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Topic: Head of Allakhazam calls it quits (Read 11146 times)
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Modern Angel
Terracotta Army
Posts: 3553
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You'll forgive me for coming out of the blue. I've been a lurker for a couple years now but just never bothered to hop aboard for a little video game invective. Decided to but needed something to post about. Khazam calls it quitsNot, of course, that this means the impending death of WoW; righteous outrage on video game forums mean exactly nothing since everyone is ALWAYS pissed off on them. It's sort of noteworthy just because of who it is. The guy put up with far less polished and less successful games for years before quitting.
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Merusk
Terracotta Army
Posts: 27449
Badge Whore
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Your link, she is broken.
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The past cannot be changed. The future is yet within your power.
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schild
Administrator
Posts: 60350
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So, the head of Allakhazam quit playing WoW. Allakhazam is not being shut down. A goodbye post? I didn't realize he was so young. I do like 2 of the posts though. 6th post down though makes it all worthwhile. too bad your site name sucks and i can't remember how to spell it
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Righ
Terracotta Army
Posts: 6542
Teaching the world Google-fu one broken dream at a time.
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The camera adds a thousand barrels. - Steven Colbert
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Venkman
Terracotta Army
Posts: 11536
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I didn't realize he was so young. Unless it's a fulltime paid job, who else but someone around that age would have the time to run a place like that? Yea, there's quite a bit of automation over there, but even still, so many portals, so many volunteers, so many games... Otherwise, just another goodbye post from someone who should know nothing lasts forever by now.
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Merusk
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I didn't realize he was so young. Unless it's a fulltime paid job, who else but someone around that age would have the time to run a place like that? Yea, there's quite a bit of automation over there, but even still, so many portals, so many volunteers, so many games... Otherwise, just another goodbye post from someone who should know nothing lasts forever by now. Alla's pays all their affiliates, it's not a volunteer website. That's why they have the premium subs with all the bonus features, so they can pay the folks who run it. For him to be "so young" he'd have to have been 8 when he started the site for EQ 7 years ago.
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The past cannot be changed. The future is yet within your power.
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Modern Angel
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Posts: 3553
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I find it notable only in light of the overall state of the game combined with who it is.
I'm going to try to frame that statement very carefully. I certainly don't think WoW is going to lose subscribers or implode or anything of the sort; that would be completely retarded.
Having said that I've noticed a general malaise coming over some of the original 60s, raiders and non, on my two servers. I'm not certain what to attribute it to but I think some burnout is finally setting in for this particular group. I do some light raiding with my Alliance on Khadgar and a bit heavier with my Horde on Lothar. On both servers the number of "GOODBYE INTARWEB FRIENDS FOREVAR!" posts have increased. On Khadgar my guild is part of a raiding alliance of six guilds and the exact same malaise has been setting in in all of them.
I don't think the problem is so much the raids, raids, raids as it is that there's one playstyle the game caters to. And the faction grinding. The fucking interminable faction grinding. Nothing says "out of ideas" like the reliance on faction masquerading as content.
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schild
Administrator
Posts: 60350
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People knew what playstyle the game would cater to before they started. Games are never fun forever. And these "raider" types play harder and longer than most. it' not surprising level 60s are quitting. Of course they'll resub when burning crusade comes out and grind through all that "content" also.
I think some buttons on my keyboard are actually broken. Sigh.
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Merusk
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Posts: 27449
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Make a macro.
That said, I haven't noticed that malaise. You might be noticing it if you're hanging with people for whom this is their first MMO or first raiding experience. Everyone gets tired sometimes, and first timers bitch more because they haven't seen the cycle or been through it.
Alla never had to bitch about it in EQ because the grind was so interminable he never got to the 'endgame.' I wanted to laugh when someone in that thread suggested AAs for WoW was the best way to go. Well.. if weeping bitterly is a laugh.
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The past cannot be changed. The future is yet within your power.
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Modern Angel
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Posts: 3553
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You'll get no arguments from me on that. I've noticed a distinct change in tone after the NYT piece came out, as well. In between the usual Blizzard barf there have been a few decent posts that might be representative of this whole raid vs. non-raid nonsense coming to a head. That would just mean 10K people unsub while 20-30K take their place.
Since I finally registered here thank you, by the way, for turning me on to EQ2. I figured if a couple dozen people who are filled with the #hate for most MMOGs can agree that one is worth playing it was worth checking out. I was right.
