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Topic: SWTOR (Read 2250772 times)
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Evildrider
Terracotta Army
Posts: 5521
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Yeeeahhhh, but so did everyone else who ever did this stupid idea. AoC and EQ2 both buckled. It might take some time, but SWTOR will, too.
So I guess WoW should make it so you can switch classes too then. Yes, let's have this argument again. Hey, we have 25 more pages to go!
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Trippy
Administrator
Posts: 23637
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I love the Rift Souls system cause I only need 4 accounts but I understand why other games don't do it that way.
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Fordel
Terracotta Army
Posts: 8306
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You probably don't even need two accounts for this game Trippy!
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and the gate is like I TOO AM CAPABLE OF SPEECH
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Trippy
Administrator
Posts: 23637
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I have 2 copies pre-ordered so I'll start with those and if I like it I'll get more accounts.
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Nevermore
Terracotta Army
Posts: 4740
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It sounds like I'd enjoy the Empire side a lot more than Republic, but stupid Slap always has to pick the goody two-shoes side.
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Over and out.
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Evildrider
Terracotta Army
Posts: 5521
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I have 2 copies pre-ordered so I'll start with those and if I like it I'll get more accounts.
I think you just like to play with yourself.
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Pendan
Terracotta Army
Posts: 246
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Umm if I play a Mage to level 20 and decide I hate it in WoW, I still have to run through the same garbage on another character.
No you don't. Just travel to another races starting area and do quests in it instead. Alternately, you can just fish your way to level 20. Now after 20 it becomes more of the same areas but so many quests still exist you can pick the good quests or the ones you have not done.
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Evildrider
Terracotta Army
Posts: 5521
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Umm if I play a Mage to level 20 and decide I hate it in WoW, I still have to run through the same garbage on another character.
No you don't. Just travel to another races starting area and do quests in it instead. Alternately, you can just fish your way to level 20. Now after 20 it becomes more of the same areas but so many quests still exist you can pick the good quests or the ones you have not done. All the questing in WoW is garbage. Also, I'd rather repeatedly pound my penis with a hammer than do fishing in WoW.
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Trippy
Administrator
Posts: 23637
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I have 2 copies pre-ordered so I'll start with those and if I like it I'll get more accounts.
I think you just like to play with yourself. Indeed Grouping with random Internet people is Actually I started doing it originally cause LFG for EQ was so fucking painful that I got enough accounts and computers so I could quad box and never need to look for a group. With 4 I could crawl through any of the non-raid content in any of the dungeons by myself.
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Nevermore
Terracotta Army
Posts: 4740
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Umm if I play a Mage to level 20 and decide I hate it in WoW, I still have to run through the same garbage on another character.
No you don't. Just travel to another races starting area and do quests in it instead. Alternately, you can just fish your way to level 20. Now after 20 it becomes more of the same areas but so many quests still exist you can pick the good quests or the ones you have not done. Because killing X number of boars in zone A vs killing Y number of spiders in zone B amounts to a huge difference!
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Over and out.
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Evildrider
Terracotta Army
Posts: 5521
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Actually I started doing it originally cause LFG for EQ was so fucking painful that I got enough accounts and computers so I could quad box and never need to look for a group. With 4 I could crawl through any of the non-raid content in any of the dungeons by myself.
I haven't dual boxed since SWG, but I think that's mainly because of the one character per server junk they had. Luckily I managed to meet some people back then that I've been MMO hopping with for years. But yeah, I also hate pugs with a passion!
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Simond
Terracotta Army
Posts: 6742
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So I guess WoW should make it so you can switch classes too then.
Uh, no. Because WoW classes aren't subclasses of a "main" class. Look, EQ2 and AoC did this *exact* same thing. Play X levels of your big meta class (MAGE THIEF WARRIOR FART) and then choose your "real" class. If you choose poorly, well... reroll and do the first X levels over with the exact, 100% same thing. I promise you. I'll put imaginary e-money on this now: it will change. It might take a year but they'll change it. Umm if I play a Mage to level 20 and decide I hate it in WoW, I still have to run through the same garbage on another character. But if you want to change from fire spec to frost spec to arcane spec you have to...?
