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f13.net  |  f13.net General Forums  |  The Gaming Graveyard  |  MMOG Discussion  |  Eve Online  |  Topic: The Great Purge 0 Members and 1 Guest are viewing this topic.
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Author Topic: The Great Purge  (Read 11956 times)
Pococurante
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Posts: 2060


Reply #35 on: April 27, 2006, 08:08:25 PM

There's tons of stuff to do in EVE and they are all somewhat entertaining (mining is debatable, but some enjoy it).

What I don't want to see is someone following a specific 'path' just because we need someone with that specialty. For at least the beginning stages you should try *everything* you can - see what you enjoy.

INPUT! InnnnPPPP/O/O/OuuuTTTT!



I like the merchant/gatherer role, in that order.  Mining I take it sucks but if it's strategic or hell even tactical I'm ok with that.  Same with trading.  Particularly trading.  Sometimes just hitting a key over and over is all I have time for.

I'd be happy with just one suggested career path. :)  I don't mind rerolling but I just want to map my playstyle to what the game encourages.  I've long since given up choosing a series of game mechanics that I feel advance my playstyle - I'm beaten down enough now I'm content to just glide the rails.  Devs implement less design logic than "balancing goals".  I'm cool with that now. (well mostly)

Trust me - if I think Bat Country is upside my head with a piece of wood I'll make my own "adjustments" (rhymes with 'Buh Bye').  But you guys have been through the wringer, I'm content to backfill given my RL responsibilities, and I happily learn from others' fuck ups.  Especially other folks' fuck ups - those are my favorite life lessons.

Yoru
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Reply #36 on: April 28, 2006, 01:11:00 AM

For miner/trader? Mining 4, Refining 4, Racial Industrial 3, Racial Cruiser 1 pretty much covers it. The good cruisers for mining are the Osprey (Caldari) and the minmatar one. That's probably a week or two of time investment there.

The industrial is key, since it lets you haul large loads to trade with, or haul the ore back from your mining location to the station you want to refine it at. Mining 4 is required to use Miner IIs, which are really just that much better than Miner Is. Refining 4 will let you refine your shit without hideous waste levels.

That should give you a taste of what the miner/trader plays like. Along the way, you'll want to pick up Electronics and Engineering and get them up to at least 3, maybe 4. This will let you fit more shit on your ship and are generally useful no matter what path you take.

Note that learning skills are also of some importance; consider picking all the basic ones up and taking them to 2-3. This will speed up your training process immensely without being much of a timesink. You will want to get these up to 4 before too long, and 5 (to pick up the advanced learnings) within a few months.

See the various skill threads for more.
Merusk
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Reply #37 on: April 28, 2006, 04:16:40 AM

I like the merchant/gatherer role, in that order.  Mining I take it sucks but if it's strategic or hell even tactical I'm ok with that.  Same with trading.  Particularly trading.  Sometimes just hitting a key over and over is all I have time for.

I don't know that anything in eve could be called "Just pushing a button over and over."  Even crafting takes time, but has minimal user input.  That's the funny thing about Eve, it's actually got a huge "grind" to advance a character, but you don't have to be online to do it.  Anything you do /when/ your online doesn't speed that advancement, other than procuring wealth and goodies (ship mods.) so whatever you do may as well be fun for you, or you're just wasting your time and money.

In crafting You're not doing subcombines and then combining parts and watching a progress bar.  You plunk a pattern into a factory, drop in the materials and tell it how many times to run.  It's a lot more like SWG factory crafting, minus the experimentation step.  The hardest part is usually finding a factory that has an open slot to run your blueprints.

Trading isn't something to be invovled with unless you have time to let the game run, IMO.   You can train skills that let you purchase and sell things region-wide, but you still have to haul crap at some point.  Hauling crap = time.  Last night I had to haul stuff 24 jumps in a slow-ass industrial.  I just set the Autopilot and let it run while I watched some TV.  Risky? Probably, but I wasn't going to sit there for that hour and a half just watching my ship jump.  If I were hauling lots of expensive stuff, or running lowsec with all my capital, you bet I'd have been sitting there, using insta-jumps and manually warping from place to place, and that = more time commitment.

