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Topic: BC first impressions (Read 42466 times)
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AcidCat
Terracotta Army
Posts: 919
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I got in a good 5 hours last night and the two servers I play on - Shadow Council and Steamwheedle Cartel, had no crashes or problems.
For someone like myself that is still very much in love with the game, it is an embarrasment of riches. With 3 60s and my two new characters I started last night, I actually have *too much* to do ... and it's all good. I'm going to have plenty to keep me entertained for the forseeable future.
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Signe
Terracotta Army
Posts: 18942
Muse.
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I have no more mods. Righ will just copy his over and I'll pick the ones I need. I'm disappointed in the colour scheme of Blood Elves. I expected themto have a redder choice and have cool valley girl looks on their silly faces like the Night Elves. My Night Elf always appeared like she should be chewing gum. I don't like the pirouette, either. The flip was cute, the pirouette is just dumb.
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My Sig Image: hath rid itself of this mortal coil.
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WindupAtheist
Army of One
Posts: 7028
Badicalthon
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All I know is that the blood elf jokes own.
"Don't you wish your girlfriend was hot... like... me?"
And that's from the male.
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"You're just a dick who quotes himself in his sig." -- Schild "Yeah, it's pretty awesome." -- Me
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Morfiend
Terracotta Army
Posts: 6009
wants a greif tittle
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Tichondrius had around a 9 person queue, and was fucking rock solid all day. I was very impressed. So far the game has run smooth. I do think that the BE pally ratio is insane though. Its probably about 10:1 Pally to every other class. I expect this to drop off a lot after level 20 though.
I played in Ghostlands all day yesterday, and damn, what an awesome zone. It takes you from level 12 to level 20, but the quests are very well designed, and if you read them, and make mental note of the locations you can usually do little loops over the zone completing about 6-8 quests per loop. MUCH MUCH better place to level than the barrens. Im having fun with my Pally so far, but im almost out of ghostlands, and then its back to "Normal" WoW.
Also, DAMN but the Outland weapons look awesome. A guildie (and RL friend) got two awesome weapons, the first was Hellrazer (Hellreaver?) some thing like that. Its an insane looking polearm. I drooled all over myself. He also got some sweet blue 2h sword, that had 85 Crit rating on it. Which means at level 60 he is getting almost 4% crit.
You can color me completely readdicted also.
Oh yeah, Jayce dropped by and said hi. Was cool. And hell, I think even MrHat is having a blast.
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Morfiend
Terracotta Army
Posts: 6009
wants a greif tittle
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All I know is that the blood elf jokes own.
"Don't you wish your girlfriend was hot... like... me?"
And that's from the male.
I seriously think this is the best emote they have ever done. The next best one is "The best thing about your eyes is that when I look deep in to them, I can see my own reflection".
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Righ
Terracotta Army
Posts: 6542
Teaching the world Google-fu one broken dream at a time.
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Earthen Ring was essentially a complete wreck from 5 PM to 11 PM. After that, it recovered. I hope they force a server split soon. Yes, there are free transfers to a non-crashing server, but my guild reckons they're staying... as does every large guild on the server. If the split doesn't happen soon, I'll likely transfer one of my non-raid 60s off.
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The camera adds a thousand barrels. - Steven Colbert
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AcidCat
Terracotta Army
Posts: 919
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I was a bit disappointed on the Blood Elf face choices - the males anyway - they are all almost identical. Why even offer a choice when the difference is so miniscule you'd never notice?
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Furiously
Terracotta Army
Posts: 7199
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I got in a good 5 hours last night and the two servers I play on - Shadow Council and Steamwheedle Cartel, had no crashes or problems.
For someone like myself that is still very much in love with the game, it is an embarrasment of riches. With 3 60s and my two new characters I started last night, I actually have *too much* to do ... and it's all good. I'm going to have plenty to keep me entertained for the forseeable future.
What Guild/Side do you play on SWC?
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Jobu
Terracotta Army
Posts: 566
Lord Buttrot
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On my PvP server there is a very thin, tenuous "truce" going on in Hellfire. No one is attacking each other. I expect that to last maybe another day or two, before it's complete and utter carnage. It's gonna be great!
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MrHat
Terracotta Army
Posts: 7432
Out of the frying pan, into the fire.
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On my PvP server there is a very thin, tenuous "truce" going on in Hellfire. No one is attacking each other. I expect that to last maybe another day or two, before it's complete and utter carnage. It's gonna be great!