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schild
Administrator
Posts: 60350
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Ok, my keyboard is definately broken. A million voices cry out as a model M dies. Anyway, filled with what?
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Modern Angel
Terracotta Army
Posts: 3553
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Ok, my keyboard is definately broken. A million voices cry out as a model M dies. Anyway, filled with what?
At the risk of sounding like some miserable kissass noob I've found that the commentary on MMOGs from this site over the years has been pretty much spot on. I never gave EQ2 a second glance since I hated EQ1 with a burning passion. I skim the boards one day and found a post saying to check it out because it had changed for the better. And then another. And another. So I did. The cheerleaders were right, it's a fun game.
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Righ
Terracotta Army
Posts: 6542
Teaching the world Google-fu one broken dream at a time.
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Are you the mole?
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The camera adds a thousand barrels. - Steven Colbert
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schild
Administrator
Posts: 60350
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Are you the mole?
Interesting way to take this thread.
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Modern Angel
Terracotta Army
Posts: 3553
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Are you the mole?
Interesting way to take this thread. From who? I don't think you guys are quite that important.
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Margalis
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Posts: 12335
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From who? I don't think you guys are quite that important.
OH SNAP! Anyway, battlegrounds in WoW sound like a mess. In WoW they keep managing to add content that substracts other content for a net no (or low at least) gain. The second new battlegrounds came out I started reading that some old battlegrounds became wastelands...kind of defeats the purpose of new content.
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vampirehipi23: I would enjoy a book written by a monkey and turned into a movie rather than this.
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Fabricated
Moderator
Posts: 8978
~Living the Dream~
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AV was always kinda a one-in-a-while thing since took so long to get into and so long to finish, but people did it because it was actually pretty cool, and sitting on your ass you could get damn near a level of faction in a single AV run.
AB was the shit for a while, but server balance issues made it fucking frustrating as hell for one side or the other. For my server it mostly meant getting steamrolled by horde gank squads in Tier 2+ gear and TS.
WSG I hardly ever saw people doing until lately. I've been doing it a lot with my horde priest alt at level 25, and I find it really fun except for the odd times when both flags get capped and everyone turtles up. Took 30 fucking minutes to break a stalemate last night...but right before that my team ran over the alliance in literally 8 or so minutes.
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« Last Edit: January 29, 2006, 03:04:52 PM by Fabricated »
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"The world is populated in the main by people who should not exist." - George Bernard Shaw
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Margalis
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Posts: 12335
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I've always hated the rule that you can't capture a flag while your flag is missing. It's stupid. I don't know why people don't have the guys the make that braindead obvious change and let you just cap the flag regardless of your own status.
Because in lots of different games capture the flag devolves into both sides hiding the enemy flag at the very deepest part of their defenses. MMORPG, FPS, it really doesn't matter. A simple rule change would rule out the most boring strategy.
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vampirehipi23: I would enjoy a book written by a monkey and turned into a movie rather than this.
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Fabricated
Moderator
Posts: 8978
~Living the Dream~
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Zerging seems to be the order of the day on WSG, at least at the 20-29 range. I've only lost one WSG match, and all the rest I was amazed to watch as 8-9 people total in our raid just rushed the hell out of the flag and got away with it every single time before ours got capped. Maybe the alliance were just retarded, or the couple hunters we left on D were really that good.
On a somewhat related note, people really hate Priests in PVP. I have no less than 3 hunter pets on me at any given time when I help cap the flag regardless of how many people are with me in the gigantic chaotic melee.
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"The world is populated in the main by people who should not exist." - George Bernard Shaw
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Paelos
Contributor
Posts: 27075
Error 404: Title not found.
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I've always hated the rule that you can't capture a flag while your flag is missing. It's stupid. I don't know why people don't have the guys the make that braindead obvious change and let you just cap the flag regardless of your own status.
Because in lots of different games capture the flag devolves into both sides hiding the enemy flag at the very deepest part of their defenses. MMORPG, FPS, it really doesn't matter. A simple rule change would rule out the most boring strategy.
I agree, I think the flags should be capped regardless of status as well. It would certainly make the stupidity of hunting down flag carriers on roofs go away.
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CPA, CFO, Sports Fan, Game when I have the time
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Modern Angel
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Posts: 3553
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Battlegrounds ARE a mess. Up until the mltiple queue system you never saw WSG except for the holidays and even then it was filled with the hardcore PvPers who bitched about how much they hated it... as they did it for eight straight hours. New shiny comes in, old shiny goes out.
