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Topic: Age of Conan: Class List (Read 87134 times)
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stray
Terracotta Army
Posts: 16818
has an iMac.
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Particle effects are lousy too (hell, this is something even crappy looking games can do right).
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Xuri
Terracotta Army
Posts: 1199
몇살이세욬ㅋ 몇살이 몇살 몇살이세욬ㅋ!!!!!1!
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-= Ho Eyo He Hum =-
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Threash
Terracotta Army
Posts: 9171
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Well thats good news for the health of the game i guess, bad news for anyone tired of wow and not stupid enough to play vanguard.
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I am the .00000001428%
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Venkman
Terracotta Army
Posts: 11536
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For the time-compressed: October 30th, 2007.
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stray
Terracotta Army
Posts: 16818
has an iMac.
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I could have sworn a late 2007 date has always been suggested.
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Slayerik
Terracotta Army
Posts: 4868
Victim: Sirius Maximus
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Is anyone else surprised? I guess Funcom learned from their AO launch debacle, and will try to get some real polish and testing into this bad boy. I am very glad about this, much better than rushing it IMO.
EDIT: Wow, now that was some incredible insight by me :)
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"I have more qualifications than Jesus and earn more than this whole board put together. My ego is huge and my modesty non-existant." -Ironwood
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Strazos
Greetings from the Slave Coast
Posts: 15542
The World's Worst Game: Curry or Covid
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Still waiting to get a sniff at a beta.
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Fear the Backstab! "Plato said the virtuous man is at all times ready for a grammar snake attack." - we are lesion "Hell is other people." -Sartre
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Hoax
Terracotta Army
Posts: 8110
l33t kiddie
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A nation consists of its laws. A nation does not consist of its situation at a given time. If an individual's morals are situational, then that individual is without morals. If a nation's laws are situational, that nation has no laws, and soon isn't a nation. -William Gibson
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Velorath
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I have fond memories of reading about Conan and his shapeshifting, demon-tainted, undead, magic-using, Set-worshipping, companions. Nothing says "faithful to the Conan license" like making spellcasting classes more common than melee.
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tazelbain
Terracotta Army
Posts: 6603
tazelbain
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For the time-compressed: October 30th, 2007.
Heads up against WAR? Good luck with that.
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"Me am play gods"
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Venkman
Terracotta Army
Posts: 11536
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Different audiences.
Heh, and no, I'm not serious. I just always like that kneejerk comeback :)
WAR is quite likely to work on my current computer. Conan is quite likely to require the new one I'll buy sometime in the summer, based on their barkings about DX10 and therefore Vista and therefore 2-4gb of RAM and a 512mb video card and all that.
I like both, and it would suck for me personally if they did launch at the same time. And I do agree it would suck for Funcom if they went up against EA's first real MMO attempt in over four years.
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Engels
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Posts: 9029
inflicts shingles.
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If Conan is remotely more functional than the latests MMOs, it'll have more chances for global success than War, simply because of IP recognition. In the US, I suppose its up for grabs, since Warhammer does have a solid following among the gee..er, intelligentsia. The only thing War can gain from having EA behind it is marketing, but I don't expect theatre trailers for it, so in the end, it may turn out more of a detriment than a boon, considering EA's track record.
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I should get back to nature, too. You know, like going to a shop for groceries instead of the computer. Maybe a condo in the woods that doesn't even have a health club or restaurant attached. Buy a car with only two cup holders or something. -Signe
I LIKE being bounced around by Tonkors. - Lantyssa
Babies shooting themselves in the head is the state bird of West Virginia. - schild
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Hoax
Terracotta Army
Posts: 8110
l33t kiddie
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I have no idea what you are talking about... WAR > Conan by a massive massive amount in Europe. WAR = Conan in US Conan > WAR in Asia? Since when? How can you possibly know this? I doubt IP penetration will be the determining factor for Asian gamers. Seriously I'd love to hear some explination for this logic: If Conan is remotely more functional than the latests MMOs, it'll have more chances for global success than War, simply because of IP recognition
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A nation consists of its laws. A nation does not consist of its situation at a given time. If an individual's morals are situational, then that individual is without morals. If a nation's laws are situational, that nation has no laws, and soon isn't a nation. -William Gibson
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Alkiera
Terracotta Army
Posts: 1556
The best part of SWG was the easy account cancellation process.
