I've been thinking over a few things with the launch of the 360 and Xmas titles, and was trying to find a simple marketing model to classify existing offerings with. Sorry I put this in PC/Consoles, since could also apply for MMO's. I could only find the old
Boston Consulting Matrix, so I was wondering if anyone new of anything more relevant. I tried thinking up something like the following kind of product positioning graph:
Simple explanation: "This graph compares the attributes of your offering with the best of your competition in each category. Ideally the display for your product will form a circle around the extremes of the graph. This evaluation will force you to consider the strength of each of the competitive offerings and how you must position your offering to face them."
citation (Ignore the blue lines within it -- I just put in some random values (1-3) that shows a sample.)
I wanted to capture how, for instance, WoW stacks up against new entrant MMO's or new 360 titles against other Xbox releases. So I created the categories:
Relative Cost of title Vs. Innovation in game
Accessibility (ease of play, time to learn) Vs. Depth of gameplay or detail
Overall Quality and polish Vs. Stability of GM or Live product
Performance Vs. Customer Service levels
This not commercial, just some future thinking for me. Appreciate any feedback. Thanks.