Just wait if they get this long rumored epic Azshara BG in. AV will never, ever be seen again.
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Merusk
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On a somewhat related note, people really hate Priests in PVP. I have no less than 3 hunter pets on me at any given time when I help cap the flag regardless of how many people are with me in the gigantic chaotic melee.
Priests are my favorite targets ever. They're so squishy and soft after you make that pesky shield go away. My favorites are the ones that just stand around trying to nuke me while I autoshot them to death. Silly priest.
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The past cannot be changed. The future is yet within your power.
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Shockeye
Staff Emeritus
Posts: 6668
Skinny-dippin' in a sea of Lee, I'd propose on bended knee...
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Are you the mole?
Interesting way to take this thread. That's the the question I had as I got to about 4 posts in.
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Lantyssa
Terracotta Army
Posts: 20848
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What evidence do we have so far?
- Plugging EQ2. - Starts a discussion that masterfully turns into one on how WoW is dying. (Some quality manipulation there, folks.) - Jokingly "we're not that important" comment to seem like one of the jaded regulars. - Has low post count, which would say he is not because he has to infiltrate us first, but because we are savvy enough to know this it works in his favor. - Is a "long time lurker".
We have a winner! He is definitely the mole.
---
Because of its PC architecture, and since we're talking about MMORPGs anyways, I hear that most of the major developers are porting to the Phan... Ugh. I can't finish that sentence. It makes me want to cut my fingers off.
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Hahahaha! I'm really good at this!
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Modern Angel
Terracotta Army
Posts: 3553
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Are you the mole?
Interesting way to take this thread. That's the the question I had as I got to about 4 posts in. Shop at Best buy for everyday low prices!
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Fabricated
Moderator
Posts: 8978
~Living the Dream~
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On a somewhat related note, people really hate Priests in PVP. I have no less than 3 hunter pets on me at any given time when I help cap the flag regardless of how many people are with me in the gigantic chaotic melee.
Priests are my favorite targets ever. They're so squishy and soft after you make that pesky shield go away. My favorites are the ones that just stand around trying to nuke me while I autoshot them to death. Silly priest. I really have no defense against hunters at level 25, all I can do is just get in melee range, fear hopefully them or at least their pets, and go to work with my bonk branch and quick-cast spells/shadow word pain/devouring plague, while healing myself and praying for some nice warrior or rogue to come save my ass.
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"The world is populated in the main by people who should not exist." - George Bernard Shaw
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TheWalrus
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I greatly enjoy all the battlegrounds, (as I've posted numerous times) but the more I play WSG, the more I dislike the fact that you basically NEED a druid to win. Sure there are exceptions to that rule, but they are few, and overall pug on pug or guild on guild, no druid = lose. T'aint right.
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vanilla folders - MediumHigh
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Venkman
Terracotta Army
Posts: 11536
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EQ1 held people's attention longer because it appealed to a certain type of hardcore re-gamer that AC1, UO and M59 didn't attract. WoW is built the same way, but has come at a different time. Sure it attracted a large slew of newcomers who are as concerned about losing their amassed crap as people were back in 2000. But it also grabbed a whole bunch of veterans who know better. Quit and resub, it doesn't matter when nor to what frequency because your stuff will still be there. Unless you're one of those unique sorts of nuts who both needs to have the best and has the time to get it, chances are, even just a solid year of a single game in a genre with dozens is going to get boring at some point. Some people plow through it because of friends or they've climbed the social ladder. Others do so by rerolling. Still others maybe haven't hit the endlessly-repetitive "endgame" loop yet. The rest just quietly move on, checking out all the stuff that launched or changed while they were exclusively focused on their time-sink du jour. WoW is the pinnacle of an old concept. We all know it, and many find it fun because of that. I don't think the problem is so much the raids, raids, raids as it is that there's one playstyle the game caters to. Not lasting forever is not a "problem", and it's even less so when it's paid itself off many times over :)
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Merusk
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I greatly enjoy all the battlegrounds, (as I've posted numerous times) but the more I play WSG, the more I dislike the fact that you basically NEED a druid to win. Sure there are exceptions to that rule, but they are few, and overall pug on pug or guild on guild, no druid = lose. T'aint right.
