no XP and the loot is all useless. What am I supposed to do to progress? Title: Re: Borderlands 2 Post by: Miasma on July 02, 2013, 07:09:11 AM Has anyone played the Psychobandit character? I'm itching to fire this up again, but I'm not sure if I want to use my 50 Sniper or roll a new guy. That seems to be melee centric, so you would have to like that sort of thing. I would hate it.As for ammo just be sure to fully upgrade your capacity with eridium. If you have enough money and some time to kill you can play the two slot machines im moxxi's over and over to farm eridium. Some guns use two to four bullets per shot, if you're using those I could see you having a lot of problems. I imagine gunzerkers can burn ammo pretty good two firing away with two guns. There were areas in the main plotline that I was really hurting for ammo like that caustic caverns place, just not enough chests to loot and the only vending machines were at the start. So far in this Tiny Tina pack there are chests everywhere though, lots of ammo. The small chests that only give money in the main plot can also give ammo here too. There is a nice cheat (http://orcz.com/Borderlands_2:_Golden_Key#Working_Cheats) I use on PC that doesn't require hacking programs. I only had one golden key but for some reason after I first used this I had eleven which made it tolerable to exit/restart over and over again. Title: Re: Borderlands 2 Post by: Mortriden on July 02, 2013, 09:20:57 AM I would also love to hear of this BL2 cheat you describe. The ones I found involve a lot of hacking together of the save file.
Title: Re: Borderlands 2 Post by: Miasma on July 02, 2013, 10:21:19 AM There is a hard to see link in my last post descrbing it. Basically the file that determines how many golden keys you have can be set read only, then you spend all your keys, exit/reload and spend them again. Just be sure to read the caveats about shared locker and remember to take off the read only flag afterwards.
Naked link: http://orcz.com/Borderlands_2:_Golden_Key#Working_Cheats Title: Re: Borderlands 2 Post by: Yegolev on July 02, 2013, 11:21:21 AM a nice Eridian plasma caster from the same chest. Oh, by the numbers my plasmacaster is awesome, but in practice it's a completely unusable weapon. Good luck! I see the complaints about shit loot and I will agree while also pointing out that this has been a "thing" since the first Diablo. Yes, 99% of everything is shit, just don't even look at anything below a specific color, based on where you are in your gear. For my lv45, I try to avoid anything less than blue, and even then most blues are crap. However they sell pretty well. Money is used to buy anything good you might find on a vendor, as well as Moxxi's slots (no pun intended). Just yesterday I got a phone call to log into someone's game and buy a $250k orange rocket launcher from a Sanctuary weapon vendor in a lv33 game, so it's entirely possible to find good shit on a vendor. The usual rules apply to this game that we learned in ARPGs: open everything (including vending machines) and do boss runs. I complained about Bunker but he's actually a pretty quick boss run since it's a very short walk from the entrance to his platform. Get a corrosive shotgun, sniper, SMG, and pistol and you'll be super set for it. Then there's the Warrior and Terramorphus once Bunker loses his shiny. FYI some of the chests will reload without you having to restart. These are at least the piratey-looking ones in Scarlett's DLC. I didn't stay in one place long enough in Tina's to be sure but I think they do also reload after a zone change. Title: Re: Borderlands 2 Post by: Lantyssa on July 02, 2013, 12:04:43 PM ... it's entirely possible to find good shit on a vendor. Possibly, but highly unlikely. I got far more usable guns in BL1 than 2. When I do find a usable gun, it's orders of magnitude better, too. You're either golden or fucked.Title: Re: Borderlands 2 Post by: Yegolev on July 02, 2013, 12:59:06 PM It is definitely bothersome to ride a gun/shield/grenade for ten levels because you haven't found a better one. At least I don't have to worry about finding shotguns also shooting rockets. That was stupid.
Lately I've had the opposite problem and I accumulated a pile of shotguns due to not being able to do the mental math while cramming Tiny Tina in my mouth. I'd take short breaks and manage to mark off a single set, say pistols, then get back to the shooting. I'd use something marginally better and discover it wasn't as good and go back to the old one. Example: revolver with a scope rather than a higher damage one with iron sights. Somehow the shotgun pile was difficult to sort out, and I think I finally gave up and just sold most of them. I have a similar issue with grenades, especially with trying to pry those transfusion mods out of my girly hands. Title: Re: Borderlands 2 Post by: Miasma on July 02, 2013, 05:38:51 PM If you like game of thrones stuff keep smacking Prince Jeffery until he runs out of things to say.
Title: Re: Borderlands 2 Post by: Nija on July 02, 2013, 10:58:41 PM I just picked this up from GMG as well.
I'm on the f13 steam group if anyone wants to play some PC. I'm like level 10ish but I'm down to group with lower level dudes. Just send me a tell - Nijasan on steam. I'm not sure if you need some other account info on the BL side of things. Title: Re: Borderlands 2 Post by: Yegolev on July 03, 2013, 05:33:18 AM Getting our asses stomped, I somehow marked most of my inventory for sale and now have three things other than my equipment. It's a bit unnerving even though I don't miss anything.
The inside of Dragon Keep is a hot box of murder. I think I'm lv47 and I'm getting stomped with the mechro, which is actually pretty cool. Title: Re: Borderlands 2 Post by: Yegolev on July 03, 2013, 05:49:34 AM For a few more hours : $9.99 for XBL version.
http://marketplace.xbox.com/en-US/Product/Borderlands-2/66acd000-77fe-1000-9115-d8025454087c?DownloadType=Game#LiveZone?cid=majornelson&partner Title: Re: Borderlands 2 Post by: Mortriden on July 03, 2013, 07:53:20 AM There is a hard to see link in my last post descrbing it. Basically the file that determines how many golden keys you have can be set read only, then you spend all your keys, exit/reload and spend them again. Just be sure to read the caveats about shared locker and remember to take off the read only flag afterwards. Naked link: http://orcz.com/Borderlands_2:_Golden_Key#Working_Cheats Thanks. Saw this one, was wondering if there was another mystical trick that was out there. Title: Re: Borderlands 2 Post by: schild on July 03, 2013, 08:12:08 AM I've opened about 400 gold chests trying to get an Infinity with unlimited ammo / no reload but no luck.
If anyone has one so I can power level my dudes, that would be rad. Title: Re: Borderlands 2 Post by: Trippy on July 03, 2013, 10:20:09 AM I got mine as a legit drop early on :awesome_for_real: but why don't you just edit your saved game and give yourself one?
Or I can dup mine in a game with you if you can't figure that out. Title: Re: Borderlands 2 Post by: schild on July 03, 2013, 10:34:08 AM I've gotten them before, just not one with both specs needed.
Title: Re: Borderlands 2 Post by: Miasma on July 03, 2013, 10:44:17 AM Never heard of that weapon. How it would help powerlevel, does it scale with your level?
Title: Re: Borderlands 2 Post by: schild on July 03, 2013, 10:49:25 AM I'll pick it up from you tonight Trippy! =D
Miasma, http://www.youtube.com/watch?v=JctMJ9f90bo Title: Re: Borderlands 2 Post by: Trippy on July 03, 2013, 10:53:33 AM Assuming I can get back online. My router melted from the heat in my house yesterday :awesome_for_real: :oh_i_see:
Title: Re: Borderlands 2 Post by: schild on July 03, 2013, 10:55:09 AM A/C go out?
Title: Re: Borderlands 2 Post by: Trippy on July 03, 2013, 11:24:02 AM I have no AC. I live in a crappy tract house built in the 50s with no insulation and single panel windows. During this heat wave the internal temperature of the house has been 95 - 100 degrees during the hottest time periods.
Title: Re: Borderlands 2 Post by: Ingmar on July 03, 2013, 11:26:02 AM Yeah AC is not a ubiquitous feature in the Bay Area. We don't have it either, during heat waves our apartment gets pretty intolerable in the evenings, but it's usually just a couple weeks a year.
Title: Re: Borderlands 2 Post by: Kitsune on July 03, 2013, 11:55:21 AM The youtube comments claim that that leveling glitch was patched recently.
Title: Re: Borderlands 2 Post by: Miasma on July 03, 2013, 12:20:45 PM I have yet to see any orange items, I assumed they only dropped past level 50 in the ultimate mode. Guess I've just been unlucky.
Title: Re: Borderlands 2 Post by: schild on July 03, 2013, 01:11:37 PM The youtube comments claim that that leveling glitch was patched recently. Doesn't seem like it.Title: Re: Borderlands 2 Post by: Nija on July 04, 2013, 01:10:47 PM This game needs level scaling. I see people online but they are +/- 20 levels of me. Dumb.
Title: Re: Borderlands 2 Post by: Quinton on July 04, 2013, 02:23:54 PM Yeah AC is not a ubiquitous feature in the Bay Area. We don't have it either, during heat waves our apartment gets pretty intolerable in the evenings, but it's usually just a couple weeks a year. I lived in the Bay Area for 8ish years before breaking down and buying a standalone AC unit -- primarily because I was at work, sick as hell, and decided to go home and crash out, but realized that it was going to be 90+ indoors, so I stopped at Fry's on my way home. It was handy for those handful of miserably hot weeks every year. Hell, most of the places I rented out here didn't even have central heat, just those awful in-wall units, usually setup to heat the livingroom and hallway and good luck with the bedrooms. Happy to finally have actual central heat and AC (this is a 50's tract ranch, but was remodelled a few years ago and upgraded with luxuries like double pane windows, modern climate control, grounded outlets, and all that good stuff). Don't need the AC much, but for weeks like this one it's nice. Title: Re: Borderlands 2 Post by: Nija on July 04, 2013, 03:54:56 PM Maybe it's because I was east bay, but I've had A/C at every spot I've lived at in the past ~12 years.
