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Topic: So, what're you playing? (Read 2192452 times)
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CaptainNapkin
Terracotta Army
Posts: 395
Once split a 12.5lb burger with a friend.
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Rented a server for Farming Simulator 17 for when I'm not in VR or playing PUBG, because I talked a few friends into buying this game in a drunken late night moment. Still can't figure out why I play this damn game but I do.
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schild
Administrator
Posts: 60345
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wat
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CaptainNapkin
Terracotta Army
Posts: 395
Once split a 12.5lb burger with a friend.
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HaemishM
Staff Emeritus
Posts: 42629
the Confederate flag underneath the stone in my class ring
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I thought I was bad with Euro Truck Simulator but... wow.
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Teleku
Terracotta Army
Posts: 10510
https://i.imgur.com/mcj5kz7.png
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So can like, somebody create an MMO that just takes all these games and binds the code? So people from around the world can spend all day farming corn, then other people spend all day driving it across country, and other people spend all day driving a virtual forklift in a warehouse to stack it?
Maybe have the in game currency be Opioids?
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"My great-grandfather did not travel across four thousand miles of the Atlantic Ocean to see this nation overrun by immigrants. He did it because he killed a man back in Ireland. That's the rumor." -Stephen Colbert
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rattran
Moderator
Posts: 4257
Unreasonable
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Kentucky Simulator?
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Samwise
Moderator
Posts: 19222
sentient yeast infection
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So can like, somebody create an MMO that just takes all these games and binds the code? So people from around the world can spend all day farming corn, then other people spend all day driving it across country, and other people spend all day driving a virtual forklift in a warehouse to stack it?
Maybe have the in game currency be Opioids?
I think Chris Roberts beat you to that idea.
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"I have not actually recommended many games, and I'll go on the record here saying my track record is probably best in the industry." - schild
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Sky
Terracotta Army
Posts: 32117
I love my TV an' hug my TV an' call it 'George'.
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Thing is, just hook it up to cameras and remote robotic vehicles. BAM charge a monthly fee to do menial jobs. Winning. Merica great again. Your welcome.
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Nebu
Terracotta Army
Posts: 17613
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Kentucky Simulator?
You laugh, but I'd play it.
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"Always do what is right. It will gratify half of mankind and astound the other."
- Mark Twain
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schild
Administrator
Posts: 60345
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Kentucky Simulator?
You laugh, but I'd play it. I don't think virtual heroin simulator sounds very fun. Though a game mechanic of cutting to your desktop but disabling any control is interesting.
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Ironwood
Terracotta Army
Posts: 28240
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Having only just managed to complete and finish up Subnautica to my satisfaction, I've now been thrust into The Long Dark by the kindness of strangers.
Christ, another survival game that's just sucking the life out of me.
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"Mr Soft Owl has Seen Some Shit." - Sun Tzu
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Teleku
Terracotta Army
Posts: 10510
https://i.imgur.com/mcj5kz7.png
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I think Subnautica is my favorite of all the survival games so far, but Long Dark is right up there also.
Actually, I think The Forest potentially is the best, but it kept scaring the fuck out of me. That's not a good reason to stop playing a game, but here we are.
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"My great-grandfather did not travel across four thousand miles of the Atlantic Ocean to see this nation overrun by immigrants. He did it because he killed a man back in Ireland. That's the rumor." -Stephen Colbert
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Ironwood
Terracotta Army
Posts: 28240
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Shit, I know I'm going to regret this ; what's The Forest ?
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"Mr Soft Owl has Seen Some Shit." - Sun Tzu
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schild
Administrator
Posts: 60345
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subnautica is rad
but feels kinda eh, it needs more
the forest is horrifying, from the setting alone. with no scares it is still horrifying. I need to play it more.
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Sky
Terracotta Army
Posts: 32117
I love my TV an' hug my TV an' call it 'George'.
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I haven't played the Forest, but it looks like a more basic version of 7 Days to Die?
