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f13.net  |  f13.net General Forums  |  The Gaming Graveyard  |  MMOG Discussion  |  Topic: New MMOFPS from NetDevil: 0 Members and 1 Guest are viewing this topic.
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Author Topic: New MMOFPS from NetDevil:  (Read 33104 times)
Mrbloodworth
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Reply #70 on: September 21, 2007, 01:25:07 PM

Netdevil.

What are you trying to tell me here?

I think that he's trying to say Netdevil.

Most FPS i play have an on line component, dosn't mean its a MMO.

Point being, i think the OP has made an assumption here. Like i said, its it was a MMOFPS, it would be all over the press releases ETC.. Its not from what i have looked at.

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Venkman
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Reply #71 on: September 21, 2007, 04:13:39 PM

That's a good point. Looking at this eight months later, it does read more like an online FPS rather than a persistent environment ala Huxley MMOFPS. Not sure why I immediately thought MMO in January except maybe because all I knew then of Netdevil was Jumpgate and AA (Lego wasn't even known then iirc).
Modern Angel
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Reply #72 on: September 22, 2007, 09:56:00 PM

You may still be missing the overall point. Netdevil. As in 'we fucked up cars with guns.'
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Reply #73 on: September 23, 2007, 12:35:40 AM

Jesus it took too long. Thank you Modern Angel.
Falconeer
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Reply #74 on: September 23, 2007, 01:17:29 AM

This cars are straight from Auto Assault.
I can't force myself to read the lore. Is it a AA spinoff or just art recycling?
« Last Edit: September 23, 2007, 01:28:02 AM by Falconeer »

Venkman
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Reply #75 on: September 23, 2007, 10:08:16 AM

You may still be missing the overall point. Netdevil. As in 'we fucked up cars with guns.'

SOE was more than EQ1. Blizzard was more than Starcraft. Netdevil has another shot they're more than just AA. Considering they've got the cash to move the graphics vamp from Jumpgate into an entirely new game (which Evolutions now is), and they have the Lego thing, I'm inclined to give them the benefit of the doubt. Like Funcom.

But yea, the more they screw up, the harder it'll be to recover.
« Last Edit: September 23, 2007, 10:10:17 AM by Darniaq »
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Reply #76 on: September 23, 2007, 11:24:23 PM

I can give Funcom the benefit of the doubt because we know they have good designers.

Somewhere.

Where are they at Netdevil?
Mrbloodworth
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Reply #77 on: September 24, 2007, 07:17:32 AM

I can give Funcom the benefit of the doubt because we know they have good designers.

Somewhere.

Where are they at Netdevil?

The original jump gate was quite enjoyable, and if you read anything about the new evolution game, they are quite aware, and are very open about things they learned from AA and the OG jump gate. Thats a sign of a good designer.

I too, give them the benefit of the doubt...

I also think AA was just to odd for MMO players who have been beaten over the head with elves. (Though i did not play it ;) )

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Venkman
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Reply #78 on: September 24, 2007, 07:25:10 AM

I thought AA was fine until the avatar game got strapped on. I always wondered what it would have been like as a f2p car wars game with match-making and a different way of customizing your vehicle.
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Reply #79 on: September 24, 2007, 10:17:02 AM

It still would have been shit, because the car game was Everquest with CARS, instead of cars with pew pew.

Modern Angel
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Reply #80 on: September 24, 2007, 10:39:30 AM

It still would have been shit, because the car game was Everquest with CARS, instead of cars with pew pew.

^^^^^^^^^^

This idea that AA was just too OUT THERE creatively, that it broke the mold, that it was on the moon, man, THE MOON, and that's why it failed is just one of the biggest loads of bunk any company's perpetrated in the industry lately. What Haemish said: it fucking sucked because it was the same. fucking. thing. except with bugs galore and not even a pretense of an endgame. There was absolutely nothing creative about the game except that the mobs screamed more when you killed them
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Reply #81 on: September 24, 2007, 10:41:03 AM

Quote
loads of bunk any company's perpetrated in the industry lately.

Wish, Horizons, Seed, and Tabula Rasa are calling. They want their titles back.
Venkman
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Reply #82 on: September 24, 2007, 11:02:16 AM

I'm talking about the AA I played at the E3 prior to them adding avatars. It did not feel like throwing spreadsheets around like EQ1. It had a decidedly action-y feel to it, driving around, rotating cannons, firing while moving, all that sort of thing. They slapped on a lot of DIKU components, from the leveling to the gear to the XP to the general stats with all of it. But the game I played, the one where you drove around blowing crap up in a destructible environment while others did the same in that instance, that was fun.

