Daydreamer
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Finished the 21-25 TF (Freakshow, with a side of Nazi) today with a pickup group, and I wanted to offer a few observations:
-Mission difficulty is partially, but not completely based on the leader's level, and our multiple transfers of power to adjust it (cycling through the whole list 3 times or so) didn't cause a hitch, including a number of crashes. Everyone was still in the TF, albeit on the bottom of the list, when they returned. This did NOT include our leader crashing, only logging out normally, so that particular bug might still be in effect.
-XP was good for me, at 23, and great for the rest of the peeps who were at 21. I got 5 bars (3 in 23, first 2 in 24), and most 21s got about 10 (all 21s ended at least at 22, half at 23) Both myself, leading at 23, and another leading at 22 got mainly level 23 MOBs, we didn't dare try having me lead once I hit 24 and everyone else was still 21.
-Mostly doors, with only 1 k20, 1 patrol, and 2 deliveries (I think), and even those all lead to a Door before they lead back to the contact. All told there were roughly 10 doors, includding a few 2-3 Door missions.
-Everyone got a level 25 SO (same as the AVs unadjusted level) and one person got a 28 SO dropped by her. The "your level +3" bit is either a rumor or bugged, or perhaps set to average level +3.
-When we lost our highest level player, our best controller, because the XP wasn't good, the next mission was flawlessly adjusted to match.
-I have a few pics of me wailing on Clamor (and the reverse), the female Freakshow AV at the end of the TF, if someone could host them or perhaps give little ole me a place to post my burgeoning collection, I owuld be much obliged.
Bloodfire - Level 24 Invuln/Fire Tanker Current AV/M (ArchVillian or Monster) Head Count: 5 (4 Vahz, 1 Clamor) Current Hit List: The Babbage.
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