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Sir T
Terracotta Army
Posts: 14223
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Its in a playable Alpha state to be released in 2018 https://en.wikipedia.org/wiki/The_Forest_(video_game) In The Forest, the player must survive on a forested peninsula after a plane crash, during which a "cannibal" is seen taking the player's son away. The player survives by creating shelter, weapons, and other survival tools. Inhabiting the island, along with various woodland creatures, are a tribe of nocturnal, cannibalistic mutants who dwell in villages on the surface and in deep caves beneath the peninsula. While they are not necessarily always hostile to the player, their usual behavior is aggressive, especially during the night.[3] However, the developers want players to question whether the island's cannibalistic tribe is the enemy of the player, or vice versa.[3] For example, when first encountering the player, the cannibals may hesitate to attack and instead observe the player from a distance, attempt to communicate with the player through effigies, and send patrols around the player's base camp. In combat, they regularly attempt to protect one another from injury, remove torches, surround the player, hide behind cover, drag wounded tribesmen to safety, keep their distance, use tactical decisions, not overextend into unknown territory, and occasionally surrender out of fear. They are also afraid of fire, and will sometimes refrain from approaching the player if there is a campfire or torch nearby. Though there are no set missions, there is an optional conclusion to the game.[4] As the player progresses through the game and explores the caves underneath the forest surface, he will encounter increasingly bizarre mutations, including deformed babies and mutants with several extra appendages.
The game features a day/night cycle, with the player able to build a shelter and traps, hunt animals and collect supplies during the day, and defend themselves against the mutants by night.[5]
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Hic sunt dracones.
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Cyrrex
Terracotta Army
Posts: 10603
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Picked up Everspace during the winter sale. It's a fun roguelike lightweight space shooter that I'm having some fun with. That said, it became something else entirely when I ran it in VR, so now I'm eyeing HOTAS setups because I wanna play Elite Dangerous this way.
Wait, is the VR implementation actually any good? I'd heard it was problematic. .
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"...maybe if you cleaned the piss out of the sunny d bottles under your desks and returned em, you could upgrade you vid cards, fucken lusers.." - Grunk
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MisterNoisy
Terracotta Army
Posts: 1892
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Picked up Everspace during the winter sale. It's a fun roguelike lightweight space shooter that I'm having some fun with. That said, it became something else entirely when I ran it in VR, so now I'm eyeing HOTAS setups because I wanna play Elite Dangerous this way.
Wait, is the VR implementation actually any good? I'd heard it was problematic. . If you're referring to Everspace, I haven't had any issues - it seems to work fine for me. I can look around freely in the simulated cockpit (this changes dogfighting immensely!) and the text for all of the UI elements is large enough to read clearly. For what it's worth, I'm using a Lenovo Explorer (WMR) headset powered by an OC'd GTX1070.
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XBL GT: Mister Noisy PSN: MisterNoisy Steam UID: MisterNoisy
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Teleku
Terracotta Army
Posts: 10510
https://i.imgur.com/mcj5kz7.png
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I haven't played the Forest, but it looks like a more basic version of 7 Days to Die?
Maybe sort of? I just loaded 7 Days to Die and put a little time into it. I guess because it has skill points its more complicated in that regard. Base building in the forest is pretty robust, but probably not as much 7d2d either. But The Forest (which I haven't played in a year or two, so I'm sure its been updated even more) is way better crafted. From the graphics, art style, and setting. The Forest feels like a horror game and there is a constant sense of dread, fear, and tension the whole time I played it. The way the enemies stalk you and interact with you is genuinely creepy. 7D2D felt like playing minecraft. This is not to slam 7D2D at all, seems like a fun game. Just trying to emphasize the big differences between them. The long dark is far more basic then either of them, but has a good theme/atmosphere. subnautica is rad
but feels kinda eh, it needs more
the forest is horrifying, from the setting alone. with no scares it is still horrifying. I need to play it more.
When was the last time you played Subnautica? I played it not to long after it came out on steam, and had fun with it. Then I played it again earlier this year, and they had added a ton into it (like, it actually has a plot and some objectives direct you to various areas of the game now). I'm sure they've added even more now since I last played. It still needs more fleshing out (and god knows how long it will take to get it to a complete state), but it gets better all the time. But yeah, even now, still needs more there there.