Now that I'm up in Yuba City though, I made sure I had fantastic A/C and insulation. Yuba City, CA (elevation: 46 ft): Clear, 107.3F/41.8C (Feels Like 108F/41.8C), humidity: 20%, wind: From the WSW at 4.0 MPH Gusting to 7.0 MPH. 90F before 10am, 90F at 11pm. Title: Re: Borderlands 2 Post by: Goldenmean on July 04, 2013, 04:54:09 PM Lot of bay area people in this thread. For what it's worth, I can only remember one out of my eight east bay apartments having air conditioning (nine if you count the UC Berkeley residence halls).
Anyway, actually on topic, I picked BL2 up again. Haven't played since beating the game, but the D&D theme on the new one was enough to make me finally crack open the expansion packs I've been collecting from the season pass. Currently messing around with a level 25ish commando, but I've got some other characters at lower level and a siren at 30 something if people want to play. I'm Goldenmean on Steam as well. Off to a party now, but I'll be around most of the long weekend most likely. And Nija, it gets a lot easier to get people in the same level range once you get to True Vault Hunter mode. Which is convenient, because the game takes a big step up in lethality around then =/ Title: Re: Borderlands 2 Post by: Surlyboi on July 04, 2013, 08:59:19 PM My place in Palo Alto has central AC, being from NYC, that was a given.
The wife's from the Fresno area where it's pushing 96F at 9PM. She didn't fight the AC idea. As for the Tiny Tina show. Despite BL2 not being nearly as awesome weaponwise, is the best bit of story across both games. Title: Re: Borderlands 2 Post by: Miasma on July 05, 2013, 06:28:13 AM For a shooter it has a pretty good story. Any weaknesses are more than made up for by how awesome and funny some of the charactes are. Handsome Jack is probably one of the best villians I've ever seen in a game. I don't literally laugh out loud very often based on what I'm doing in a game but borderlands 2 has made me chuckle quit a few times. I just finished playing the Torgue add on and while I won't spoil it I found the bad gamer review quest a hilarious moment.
Title: Re: Borderlands 2 Post by: Teleku on July 05, 2013, 10:36:00 AM Now that I'm up in Yuba City though, I made sure I had fantastic A/C and insulation. Oh you poor sad soul. God have mercy on you. :why_so_serious:I grew up in Glenn County. Title: Re: Borderlands 2 Post by: Rasix on July 05, 2013, 10:49:09 AM That gold key exploit makes the early going a lot more tolerable.
Title: Re: Borderlands 2 Post by: Nija on July 05, 2013, 10:50:37 AM Gold key exploit?!
Title: Re: Borderlands 2 Post by: schild on July 05, 2013, 10:57:52 AM Quote Working Cheats On October, 1st, 2012 (Confirmed working as of 1. of July, 2013) a new exploit was found for PC that lets the player use his gold keys an infinite times. You do this by right clicking on the file Documents\My Games\borderlands 2\willowgame\savedata\(some number)\profile.bin and clicking on "Properties" and setting it to "Read Only". For Mac: ~/Library/Application Support/Borderlands 2/willowgame/savedata/(some number)\profile.bin and click "Get Info" and change to "Read Only" Then launch the game and use the Golden Keys, quit the game and uncheck the "Read Only" box (This is important, remember to uncheck it after you are done). Then go back to the game and you should still have all your keys and the items. This is because the game saves your golden key info in the profile.bin file and when you set it to read only, it cannot save that you used your keys. For this to work, you need to completely exit out of the game, not just 'log out' from the character. Please note that if you receive keys while profile.bin is read-only, these keys will NOT be recorded, but SHIFT will register that you have used the code. Also note that if the character save is set read-only instead of profile.bin your items obtained will not be retained but the use of keys will-you will have completely wasted said keys. Your Badass Ranks and Tokens will also not be recorded, meaning that any challenges you complete whilst using this exploit will be pointless. Be careful. In short: Set profile.bin to Read-Only. Click Apply. Enter game, use your keys. Completely exit game when done. Re-enter and use keys as many times as you want, completely exiting the game after each time. When completely finished, make sure to exit, then uncheck the Read-Only box and hit Apply. (You don't have to uncheck the Read Only box after each individual expenditure of keys, only when you are completely done and wish to play the game.) IMPORTANT: Character swapping and the character shared STASH are tied to this file as well. Thus: When profile.bin is locked, if you quit to desktop after manipulating the stash, it will revert to its original content, deleting whatever you placed in it and duplicating anything you've already removed. All head and skin unlocks applied while profile.bin is locked, will be lost when quitting to desktop. As mentioned above, Badass Ranks and Tokens gained while profile.bin is locked will not be retained, but challenge tiers are still advanced (for example 'Purple Reign' - loot or purchase purple items) If you swap characters while the file is locked the game will switch back to your original character when you restart it. If the above instructions do not work for you, do the following: Launch the game and get to the character screen. Change the file to read-only. Use your keys. Exit the game. Set the file back to non read-only. Title: Re: Borderlands 2 Post by: Rasix on July 05, 2013, 10:59:18 AM Gold key exploit?! There is a hard to see link in my last post descrbing it. Basically the file that determines how many golden keys you have can be set read only, then you spend all your keys, exit/reload and spend them again. Just be sure to read the caveats about shared locker and remember to take off the read only flag afterwards. Naked link: http://orcz.com/Borderlands_2:_Golden_Key#Working_Cheats Just set the file it mentions to read only. Loot chest. Exit out of game. Repeat. Set file back to normal when you're all done. It's pretty easy and I had a nice purple weapons and a shield in very little time. Made that pain in the ass assassins mission a walk in the park. Just ran though and shot everything to shit with my overpowered weapons. Title: Re: Borderlands 2 Post by: schild on July 05, 2013, 11:42:08 AM I hope you had nice purple weapons as the chest only yields purple and above, hahaha.
Title: Re: Borderlands 2 Post by: Hawkbit on July 05, 2013, 11:58:24 AM Poor early weapons is one of the reasons I never completed the campaign. I'm playing again now to get to the new DLC, but the early weapons are just unfun.
Title: Re: Borderlands 2 Post by: Rasix on July 05, 2013, 12:03:47 PM I hope you had nice purple weapons as the chest only yields purple and above, hahaha. Never saw any "above". Perhaps it's too early. Plasma caster goes through held nomad shields. That's nice. Title: Re: Borderlands 2 Post by: schild on July 05, 2013, 12:06:57 PM You won't see things higher than purple til later, correct.
Title: Re: Borderlands 2 Post by: Yegolev on July 08, 2013, 07:03:59 AM The Cheaty McCheatersons are funny. I remember when I edited saves in DII that I stopped having fun, so it's not for me. I am, however, having fun completing missions in playthrough one with my lv48 mechro. Also accruing badass ranks.
Completed Tina's game and it was a great DLC. Haven't done all the sidequests yet. Title: Re: Borderlands 2 Post by: Fabricated on July 08, 2013, 07:34:07 AM I'm not a real big fan of the "unbeatable superboss" angle they like to keep putting into the DLCs on the side.
Title: Re: Borderlands 2 Post by: Yegolev on July 08, 2013, 02:28:50 PM I did run into a Super Badass Constructor yesterday, but I beat him the second time.
Title: Re: Borderlands 2 Post by: Rendakor on July 08, 2013, 02:30:37 PM I'm not a real big fan of the "unbeatable superboss" angle they like to keep putting into the DLCs on the side. Me neither; I couldn't kill the first one solo or duo and don't really play in larger groups than that. Never bothered attempting the others.Title: Re: Borderlands 2 Post by: Goldenmean on July 08, 2013, 03:33:48 PM Me neither; I couldn't kill the first one solo or duo and don't really play in larger groups than that. Never bothered attempting the others. It wouldn't bother me if I actually had more friends playing, but most of mine wandered off after finishing the main story and haven't come back. Any chance of putting together an f13 group to go raid boss hunting at some point? I'm not there yet, personally. Just in the early stages of TVHM with my second character. Title: Re: Borderlands 2 Post by: Reborne on July 08, 2013, 06:09:44 PM The invincibles are for people that like challenges at max level and grinding for specific gear.
They are really easy to ignore and you don't need the things they drop. That being said, if lag isn't horrible for being on the other side of the world, I have a 52 zero that is build like a glass cannon and I'm happy to group to try to take these things down. He's my only legit character, all the others have all the skills and I'm having a silly amount of fun rampaging through the game as Kreig :drill: Title: Re: Borderlands 2 Post by: Fabricated on July 08, 2013, 07:34:32 PM I'm running through the DLCs in normal on my 40 Commando. The pirate one was pretty eh. Torgue is kinda amusing so far.