Ya, I expect it to dissolve this weekend. Morph: I'm having a blast just doing quests, taking it super casual though, so maybe I can get a few instance runs this weekend :P
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AcidCat
Terracotta Army
Posts: 919
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What Guild/Side do you play on SWC?
I've got two Alliance characters, a Priest named Grandpappy with the guild ERA and a Druid named Valerian with The Scarlet Redemption. And of course my new Draenei Hunter named Popovich.
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Furiously
Terracotta Army
Posts: 7199
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Ahh - I'm in Deranged on the Horde side. Maybe we will kill each other some day. Then again.... I'm pretty sure we already have.
My priest is named Kifu and my BE is named Katiri.
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sinij
Terracotta Army
Posts: 2597
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What about jewel crafting or some such I was reading about? Is it another gimmick like enchanting or is it something awesome like in D2?
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Eternity is a very long time, especially towards the end.
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Merusk
Terracotta Army
Posts: 27449
Badge Whore
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What about jewel crafting or some such I was reading about? Is it another gimmick like enchanting or is it something awesome like in D2?
Well, if you explain why you think Enchanting is a gimmick, we could probably better address this. It's similar to D2 in that you can find socketed items, and various gems that do different things. From what I've seen of the gems, however, they're not going to turn something that's nice into "zomg uber lifestealing sword of pwnage, you can't die." They do make decent enough changes to customize the item towards your playstyle and spec. Note I said 'towards' all the socketed stuff I've seen so far comes with some sort of baseline stats on it. Nothing's just a blank with 12 sockets for you to completly customize the item. The biggest question tho, is will the best "jewels" be drops or pattern drops like enchanting. If the jewels themselves are drops, then the profession is just 'filler' much like the other professions, and you'll use the stuff until you find better through adventuring.
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The past cannot be changed. The future is yet within your power.
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Nonentity
Terracotta Army
Posts: 2301
2009 Demon's Souls Fantasy League Champion
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I rocked a 9 hour marathon of Blood Furnace runs and questing away from Thrallmar, and got to level 61, and a quarter of the way into 61.
It's enjoyable. So enjoyable that I bought a second copy on a whim at lunch for my second account, so my shaman can powerlevel my as-yet-to-be-born Blood Elf Rogue.
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But that Captain's salami tray was tight, yo. You plump for the roast pork loin, dogg?
[20:42:41] You are halted on the way to the netherworld by a dark spirit, demanding knowledge. [20:42:41] The spirit touches you and you feel drained.
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lamaros
Terracotta Army
Posts: 8021
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I played all day yesterday on Frostmourne. Only had lag once in the evening, and two server resets after midnight. I have been very impressed with the stability.
Done most of Hellfire, including both low instances a couple of times (both very easy), and explored into Shattrath and Zanga. So far I have only upgraded one piece of equipment, though I did miss out on a nice drop to a mage.
Working today so :(, but looking forward to playing a little tonight.
Level 62 now, so hopefully a little above the curve, and can start getting into the less over populated areas.
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Chenghiz
Terracotta Army
Posts: 868
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Did Blood Furnace and Slave Pens instances last night. Graphically the dungeons are head and shoulders above what's previously been done, Blood Furnace in particular. We were pretty impressed by it, until I told them to look up, and then we were just floored. Really enjoyed the Metroid-like second boss of Furnace as well.
Our instance server had quite a bit of lag and disconnect issues later in the evening though, so we quit Slave Pens early.
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MournelitheCalix
Terracotta Army
Posts: 971
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I have had no problems with the launch at all. This is the first expansion where I can honestly say I have not seen a single bug, yet. In addition I have had no denial of services due to increased traffic to the server (first time ever). I couldn't be happier with the installation/launch and connectivity issues surrounding the BC.
As far as the content is concerned, I love every bit of it. I am taking it in slowly and deliberately. I accomplish about 10 quests a night and the rest of the time I am putting into leveling alts. I have currently upgraded 4 pieces of equipment and changed my class from protection spec to fury spec for leveling. So far I have done this without experiencing any problems. My first trip into the Ramparts instance ended successfully and I had a blast although it seemed a bit to easy... I am not going to complain about that though because I understand why the difficulty level was so easy. I had to be easier to allow people who just got to 60 or was a casual player to participate in and experience the instance. So I guess Blizzard tailored this instance to the low end with the intent of bringing those people in line with the Epic Raiders.