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"My great-grandfather did not travel across four thousand miles of the Atlantic Ocean to see this nation overrun by immigrants. He did it because he killed a man back in Ireland. That's the rumor." -Stephen Colbert
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schild
Administrator
Posts: 60345
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Probably a month ago if that.
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Ironwood
Terracotta Army
Posts: 28240
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I managed to free the Overlords babies and make a lovely seabase near pod 5 and then another lovely seabase in the lost river tree area. Yeah, sure, it could do with MORE there, but what is there is awesome and well worth it.
I purchased and installed The Forest. Then I spent a couple of hours shitting my pants.
Deary me.
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"Mr Soft Owl has Seen Some Shit." - Sun Tzu
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Sky
Terracotta Army
Posts: 32117
I love my TV an' hug my TV an' call it 'George'.
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I haven't played the Forest, but it looks like a more basic version of 7 Days to Die?
Maybe sort of? I just loaded 7 Days to Die and put a little time into it. I guess because it has skill points its more complicated in that regard. Base building in the forest is pretty robust, but probably not as much 7d2d either. But The Forest (which I haven't played in a year or two, so I'm sure its been updated even more) is way better crafted. From the graphics, art style, and setting. The Forest feels like a horror game and there is a constant sense of dread, fear, and tension the whole time I played it. The way the enemies stalk you and interact with you is genuinely creepy. 7D2D felt like playing minecraft. This is not to slam 7D2D at all, seems like a fun game. Just trying to emphasize the big differences between them. That sounds pretty good. More interesting AI is definitely a weak point for 7D2D. On the other hand it has minibikes (and soon cars), guns and post-apoc traps. Still, I'll put the Forest back on the list, since I like atmospheric games a lot.
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Sky
Terracotta Army
Posts: 32117
I love my TV an' hug my TV an' call it 'George'.
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I thought I was bad with Euro Truck Simulator but... wow.
Rented a server for Farming Simulator 17 for when I'm not in VR or playing PUBG, because I talked a few friends into buying this game in a drunken late night moment. Still can't figure out why I play this damn game but I do.
I would think both those games would be better with VR. Though I wonder about the scale with Euro Truck, it seemed a bit jonky when I was playing.
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HaemishM
Staff Emeritus
Posts: 42629
the Confederate flag underneath the stone in my class ring
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Euro Truck isn't going to show you real street maps in cities and shit but it is oddly relaxing.
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Sky
Terracotta Army
Posts: 32117
I love my TV an' hug my TV an' call it 'George'.
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Euro Truck isn't going to show you real street maps in cities and shit but it is oddly relaxing.
I just meant the truck seemed huge compared to the roads (I've never driven an 18-wheeler, but I used to drive a bus and rock truck when I was in road construction). I know they dumb the maps themselves down a great deal, can't be helped.
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Teleku
Terracotta Army
Posts: 10510
https://i.imgur.com/mcj5kz7.png
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I managed to free the Overlords babies and make a lovely seabase near pod 5 and then another lovely seabase in the lost river tree area. Yeah, sure, it could do with MORE there, but what is there is awesome and well worth it.
I purchased and installed The Forest. Then I spent a couple of hours shitting my pants.
Deary me.
Yeah, that's an apt description. Also, I see Subnautica added a ton more stuff since I last played. Looks like the game is close to release state. Really happy, its one of the best things to ever come out of early access.
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"My great-grandfather did not travel across four thousand miles of the Atlantic Ocean to see this nation overrun by immigrants. He did it because he killed a man back in Ireland. That's the rumor." -Stephen Colbert
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Shannow
Terracotta Army
Posts: 3703
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Trying PUBG. Yeah this shit is fun (even if I had to reformat my HD and reinstall Windows just to get it to work).
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Someone liked something? Who the fuzzy fuck was this heretic? You don't come to this website and enjoy something. Fuck that. ~ The Walrus
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Mandella
Terracotta Army
Posts: 1236
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I think Subnautica might be only a few months out of actual release -- they just did a big graphics pass on the last patch.
