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f13.net  |  f13.net General Forums  |  The Gaming Graveyard  |  MMOG Discussion  |  Topic: APB: Finally, I Can Be A PUNK! 0 Members and 1 Guest are viewing this topic.
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Author Topic: APB: Finally, I Can Be A PUNK!  (Read 546225 times)
IainC
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Reply #1785 on: September 03, 2010, 02:05:49 PM

We evaluated Atlas (which is Epic China's MMO framework for UE3). It addresses some of the limitations and adds things like merchants but you're still looking at a lot of work to implement a classic MMO style experience. Vanguard spent a lot of money and time doing that for 2.5, your average indy studio (like us) isn't likely to have the resources to do that.

- And in stranger Iains, even Death may die -

SerialForeigner Photography.
Musashi
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Reply #1786 on: September 03, 2010, 06:27:56 PM

Neither did Sigil!    why so serious?

AKA Gyoza
Margalis
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Reply #1787 on: September 03, 2010, 07:03:14 PM

Pick the right tools for the job?

Pick either an engine that works for what you need or an engine you can make work, or give up on your game design and try something else.

When a team has 5 years and a hundred million dollars blaming middleware for fundamental issues like bad multiplayer in a multiplayer only game is absurd.

vampirehipi23: I would enjoy a book written by a monkey and turned into a movie rather than this.
TripleDES
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Reply #1788 on: September 04, 2010, 09:20:19 AM

How do you know that? Because it plays kinda like a shooter?
Yea, sure, an 80 player isolated instance is the epitome of technical multiplayer complexity.

EVE (inactive): Deakin Frost -- APB (fukken dead): Kayleigh (on Patriot).
Kageru
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Reply #1789 on: September 05, 2010, 08:19:51 AM


Apparently they've now sold myworld which might give them some breathing space... but I suspect it was bordering on a fire-sale.

Is a man not entitled to the hurf of his durf?
- Simond
LK
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Posts: 4268


Reply #1790 on: September 05, 2010, 11:38:51 AM

After what I've seen at PAX it's a wonder I ever got excited by this game. It's been a real drought of quality MMO games when APB was considered a good game based solely on a hope and sexy graphics (that failed to live up to it's own hype when you got the game off a demo station).

"Then there's the double-barreled shotgun from Doom 2 - no-one within your entire household could be of any doubt that it's been fired because it sounds like God slamming a door on his fingers." - Yahtzee Croshaw
sam, an eggplant
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Reply #1791 on: September 05, 2010, 05:43:02 PM

They made crackdown, which was awesome, and the pitch was solid. A Star Wars^H^H^H^H^H^H^HGTA MMO, how can they possibly lose? APB failed in implementation, not in vision.
Kageru
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Posts: 4549


Reply #1792 on: September 05, 2010, 05:59:11 PM


It failed in design first. Even if their implementation had been bug-free the fundamental game design was lacking and full of exploits. Which is confusing since they were making a derivative product (GTA the MMO).

Is a man not entitled to the hurf of his durf?
- Simond
Lantyssa
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Reply #1793 on: September 05, 2010, 06:12:54 PM

People continue to fail to remake WoW.  It really shouldn't be that surprising.

Hahahaha!  I'm really good at this!
UnSub
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Reply #1794 on: September 05, 2010, 07:04:44 PM

It was GTA by way of Counterstrike. The MMO. With only PvP options and lousy / limited cheat protection. And a confusing business model that was heavily beneficial to players and not the developer. Plus sub fees. On a title that was too long in the oven and cost too much. Featuring in-game systems that gave long-term players greater power / bonuses than newbs so that the newbs couldn't compete and then quit (aka baby eating).

RTW is where it is because of the cost and the lack of a good business model, but there are lots of reasons why APB had issues.

Margalis
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Reply #1795 on: September 05, 2010, 07:26:50 PM

APB failed both in execution and in answering the fundamental question "why would someone pay for this?" But I don't think it suffered from copying WOW.

vampirehipi23: I would enjoy a book written by a monkey and turned into a movie rather than this.
Lantyssa
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Reply #1796 on: September 06, 2010, 06:45:39 AM

It was an analogy.  Dozens have failed to copy WoW.  They failed to copy GTA+Counterstrike.