Combat & Mission running, imo, is the least time-intensive endeavour.  You can get online, run a mission that takes an hour or two and then pop offline.  Or, if you don't have time for that, fly to a few asteroid belts, kill some pirates and collect your bounty and loot.

The past cannot be changed. The future is yet within your power.
Pococurante
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Posts: 2060


Reply #38 on: April 28, 2006, 05:22:25 AM

Gotcha.  Ok I think I inched up the learning curve a little. :)

I won't have time to actually experiment until next week.  It's good to have a paycheck but it sure does cut into the important things in life.
Ketty
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Posts: 33


Reply #39 on: April 28, 2006, 08:54:13 AM

Been getting hammered with 2 jobs of late so not a lot of time to do much more than change skills every now and then and lurk on the boards.  Running short on slots eh?  Well IREK <taps foot>.  Where's Corp Management V?  J/K, you do of course have a life as well as being da boss.  Go ahead and give the boot to Beth and Bant.  I'll hook em up with Bat Country once my life gives me something other than work to do again. They're more industrial than anything anyway so it's really a better fit. 
Strazos
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Reply #40 on: April 28, 2006, 09:19:35 AM

In my experience solely ratting has produced plenty of ISK for me, especially after I was able to rat in low-sec with my Caracals.

Though I think this weekend I may take a look at what agents are avilable to me around Neesher....but I'll dump that endeavor if I'm only getting missions to kill drones and frigates - killing anything below a cruiser is kind of a waste of my time (NPCs I mean).

Fear the Backstab!
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"Hell is other people." -Sartre
Viin
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Posts: 6159


Reply #41 on: April 28, 2006, 09:40:41 AM

We're actually OK on slots at the moment, so I don't think we'll need to drop anyone else right now. But it would be nice if you started playing again, Ketty.  :-D

I plan on working on Corp Management V, but 8 days could be spent on Small Hybrid V for Tech2 Hybrids!  tongue

- Viin
Pococurante
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Reply #42 on: May 03, 2006, 07:09:44 PM

Poco Curante
Poco Estudiante
Poco Vivante

PC is my main.  Um by all means please send me your extra ISK - I like the skills mechanic but ouch are they expensive!  Also a bit disappointed I can't train skills at the same time.

But that's the negative.  This game is gorgeous.  I love the complexity of NPC and PC faction.  I converted my trial to a sub last weekend.  Fun stuff!

Viin
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Posts: 6159


Reply #43 on: May 03, 2006, 07:44:13 PM

Welcome to the EVE Players Club. Now, once you get that second account you'll be in the EVE Super Special Players Club (SSPC), so don't wait too long.

- Viin
Pococurante
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Reply #44 on: May 04, 2006, 04:34:40 AM

Bwahahahaha!  At one point I had four accounts in UO (part of my slum lord playstyle).  I've dualed since then but usually with friend's accounts as zombies.  I definitely see the benefit.
dwindlehop
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Reply #45 on: May 05, 2006, 10:25:26 AM

There's 6 slots open! Where's the rush of newbs?  :-D
edlavallee
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Reply #46 on: May 05, 2006, 11:52:05 AM

Put Nedly at the end of that list. I know he is interested, but recently has been consumed by studying for a test. Test is over now.

Ned Lynch

Zipper Zee - space noob
bhodi
Moderator
Posts: 6817

No lie.


Reply #47 on: May 09, 2006, 01:33:03 PM

I've been itching to try eve, so count me in as a newb. I'll be trying it tonight for the first time, and, if I like it, full sub may be in my future so stick me on the list as well.
Viin
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Posts: 6159


Reply #48 on: May 09, 2006, 01:49:52 PM

We have plenty of slots now, I just got MegaCorp Management 1 which bumps us to a total of 100 members. So, we have about 50 slots open if anyone else is wanting to join.

The majority of us will be moving to 0.0 more than likely. You can still join the corp and have access to the corp offices/hangars - this will allow you to share stuff with other folks who aren't moving to 0.0 with us. Once we get settled in a spot (shouldn't be more than a week or so) we can make recommendations to move down to us. If you are Caldari, you start off real close to where we might be moving...