I played the crap out of it way earlier in beta, but deliberately shelved it so I wouldn't burn myself out before release. Looking forward to diving back in. Ha ha.
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Ironwood
Terracotta Army
Posts: 28240
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The changes that have been made to Subnautica make it a lot easier to get into and less of a 'grind' till you get to the good stuff. The area changes are all good and add a lot. The story is much better and flows better and makes sense.
At the moment, you can do it all except the final rescue stage, but I think the plan is for the actual release to put that in so that people paying and playing for the first time get a 'complete' game.
It does need more scope to be a bit more of a challenge and a wider experience, but I think the release will give you a quite satisfying little game that will keep you going for a while.
Now, on to The Forest and while it's fun and interesting, I'm finding that while Sub and Long Dark are very good at building the world and helping you out, Forest is just unbelievably BAD in the way it handles 'helping' you or easing you into the game or what the fuck is going on.
The Survival book is simply NOT enough ; It really screams out for more flavour text to get you going or a tutorial or SOMETHING that's going to hold you a little more by the hand. Don't get me wrong, I'm all setup now that I've watched 20 or so videos of chaps playing, but that shit really, really shouldn't be necessary. It's annoying.
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"Mr Soft Owl has Seen Some Shit." - Sun Tzu
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Sky
Terracotta Army
Posts: 32117
I love my TV an' hug my TV an' call it 'George'.
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That's an issue with 7 Days, too. It's got a lot of really great explorer and tower defense gameplay, but it takes a lot of hours into the game to learn its quirks.
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Khaldun
Terracotta Army
Posts: 15160
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I feel like I would find a survival game interesting if the people who played them weren't entirely misanthropic asshats who think they're the people who are going to win the Real Hunger Games whenever that happens.
Like, I'm pretty sure that a 350-lb guy whose main asset is being able to move via a keyboard and mouse and who has a sufficient lack of life to be online 24/7 is not going to do all that well in a real world context that requires negotiating with a wide variety of human beings who don't spend hours online, moving fast, actually having a body that gets tired in real-world ways, actually not being able to do stuff like build walls or buildings without other people, and so on.
But no survival game really models that, because it's not especially fun. Which is the problem--most of them are engines built around telling the dude who is always online and has fast keyboard reflexes and a set of Reddit friends that he is awesome.
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Teleku
Terracotta Army
Posts: 10510
https://i.imgur.com/mcj5kz7.png
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......
That's a pretty, uh, interesting interpretation of the genre.
I'd say it has nothing to do with that, and just that people like base building games. See, Minecraft. Since what you say would require a multiplayer game, and most people want to sit and play single player, we get the suspension of belief that one person can do this. Because its fun. I'd like to think the most athletic and social person in the world would design the games the same way.
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"My great-grandfather did not travel across four thousand miles of the Atlantic Ocean to see this nation overrun by immigrants. He did it because he killed a man back in Ireland. That's the rumor." -Stephen Colbert
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Khaldun
Terracotta Army
Posts: 15160
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I'm thinking Rust, 7Days, Conan Exiles, DayZ etc.--persistent-world multiplayer survival. Minecraft seems to me something different, though there are certainly Minecraft servers that are more like this. But most of the Steam-available collective survival games basically bake the Hobbsean nastiness into the DNA of the world they build.
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Ironwood
Terracotta Army
Posts: 28240
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Long Dark certainly ain't what you're describing. It's entirely solo and fucking kills you very easily if you're an asshat. Unforgiving isn't even the word.
Further, I find it rather educational, since Elena and I had many discussions of how best to survive the real world cold due to it. (Also, in fairness, also due to the fact of where we live and it was fucking Baltic outside...)
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"Mr Soft Owl has Seen Some Shit." - Sun Tzu
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Khaldun
Terracotta Army
Posts: 15160
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Yeah. The only problem I had with the Long Dark was that the intervals that you have to eat at and so on feel too fast, given how closely it's trying to simulate basic survival in difficult conditions. Though it's not wrong that human beings who have to get all their calories from wild food would have to constantly hunt for sustenance--that's the evolutionary price of having large brains, they burn massive amounts of energy relative to other mammals.
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