Title: Re: Borderlands 2 Post by: Goldenmean on July 08, 2013, 08:22:59 PM I'm running through the DLCs in normal on my 40 Commando. The pirate one was pretty eh. Torgue is kinda amusing so far. I was doing all of the DLCs in normal mode, but I got sick of everything being 6-7 levels below me, and never getting a weapon upgrade. Got through the pirate one and torgue before I switched to TVHM. It's nice actually getting xp off of things again. I agree with you, the pirate one was ... fine. The Torgue DLC was amusing just because Mr Torgue is amusing. He's a one joke character, but at least his joke is pretty amusing in all of its variations. Barely poked around in the Hammerlock DLC, but have done a good chunk of The D&D one, which is the best of the bunch (probably because Tiny Tina is great, and the setting is hilarious) Title: Re: Borderlands 2 Post by: Fabricated on July 08, 2013, 08:28:04 PM I heard the Hammerlock one is horrid.
Title: Re: Borderlands 2 Post by: Soulflame on July 08, 2013, 09:20:51 PM Hammerlock is not that great, if you ask me. Pirates I did like. Torgue is amusing, but I am not a fan of arena fighting. I just started Tina's, and it's good so far.
Title: Re: Borderlands 2 Post by: Miasma on July 09, 2013, 12:47:43 AM I liked the main villian in Hammerlock's, he's a miserable Jack wannabe who starts freaking out once he realizes you're going to kill him. The rest of it did pretty much suck though. Most of the quests and zones were bland.
Title: Re: Borderlands 2 Post by: Job601 on July 09, 2013, 05:33:40 AM I don't understand why the level scaling is so screwed up in this game. I just got this on sale a month or so ago. I made the mistake of doing the pirate dlc right when I hit level 14, which ruined the next three areas of side quests because I was so overleveled. But people are also complaining that if you save the dlc for after the main campaign, you're so high level that it's not fun. When are you supposed to play the dlc?
Title: Re: Borderlands 2 Post by: Fabricated on July 09, 2013, 06:11:35 AM I think the curve is balanced around a single near contiguous playthrough of the main campaign, then the DLCs in order.
The problem comes when you start/stop a bunch, because everything respawns. If you do one quest in an area, then quit for the night, everything is respawned when you go back the next day to do another so you get into this loop where you kill tons of mobs over and over and unintentionally grind out more levels than the level curve is designed for. I had completed the main campaign long before any of the DLC came out so I was just dinking around killing everything in the last area + the warrior over and over. So now when I got the DLC, everything is 5+ levels under me. Title: Re: Borderlands 2 Post by: Yegolev on July 09, 2013, 06:21:31 AM I think it's more than that. There's a ton of quests even in the main game and it's easy to level to 30+ by finishing the main story and hitting a few sidequests. Which is fine, otherwise people would complain about having to grind.
The downside, of course, is that if you are the sort that wants to do everything, you'll end up outleveling something along the way. Fab's method seems like the best route: do the main story on Normal then the rest, but I'd say do them on TVH since all of my playtime there has given me enemies that are approximately my level. I'd say inside plus-or-minus three levels. I assume the DLC is the same way. I did the Dungeon Keep in TVH at lv46-48 and the enemies were about in that range, so if anyone else did it differently we should be able to see if it scales or not. Actually when we did a three-way and the host was lv53, I and my friend at lv46-47 were getting boned hard by lv50+ enemies. Title: Re: Borderlands 2 Post by: Miasma on July 09, 2013, 07:03:26 AM I imagine they thought people would play the dlc in true/ultimate mode which would scale higher than 35 and make it much tougher.
I like romping through in near God mode so being overleveled was fine by me. Title: Re: Borderlands 2 Post by: Fabricated on July 09, 2013, 07:20:52 AM The power-curve of enemies or their resistances to stuff is pretty huge. Enemies that are 3-4 levels above you will take clips from even ridiculous unique weapons to kill while stuff that's about your level will disintegrate if you're well armed.
Title: Re: Borderlands 2 Post by: Miasma on July 09, 2013, 07:28:00 AM Yeah it's ridiculous and also means that awesome purple you get at level 10 is a piece of shit by level 13. Item inflation ruins your whole gear set every few levels. At some point I tried to find out if there was a way to turn of xp gain, there isn't.
Title: Re: Borderlands 2 Post by: Fabricated on July 09, 2013, 08:39:56 AM Basically another ARPG where "the real game" starts at cap.
Title: Re: Borderlands 2 Post by: Bunk on July 09, 2013, 12:30:41 PM I dunno if I agree with that. Generally, guns have about a five level window, which once you hit the twenties is actually a fairly substantial time period unless you are truly powerleveling. A Really good gun lasts a fair while. Got a Kerblaster Rifle at level six (that spawns grenades when the rocket hits) that was effective in to the mid teens. My first play through I had an Infinity TMP that was about level 14, that I still carried in the high twenties.
Partly, I think we've been spoiled by the golden keys. Don't use those and you might only get a few purples that were usable per play through, and you'd still be using them ten levels ahead. The game works without hitting "cap". I'm almost 200 hours invested, and my highest level character is 39th. Title: Re: Borderlands 2 Post by: Yegolev on July 09, 2013, 01:29:32 PM I haven't used golden keys except once, so that might be part of why I'm having fun. Got a pile of shit out of that box, pistols IIRC. Or SMGs, but in any case I have about sixty keys (obtained legitimately) and I'll wait until max level before I use them.
On the other hand, the RNG can be cruel at times. I'd really advise not passing over a on-level white weapon if you mostly use a shitty lower level one, but I suppose everyone looks for green arrows instead of rarity or level. Everyone should do that, at least. I'm not really worried about being on-level for quests, either, but I can see where that is a problem for some. If you are over-leveled, proceed along the main story until it gets hard again or you can start TVH. Also you just lose money on death, and money is hardly ever useful as well as being easy enough to get, so just die and don't cry. Title: Re: Borderlands 2 Post by: Rasix on July 09, 2013, 04:09:00 PM Cheating helped get me back to where I was last time I stopped playing. So, lets see if I can get past it.
I honestly just kind of like being over powered and mowing through the shit, although it's funny that two yellow weapons are what I used for a majority of the robot section of the dam. Nothing quite like a huge damage bazooka to just let you skip the boss. Title: Re: Borderlands 2 Post by: Miasma on July 09, 2013, 05:14:02 PM I was hugely happy cheating. If it wasn't for the joy of exploits and cheating I would have stopped playing this game before level ten. The gameplay itself is shitty shit shitty, the only fun is unlocking the next quest's echo communication.
Title: Re: Borderlands 2 Post by: Yegolev on July 10, 2013, 08:46:30 AM I like big colored numbers, explosions, fire, yelling, silly dialogue, and loot spraying everywhere. I don't get that anywhere else.
Title: Re: Borderlands 2 Post by: Rasix on July 10, 2013, 09:04:11 AM Tiny Tina is making me happy I made it this far. I had not heard "badonkadonk" in a while.
Title: Re: Borderlands 2 Post by: Segoris on July 10, 2013, 01:50:50 PM Best. Tea party. Ever.
Title: Re: Borderlands 2 Post by: Bunk on July 10, 2013, 02:03:02 PM Also worth noting: don't just look at the numbers on guns. Many of the guns with red descriptors do something beyond the norm. Almost all of the E-Tech guns doing something weird. I have an E-Tech Slag Sniper that has mediocre stats for its level. When you actually zoom and shoot though, the bullet speed is near instantaneous, and it fires a three round burst, that bounces if it misses. Its pretty much insta gib for anything in its level range. Never would have known had I just looked at the base stats.
Then there is the Fibber... Title: Re: Borderlands 2 Post by: Goldenmean on July 10, 2013, 02:47:10 PM Then there is the Fibber... The Fibber drives me absolutely up the wall. That gun was made explicitly to drive spreadsheet min-maxers like me around the bend. Unless I'm hurting for guns, I almost always sell that thing untested. It might be awesome, but it's not worth the time I'll spend hemming and hawing and trying to figure out if it's good, and if it is, when to upgrade it. Title: Re: Borderlands 2 Post by: Yegolev on July 10, 2013, 09:27:03 PM That's the wild card here. You really have to use the guns to be sure. That Fibber, though... I sold it because it was a Hyperion and I really hate Hyperion weapons. Except shotguns because who cares.
Title: Re: Borderlands 2 Post by: schild on July 10, 2013, 09:38:05 PM I'm only level 29 on one character and like 14 on another and have 47 hours played. Me thinks this game is too fucking grindy.
Or I spent 20 hours at the slot machine. Title: Re: Borderlands 2 Post by: Evildrider on July 10, 2013, 10:07:20 PM Fuck that slot machine. lol
Title: Re: Borderlands 2 Post by: Bunk on July 10, 2013, 10:18:32 PM The version of the Fibber I got splits it's bullet in to ten after it ricochets off something. If I aim it at the feet of an even level Crysalisk, it typically takes two shots. I ended up using it on the warrior, because it was almost impossible to miss the rebound shot, I just kept aiming in front of it.