Hahahaha!  I'm really good at this!
Der Helm
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Reply #1797 on: September 06, 2010, 08:05:12 AM

I agree with this article and I am still pissed at myself that I gave money to that company. I should have seen it comming.

"I've been done enough around here..."- Signe
statisticalfool
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Reply #1798 on: September 06, 2010, 12:02:01 PM

Can we count you on "Team No Preorders" now?
Der Helm
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Reply #1799 on: September 07, 2010, 06:30:33 AM

Can we count you on "Team No Preorders" now?
I don't think I have preorderd a game in my whole life...  why so serious?

"I've been done enough around here..."- Signe
UnSub
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Reply #1800 on: September 15, 2010, 08:18:26 AM


Outlawedprod
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Reply #1801 on: September 15, 2010, 11:12:05 AM


My two favorite parts:

Quote
Our team of QA ninjas trained night and day so as to be able to act out the same scripted combat scenario on demand (they were actually pretty impressive to watch doing this!).  At first, the press would just watch these sessions as examples of “live” gameplay.  Later, they’d be allowed to join in, but would be so outnumbered by our staff that they would be forced to stay on the rails of our script.

Pro.  I have no other words.

Quote
I once heard one of our fine QA staff being berated for – wait for it – emailing a summary of forum activity around QA.  This guy had gone through every single forum post looking for complaints that might signify bugs, and summarised it in a plan of action for the QA team to investigate further.  Commendable stuff indeed, but here he was, being told that ONLY OUR DEDICATED COMMUNITY TEAM were allowed to summarise forum activity for others (usually in the form of a number from 1-100 representing how favourable forum feedback was that week.  Never found out how they computed that or what we were supposed to do with it.)

This reminds me of the story from a relative working an office job at an industrial manufacturing complex.  To get a test item off the floor he had to submit a work order so the union guys would pull one off the shop floor and bring it to him.  After nearly 2 weeks of no action on his work order and people getting mad he had not turned in any recent floor reports on samples he walked 100 feet down the stairwell to the shop floor, pulled one off a skid, reviewed it and took it back down.  3 days later union officials arrived to review the union grievance that was filed regarding his behavior of "stealing union wages."
WayAbvPar
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Reply #1802 on: September 15, 2010, 12:05:09 PM


Is it short enough to post in a spoiler tag? I can't hit blog sites from my work computer  Heartbreak

When speaking of the MMOG industry, the glass may be half full, but it's full of urine. HaemishM

Always wear clean underwear because you never know when a Tory Government is going to fuck you.- Ironwood

Libertarians make fun of everyone because they can't see beyond the event horizons of their own assholes Surlyboi
Rendakor
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Reply #1803 on: September 15, 2010, 12:22:05 PM

Yea, here ya go:

"i can't be a star citizen. they won't even give me a star green card"
sam, an eggplant
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Reply #1804 on: September 15, 2010, 01:19:03 PM

Nothing wrong with choreographed "live" demos. Everybody does that.

Yelling at that QA guy for showing initiative is pretty crazy, though.
Musashi
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Reply #1805 on: September 15, 2010, 01:35:46 PM

I really think that, though it's honorable for this guy to accept responsibility, he's wrong about the design decisions not bearing the brunt of the responsibility here.  The brass tacks are that this game is GTA multi-player that you have to pay extra for.  More than mismanagement, you could talk about how GTA multi-player really isn't even very good.  It's just sort of a thing they put in there that's sort of fun for 15 minutes on top of awesome single player content.  By itself, it's not even a fully fleshed out genre.  Making it an MMO was stupid from the jump.

There are these kinds of poor management decisions in every environment I've ever been in.  It's part of that whole not being perfect humanity thing.  But if they'd have had a better game design to work with, then the game is less bad and these management errors are much less significant.  They're still silly.  But who cares if the game comes out and doesn't flop.

AKA Gyoza
Mrbloodworth
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Reply #1806 on: September 15, 2010, 02:33:09 PM

Well, if money from investors did not get fluttered away on non game things, then APB would have had more breathing room to find its place, even with the questionable design decisions. All of this reads like they blew the wad and spent way to much for far to little and then had to bank on launch.

