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f13.net  |  f13.net General Forums  |  The Gaming Graveyard  |  World of Warcraft  |  Topic: No Trivial loot code. Bah. 0 Members and 1 Guest are viewing this topic.
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Author Topic: No Trivial loot code. Bah.  (Read 11999 times)
El Gallo
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Posts: 2213


Reply #35 on: April 29, 2005, 08:07:45 AM

I love you man.   cry  Now go flame my trollbait in the other thread.

This post makes me want to squeeze into my badass red jeans.
Pococurante
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Posts: 2060


Reply #36 on: May 04, 2005, 10:18:47 AM

Considering all the angsty posts against catass farmers we accumulate on a monthly basis I'm surprised there are not more TLC lovers.

I was a bit surprised when I first started playing WoW that there was no disincentive to farm greys.  So I do it.  I'm not wrapped about it but then I'm all for virtual asset sales as well.  I don't think they do anything to hurt the game that attentive CS can't deal with.
HaemishM
Staff Emeritus
Posts: 42666

the Confederate flag underneath the stone in my class ring


WWW
Reply #37 on: May 04, 2005, 10:31:32 AM

I don't think they do anything to hurt the game that attentive CS can't deal with.

No such thing in MMOG's that cost less than $20 a month.

Sky
Terracotta Army
Posts: 32117

I love my TV an' hug my TV an' call it 'George'.


Reply #38 on: May 04, 2005, 12:55:19 PM

Quote
Considering all the angsty posts against catass farmers we accumulate on a monthly basis I'm surprised there are not more TLC lovers.
Because I'm also a soloer in a world of forced groupers.

I used to be a soloer in a world of willing groupies.
Dren
Terracotta Army
Posts: 2419


Reply #39 on: May 05, 2005, 05:56:32 AM

Quote
Considering all the angsty posts against catass farmers we accumulate on a monthly basis I'm surprised there are not more TLC lovers.
Because I'm also a soloer in a world of forced groupers.

I used to be a soloer in a world of willing groupies.

Word.

TLC would just punish those that farm for reasons other than selling items on Ebay or the like.  I can still play casually today.  TLC would ruin a big part of that.

TLC was one of the many reasons I left FFXI.  They had it, and it absolutely sucked for the casual player.
Sky
Terracotta Army
Posts: 32117

I love my TV an' hug my TV an' call it 'George'.


Reply #40 on: May 05, 2005, 01:45:52 PM

When I was still playing EQ, I jumped on their RP server (heh). Left soon after because it had TLC, I couldn't do a quest or some shit. Hey, at leaast in EQ you could lose enough experience to de-level and go back and do the quest, right?
Dren
Terracotta Army
Posts: 2419


Reply #41 on: May 06, 2005, 08:36:19 AM

When I was still playing EQ, I jumped on their RP server (heh). Left soon after because it had TLC, I couldn't do a quest or some shit. Hey, at leaast in EQ you could lose enough experience to de-level and go back and do the quest, right?

Ahhhhh, damn it you reminded me of another little gem from FFXI.  De-leveling is Satan's tool in MMOGS!!!  I will never play a game that allows you to de-level ever again.  Exp debt is close, but acceptable....for awhile.  WoW's system is spot on for me.
Trippy
Administrator
Posts: 23657


Reply #42 on: May 06, 2005, 09:19:12 PM

Ahhhhh, damn it you reminded me of another little gem from FFXI.  De-leveling is Satan's tool in MMOGS!!!  I will never play a game that allows you to de-level ever again.  Exp debt is close, but acceptable....for awhile.  WoW's system is spot on for me.
Ah yes, gotta love the old EQ days where people would delevel themselves during Plane of Fear raids and not be able to get back in to get their corpses.

Dren
Terracotta Army
Posts: 2419


Reply #43 on: May 09, 2005, 08:13:55 AM

Heh, that's a good one.  Very sadistic.

FFXI was similar since you'd drop a lot of your newly aquired level appropriate items to your pack since you can no longer use them.  That also means you have to go to an easier zone to get back your level since you are now reduced to the power of new born baby and the smallest beach crab would pwn you in seconds.

Yep, death surely was painful back in the "good ole days."