The other really crazy gun I got was an acid darter that had red text "Dodge This". Forget which quest it was from, but the thing would home in on targets completely out of sight. I killed the giant Skag mom with it while staying completely on the other side of the big boulder the entire fight. I'd use it in the really big areas where the soldiers spawned really far away. Just unload the clip and wait for the explosions ten seconds later. Then of course there's Bane. I got an acid version I used for about ten levels. Title: Re: Borderlands 2 Post by: Yegolev on July 10, 2013, 11:13:14 PM I'm only level 29 on one character and like 14 on another and have 47 hours played. Me thinks this game is too fucking grindy. Or I spent 20 hours at the slot machine. I don't know how many hours I have (360) but I might suggest you stop worrying and learn to love completing the main story. I admit freely that I'm OCD and I'm all into the Badass collection, but if you purposely stick to the main missions, BL1 P2 style, you'll be just dandy. TVH is where you belong, I'd warrant, and UTVH is absolutely unfair, I'm told. Title: Re: Borderlands 2 Post by: Goldenmean on July 11, 2013, 02:09:32 AM The other really crazy gun I got was an acid darter that had red text "Dodge This". Forget which quest it was from, but the thing would home in on targets completely out of sight. I killed the giant Skag mom with it while staying completely on the other side of the big boulder the entire fight. I'd use it in the really big areas where the soldiers spawned really far away. Just unload the clip and wait for the explosions ten seconds later. Pretty sure you get that one from the Lost Treasure quest that starts with a treasure map quest in Sawtooth and leads you on a scavenger hunt through Caustic Caverns. I sold my version of it pretty quickly. The homing was nice, but the fire rate on mine was absolutely abyssmal on top of the pause before the shots actually detonate, and seeing as I was already vastly overleveled for everything in normal mode, I wasn't worried much about survivability and decided I could do way more damage in spray and pray mode with an SMG or the like. I'll probably hold on to the TVHM version a lot longer. And oh god, the Bane... That stayed in my inventory about 3 seconds. Title: Re: Borderlands 2 Post by: Fabricated on July 11, 2013, 05:23:56 AM I used the bane for quite a while before I blew one of my keys on a chest after having really terrible luck with getting anything usable.
E-Tech weapons seem to be pretty universally good outside of the pistols; the dart/spiker stuff the E-tech pistols do is annoying IMO. E-Tech Maliwan SMGs are pretty ridiculous when fighting enemies at or below your level; some of the DLCs throw gigantic clusterfucks of mobs at you and in those cases I literally just lined them up and held the trigger down and melted a stream of dozens of enemies in seconds. I can't find a decent Assault Rifle to save my life though, and they're my preferred weapon. Dahl, Vladof, and Torgue rifles are all pretty good...right now I'm using a really nice Torgue gatling rifle but a really nice E-Tech Dahl would be a hell of a lot better. Title: Re: Borderlands 2 Post by: Bunk on July 11, 2013, 06:18:34 AM I found a couple good etech assault rifles on my main playthrough, but they chewed up ammo so fast that I could only use them if I equipped a +70% AR Ammo artifact. They all seemed to use multiple ammo per shot.
Title: Re: Borderlands 2 Post by: Fabricated on July 11, 2013, 06:34:37 AM Yeah, all E-tech weapons use 2 ammo per shot I think. Also Torgue stuff is a nice goto for stuff that seems to be stupidly resistant to all your elemental weapons; I haven't really noticed anything capable of resisting explosive weapons.
Slag weapons are kinda stupid solo; I know that slagging a mob and swapping to a normal weapon to instagib it works but slag doesn't seem to really last long enough to make it efficient for big groups of enemies. As a commando I took the slag-turret so I don't really need them at all. Title: Re: Borderlands 2 Post by: Segoris on July 11, 2013, 08:34:01 AM Yeah, Slag duration is shit. I do think that similar to how fire/corrosive have damage variance, slag should have duration variance on weapons. So that low damage pistol or smg with slag may stay good for 10 levels if it has a 10s duration, while that high damage slag would suck with it's 2s duration.
Title: Re: Borderlands 2 Post by: Job601 on July 11, 2013, 01:53:15 PM I went for the commando and took slag-turret because I knew I wouldn't have the patience to switch between weapons to apply slag on every enemy, or choosing a bad slag gun over a good one of another element. The problem with a double-damage mechanic like slag is that it's either going to be overpowered or else absolutely necessary in the end-game; since it seems to be necessary I prioritized getting the least annoying form of access to it.
Title: Re: Borderlands 2 Post by: Miasma on July 11, 2013, 05:01:18 PM I've never played multiplayer but I imagine the idea is to have one of the four people spraying slag bullets so that the other three can focus fire the purple dude down.
Title: Re: Borderlands 2 Post by: Segoris on July 11, 2013, 05:05:15 PM not in the first two playthroughs, but it does help and make it faster.
Title: Re: Borderlands 2 Post by: Fabricated on July 11, 2013, 06:06:26 PM Okay yeah no wonder everyone is going nuts over the Tiny Tina DLC for BL2; it's basically reddit/mmo nerd BL2
Theres: -A "fake geek guy" quest where Mr Torgue wants to play (the pretense is that this expansion is actually the original cast and tiny tina playing dnd) and Lilith gets mad because he's a big muscle dude so obviously he's a fake geek; Lilith whines that she had to 'suffer for her geekdom' and that he can't just 'join my subculture because it's cool right now'. I get it!! -A quest that's a pretty overlong Dark Souls shoutout where you go light bonfires and collect souls for "Crestfallen Player", then after you give him his souls back he becomes human again and you fight "n00b_k1ller" the red phantom, complete with a "your world has been invaded" popup -A quest where you try to killsteal from another group of adventurers, then force them to ragequit by meleeing them to death and teabagging them; complete with a dude who shouts stuff like "YOLO HASHTAG ESPORTS 420 BLAZE UP EVERYDAY" and a guy named 720_noscope Title: Re: Borderlands 2 Post by: Miasma on July 11, 2013, 06:43:58 PM - Game of thrones quest (keep hitting jeffery until he runs out of dialogue).
Title: Re: Borderlands 2 Post by: Miasma on July 11, 2013, 06:51:10 PM This is ten bucks for the next seven hours on steam.
The season pass is ten bucks for the next seven hours on steam. Season pass is pirates dlc/torgue dlc/hammerlock dlc/tiny tina dlc. Tiny tina is three bucks for the next seven hours on steam. A God damn four pack is only thirty bucks for the next seven hours on steam. I don't even want to play as Krieg the psycho but for only three bucks... Title: Re: Borderlands 2 Post by: Rasix on July 11, 2013, 06:52:30 PM Yeah, got the season pass.
Title: Re: Borderlands 2 Post by: schild on July 12, 2013, 12:50:50 AM I wish every gun was a Tediore gun.
Title: Re: Borderlands 2 Post by: koro on July 12, 2013, 03:19:00 AM My biggest gripe with the game so far, after getting about level 20 doing nothing but co-op, is that finding a good assault rifle for my Commando is a game in itself. They're not common as loot, Marcus rarely stocks them, and when one is around, it's either one of those Jakobs guns with a magazine that's gone in a sneeze, a Torgue gun that fires those slow explode-y bullets that you can't hit shit with (while also having a magazine that's gone in a sneeze), or some shithouse Bandit gun. Couple that with the low overall amount of AR ammo you get, and I've been finding myself going to SMGs more and more often.
It's very irritating. Title: Re: Borderlands 2 Post by: Teleku on July 12, 2013, 03:31:31 AM Actually the exploding bullet rifles are pretty good. Made great progress with my gunzerker using one. I just got really good at aiming at bad guys feet, and do crazy damage.
Title: Re: Borderlands 2 Post by: Fabricated on July 12, 2013, 04:37:57 AM The Torgue gatling rifles are actually pretty good for bosses, huge mobs, and gigantic clusterfucks of mobs. You may need to reload often but explosive rounds seem to be the best go-to for enemies that don't react much to elemental weapons. They fucking destroy the bigger enemies in Tiny Tina's DLC.
My preferred Assault Rifles are Dahl models, but those seem to be rare as fuck. Bandit assault rifles can be okay but you need a neigh-magical combination of parts for them to be useful. Title: Re: Borderlands 2 Post by: amiable on July 12, 2013, 09:17:41 AM Got my mechromancer for 3$ so I am happy. Played for a good few hours last night. Is it just me or is it MUCH more difficult to find decent guns in this game?
Title: Re: Borderlands 2 Post by: Trippy on July 12, 2013, 09:30:33 AM Just you.
Title: Re: Borderlands 2 Post by: Segoris on July 12, 2013, 09:33:47 AM Just you, because it has always sucked finding a decent gun in this game :why_so_serious:
Actually played single player last night starting a Kreig character....wow is that slow going. I almost always played multiplayer before so this is a bit different. On that note, LFG for BL2 if anyone sees me playing it just add me. Title: Re: Borderlands 2 Post by: Nija on July 12, 2013, 09:54:14 AM I had a Tedidore pistol for the first 20 levels that did fire damage when you threw it to reload.
Either it was bugged or it just did a crapload of damage, because I could kill even bosses in 2 or 3 tosses. For 20 levels. I finally replaced it when the base damage on it shots was about 4x lower than the normal white guns that dropped. To use it I'd just fire a shot into the air and reload. It was like having infinite grenades. I've been looking for a higher level version of it ever since. :heartbreak: Title: Re: Borderlands 2 Post by: Trippy on July 12, 2013, 09:58:29 AM That happens when the clip is large enough or the damage per bullet is high. I did the same thing with a level 8 SMG. I used it until my early 20s as my "bread and butter" non-sniping weapon (now I use Moxxi's shotgun for that purpose). Only did 25 damage per bullet but the clip was huge so I could take down Nomads in two throws through their shields, among other things. Plus it had a fire elemental effect which was icing on the cake.