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To me, the backstory is kinda meh for either one. Neither is terrible.
For me, mechanics is king, and at the moment, Age of Conan sounds more interesting than WAR.
That said, polish is important too; it doesn't matter if you've got an innovative system if it crashes or just doesn't work.
The IP I could really not care less about.
-- Alkiera
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"[I could] become the world's preeminent MMO class action attorney. I could be the lawyer EVEN AMBULANCE CHASERS LAUGH AT. " --Triforcer
Welcome to the internet. You have the right to remain silent. Anything you say can and will be used as evidence against you in a character assassination on Slashdot.
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stray
Terracotta Army
Posts: 16818
has an iMac.
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The backstory for Conan is the history of the human race. You're not that apathetic, are you? No seriously, the backstory is basically Celts, Romans, Mongols, Carolingians, Ethiopians, Norse, Egyptians, and whatever else all bundled in the same world and time. To paraphrase Keyshawn Johnson: If you've got a problem with Conan, then you've got a problem with yourself. 
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Alkiera
Terracotta Army
Posts: 1556
The best part of SWG was the easy account cancellation process.
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The backstory for Conan is the history of the human race. You're not that apathetic, are you? No seriously, the backstory is basically Celts, Romans, Mongols, Carolingians, Ethiopians, Norse, Egyptians, and whatever else all bundled in the same world and time. To paraphrase Keyshawn Johnson: If you've got a problem with Conan, then you've got a problem with yourself.  No, I'm just not a big history buff. I'm all for history, it's just not something that fascinates me. Hence, 'meh'. As far as what I said before, my stance is that I won't play a terrible game even for the greatest IP in the world. The IP has very little weight in my decision to play/not play a game. To me, the stories in the game should make sense in the game, I should be able to learn the lore through the game, if there is little-to-no lore in the game, but it's fun, I'd probably play it anyway. Master of Magic, for example. There's 2 planes, a buncha races... no explaination of why or how or what the current status of the world is. Pretty much no one gets along, so they just fight. Backstory/lore is crap... but the game is fun, so I play it. Versus, say, DDO, which has all this history regarding Eberron (which I know a fair bit about, I'm currently running a PnP game in that setting)... but the game itself doesn't translate well to online, so I don't play it. -- Alkiera
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"[I could] become the world's preeminent MMO class action attorney. I could be the lawyer EVEN AMBULANCE CHASERS LAUGH AT. " --Triforcer
Welcome to the internet. You have the right to remain silent. Anything you say can and will be used as evidence against you in a character assassination on Slashdot.
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stray
Terracotta Army
Posts: 16818
has an iMac.
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Heh, fair enough. I need a good game too. No need to explain that.
AoC itself doesn't impress me all that much on either front yet though. It won't be Conan lore, and there's a few questionable things gameplay wise. So I'm just sticking up for the IP here, not the game itself.
DDO is a good example of illustrating your point though. I like Ebberon too. The game itself? No.
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Sairon
Terracotta Army
Posts: 866
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I think AoC has a larger chance of being truly great than WAR, however I also think it has a larger chance of failing. WAR feels solid but more evolutionary while AoC feels more revolutionary.
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tazelbain
Terracotta Army
Posts: 6603
tazelbain
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What is revolutionary about AoC?
It looks like VG with Lineage contested areas from a company who's only claim to MMOG fame was a game that deleted people hard drives.
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"Me am play gods"
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Slayerik
Terracotta Army
Posts: 4868
Victim: Sirius Maximus
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Not sure why, but for my less junkie style gamer friends they have heard of AoC. Warhammer is mixed.
Looking at warhammer, I foresee massive population imbalances. WoW has shown us what happens to less 'pretty' races. They better make the bad guys look sweet in their own way, or seeing a greenskin might be as rare as seeing a Orc Female in WoW. I hope not.
Anyone have a ballpark release date on WAR?