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"You're really a good person, aren't you? So, there's no path for you to take here. Go home. This isn't a place for someone like you."
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Evildrider
Terracotta Army
Posts: 5521
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So I guess WoW should make it so you can switch classes too then.
Uh, no. Because WoW classes aren't subclasses of a "main" class. Look, EQ2 and AoC did this *exact* same thing. Play X levels of your big meta class (MAGE THIEF WARRIOR FART) and then choose your "real" class. If you choose poorly, well... reroll and do the first X levels over with the exact, 100% same thing. I promise you. I'll put imaginary e-money on this now: it will change. It might take a year but they'll change it. Umm if I play a Mage to level 20 and decide I hate it in WoW, I still have to run through the same garbage on another character. But if you want to change from fire spec to frost spec to arcane spec you have to...? Huh? I have no problems with dual specs/respecs within your Advanced Class.
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Modern Angel
Terracotta Army
Posts: 3553
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Ok, I'll bite. Without spoiling, who has the 'dogshit' stories?
The Jedi stuff is execrable. I found Soldier really trite, but I'm currently playing that one so we'll see if it shapes up. Smuggler I didn't like, then started to like, mainly because the dialogue was pretty hilarious rather than anything to do with the story, which was fairly predictable. On the Sith side, I played Inquisitor which I liked enough to almost switch planned class if I buy it. There's nothing special about it but you're just so hilariously over the top evil... campy, like I said. It's like a Hammer film. Planning on playing BH at release, so I tried to avoid it, but I did it to about 20 and then stopped. I really liked the hook here. Agent I've messed with and it seems okay. People seem to really like it, almost universally, but I haven't been impressed at level 15ish. On this AC stuff, you're not getting the sameness aspect. You can't go to a different zone. You're using the exact same abilities until you pick your AC. The way they play isn't different enough to make them really distinct classes. As stated, they're way closer to glorified talent trees than different classes.
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Pendan
Terracotta Army
Posts: 246
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Umm if I play a Mage to level 20 and decide I hate it in WoW, I still have to run through the same garbage on another character.
No you don't. Just travel to another races starting area and do quests in it instead. Alternately, you can just fish your way to level 20. Now after 20 it becomes more of the same areas but so many quests still exist you can pick the good quests or the ones you have not done. Because killing X number of boars in zone A vs killing Y number of spiders in zone B amounts to a huge difference! Having a human voice tell be to kill X number of slugs in zone A and X number of birds in zone B is so much better!
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Evildrider
Terracotta Army
Posts: 5521
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Umm if I play a Mage to level 20 and decide I hate it in WoW, I still have to run through the same garbage on another character.
No you don't. Just travel to another races starting area and do quests in it instead. Alternately, you can just fish your way to level 20. Now after 20 it becomes more of the same areas but so many quests still exist you can pick the good quests or the ones you have not done. Because killing X number of boars in zone A vs killing Y number of spiders in zone B amounts to a huge difference! Having a human voice tell be to kill X number of slugs in zone A and X number of birds in zone B is so much better! I can't recall a quest where I was told to go out and kill a number of mobs.
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Fordel
Terracotta Army
Posts: 8306
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It sounds like I'd enjoy the Empire side a lot more than Republic, but stupid Slap always has to pick the goody two-shoes side. We are Republic because that's where the Trooper is, deal with it!
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and the gate is like I TOO AM CAPABLE OF SPEECH
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Modern Angel
Terracotta Army
Posts: 3553
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Having a human voice tell be to kill X number of slugs in zone A and X number of birds in zone B is so much better!
Right, exactly. If we're going to be shitting on the Diku for killing boars, nothing's changed. You're still killing boars. It's a dead end argument path.
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Pendan
Terracotta Army
Posts: 246
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I can't recall a quest where I was told to go out and kill a number of mobs.
How dark is the rose coloring on your glasses?
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Fordel
Terracotta Army
Posts: 8306
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None of the spoken dialogue tells you to kill 10 boars, those quests just appear magically as you do the tasks the spoken dialogue wants you to do.
Yes, you are still killing 10 boars (or not boars really, more like imperial cannon fodder), but this shouldn't surprise anyone.