Edit: BTW you can easily test weapon and grenade damage by using the target "dummy" in Marcus's shop. E.g. it can be tricky to compare sniper rifles if some have the critical hit bonus and others do not cause the 120% bonus doesn't act the way you think it should. Title: Re: Borderlands 2 Post by: Yegolev on July 12, 2013, 09:21:56 PM I'll restate that you'll often want to test your guns as well as read the numbers. There are a lot of variables.
Title: Re: Borderlands 2 Post by: Miasma on July 13, 2013, 04:41:33 PM I am replaying from the start on a different class (using a full blown cheat program so that I can just waltz through it) (http://blog.gib.me/2013/06/28/borderlands-2-save-editor-revision-179/) and only now realized that there is a tiny tina reference way back on the glacier. Handsome Jack taunts you with owning a diamond pony which he calls butt stallion...
Title: Re: Borderlands 2 Post by: Rendakor on July 13, 2013, 04:59:24 PM How is that a Tiny Tina reference?
Title: Re: Borderlands 2 Post by: Fabricated on July 13, 2013, 08:34:33 PM The spell grenades in Tiny Tina's DLC are awesome. I got an Orange one from a normal playthrough. I'm level 44 and in True Vault Hunter Mode now and it STILL fucking annihilates whole groups of mobs if they aren't resistant to shock.
(http://i.imgur.com/kQTyb1Zl.jpg) (http://imgur.com/kQTyb1Z) It's a hit-scan grenade. You throw it at something, a lightning bolt arcs instantly to them then jumps to all enemies in range (and I think the initial contact does an AOE that can set off barrels and hit more mobs). It's crazy. I wish I had a level 40-something version. Title: Re: Borderlands 2 Post by: Rendakor on July 13, 2013, 09:44:15 PM Wow, that looks badass. Going to do Tina's DLC tomorrow with 2 friends. Currently playing as Krieg, who is a pretty cool melee character even if he feels pretty weak. Shitty luck with drops is a big reason, as always, but the Mechro felt much more overpowered.
Title: Re: Borderlands 2 Post by: Fabricated on July 13, 2013, 10:06:42 PM There's three types, and there's standard blue versions too.
Lightning Bolt - Hitscan lightning, I don't think the blue one arcs? Fireball - Literally just throws a big ol fireball that explodes on contact Magic Missile - Shoots a bunch of tracking missiles. Best part is that in the DLC (doesn't happen outside of it I think sadly) is that your character shouts the name of the spell when you throw it. Lightning Bolt! Title: Re: Borderlands 2 Post by: Goldenmean on July 13, 2013, 10:08:04 PM How is that a Tiny Tina reference? The spell grenades in Tiny Tina's DLC are awesome. I got an Orange one from a normal playthrough. I ended up with the orange fire one. I've never used normal grenades all that much, but I love these. The ammo constantly regenerates and there's no fuse delay on them. There's not really any throw time either. They just detonate immediately wherever you're pointing at the time. It's great. Title: Re: Borderlands 2 Post by: Goldenmean on July 13, 2013, 10:09:28 PM Magic Missile - Shoots a bunch of tracking missiles. Huh. You know, I didn't see a single one of these, but lightning and fire ones dropped off of literally every sorceror type mob in the dungeon zone for me. Weird that I got such a run of the other two types. Title: Re: Borderlands 2 Post by: Sky on July 14, 2013, 08:39:49 AM I think I'm finally over shooters. Boring.
Title: Re: Borderlands 2 Post by: Rendakor on July 14, 2013, 09:40:49 AM Used the Golden Key exploit to get some decent guns for my Psycho and respecced him a few times; I'm pretty happy now at level 22. I'm focusing on the Mania tree, although it's a shame I had to drop Light the Fuse. It's a fun skill, but too many creatures (read: all robots) are highly resistant to explosive damage so it's just not that useful. If you could pass the element of your grenades onto it, it would be awesome but as it stands it's cool but useless in certain areas. I like the idea of the Hellborn tree, but without the healing from Thrill of the Kill I was just nonstop dying via burning myself to death.
Title: Re: Borderlands 2 Post by: Soulflame on July 14, 2013, 10:41:22 AM Everything is neutral to explosion damage.
Title: Re: Borderlands 2 Post by: Yegolev on July 15, 2013, 09:25:13 AM Magic Missile - Shoots a bunch of tracking missiles. Huh. You know, I didn't see a single one of these, but lightning and fire ones dropped off of literally every sorceror type mob in the dungeon zone for me. Weird that I got such a run of the other two types. Magic Missile is a rarer drop. Using one now that shoots two missiles. Chain lightning is harder to get than lightning bolt, or perhaps it's level based. Not sure if there is a better fire spell, haven't found it yet. I can tell you that explosions work on everything. Probably need a better weapon. Title: Re: Borderlands 2 Post by: Goldenmean on July 15, 2013, 12:10:36 PM Magic Missile is a rarer drop. Using one now that shoots two missiles. Chain lightning is harder to get than lightning bolt, or perhaps it's level based. Not sure if there is a better fire spell, haven't found it yet. I ended up with the orange fire spell. IIRC, it's called fire storm. It insta-casts a fire patch and then around four flaming meteors rain down from the sky in a random spread pattern a couple of seconds later. It's pretty nice for clearing out groups of clumped enemies, but for mobile singles, you'll probably only land a hit with the initial one. I don't think the spell grenades are level based. Pretty sure it's just a matter of the game rolling an orange instead of a blue when you take down a badass mage. Title: Re: Borderlands 2 Post by: Rendakor on July 15, 2013, 08:01:45 PM Just finished Tiny Tina's DLC. Fantastic way to end the game, with both a comic and serious note.
Title: Re: Borderlands 2 Post by: Goldenmean on July 15, 2013, 11:14:13 PM Just finished Tiny Tina's DLC. Fantastic way to end the game, with both a comic and serious note. It's not the end. just the end of the season pass. Gearbox has announced that more DLC will be incoming, though they haven't gone into any detail on it. Title: Re: Borderlands 2 Post by: Rendakor on July 16, 2013, 04:30:48 AM Still, it provided a lot of closure while bringing back a lot of the cast that the other 3 DLCs had been lacking. The rest felt like disjointed one-offs, Tina's felt like an epilogue.
Title: Re: Borderlands 2 Post by: Fabricated on July 16, 2013, 06:01:58 AM Lots of little plot things you don't notice because the first time you play you kinda start blanking out the radio chatter; Sanctuary is actually a mining ship DAHL sank into the ground to mine the caverns. I imagine if they continue the series from where this game leaves off Sanctuary will get made spaceworthy.
Title: Re: Borderlands 2 Post by: Yegolev on July 16, 2013, 07:21:26 AM I've been expecting moonbase DLC since about the time I entered Sanctuary the first time. Hopefully the prophecy is fulfilled. :gamecube:
Title: Re: Borderlands 2 Post by: Bunk on July 18, 2013, 01:48:46 PM Gearbox has some shift codes on their site right now for Tiny Tina based bonus items. I grabbed the one for the Siren, was a Chaotic Good Cleric Class Mod. At level 40 its something like +4 Suspend and +26% on both reload and fire rate.
Title: Re: Borderlands 2 Post by: Rendakor on July 18, 2013, 02:29:31 PM This site (http://orcz.com/Borderlands_2:_Golden_Key) has those codes, as well as many others for Golden Keys that still work.
Title: Re: Borderlands 2 Post by: Hawkbit on July 18, 2013, 04:06:07 PM Someone linked that site recently, and after putting in all the shift codes I have something like 57 golden keys. That's without using the dupe hack.
Title: Re: Borderlands 2 Post by: Fabricated on July 19, 2013, 04:35:51 AM Hmm, outside of the super-gimmicky legendary/unique shields, I'm finding I really prefer the Adaptive or Absorb shields as Axton.
The Adaptives are amazing in every area outside of recharge delay which I can kinda negate with talents. I mean, high average shields, good recharge rate, provides 40-50% elemental resist to the last element you were hit with, and even some +health? Absorb for some reason at least for me, seems to stop a lot of incoming gun damage. Could just be psychological. Title: Re: Borderlands 2 Post by: Yegolev on July 19, 2013, 07:28:28 AM Absorb for some reason at least for me, seems to stop a lot of incoming gun damage. Could just be psychological. Pretty sure that's real. When your shield absorbs 20% of the bullets that would hit you, that's a big deal. Nevermind adding those bullets to your backpack. Title: Re: Borderlands 2 Post by: Fabricated on July 19, 2013, 01:20:26 PM Also, did they make any level curve changes in the last few months I didn't play this game? I was in my high 30's when I started up again and quest XP seems to be just gigantic. I'm damn near 50 after knocking out 3 of the DLC on normal and getting less than half way into the main game on TVHM.
Title: Re: Borderlands 2 Post by: Yegolev on July 19, 2013, 10:01:43 PM Seems unchanged to me. You're probably just getting better.