On record I'll say AoC sells half a million boxes in October. All those burned out WoW junkies will need somewhere to go...we all did after our firsts, didnt we? Very good planning by Funcom IMO, thats long enough to really let the burn out sink in :) Well, I'm buying a box anyways...499,999 to go!
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"I have more qualifications than Jesus and earn more than this whole board put together. My ego is huge and my modesty non-existant." -Ironwood
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Slayerik
Terracotta Army
Posts: 4868
Victim: Sirius Maximus
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What is revolutionary about AoC?
It looks like VG with Lineage contested areas from a company who's only claim to MMOG fame was a game that deleted people hard drives.
I know this is all pre-beta hype, but....just quickly from the FAQ I saw a lot of things....here's a couple that deal with combat http://www.ageofconan.com/en/faq.html"So what is "Real Combat"? This is our revolutionary multi point melee system. This unique aspect of this system is that you swing your weapon where you direct it. This system will let the players direct, and combine, the swings of their weapon to create fancy, brutal and effective slashes and thrusts, or combine them in combos or special attacks that do additional damage. You should really "feel" the power of your character when you fight, feel the power of each and every blow. "Real Combat" is easy to learn, and allows for a very different experience to both the slow studious nature of RPG combat and the 'twitch' nature of a first person shooter. When you pick it up the first time you might not even notice it as you happily slash and thrust away. With experience you might see certain attacks swinging better together. As you learn to string it into combos you become a dancing machine of brutal death. The same multipoint system is true for ranged combat and spell casting. In both cases the Real Combat engine allows you to string hits or spells together to form new fantastic effects. The Real Combat will also work with mounted combat. What do you mean by Formation Combat? This is a completely new, aspect of multiplayer gameplay. In previous RPGs with indirect point-and-click movement you have seen party based formations, as in the "Baldurs Gate" series for instance. In Conan you can for the first time not only have a formation, but be in direct control of both your character, NPC's and other players.. The leader of the formation can decide on different formations and the degree of freedom the various players and NPC's can have within the formation. The formation also serves as a cooperative travel system, yielding beneficial effects to the team as the collision of the formation itself protect the members at the rear. Formations yield beneficial bonuses to members, and offer a new type of depth to a RPG. In some cases it will be essential to pick the right formation to survive."
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"I have more qualifications than Jesus and earn more than this whole board put together. My ego is huge and my modesty non-existant." -Ironwood
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Nebu
Terracotta Army
Posts: 17613
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Will we feel the power of every swing when we're lagged? I have my concerns about a system like this as soon as you introduce a) high traffic areas and b) pvp systems. Can you imagine a system like this in CoH where just particle effects can slow you to a crawl?
Considering the last Funcom launch, I have some serious concerns this will work as well in action as it does on paper.
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"Always do what is right. It will gratify half of mankind and astound the other."
- Mark Twain
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Murgos
Terracotta Army
Posts: 7474
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Shadowbane had formations. Just saying.
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"You have all recieved youre last warning. I am in the process of currently tracking all of youre ips and pinging your home adressess. you should not have commencemed a war with me" - Aaron Rayburn
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Nebu
Terracotta Army
Posts: 17613
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Shadowbane had formations. Just saying.
How'd that work out for them? That game was full of great ideas laced with shitty implementation. So much wasted potential.
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"Always do what is right. It will gratify half of mankind and astound the other."
- Mark Twain
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Rasix
Moderator
Posts: 15024
I am the harbinger of your doom!
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Shadowbane had formations. Just saying.
How'd that work out for them? That game was full of great ideas laced with shitty implementation. So much wasted potential. I'm still wondeirng why people are expecting different from Funcom. This is so over their heads. Sorry, this page needed a "Funcom LOL" on it.
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-Rasix
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Engels
Terracotta Army
Posts: 9029
inflicts shingles.