What they launched was a big departure. You could still see some of the roots there, but it was getting harder to see it through all the bandaids.
Modern Angel
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Reply #83 on: September 24, 2007, 11:50:15 AM

Quote
loads of bunk any company's perpetrated in the industry lately.

Wish, Horizons, Seed, and Tabula Rasa are calling. They want their titles back.

The thing about AA that insulted my intelligence a little more was this pervasive "oh, the market's just not MATURE enough for an action MMO" that they and their fans had going. A game that's just obviously not finished or that sucks but doesn't claim to be the opposite of what it is (we made a shitty hardcore diku and we may fail but by god we're a shitty hardcore diku!) doesn't insult my intelligence the same way.

And I have no doubt it may have made a drastic change in development, Darniaq. These frigging companies are always on the verge of doing something so right before someone gets cold feet and demands some standard diku/rts/licensed fps/whatever trite formula nonsense.
Mrbloodworth
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Reply #84 on: September 24, 2007, 01:21:34 PM

Quote
loads of bunk any company's perpetrated in the industry lately.

Wish, Horizons, Seed, and Tabula Rasa are calling. They want their titles back.

Seed was interesting... But the independent company that made it had bad investors that wants "OMG MMO MONEY NOW!". Forced them to release early, and well..that was that.

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Reply #85 on: September 24, 2007, 09:54:39 PM

Quote
loads of bunk any company's perpetrated in the industry lately.

Wish, Horizons, Seed, and Tabula Rasa are calling. They want their titles back.

If / when TR flops, it will have a clear shot at that title due to the amount of time and big name talent that went into making such aggressive mediocrity.

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Reply #86 on: September 25, 2007, 03:11:01 AM

Quote
loads of bunk any company's perpetrated in the industry lately.

Wish, Horizons, Seed, and Tabula Rasa are calling. They want their titles back.

Seed was interesting... But the independent company that made it had bad investors that wants "OMG MMO MONEY NOW!". Forced them to release early, and well..that was that.

Seed was just another pipe dream. A 5 year old can piss out INTERESTING stuff. Means NUSSING.
Mrbloodworth
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Reply #87 on: September 26, 2007, 09:34:11 AM

Quote
loads of bunk any company's perpetrated in the industry lately.

Wish, Horizons, Seed, and Tabula Rasa are calling. They want their titles back.

Seed was interesting... But the independent company that made it had bad investors that wants "OMG MMO MONEY NOW!". Forced them to release early, and well..that was that.

Seed was just another pipe dream. A 5 year old can piss out INTERESTING stuff. Means NUSSING.

They had a lot more things coming into that game they they didnt get time for.. part of why people playing it were like "WTF is the point?". And they were correct, with out the other parts, there was no point.

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Reply #88 on: December 02, 2007, 04:48:27 PM

NECRO!

Warmonger is out and it's free. About 492 MB download and requires Gamespy Comrade installed to play the multiplayer (well, you probably could set up servers yourself, but you know what I mean).

I played about 3 games of it the other day. I don't have an Ageia card and still haven't got everything set so I don't lag badly when playing (plus I think the ping code is a bit wonky - no way did I have a ping of 95 - 100 with some of the lag I was seeing), so this may not be the most informative summary.

SUMMARY:

 - I've got no idea if the original ranking system idea that unlocks things even exists.

 - There are something like 5 weapons and six maps. Starting weapons are limited by 'class'. The default weapons are pickaxe and pistol; you can choose to start with either an assault rifle, chaingun or RPG. Every weapon has a secondary fire option - the pistol fires a 3 shot burst, the assault rifle fires a grenade, the chaingun pulls up a protective shield that freezes you in place and the RPG gets a scope.

 - I've found that if you get caught in any kind of enemy fire, you don't last long. Respawning is quick and you can change classes as you see fit.

 - The maps look great, but I found myself constantly sticking to things or finding I couldn't jump over what I wanted to jump over.

 - I am a huge fan of destructible terrain and yes, it's kinda fun. But I don't think everything is destructible, given that I was able to blow a hole in the wall with my chaingun, but couldn't blow open the door. Plus, it's a secondary thing - your focus is still on killing your opponents and most property destruction was happening by accident. This may change if enough players learn the 'best' things to blow holes in.

 - BUGS: I hit two. The first one turned my screen black (the UI was still there) and I couldn't do anything until someone killed me. That took away my sound as well. The second was that I got knocked out of the game by a 'helpful' Windows prompt and could not get back into Warmonger, nor did I have full control over my desktop. I had to restart my machine to be able to fix things.

However, compared to my other recent free online FPS experience - Exteel - Warmonger probably holds more for the FPS fan.