Title: Re: Borderlands 2 Post by: Fabricated on July 21, 2013, 08:14:49 PM I randomly joined a game close to the end of tvhm; started with 3 level 50 characters who had "legendary <class>" titles; wonder how you get that?
Eventually people dropped in and out until it was me at 51, and everyone else at 44-47. Jack and the Warrior combined took nearly 45+ minutes of non-stop fighting, jesus christ. And nothing good dropped. I wish I could get a Terramorphus group to get my class mod. :/ Title: Re: Borderlands 2 Post by: Pezzle on July 22, 2013, 05:27:36 AM Legendary title comes from a line of class mods. The bonuses scale on level, I think +3 to +5 in 5-6 skills as well as some other bonuses like gun damage or fire rate. They can drop from just about anywhere, but your chances of getting one are better from the invincible dlc beasts.
Title: Re: Borderlands 2 Post by: Fabricated on July 22, 2013, 06:06:59 AM Things I'm noticing now at 50+ in TVHM:
-Jakob's pistols seem to be kinda useless. I think their shotguns work good still if you don't mind reloading between every shot but I've been abusing the hell out of the golden chests and the standard "epic" Jakobs seem really, really lackluster compared to just about all others per shot minus maybe Tediore, and with Tediore I can still throw them for big lumps of damage and a quick reload. Vladof's machine pistols really make a joke out of them; I tried comparing a Jakobs to a non-elemental Vladof machine pistol on the Warrior/Jack fight and no contest the Vladof creamed it in terms of damage output. -DAHL E-Tech Sniper Rifles are not that great because even with the huge damage from burst-fire you can go through a full stock of ammo in what feels like 20-30 seconds. -Slag continues to completely underwhelm me outside of like, the Warrior who takes more damage from slag than fire/shock/corrosive. I had a bandit e-tech blaster with a mile-deep clip and when I was playing with the 3 capped-out guys rocking great non-slag guns, I didn't notice much of a difference when I tried to go debuff-bitch with it and my turret. Tried it again later with a maliwan slag SMG with a much higher proc chance, still nada. I was better off just using my explosive rifle. -Outside of legendaries, does shock ever get better? Seems to me even with shielded enemies it does jack shit after eating their shields. I carry like one shock weapon since my level 35 Chain Lightning grenade from way back in normal STILL blows through the shields of big groups of enemies in 1-3 tosses. Well, that and Chain Lightning is fucking awesome; I can knock whole groups of repair gliders/rakks out of the air with it, or hit huge groups of mobs through walls/buildings since the LOS on the chain seems to not give a shit. Title: Re: Borderlands 2 Post by: Yegolev on July 22, 2013, 06:55:56 AM Just my experiences, and keep in mind that I have to try the gun before I can say it's great or shit.
Jakobs pistols are great in TVH with a scope as a poor-man's sniper rifle. This can actually be great since they load faster than a sniper, can zoom well enough (if your aim doesn't suck... it doesn't, right?), and of course you can fire as fast as you can hit the trigger. I prefer that characteristic over burst-while-zoomed because I like to be more in control of my firing. If the Jakobs doesn't have a scope then it's probably not as good as whatever Torgue AR I'm carrying at the time, in large part due to my lack of aiming skill using iron sights. If a Jakobs can't drop normal enemies in one or two shots, then it gets taken out of the rotation. Explosive is awesome, especially against the Warrior. Shoot him in the titties. Shock has always sucked against flesh, and it always will. I believe the elemental characteristics are more visible in TVH due to on-level enemies as well as general resistances. If you're going to use shock for dropping shields, you probably want to get into weapon swapping. Seems like there is a resistance to swapping weapons in this forum, which is cool if you want to play like that but you can't expect to use elemental combinations. Alternately, use a shock grenade to wreck shields and then chase it with fire or corrosive as needed. Even more alternately, team up with someone and divide responsibilities... but that's not very fun. Title: Re: Borderlands 2 Post by: Fabricated on July 22, 2013, 09:47:34 AM Yeah, explosive weapons own. Unfortunately I can't seem to get an explosive gatling rifle now; the non-gating versions are nice but at this point I need volume.
Also as I went up in level, Torgue shotgun mag sizes seem to go down. All the Torgue shotties I roll up are 2-3 shots between agonizingly long reloads. Now, my Torgue rocket launcher that does like 250,000 a shot rules though. With a kill skill and my turret out I can take down a badass constructor in 4 shots. Title: Re: Borderlands 2 Post by: Sky on July 22, 2013, 09:58:07 AM I like explosive shotguns, but they do burn through ammo. I'm only level 7 or 8, when do the other two weapon slots open? I'm a switcher :) and it is tight with only two. I keep one sniper and switch the other one around. Between fire pistol, explodey shotgun and explodey assault rifle.
Title: Re: Borderlands 2 Post by: Bunk on July 22, 2013, 10:06:55 AM The weapon slots are based on completing points of the main story line. You'll get a third one at the end of the Rescue mission I believe?
As you are going through the first time - just to save some misery - have an acid gun of some sort in your pack when you actually go in to the Bloodshot Stronghold. Title: Re: Borderlands 2 Post by: proudft on July 22, 2013, 10:08:14 AM Yep, storyline-based. We got slot 3 around level 9 or so and we just got slot 4, at level 20.
Title: Re: Borderlands 2 Post by: Yegolev on July 22, 2013, 11:31:07 AM Don't get all impatient on the first play. Just enjoy the ride and get serious on later plays or characters.
Title: Re: Borderlands 2 Post by: Sky on July 22, 2013, 01:06:04 PM Not impatient, just tired of going into my inventory to switch guns and seeing two locks that would save me from doing that.
...rather...not impatient other than that :grin: Title: Re: Borderlands 2 Post by: Samprimary on July 22, 2013, 07:56:17 PM Now in TVHM, and I've settled with online weapon swaps into an established setup:
- Maliwan E-Tech sniper rifle - Bandit E-Tech shotgun - Bandit nonelemental machine gun - Jakobs nonelemental scoped pistol - Switch out for a corrosive smg/machine gun/shotgun for robots/armored I'll trade up whenever I can, but I stick with these categories in general for my slotted weapons. The Jakobs pistol is the most controversial sell I can make, but when they reload so fast and can be fired faster than a machine gun, they output shit-tons of damage and you will always have ammo no matter how long the fight Title: Re: Borderlands 2 Post by: Rishathra on July 23, 2013, 06:54:41 AM I wasn't particularly interested in Krieg until I saw his trailer.
http://www.youtube.com/watch?v=h3mhWvWEb9g "I'm the conductor of the Poop Train!" Title: Re: Borderlands 2 Post by: Sky on July 23, 2013, 07:13:04 AM The voice work is fun in this game. I was playing while the fiancee was on her laptop and she gave me a look every time Axton talked to his turret.
Title: Re: Borderlands 2 Post by: Bunk on July 23, 2013, 01:00:55 PM Make sure she's in the room when you first meet Tiny Tina.
Title: Re: Borderlands 2 Post by: Rasix on July 23, 2013, 07:29:23 PM The voice work is fun in this game. I was playing while the fiancee was on her laptop and she gave me a look every time Axton talked to his turret. "You get a bullet! And you get a bullet! EVERYONE GETS A BULLET!" "You guys meet the missus?" Yah, Axton's voice work is pretty awesome. The voice work in the Tiny Tina DLC is awesome. Title: Re: Borderlands 2 Post by: Reborne on July 23, 2013, 08:28:04 PM I still love the thought of Brick charging through hoards of enemies with Tina Tina riding on his shoulders throwing grenades and the closing line of that story being Brick saying with fondness "Ahhh... I've kill killed a lot of people"
Title: Re: Borderlands 2 Post by: Trippy on July 23, 2013, 08:32:04 PM I still love the thought of Brick charging through hoards of enemies with Tina Tina riding on his shoulders throwing grenades and the closing line of that story being Brick saying with fondness "Ahhh... I've kill killed a lot of people" There's a drawing of that in the credits.Title: Re: Borderlands 2 Post by: Rendakor on July 23, 2013, 09:15:01 PM The voice work is fun in this game. I was playing while the fiancee was on her laptop and she gave me a look every time Axton talked to his turret. The Mechromancer is hilarious as well, particularly as you increase in Anarchy stacks. Title: Re: Borderlands 2 Post by: Samprimary on July 23, 2013, 09:48:33 PM The voice work is fun in this game. I was playing while the fiancee was on her laptop and she gave me a look every time Axton talked to his turret. "You get a bullet! And you get a bullet! EVERYONE GETS A BULLET!" "You guys meet the missus?" Yah, Axton's voice work is pretty awesome. The voice work in the Tiny Tina DLC is awesome. stand around as axton when you have jack's voice http://www.youtube.com/watch?feature=player_detailpage&v=xNvU_KZ01HA&t=607 Title: Re: Borderlands 2 Post by: Soulflame on July 23, 2013, 10:04:40 PM I managed to get Zer0 to 51 before I gave up in UVHM.
I'm now pretty much strolling through TVHM with Axton, and enjoying it a lot more. Turrets are way OP. Title: Re: Borderlands 2 Post by: apocrypha on July 23, 2013, 10:52:57 PM I just wanna second what was said earlier about how awesome the grenades from the Tiny Tina DLC are. My mechromancer is at the start of TVHM now and I have an orange Fire Storm one and a blue Lightning Bolt and they are probably my biggest damage dealers.