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I have no idea what you are talking about... WAR > Conan by a massive massive amount in Europe. WAR = Conan in US Conan > WAR in Asia? Since when? How can you possibly know this? I doubt IP penetration will be the determining factor for Asian gamers. Seriously I'd love to hear some explination for this logic: If Conan is remotely more functional than the latests MMOs, it'll have more chances for global success than War, simply because of IP recognition I think we got a case of forest for the trees here. More people across the board have heard of Conan, the story, the books, the movie, etc than have heard of the game Warhammer. And as for your assertion that War is more known in Europe than Conan, I beg to differ; it may be the case in whatever particular neck of the woods you're from, but I had never heard of Warhammer till I moved to the states. That's over 15 years in Europe living in blissful ignorance of Warhammer. Conan, however, even my mother knew about.
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I should get back to nature, too. You know, like going to a shop for groceries instead of the computer. Maybe a condo in the woods that doesn't even have a health club or restaurant attached. Buy a car with only two cup holders or something. -Signe
I LIKE being bounced around by Tonkors. - Lantyssa
Babies shooting themselves in the head is the state bird of West Virginia. - schild
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stray
Terracotta Army
Posts: 16818
has an iMac.
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Conan may be an influential piece of literature that's been around even longer some than some people's grandparents, but the Arnold movie alone would account for it's popularity.
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Murgos
Terracotta Army
Posts: 7474
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Shadowbane had formations. Just saying.
How'd that work out for them? That game was full of great ideas laced with shitty implementation. So much wasted potential. You know? I don't recall. I think that there was some bonus to stats if someone with the leadership skill was calling formations but I'm not sure how it worked later on as I quit playing pretty early.
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"You have all recieved youre last warning. I am in the process of currently tracking all of youre ips and pinging your home adressess. you should not have commencemed a war with me" - Aaron Rayburn
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Sairon
Terracotta Army
Posts: 866
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Yea, Conan is definitely a wider recognized brand. However, warhammer probably have a larger hardcore following.
I think funcom has a lot of chance to really create a great MMO, I think they have the competence and experience to really pull of what they're trying to do. I played AO for like 1 & ½ year I think, there's definitely things in there which are pretty unique, even if it's a diku in the core. Technologically AO holds up pretty well with it's expansion. The engine is certainly above average. When it comes to making games, having a previously released game in the same genre is invaluable. I'm sure all of you with some software developing experience know what I'm talking about here. Just look at any of your older decently sized projects and I'm certain there's ton of stuff you would do differently, and better, if you would give it another go.
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Nebu
Terracotta Army
Posts: 17613
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I quit pretty early on as well. To be honest, I don't remember much about formations at all.
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"Always do what is right. It will gratify half of mankind and astound the other."
- Mark Twain
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stray
Terracotta Army
Posts: 16818
has an iMac.
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Yea, Conan is definitely a wider recognized brand. However, warhammer probably have a larger hardcore following. I'd agree with that. Though I wouldn't even say the word hardcore. It's just different types of popularity. Conan's more of a general pop culture thing, but with Warhammer, there's actually a lot of gamer specific popularity and overlap. At least when it comes to RPG's. Conan barely has any presence in the gaming world. So perhaps in the end, WAR has the better kind of popularity. Anyways... It's kind of a dorky thing to talk about though, isn't it? 
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Murgos
Terracotta Army
Posts: 7474
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"You have all recieved youre last warning. I am in the process of currently tracking all of youre ips and pinging your home adressess. you should not have commencemed a war with me" - Aaron Rayburn
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Margalis
Terracotta Army
Posts: 12335
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Neither Warhammer nor Conan is popular enough to make any real difference based on name.
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vampirehipi23: I would enjoy a book written by a monkey and turned into a movie rather than this.
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Threash
Terracotta Army
Posts: 9171
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Shadowbane formations played absolutely no role in anything, it was just a way for one person to "drive" the group somewhere like autofollow on wow. Without collision detection theres no point to formations, SB didnt have collision dectetion, apparently AoC will.
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I am the .00000001428%
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stray
Terracotta Army
Posts: 16818
has an iMac.
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Usually I would say collision detection is good, but I could see it not just being a problem, but an absolute nightmare for large scale situations, especially sieges and city fighting (if they're going to be anywhere close to how I imagine they'll be in AoC). Mounted combat could end up being a big hassle too.
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