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Reply #89 on: December 02, 2007, 04:54:58 PM

Netdevil made a game that failed and then brought out a free MMOG? How do they make money? Are there ads in game?
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Reply #90 on: December 02, 2007, 10:05:39 PM

I think it was originally meant to be an MMOFPS, but now it's just an online FPS with map caps of 32 players. As I said, I don't think it tracks rankings.

In many ways, Warmonger is a completely free tech demo that is a playable FPS. It's novelty is being able to blow holes in walls and the like, but it's just an FPS that plays like, say, Quake 3.

Mrbloodworth
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Reply #91 on: December 03, 2007, 06:39:03 AM

Netdevil made a game that failed and then brought out a free MMOG? How do they make money? Are there ads in game?

What mmog was that?

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Reply #92 on: December 03, 2007, 09:13:06 AM

Netdevil made a game that failed and then brought out a free MMOG? How do they make money? Are there ads in game?

What mmog was that?
... This one.
Mrbloodworth
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Reply #93 on: December 03, 2007, 09:15:45 AM

Netdevil made a game that failed and then brought out a free MMOG? How do they make money? Are there ads in game?

What mmog was that?
... This one.

This isn't a mmog. Its just a FPS.
« Last Edit: December 03, 2007, 09:17:34 AM by Mrbloodworth »

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Reply #94 on: December 03, 2007, 09:17:35 AM

Netdevil made a game that failed and then brought out a free MMOG? How do they make money? Are there ads in game?

What mmog was that?
... This one.
This isn't a mmog.
I'll just file your response under "discussions no one needs to have again."
Mrbloodworth
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Reply #95 on: December 03, 2007, 09:18:30 AM

Netdevil made a game that failed and then brought out a free MMOG? How do they make money? Are there ads in game?

What mmog was that?
... This one.
This isn't a mmog.
I'll just file your response under "discussions no one needs to have again."

Ok...

On another note, where did you read they bought this from somewhere?

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Endie
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Reply #96 on: December 03, 2007, 10:19:49 AM

Netdevil made a game that failed and then brought out a free MMOG? How do they make money? Are there ads in game?

What mmog was that?
... This one.
This isn't a mmog.
I'll just file your response under "discussions no one needs to have again."

Ok...

On another note, where did you read they bought this from somewhere?

You are an odd one, I'll say that.

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Mrbloodworth
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Reply #97 on: December 03, 2007, 10:54:25 AM

Netdevil made a game that failed and then brought out a free MMOG? How do they make money? Are there ads in game?

What mmog was that?
... This one.
This isn't a mmog.
I'll just file your response under "discussions no one needs to have again."

Ok...

On another note, where did you read they bought this from somewhere?

You are an odd one, I'll say that.

Dam... I'm dumb before my first cup of coffee, and some would argue...after. But thats another topic, needless to say, i read that all wrong.

Carry on.

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Hoax
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Reply #98 on: December 05, 2007, 04:33:49 PM

Hey, Captain Nested Quotes, stop doing that.

A nation consists of its laws. A nation does not consist of its situation at a given time. If an individual's morals are situational, then that individual is without morals. If a nation's laws are situational, that nation has no laws, and soon isn't a nation.
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Venkman
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Reply #99 on: December 05, 2007, 04:49:50 PM

Netdevil made a game that failed and then brought out a free MMOG? How do they make money? Are there ads in game?

What mmog was that?
... This one.
This isn't a mmog.
I'll just file your response under "discussions no one needs to have again."

Ok...

On another note, where did you read they bought this from somewhere?

You are an odd one, I'll say that.

Dam... I'm dumb before my first cup of coffee, and some would argue...after. But thats another topic, needless to say, i read that all wrong.

Carry on.
Hey, Captain Nested Quotes, stop doing that.

What?

Come on. You knew it was just who was going to do it first.
geldonyetich2
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Reply #100 on: December 05, 2007, 10:49:28 PM

I had something to contribute but I was mesmerized by the square hyno-disc.  ACK!
Draegan
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Reply #101 on: December 06, 2007, 01:25:10 PM

I think I just had a seizure.
CharlieMopps
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Reply #102 on: December 09, 2007, 11:32:51 AM

geldonyetich2
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Reply #103 on: December 09, 2007, 01:27:10 PM

Nothing that chucking an enchanted disc in won't solve.
Mrbloodworth
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Reply #104 on: December 10, 2007, 06:45:27 AM

Well, i got around to playing it this weekend, Itsa good, the weapions are slightly unique and the environments are really well done, the deconstructions and deformations are also rather solid.

The only down side is, i played on a quad core with an 8800, but no physX card...so performance was rather sluggish.

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