My concern if I have one is with the greens that are dropping. Some of the greens that I have seen are in fact better than epic drops in the retail. While I understand again this is probably to elevate people who did not have the opportuntity to equip by raiding, I just think that its too good and its to fast. Although I am not sure what I could do to change this other than toning down the equipment a tad.
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Born too late to explore the new world. Born too early to explore the universe. Born just in time to see liberty die.
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Phred
Terracotta Army
Posts: 2025
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Dont worry the difficulty ramps up sharply in the 65+ instances. The auchindon crypts will generate many nerf posts I think.
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Fabricated
Moderator
Posts: 8978
~Living the Dream~
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Heh, the last two boss fights in the ramparts can actually kinda suck if you don't have competent DPS. I went in the first time with the more regular players from my guild (including one of my best friends) with a holy-spec pally as the healer and we just ran over the place in 50 minutes or so with no wipes. Went in the next time with some of the people who don't play as much in my guild with a feral-spec druid healing, we wiped halfway in and the druid bowed out for my pally friend. We rolled the instance up to Val and then wiped because the less experienced rogue/fury war we had kept wandering into that breath attack (that and Val wasn't going down before or right as his mount landed).
#3 was a pug with a loot whore Ret Pally, a largely pre-BC green equipped rogue, a mage in PVP epics and Netherwind, and a fresh-from-Ebay priest in Prophecy/MC gear. One accidental wipe at the beginning due to me assuming they had ran it already (none of them had), but after they asked me to do the pulling and explain the bosses we rolled the place up to Omar. Omar wiped us like 4 times since the rest of the party could not seem to kill the fel hunters fast enough (and jesus shit, that drain life of theirs hurts). Barely pulled that off, then we hilariously enough did just fine on Val (nevermind I said about 20 times "Do not stand in the fire. You'll die.")
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"The world is populated in the main by people who should not exist." - George Bernard Shaw
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Jayce
Terracotta Army
Posts: 2647
Diluted Fool
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Barely pulled that off, then we hilariously enough did just fine on Val (nevermind I said about 20 times "Do not stand in the fire. You'll die.")
I ran it with a pug, and we did reasonably well. Died too often to overpulls, but we took all bosses with no problem except the dragon. Our tank had really low FR and kept losing aggro due to the spam heal we had to do to keep her alive.
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Witty banter not included.
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Merusk
Terracotta Army
Posts: 27449
Badge Whore
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#3 was a pug with a loot whore Ret Pally, a largely pre-BC green equipped rogue, a mage in PVP epics and Netherwind, and a fresh-from-Ebay priest in Prophecy/MC gear. One accidental wipe at the beginning due to me assuming they had ran it already (none of them had), but after they asked me to do the pulling and explain the bosses we rolled the place up to Omar. Omar wiped us like 4 times since the rest of the party could not seem to kill the fel hunters fast enough (and jesus shit, that drain life of theirs hurts). Barely pulled that off, then we hilariously enough did just fine on Val (nevermind I said about 20 times "Do not stand in the fire. You'll die.")
Ow. My group rolled that instance, but the group who ran it before us went so far as to say "Dude, you can't do the end boss without FR!" After we (feral druid, war, rogue, hunter, priest) womped the shit out of him, the other group proceeded to make excuses like, "well, Warshank is fury.. and he doesn't have any FR." Erm... just move. I will remark, however, that it's obvious the last few months of 40-man content has really made a few guildies' 5-man skills shit. Completly different skillset, and most of the time the groups have been beating the instances only due to being overgeared, rather than skilled. I wish I could get into a group together of the rogues and mages whose only focus has been personal DPS, just to watch them go splat-die several times.
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The past cannot be changed. The future is yet within your power.
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Fabricated
Moderator
Posts: 8978
~Living the Dream~
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I think the first handful of instances are gonna be a learning experience for old-school raiders who haven't touched a 5-man in gear that wasn't 5000 times what you need in over a year.
I keep getting pugs with people in Tier 1/2/3 and having near wipes/full on wipes since healers/Squishy DPS get really confused when stuff starts hitting them because they didn't control their DPS, or tanks that have no idea how to hold more than one enemy at a time and freak when they get below 60% or so HP.
edit: Had a pug with my mage where a Tier 2/3'd warrior would happily sunder away at a single (and rarely, 2 mobs) mob in HFR and BF while the rest of the group danced around snaring and frantically DPSing down the rest.