Today's How-To: Scrambling a Thread to the Point of Incoherence in Only One Post with MrBloodworth . - schild
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WayAbvPar
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Posts: 19270


Reply #1807 on: September 15, 2010, 03:47:02 PM



Yea, here ya go:

Thanks!

The idea of modern 'gang' urban PvP combat was a sound one. They derailed shortly after that, however. I would love to see a similar post mortem by someone on the design team. It sounds like even if they had the best design on the planet the management structure would have found a way to fuck it up.

When speaking of the MMOG industry, the glass may be half full, but it's full of urine. HaemishM

Always wear clean underwear because you never know when a Tory Government is going to fuck you.- Ironwood

Libertarians make fun of everyone because they can't see beyond the event horizons of their own assholes Surlyboi
pohsyb
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Reply #1808 on: September 16, 2010, 09:40:26 AM

LK
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Reply #1809 on: September 16, 2010, 09:42:34 AM

gg

"Then there's the double-barreled shotgun from Doom 2 - no-one within your entire household could be of any doubt that it's been fired because it sounds like God slamming a door on his fingers." - Yahtzee Croshaw
fuser
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Reply #1810 on: September 16, 2010, 09:44:32 AM

Wow, thats just wow.. has an mmo ever cratered this fast?  ACK!

What about people that just topped up their hours.
Mrbloodworth
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Reply #1811 on: September 16, 2010, 09:46:59 AM

Quite sad.

Today's How-To: Scrambling a Thread to the Point of Incoherence in Only One Post with MrBloodworth . - schild
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NiX
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Locomotive Pandamonium


Reply #1812 on: September 16, 2010, 09:49:30 AM

Wow, thats just wow.. has an mmo ever cratered this fast?  ACK!

What about people that just topped up their hours.

I think it's the fastest failure in terms of launching and closing.
fuser
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Reply #1813 on: September 16, 2010, 09:53:13 AM

Website posting with more info.
01101010
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You call it an accident. I call it justice.


Reply #1814 on: September 16, 2010, 10:00:22 AM

ZING!

Ok, ok...it sucks for them.  Ohhhhh, I see.

Does any one know where the love of God goes...When the waves turn the minutes to hours? -G. Lightfoot
sam, an eggplant
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Reply #1815 on: September 16, 2010, 10:00:47 AM

Wow, thats just wow.. has an mmo ever cratered this fast?
Never. Even hellgate:london lasted longer.

APB will be used as a cautionary tale for years to come.
fuser
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Reply #1816 on: September 16, 2010, 10:08:11 AM

APB will be used as a cautionary tale for years to come.

I hope its the tale includes the danger of relying punkbuster  Ohhhhh, I see.

Wasn't end user client related. But I think the discussion is still within the thread subject. The concept of punkbuster is fine but the implementation and running of it never jived. BC2 had punkbuster on, then off because of end client disconnects, then on, then off again because it kept crashing servers. Even at about 1 month in the streaming database showed they had banned ~300 users. There were tons of other issues (admin functionality) thats out of scope.

I hope APB fairs a bit better.
HaemishM
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Reply #1817 on: September 16, 2010, 10:22:19 AM

MMOG's are harder to kill than a fucking mummy. How do you fuck this up this bad? Oh right, spend $100 million on it.

Samprimary
Contributor
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Reply #1818 on: September 16, 2010, 11:09:10 AM

Yelling at that QA guy for showing initiative is pretty crazy, though.

Common, in my admittedly limited experience!
WayAbvPar
Moderator
Posts: 19270


Reply #1819 on: September 16, 2010, 11:14:31 AM

They should release a new box with nothing but  Facepalm on the cover.

Jesus what a clusterfuck. The pure scope of the incompetence leaves me in awe. Pity- I really wanted to like the game.

When speaking of the MMOG industry, the glass may be half full, but it's full of urine. HaemishM

Always wear clean underwear because you never know when a Tory Government is going to fuck you.- Ironwood

Libertarians make fun of everyone because they can't see beyond the event horizons of their own assholes Surlyboi
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