I see what you're saying here, and Shaman are better if you're Horde. I really have no defense against hunters at level 25, all I can do is just get in melee range, fear hopefully them or at least their pets, and go to work with my bonk branch and quick-cast spells/shadow word pain/devouring plague, while healing myself and praying for some nice warrior or rogue to come save my ass.
I don't think they ever get defense vs hunters. The best hope they have is doing exactly what you say. However I've encountered more than one that just stands there within bow range (instead of the dead zone, or running in to fear) and tries to smite or mind blast me to death. It almost feels wrong when multishot recycles and i kill them.
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The past cannot be changed. The future is yet within your power.
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Modern Angel
Terracotta Army
Posts: 3553
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EQ1 held people's attention longer because it appealed to a certain type of hardcore re-gamer that AC1, UO and M59 didn't attract. WoW is built the same way, but has come at a different time. Sure it attracted a large slew of newcomers who are as concerned about losing their amassed crap as people were back in 2000. But it also grabbed a whole bunch of veterans who know better. Quit and resub, it doesn't matter when nor to what frequency because your stuff will still be there. Unless you're one of those unique sorts of nuts who both needs to have the best and has the time to get it, chances are, even just a solid year of a single game in a genre with dozens is going to get boring at some point. Some people plow through it because of friends or they've climbed the social ladder. Others do so by rerolling. Still others maybe haven't hit the endlessly-repetitive "endgame" loop yet. The rest just quietly move on, checking out all the stuff that launched or changed while they were exclusively focused on their time-sink du jour. WoW is the pinnacle of an old concept. We all know it, and many find it fun because of that. I don't think the problem is so much the raids, raids, raids as it is that there's one playstyle the game caters to. Not lasting forever is not a "problem", and it's even less so when it's paid itself off many times over :) No game lasts forever but I'm curious as to what their subscription turnover is. They're obviously bringing in more people than they're losing and the raid guilds still have their people. I'm curious as to the people who never raid/will never raid and the in betweeners. Of course, given that I'm an in-betweener and I'm still subbed...
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Paelos
Contributor
Posts: 27075
Error 404: Title not found.
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I thought multiple queues would help the BGs. As they are currently implemented they've only fucked up PvP even further because the Horde just gets to pick which BG they want to play. Guess which one that is? That's right, WSG. Which also I might add, FUCKING BLOWS FOR PVP. There's no battles there, it's just a tunnel hump with a shaman or druid running their asses off which the other team puts on the shields. It's moronic.
I don't want to play capture the flag, I want to have battles over territory with kills and fun. That's impossible now because AB hardly runs, and AV seems to pop at 10 EST, but you only get to play if you've been in the queue since sometime after lunch.
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CPA, CFO, Sports Fan, Game when I have the time
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angry.bob
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We're no strangers to love. You know the rules and so do I.
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People knew what playstyle the game would cater to before they started. Honestly, I think a lot of WoW players didn't. The numbers this game has and the percentage of MMORPG virgins I run into, I don't think most people have any idea the endgame caters to lameass, no-life wastes of humanity. I think a large part of people bought it based simply on it being a Warcraft/Blizzard property. By and large, the game up to 60 is as fun, or more fun than a lot of single player games. It's entirely possible to have no idea until you hit 60 and then get faced with the sudden shock of having nothing to do. Like I was saying in the other thread, unless they get a lot more casual content in, and fast, their numbers are going to plummet since the casuals are reaching 60 and finding the game hates them with the blinding passion of the sun. ItS had good numbers up to this point because only the hardcore had 60's, and they tend to like the shit endgame that's there. I was saying back in beta they should have put at least equal, if not more emphasis on PvP than Raiding since it was likely to attract more people interested in that than circle jerking with 40 other people.
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Wovon man nicht sprechen kann, darüber muß man schweigen.
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schild
Administrator
Posts: 60350
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When I said that I pretty much meant "people who have played MMORPGs before." The vocal minority who write goodbye posts for every MMOG they've played. Like Khazam. That said, the numbers won't plummet because of what you said - it's a Blizzard property. If they do start to plummet they'll just add more possible drops to the loot tables and make the scavenger hunt interesting again. They really should have just made Diablo Online instead of making World of Diablocraft: Now with Farming!
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Azazel
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My favorite part of the thread was that he spends about half of the posts asking/bleating for an answer from "blue". Because his complaint deserves extra attention.
Cos, you know, since he runs Alls, he's (to quote Milhouse) a "big wheel down at the cracker factory."
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