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« Last Edit: January 18, 2007, 10:47:26 AM by Fabricated »
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"The world is populated in the main by people who should not exist." - George Bernard Shaw
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Ironwood
Terracotta Army
Posts: 28240
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I will remark, however, that it's obvious the last few months of 40-man content has really made a few guildies' 5-man skills shit. Completly different skillset, and most of the time the groups have been beating the instances only due to being overgeared, rather than skilled. I wish I could get into a group together of the rogues and mages whose only focus has been personal DPS, just to watch them go splat-die several times.
Yes, Yes, Yes and God Yes. These catassing fuckers need to learn some skill now and it shows. I DO NOT have time to wait for you to pull of that fancy greater heal that you think you can do because your mind still thinks there's 8 other priests in the Raid. And, once you do and I miraculously survive it, you'll pull ALL the fucking aggro and die like a screaming Bitch. I'm still with me and the wife and two others who, though we raided every now and again, always ran 5 and 10's for fun. We're finding the content much easier even though, ironically, we're not as geared.
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"Mr Soft Owl has Seen Some Shit." - Sun Tzu
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Tale
Terracotta Army
Posts: 8567
sıɥʇ ǝʞıן sʞןɐʇ
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I know this is a big call a few days after launch, but it seems to me this expansion is a labour of love and a masterpiece of art and design.
Having done my explorer thing across Outland with the in-game music turned up, run a few instances, hit level 61.5, seen the way progression works and the lore and myriad little touches in the nooks and crannies, I'm captivated. I did not feel that way about the original WoW - while it was good fun, it kept failing to hold my attention.
The Burning Crusade is a great game. It's like a successful band nailing its second album - it's difficult to get motivated when you already have more money hats than you dreamed possible, so it could easily have been bad. Two thumbs up.
P.S. My favourite bit so far is Nagrand. Beautiful graphics and atmosphere. I can tell I'm going to live there.
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« Last Edit: January 19, 2007, 10:28:57 PM by Tale »
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Damn Dirty Ape
Terracotta Army
Posts: 302
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Before Raistlin and Drizzt, there was Elric. The obvious Melnibonéan influence for blood elves is pure love for this old-school fanboi. I had just leveled my primary, a human warlock, to 60 before Christmas; yet my newly-minted blood elf warlock is way more interesting to play. I'm hooked, Travis.
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squirrel
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Damn it. You done went and made me resub. Picking up BC tomorrow - rearranging toolbars and respeccing my lock and rogue atm. BC release and praise plus my Xbox dying just seems like fate...
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Speaking of marketing, we're out of milk.
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Modern Angel
Terracotta Army
Posts: 3553
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When I got into the beta and then made my way to 70 it got increasingly harder to play vanilla WoW because BC is just so, so, so good. Everything is tightly tuned. The worst instance in BC is better than the best instance in vanilla. It's brilliant. They learned enough from old mistakes to completely (yet subtly) change the way things work. Epics for all with some time (and not even that much) with skill being the major limiting factor. I'm sure gear will come into it at some point but most of these bosses are skill checks. I'm just in love all over again.
Amen on the retard raiders. You can really tell who was a coat tail riding mouth breather. That's always been the case though; some of my worst pugs were invites from Strat where I thought, "Sure, I could use some cash", and the tier2 tank couldn't handle shit. And it's not going to get easier. Those dudes will hit 70 (albeit more slowly since they're going wipe a bunch. I'm looking at you Mana Tombs!) and start raiding that content... and they're going to hit a wall.
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Brolan
Terracotta Army
Posts: 1395
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Any complaints about people getting ganked in Outland? My theory is the people who don't like playing PvP will whine enough to get Blizzard to change it.
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Xanthippe
Terracotta Army
Posts: 4779
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Any complaints about people getting ganked in Outland? My theory is the people who don't like playing PvP will whine enough to get Blizzard to change it.