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and the gate is like I TOO AM CAPABLE OF SPEECH
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Evildrider
Terracotta Army
Posts: 5521
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I can't recall a quest where I was told to go out and kill a number of mobs.
How dark is the rose coloring on your glasses? No really, they did a pretty good job of not giving you quests where they tell you to go off and kill x of y. All of those are done as bonus quests. So say they tell you to go destroy x to stop y. You would go out to that area and if you happen to kill a mob there may pop a bonus mission that gives you xp if you kill 20. However it's not a requirement.
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Fordel
Terracotta Army
Posts: 8306
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I can't recall a quest where I was told to go out and kill a number of mobs.
How dark is the rose coloring on your glasses? No really, they did a pretty good job of not giving you quests where they tell you to go off and kill x of y. All of those are done as bonus quests. So say they tell you to go destroy x to stop y. You would go out to that area and if you happen to kill a mob there may pop a bonus mission that gives you xp if you kill 20. However it's not a requirement. That's not entirely true. If you skip the "Bonus" quests, you'll fall behind the level/content curve. You can make it up by doing a few space missions for example or maybe a dungeon run, but it is a factor.
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and the gate is like I TOO AM CAPABLE OF SPEECH
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Sky
Terracotta Army
Posts: 32117
I love my TV an' hug my TV an' call it 'George'.
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How dark is the rose coloring on your glasses?
Ok, I think we got it. Also, you see fishing to level 20 as a viable leveling path.
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murdoc
Terracotta Army
Posts: 3036
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I think they did a decent job of giving the illusion of doing something different with the quests by using interactive storylines, VOs and secondary quests. Once the newness wears off I'm not sure how well that illusion will hold up.
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Have you tried the internet? It's made out of millions of people missing the point of everything and then getting angry about it
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Fordel
Terracotta Army
Posts: 8306
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I think they did a decent job of giving the illusion of doing something different with the quests by using interactive storylines, VOs and secondary quests. Once the newness wears off I'm not sure how well that illusion will hold up.
Well Metzen's fan fiction carried WoW for half a decade, I'm giving SWTOR at least a few years probably. Like I said before, it's the new content that will be the big question mark. SWTOR as it is right now will give most people at least half a year of content and fun is my guess, but after that? I have no idea what will happen. I want to say Bioware is aware and already prepared for this... but who the fuck knows!
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and the gate is like I TOO AM CAPABLE OF SPEECH
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Pendan
Terracotta Army
Posts: 246
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Maybe it is because I actually read the text in other games that I don't see the difference. Most games try to disguise the kill ten rats quests with dialog but you actually have to read. When a animated character with a actor voice tells me he is doing experiments on the local animal life so go out and gather some parts and I then kill one and a counter goes from 0 of 10 to 1 of 10 I don't understand how you can say it is so much better.
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Nevermore
Terracotta Army
Posts: 4740
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Umm if I play a Mage to level 20 and decide I hate it in WoW, I still have to run through the same garbage on another character.
No you don't. Just travel to another races starting area and do quests in it instead. Alternately, you can just fish your way to level 20. Now after 20 it becomes more of the same areas but so many quests still exist you can pick the good quests or the ones you have not done. Because killing X number of boars in zone A vs killing Y number of spiders in zone B amounts to a huge difference! Having a human voice tell be to kill X number of slugs in zone A and X number of birds in zone B is so much better! I'm not the one saying there's a difference.
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Over and out.
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Evildrider
Terracotta Army
Posts: 5521
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On this AC stuff, you're not getting the sameness aspect. You can't go to a different zone. You're using the exact same abilities until you pick your AC. The way they play isn't different enough to make them really distinct classes. As stated, they're way closer to glorified talent trees than different classes.
Soo the fact that a Sith Marauder has about 40 different abilities that a Sith Juggernaut doesn't have doesn't make them different enough? How about that the Marauder has stealth and Juggernauts don't? Or the fact that Juggernauts use heavy armor and marauders wear medium. Or hey Marauders can dual wield and Juggernauts can't. Sith Warrior's have like 12 abilites that are shared between the two AC's and half of those are basic abilities they both would have even if they were split up into 2 separate ones.