Of course I often do quite a lot of damage to *myself* with them too... :uhrr: Title: Re: Borderlands 2 Post by: Yegolev on July 24, 2013, 05:25:08 AM The voice work is fun in this game. I was playing while the fiancee was on her laptop and she gave me a look every time Axton talked to his turret. In the first one, all of the recordings were available in the menu but I don't find them in the sequel. So I can't replay Axton's hilarious storyline from Lynchwood. Title: Re: Borderlands 2 Post by: Rasix on July 26, 2013, 07:26:57 AM Beat Tiny Tina's DLC. That was rather well done, even if the last fight was a bit easy.
The orange weapon I got is just awful, however. It's less effective than my orange 9 levels below it. It's some sort of shotgun flak cannon, but the projectiles only make contact and explode a set distance from you, so it's hard enough to just make contact with the enemy. If the stars align, it's got good damage, but it's just too hard to use. The orange fireball grenade, however, is rad. My other weapons are just starting to lag way behind. Title: Re: Borderlands 2 Post by: Azazel on July 27, 2013, 02:50:05 AM This site (http://orcz.com/Borderlands_2:_Golden_Key) has those codes, as well as many others for Golden Keys that still work. Thanks for that - I hadn't seen that page before. Do the missions in the DLC scale with you as you level, or do they stay at whatever level range you were in the first time you got there? I've just got my PC character to 17 and got up to the last part of rescuing Roland, but since my only good gun is a sniper rifle, with a decent shotgun and rocket launcher, I keep geting my arse handed to me. I need to find a decent assault rifle, smg or mg from somewhere, and I'm wondering if the DLC might be the place to look. Since the story mission is 13, that's the best I can get out of the vending machines. Actually, do the golden key weapons scale by your own level, or the level of the current quest?> Title: Re: Borderlands 2 Post by: Miasma on July 27, 2013, 05:43:58 AM Golden keys give items of your current level. DLC missions scale with you until about level 35 and then don't scale up anymore unless you turn on the vault hunter modes. If you're playing on the pc there was a golden key cheat a few pages back where you can open the chest but keep your keys (http://orcz.com/Borderlands_2:_Golden_Key#Working_Cheats).
Title: Re: Borderlands 2 Post by: Rendakor on July 27, 2013, 06:35:38 AM The DLC missions scale but not a whole lot, and they're all minimum level 30 which doesn't help you much at 19.
Title: Re: Borderlands 2 Post by: Goldenmean on July 27, 2013, 01:32:17 PM The DLC missions scale but not a whole lot, and they're all minimum level 30 which doesn't help you much at 19. Only two of them are min level 30. Tiny Tina and the Hammerlock DLC are both 30. Pirate and Torgue can both be started at 15 IIRC. Honestly, I assume this is for storyline reasons more than anything else, as the former actually relate to events that occur in the main storyline, whereas the other two are stand alone stories. Title: Re: Borderlands 2 Post by: Yegolev on July 29, 2013, 07:28:00 AM Yeah, don't play Dragon Keep until you complete the main story once.
Title: Re: Borderlands 2 Post by: Azazel on September 26, 2013, 06:57:56 AM Hey - a bit of a shot in the dark here, but does anyone playing on 360 have a legendary class mod (any class) to spare? I can dupe any items easily so that works as well.
Title: Re: Borderlands 2 Post by: Yegolev on September 26, 2013, 07:24:06 AM I have a couple, maybe, from a Terra run I did a while back. I probably need to go back and pay him a visit.
Title: Re: Borderlands 2 Post by: Azazel on September 26, 2013, 11:09:35 AM That would be awesome if they were ...available for a short time. My wife and I are playing LAN with 2 friends and we each run one of the original four, and she and I have Mechro alts, so any/all classes are good. :)
Title: Re: Borderlands 2 Post by: Yegolev on September 26, 2013, 01:54:32 PM Schedule is awful, I'm out of town this weekend, but we can get together if you're casual about scheduling.
Title: Re: Borderlands 2 Post by: Azazel on September 29, 2013, 05:40:53 PM Nowt a problem. Just send me a PM with a rough time if you're likely to know in advance (I'm GMT+10) but I'm on the console more than usual this week only due to work vacation time.
Title: Re: Borderlands 2 Post by: Fabricated on September 30, 2013, 04:57:04 AM After a week of on and off farming the wizards in Tiny Tina's DLC the floodgates seemingly opened and they started dropping piles of the unique grenade mods.
I have like 6 Fire Storms and a few Chain Lightnings now. I kinda want a missile storm but it looks like that's a bit harder to find? Title: Re: Borderlands 2 Post by: Ginaz on October 04, 2013, 08:49:39 PM This is on sale on Steam now for about $10. I'm kinda pissed none of the dlc is on sale as I've gotten back into BL2 and wanted to buy a few of them. :heartbreak:
Title: Re: Borderlands 2 Post by: Jimbo on October 05, 2013, 09:38:44 PM Almost got the Steam sale, till I saw that Borderlands 2 Game of the Year will come out on 8 Oct 2013, ( http://www.gamespot.com/news/borderlands-2-game-of-the-year-edition-confirmed-6413772 ). I'm hoping they have a sale for it before it comes out. I agree we also need a dlc that has everything, like if you have the basic game, then buy this dlc and everything is on it.
The game of the year is supposed to have almost everything but some loot and cosmetic items. Title: Re: Borderlands 2 Post by: Azazel on October 06, 2013, 01:08:17 PM The GOTY won't have the newest (upcoming) DLC on it, nor will it apparently have the Ultimate Vault Hunter Level 2 stuff, either.
Title: Re: Borderlands 2 Post by: Azazel on December 21, 2013, 02:45:19 AM A bit of a necropost, but I'm wondering if anyone else has picked up any legendary class mods for 360? Or if Yegolev has picked up any more over the two you passed me awhile back. :grin:
Title: Re: Borderlands 2 Post by: KallDrexx on December 21, 2013, 09:05:13 AM After 50 hours (according to steam) I finally beat the final boss and most of the sidequests. I gave up on the last level of that arena quest, and that quest that has you searching for old haven treasure with those god awful annoying 3 legged gold monsters that give crap xp and loot but are annoying to kill.
Now to decide if I want to take on the DLC solo, or go through another playthrough on TVHM to get max level so I can do it with friends. I think I need a break before I do another run thruogh though. Title: Re: Borderlands 2 Post by: Jimbo on December 22, 2013, 03:04:38 PM I bought the Game Of The Year version when it was on the Steam sale (also got Skyrim and all the dlc for it too on the sale), and have been playing the heck out of it. I'm going to spring for the other dlc's eventually too. I'm still doing the story, I usually play the game threw to read and explore stuff, then do co-op later on.
Omg, there is so much stuff to collect and find and unlock. I never new about the vault symbols when I first played this on xbox, or that finding all the recordings in an area give badass points, or that there are secret crazy loot areas in almost all the zones, even in the beginning. Plus gearcodes to get golden keys. Title: Re: Borderlands 2 Post by: Yegolev on December 22, 2013, 09:45:54 PM A bit of a necropost, but I'm wondering if anyone else has picked up any legendary class mods for 360? Or if Yegolev has picked up any more over the two you passed me awhile back. :grin: We have been doing various DLC adventures and bashing our faces into UVH mode instead of Terramorphus, so no. UVH is something that I cannot handle solo. I remember I need to grab that latest Headhunter one... in spite of the Wattle Gobbler experience. those god awful annoying 3 legged gold monsters that give crap xp and loot but are annoying to kill. Must crit a crystalisk to damage it. Fortunately that isn't hard. Shotgun at close range or melee the leg crystals, if you are having trouble. Also don't rely on elemental damage against them. Deathtrap doesn't know how to hurt them, if you're relying on that. there are secret crazy loot areas in almost all the zones, even in the beginning. The one I remember is under the elevator leading to Boom and Bewm. There is indeed a shit-ton of content for this game. I still haven't done everything. If you only get one DLC, get Tiny Tina's. Title: Re: Borderlands 2 Post by: KallDrexx on December 23, 2013, 08:46:10 AM those god awful annoying 3 legged gold monsters that give crap xp and loot but are annoying to kill. Must crit a crystalisk to damage it. Fortunately that isn't hard. Shotgun at close range or melee the leg crystals, if you are having trouble. Also don't rely on elemental damage against them. Deathtrap doesn't know how to hurt them, if you're relying on that. Yeah I got that, shoot the legs. Maybe a shotgun is what's needed (though the one I was using was fire so that wouldn't work for it) but critting the legs with an assault rifle or a pistol took too long (then again I generally feel like my weapons are underpowered, though I'm not getting much better weapons. Will a 2nd playthrough get me to 72? My friend is max level and I want to DLC it with him, but I'm considering just hacking my character so I don't have to play through 50+ more hours just so I can play with him. Title: Re: Borderlands 2 Post by: proudft on December 23, 2013, 08:50:20 AM We're halfway through the second playthrough and level 45. Third playthrough allegedly starts at level 50.