I'm on a pvp server, and have played a little every day (just hit 61), all in Hellfire. Gankage is minimal, although I do have a KOS list going. Some hunter kept ganking me yesterday while I was trying to do quest, although the horde all around him did not join in, nor did his guildies that I ran into in other places. (Maybe he was one of my victims in Ashenvale a few days earlier when I went on a rampage after getting ganked on my daughter's hunter repeatedly, who knows. It seemed personal somehow). Ganking is far less than it was when I originally levelled my main which was about a year ago, I guess - I restarted from a launch horde pve server to alliance pvp because I was bored to tears on a pve server - this was before battlegrounds was put in. Somehow opting in/out of pvp just seemed lame to me. Hellfire so far has not been STV v.2.
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SurfD
Terracotta Army
Posts: 4039
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Any complaints about people getting ganked in Outland? My theory is the people who don't like playing PvP will whine enough to get Blizzard to change it.
I'm on a pvp server, and have played a little every day (just hit 61), all in Hellfire. Ganking is far less than it was when I originally levelled my main which was about a year ago, I guess - I restarted from a launch horde pve server to alliance pvp because I was bored to tears on a pve server - this was before battlegrounds was put in. Somehow opting in/out of pvp just seemed lame to me. Hellfire so far has not been STV v.2. That is true, however, who does the ganking in STV? the level 50-60's, who were generally much higher level then the people questing there. Right now, the imperative of leveling is > cheap thrills of ganking outside the PvP objective areas (and the possibility of being counter ganked and facing disruptive corpse runs that cut into your EXP time. Once more and more peopel start hitting 68-70, expect ganking on PvP servers to experience a sharp increase.
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Darwinism is the Gateway Science.
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Signe
Terracotta Army
Posts: 18942
Muse.
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Except for the ganking now and then, I've never noticed much of a difference in PvP servers and regular servers. Most people gather groups and go PvP'ing or they stick to the BGs. My characters are on ER because that's where they started the f13 guild way back in the olden days. I think an Arr Pee server was chosen under the illusion that there would be less silly people with silly names.
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My Sig Image: hath rid itself of this mortal coil.
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Damn Dirty Ape
Terracotta Army
Posts: 302
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I think an Arr Pee server was chosen under the illusion that there would be less silly people with silly names.
While I see an occasional Pimpdaddy or Ddrrittzz on Thorium Brotherhood, I've found the majority to be at least tolerable in their attempts at being roleplayers. Yet, I haven't met a dwarf character who appreciates my Discworld-inspired question "is it true that dwarfs don't actually love gold; they just say that to get it into bed?" Unfortunately, WindupAtheist's assertion that dwarfs only RP with "ach!" and "ale!" is all too true.
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« Last Edit: January 20, 2007, 03:44:36 PM by Damn Dirty Ape »
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Morat20
Terracotta Army
Posts: 18529
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I think an Arr Pee server was chosen under the illusion that there would be less silly people with silly names.
While I see an occasional Pimpdaddy or Ddrrittzz on Thorium Brotherhood, I've found the majority to be at least tolerable in their attempts at being roleplayers. Yet, I haven't met a dwarf character who appreciates my Discworld-inspired question "is it true that dwarfs don't actually love gold; they just say that to get it into bed?" Unfortunately, WindupAtheist's assertion that dwarfs only RP with "ach!" and "ale!" is all too true. See, if you'd found my dwarf you'd have gotten a better answer. :) Then again, I'm on Argent Dawn.
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pxib
Terracotta Army
Posts: 4701
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Okay... correct me if I'm wrong:
- The new areas are beautiful and well designed. - There are ten new levels before everyone hits the new "endgame". - Item mudflation supercedes the necessity of multiple instance runs to pick up old "Tier" armors and... - ...the new high level areas and instances are more fun to level in than the old ones anyway.
Why is any of this a reason to resubscribe?
Why buy the expansion for functionally what I paid for the original game for what will be perhaps 1/4 the content I received then? Any 60 I have could theoretically have 10 levels of new content, but any new character I start in order to take advantage of the new 1-20 zones will then have to level the same 30-55 grind that I've suffered through before... only to hit the wall at 70 just like I hit the wall at 60 pre-expansion.
Okay, so there's arena PvP. Okay, a new battleground, new shiny, new content... but the SAME GAME I got sick of before?
I want to know if I'm missing something obvious, or if you're all just fans who got bored and have paid the piper for a little ten level fix of your favorite drug. I've been off the junk for a few months and have withdrawl pangs... but unless there's something new to be had I'm staying on the wagon.
So to quote a certain lady's left-hand man, "How does this benefit me?"
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if at last you do succeed, never try again
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