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Sand
Terracotta Army
Posts: 1750
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It sounds like I'd enjoy the Empire side a lot more than Republic, but stupid Slap always has to pick the goody two-shoes side. We are Republic because that's where the Trooper is, deal with it! So there will be a F13 Republic guild? Awesome.
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Fordel
Terracotta Army
Posts: 8306
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Maybe it is because I actually read the text in other games that I don't see the difference. Most games try to disguise the kill ten rats quests with dialog but you actually have to read. When a animated character with a actor voice tells me he is doing experiments on the local animal life so go out and gather some parts and I then kill one and a counter goes from 0 of 10 to 1 of 10 I don't understand how you can say it is so much better.
Are you refering too: Or: Those are the only two quests I experienced in the entire game where spoken dialogue refers to the bear asses you collect. Sand: No, there is not a F13 republic guild.
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and the gate is like I TOO AM CAPABLE OF SPEECH
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Simond
Terracotta Army
Posts: 6742
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So I guess WoW should make it so you can switch classes too then.
Uh, no. Because WoW classes aren't subclasses of a "main" class. Look, EQ2 and AoC did this *exact* same thing. Play X levels of your big meta class (MAGE THIEF WARRIOR FART) and then choose your "real" class. If you choose poorly, well... reroll and do the first X levels over with the exact, 100% same thing. I promise you. I'll put imaginary e-money on this now: it will change. It might take a year but they'll change it. Umm if I play a Mage to level 20 and decide I hate it in WoW, I still have to run through the same garbage on another character. But if you want to change from fire spec to frost spec to arcane spec you have to...? Huh? I have no problems with dual specs/respecs within your Advanced Class. And the functional difference between a WoW spec and a SWTOR advanced class is? (Especially come MoP).
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"You're really a good person, aren't you? So, there's no path for you to take here. Go home. This isn't a place for someone like you."
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Sand
Terracotta Army
Posts: 1750
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Sand: No, there is not a F13 republic guild.
Then someone should start one because I want to play a Republic Sage healer.
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Fordel
Terracotta Army
Posts: 8306
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On this AC stuff, you're not getting the sameness aspect. You can't go to a different zone. You're using the exact same abilities until you pick your AC. The way they play isn't different enough to make them really distinct classes. As stated, they're way closer to glorified talent trees than different classes.
Soo the fact that a Sith Marauder has about 40 different abilities that a Sith Juggernaut doesn't have doesn't make them different enough? How about that the Marauder has stealth and Juggernauts don't? Or the fact that Juggernauts use heavy armor and marauders wear medium. Or hey Marauders can dual wield and Juggernauts can't. Sith Warrior's have like 12 abilites that are shared between the two AC's and half of those are basic abilities they both would have even if they were split up into 2 separate ones. I sincerely doubt the Marauder has 40 different abilities from the Juggernaut. They also share a resource and combat model, that is kinda important on the scale of 'are these things the same or different'.
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and the gate is like I TOO AM CAPABLE OF SPEECH
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Nevermore
Terracotta Army
Posts: 4740
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So there will be a F13 Republic guild? Awesome.
Some of Slap frequents F13. However, Slap is not an F13 guild per se.
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Over and out.
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Evildrider
Terracotta Army
Posts: 5521
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So I guess WoW should make it so you can switch classes too then.
Uh, no. Because WoW classes aren't subclasses of a "main" class. Look, EQ2 and AoC did this *exact* same thing. Play X levels of your big meta class (MAGE THIEF WARRIOR FART) and then choose your "real" class. If you choose poorly, well... reroll and do the first X levels over with the exact, 100% same thing. I promise you. I'll put imaginary e-money on this now: it will change. It might take a year but they'll change it. Umm if I play a Mage to level 20 and decide I hate it in WoW, I still have to run through the same garbage on another character. But if you want to change from fire spec to frost spec to arcane spec you have to...? Huh? I have no problems with dual specs/respecs within your Advanced Class. And the functional difference between a WoW spec and a SWTOR advanced class is? (Especially come MoP). It's better to look at it like current WoW. A Mage has 3 talent trees: Fire, Frost, and Arcane. Each SWTOR Advanced Class also has 3 talent trees. Example a Powertech has Firebug, Advanced Prototype, and Shield Tech.
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