Despite the enemies being tougher, the second time seems to be going faster. We're still a little overleveled for the main story line so we're skipping most of the side quests, though. But knowing where to go, having more talent points or whatever the hell they're called, etc, speeds it up considerably. Title: Re: Borderlands 2 Post by: Phildo on December 23, 2013, 09:02:13 AM It takes something like three punches to kill the crystal guys.
E: Or was it three per leg? Title: Re: Borderlands 2 Post by: Soulflame on December 23, 2013, 10:51:49 AM One melee hit per leg. Circle strafe, hit melee attack.
Title: Re: Borderlands 2 Post by: Yegolev on December 23, 2013, 10:56:47 AM If guns fail, punch.
I'm working on UVH mode with a lv54. You'll be doing good to hit 50 in TVH. Title: Re: Borderlands 2 Post by: murdoc on December 23, 2013, 12:41:55 PM Title: Re: Borderlands 2 Post by: Mortriden on December 23, 2013, 03:01:07 PM UVH is going to be pretty hard if you are only lvl 50. Unlike any of the others all the enemies will scale to the highest level of the character in the party. So you are never overleveled to any area. I've got some pretty epic gear for my Gunzerker and I still struggle with solo UVHM at 72. Doubled up with a buddy who's got a phaselock spec'd Siren, we ruin most everything.
Title: Re: Borderlands 2 Post by: Jimbo on December 23, 2013, 04:44:27 PM Big Christmas Sale! This and all the dlc's are like 50% off. I went ahead and got all the other dlc's not included with Game of the Year, and picked up the original Borderlands Game of the Year (it was like $8 for it). Tons of other games on sale. Works out great for my son and I, we both have January birth days, so we are giving Steam games as gifts :)
Title: Re: Borderlands 2 Post by: Miasma on December 23, 2013, 05:30:48 PM So are they still going to let us blow up that big H in the sky or have they abandoned all Borderlands 2 development to work on 3?
Title: Re: Borderlands 2 Post by: KallDrexx on December 23, 2013, 07:35:36 PM One melee hit per leg. Circle strafe, hit melee attack. Guess I just never thought to give punching a try. Title: Re: Borderlands 2 Post by: Soulflame on December 23, 2013, 08:57:12 PM Even with melee, they're still damn annoying. Especially since closing to melee tends to spawn one or two more of the damn things.
Title: Re: Borderlands 2 Post by: Trippy on December 23, 2013, 08:59:19 PM I snipe one or two of the back legs before going in. Makes it easier.
Title: Re: Borderlands 2 Post by: Fabricated on December 24, 2013, 04:40:15 AM It takes like 2-3 seconds to melee them to death really. What's obnoxious is if you get 2-3 together and they start knocking you around.
I think you can cheese them with a good rocket launcher like a Nukem or something though. Title: Re: Borderlands 2 Post by: Soulflame on December 24, 2013, 09:26:21 AM You totally can. The first time I saw a mini-boss one, I pulled out a rocket launcher and blew it away instantly. It was rather anti-climactic.
Title: Re: Borderlands 2 Post by: Miasma on December 24, 2013, 11:15:24 AM I just use a cheat editor to make me twenty levels higher than they are then one shot them with a pistol. (actually you still have to three shot them one for each leg unless using a rocket launcher with multiple warheads).
That underground DAHL toxic waste dump is far and away the worst map in Borderlands 2. Title: Re: Borderlands 2 Post by: schild on December 24, 2013, 05:43:04 PM The Crater of Badassitude or Campaign of Carnage or whatever it's called was far funnier, I thought. But Tina's is the superior DLC in terms of gameplay.
Title: Re: Borderlands 2 Post by: Soulflame on December 24, 2013, 07:26:33 PM The Crater of Badassitude or Campaign of Carnage or whatever it's called was far funnier, I thought. But Tina's is the superior DLC in terms of gameplay. EXPLOOOOOOOOOSIONS!!!!!!!!!!!!!!Title: Re: Borderlands 2 Post by: Pezzle on December 24, 2013, 08:35:15 PM You cannot go wrong with either expansion if you enjoy Borderlands. Since they are 50% off you should get both!
Title: Re: Borderlands 2 Post by: schild on December 24, 2013, 08:44:44 PM I would say that Badassitude has the best dialogue in a game since I was 17 or whatever and playing Deus Ex.
I was VERY upset that Tiny Tina's DLC didn't have REAL BORDERLANDS STARTS NOW as a joke in it. Title: Re: Borderlands 2 Post by: Teleku on December 25, 2013, 02:42:58 AM I started playing Hamerlocks Big Game Hunt, and the dialog has been pretty hilarious so far as well.
Title: Re: Borderlands 2 Post by: Soulflame on December 25, 2013, 08:17:23 AM I absolutely hate those mobs that level up. My playstyle is usually to hang back and pick apart the mobs, and that simply doesn't work at all with mobs that will level up far past your current level.
Title: Re: Borderlands 2 Post by: Mortriden on December 26, 2013, 09:36:21 AM I absolutely hate those mobs that level up. My playstyle is usually to hang back and pick apart the mobs, and that simply doesn't work at all with mobs that will level up far past your current level. Witch Doctors, fuck those guys. When our group spots one, the rush is on. Doesn't matter what else is around, close to point blank range and eliminate it, or chuck grenades like a freak. I hate those guys as well. Title: Re: Borderlands 2 Post by: Yegolev on December 26, 2013, 12:11:52 PM The Crater of Badassitude or Campaign of Carnage or whatever it's called was far funnier, I thought. But Tina's is the superior DLC in terms of gameplay. Depends on how much you like Uncle Torgue or races. Dragon Keep was not 100% laughs all the way, but it was better-constructed than many full games. Your performance in UVH mostly depends on your friends. I'm of the opinion that soloing it is not an option. Title: Re: Borderlands 2 Post by: Jimbo on February 06, 2014, 05:21:39 PM Another 2 DLC's are coming out, next up is Mad Moxxie and the Wedding Day Massacre. Comes out Feb 11, 2014. Then in April we get Sir Hammerlock and the Son of Crawmerax. Supposedly that will be it, but Gearbox hasn't done anything with the moon base or hinted on Borderlands 3 yet either.
http://www.ign.com/articles/2014/02/05/borderlands-2-valentines-day-dlc-announced Oh and this weekend it is free to download and play on steam https://www.facebook.com/borderlandsgame and you can get 50% off again all weekend on all Borderlands and Borderlands 2 (and the DLC's). Title: Re: Borderlands 2 Post by: Rendakor on February 06, 2014, 05:27:58 PM How are the Headhunter DLCs? I bought them all during the winter sale, but haven't played them.
Title: Re: Borderlands 2 Post by: proudft on February 07, 2014, 12:15:30 AM I've played all three on UVHM.
Halloween one was a bit of a slog, and then we couldn't actually kill the boss guy, so that was a letdown. Looking at the head reward versus the number of deaths we were racking up we decided to bail on that one and maybe revisit with some other characters on normal mode. Thankgiving was ok, has a funny theme going on, and the end fight was really hard, but we managed to actually finish it so that puts it over the Halloween one. Christmas one was just generally pretty cool. Good music, had a little story going on, end boss was not as much of a kick in the balls as the other two, and had a bunch of chests o' loot. They aren't very long, each one is basically an evening of game. Title: Re: Borderlands 2 Post by: Rendakor on February 07, 2014, 05:11:30 AM Are any of them soloable?
Title: Re: Borderlands 2 Post by: proudft on February 07, 2014, 07:51:57 AM Duoed all of em and I could not say, sorry!
Title: Re: Borderlands 2 Post by: Jimbo on February 07, 2014, 04:13:46 PM Depends on settings I think, plus your build, and I think it is like Diablo where it scales to the amount of people in your party. I did the first two back when they came out on Xbox 360, but I'm not there yet on PC.
Title: Re: Borderlands 2 Post by: Yegolev on February 10, 2014, 11:30:11 AM Heads are not restricted by playthrough, as far as I remember, so just go at it on normal.
Title: Re: Borderlands 2 Post by: Jimbo on February 14, 2014, 08:01:30 AM To dove tail on what Yegolev said, you can solo all the content on the 1st play threw. I'm doing that right now and getting the gear and the skins/heads right now. Bonus for you all...damn I wish I had a level 72 :(
They are re-releasing the Valentine skins and shot gun today. https://www.facebook.com/borderlandsgame/photos/a.137673624080.103823.104080139080/10152034748189081/?type=1&theater Would have been nice to have a level 72 version of that gun. Title: Re: Borderlands 2 Post by: Yegolev on February 14, 2014, 08:21:55 AM I somehow thought that there was just one head style per Headhunter, but turns out they are not identical. Now I have more work to do.
Title: Re: Borderlands 2 Post by: proudft on February 15, 2014, 09:42:47 PM We played the Valentine's Day thing tonight, on Normal. It was ok, but I think Christmas is the winner of the bunch.
Title: Re: Borderlands 2 Post by: Yegolev on February 19, 2014, 06:20:15 AM Those snowmen give more XP than you'd think, considering their relative ease. However, we are now in the look-for-rare-drops phase and have spent A LOT OF TIME throwing things on the altar at Dragon Keep. We finally got a lv72 Chain Lightning this week from a Ultimate Badass Sorcerer, so that might be the end of that nonsense. Most of that nonsense is the Crystal Skeleton.
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