- Viin
Comstar
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Reply #49 on: May 10, 2006, 04:15:02 AM

I've *temporairy* joined a small corp near Minmater space (In metroplis) but there dosn't seem to be many people as F13 has online in my time zone, which is a pity because moving over the Neeshan means I lose access to all the agents I have built up faction wise.

That and it's about 30+ jumps TO Neeshan so itll take all day to get there...mabye I'll come over on the weekend. I hope I'm not left in 0.4 space when everyone moves off because you've all got high level characters.

SO..if you're going to 0.0. space, that means by defination you're joinint an allience right? BoB? :)

Defending the Galaxy, from the Scum of the Universe, with nothing but a flashlight and a tshirt. We need tanks Boo, lots of tanks!
Viin
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Reply #50 on: May 10, 2006, 07:42:22 AM

Not BoB, they are punks.  :-D

As far as being a noob in 0.0, that's actually not too much of a problem. Since you'd be with the corp and the alliance you'd have plenty of backup and support, so you aren't out there alone (which is a big no-no even for players in large ships). The players in the alliance are from all over, so even if you aren't around when most of the corp is there is plenty of alliance folks around you could hang with or just be around for moral support.

I haven't checked into agents in that area, but there's only a couple NPC stations. However, it is real close to Caldari space so you could run missions there and then come into 0.0 to help with an op or rat or mine or whatever.

- Viin
dwindlehop
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Reply #51 on: May 10, 2006, 09:42:26 AM

Yeah. Probably want to wait on moving to Neesher. We'll have an empire office near where we move, if/when we move, but it won't be near Neesher.
Engels
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Reply #52 on: May 10, 2006, 03:54:14 PM

You guys still have room? I haven't apped since I know there's a limit to members, and I'm a relative newcomer to the boards.

-Nikelaos in game

I should get back to nature, too.  You know, like going to a shop for groceries instead of the computer.  Maybe a condo in the woods that doesn't even have a health club or restaurant attached.  Buy a car with only two cup holders or something. -Signe

I LIKE being bounced around by Tonkors. - Lantyssa

Babies shooting themselves in the head is the state bird of West Virginia. - schild
dwindlehop
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Reply #53 on: May 10, 2006, 04:16:22 PM

We have ~50 open slots. Apply now!
Evangolis
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Reply #54 on: May 10, 2006, 09:22:02 PM

I'd like to sign Skarn Tok and Mechesic up, but the current chaos in my life is pretty much limiting me to logging on to switch skill training once a week, and will continue to do so for the next 4-5 weeks.

"It was a difficult party" - an unexpected word combination from ex-Merry Prankster and author Robert Stone.
Viin
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Reply #55 on: May 11, 2006, 08:42:41 AM

I don't think we'll fill up in a few weeks, so you are welcome to join at that time.  wink

- Viin
stray
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Reply #56 on: May 20, 2006, 12:56:07 AM

So I resubbed (I didn't know where else to post this).

I forgot how complicated this game is. I have an older character, slightly trained (Gallente named Arythan), but I'm not sure what to do or how to play really. Should I go mining? Kill Pirates? Train more? Was Gallente a bad choice (I remember picking it because I could make a model that looked like me)?

Just a little rundown on where I am now:

17,000 isk
Gallente Frigates = 3
Gunnery = 3
Small Hybrid Turret = 2
Mining = 3
Leadership = 2
Social = 4
Trade =2
Everything else at 1
Malathor
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Reply #57 on: May 20, 2006, 01:03:51 AM

So I resubbed (I didn't know where else to post this).

I forgot how complicated this game is. I have an older character, slightly trained (Gallente named Arythan), but I'm not sure what to do or how to play really. Should I go mining? Kill Pirates? Train more? Was Gallente a bad choice (I remember picking it because I could make a model that looked like me)?

Just a little rundown on where I am now:

17,000 isk
Gallente Frigates = 3
Gunnery = 3
Small Hybrid Turret = 2
Mining = 3
Leadership = 2
Social = 4
Trade =2
Everything else at 1

That looks like a fine start to me. Join channel F13 and get advice/help/questions answered. My advice would be to find a level 1 agent that gives combat missions and start blowing shit up.

"Too much is always better than not enough." -Dobbs
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