I'll never go back.
jpark
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Posts: 1538


Reply #44 on: May 26, 2005, 12:48:00 PM

At this time, having done a number of instances (WC, SFK, SM, Uldamen, RFD, RFK) repeatedly I gotta say:

Thanks.

The absence of a trivial loot code makes me appear to be a far more skilled player than any reputation I enjoyed before.  People are so goddamn used to Candy Runs, where they overpower the encounter with levels, they run away from anything in the appropriate level range and have never learned to play their class.

This means I have not only put together groups in the appropriate level range - but sometimes 3 man runs.  My bank is getting loaded with Blue items useful to me - when I eventually level enough so I can use them.

Blizzard might have to dumb down the 55+ instances (not there yet) since bringing a few 70's to make it a Candy Run won't be an option for the WoW community.

Realistically, just like in EQ, I can't see anything wrong with  adding a TLC server to the sever line-up.  Offer choice.

Putting together groups in the appropriate level range currently is not easy.  People for the most part are not used it, nor have developed the proper grouping skills / class skills for difficult combat.  Every time I have to coach them through it only after I have coaxed them to try it.

« Last Edit: May 26, 2005, 12:55:02 PM by jpark »

"I think my brain just shoved its head up its own ass in retaliation.
"  HaemishM.
Rasix
Moderator
Posts: 15024

I am the harbinger of your doom!


Reply #45 on: May 26, 2005, 01:18:15 PM


Realistically, just like in EQ, I can't see anything wrong with  adding a TLC server to the sever line-up.  Offer choice.

Putting together groups in the appropriate level range currently is not easy.  People for the most part are not used it, nor have developed the proper grouping skills / class skills for difficult combat.  Every time I have to coach them through it only after I have coaxed them to try it.


You know what, I typed up a whole bunch of stuff but I realized it comes down to once phrase a piece.

Will never happen.  (TLC server).

And who fucking cares. (Game changes at 60. No one's forcing you to do those instances not to mention trivialize them.)


-Rasix
Azazel
Contributor
Posts: 7735


Reply #46 on: May 26, 2005, 10:30:35 PM

One thing I've found is that if you just play the game in the normal manner, questing along and not grinding you actually skip over a lot of areas and their associated quests turn green or grey by the time you find them. Maybe this is because I played Beta for about a week before deciding I'd seen enough

While I have some alts I don't often play them, and really enjoy doing as many quests as I can with my main. Then there's also the challenge factor of doing a solo VC run just to see if you can..


I still hate the bnet kiddies who refuse to do stuff unless it's trivial. Stop being a wuss.

Maybe you should STFU and let them play however they like? Unless of course you pay for their accounts.

As the other guy above said, wading through hours of elite yard trash is just not always a lot of fun..

Az



http://azazelx.wordpress.com/ - My Miniatures and Hobby Blog.
penfold
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Posts: 1031


Reply #47 on: May 27, 2005, 05:09:15 AM

Myself and 2 60s helped a couple of our late starter 30ish guys through SM the other night. It was fun, and without us it wouldnt have been do-able. We'll repeat for all of their instances and elite quests they have, its all about having fun with your mates at the end of the day, levels are irrelevant.
jpark
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Posts: 1538


Reply #48 on: May 27, 2005, 09:02:37 AM

Myself and 2 60s helped a couple of our late starter 30ish guys through SM the other night. It was fun, and without us it wouldnt have been do-able. We'll repeat for all of their instances and elite quests they have, its all about having fun with your mates at the end of the day, levels are irrelevant.


It's nice to be able to do that and certainly that is fun.  But I am beginning to see a trade-off.

When the community at large becomes used to inviting higher levels to overpower the mission, it becomes difficult to find pick-up groups that are willing to do the scenario in the intended level range. 

The TLC server in EQ had some interesting dynamics.  Early in the game's history it was the least populated server.  In latter half of EQ's product time the server climbed dramatically in population as people looked for a different style of play from the community on that server as content became exhausted.
« Last Edit: May 27, 2005, 09:26:38 AM by jpark »

"I think my brain just shoved its head up its own ass in retaliation.
"  HaemishM.
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