Welcome, Guest. Please login or register.
November 14, 2018, 12:33:07 PM

Login with username, password and session length

Search:     Advanced search
Donate! | Shop: Amazon
*
Home Help Search Login Register
f13.net  |  f13.net General Forums  |  The Gaming Graveyard  |  MMOG Discussion  |  Eve Online  |  Topic: State of the game 0 Members and 1 Guest are viewing this topic.
Pages: [1] Go Down Print
Author Topic: State of the game  (Read 3236 times)
Brolan
Terracotta Army
Posts: 1000


on: January 23, 2018, 09:42:23 AM

My kids are playing Eve on the free to play model and that got me to resubscribe. Can anyone who currently plays comment on the state of the game and what to watch out for?
Viin
Terracotta Army
Posts: 6110


Reply #1 on: January 23, 2018, 01:52:18 PM

... and what to watch out for?
Pirates

- Viin
Fordel
Terracotta Army
Posts: 8305


Reply #2 on: January 23, 2018, 06:43:30 PM

On a Macro Alliance scale, the game has stagnated utterly due to various factors involving the sovereignty system and the lack of need and/or desire to expand your space empire. With that said there is a enormous potential battle happening like, right now, with the two biggest capital fleets in the game staring each other down over a giant space station.

On a individual casual scale, the game has probably never been better, which doesn't make it GOOD, just not as bad. Quality of life game play is probably at a high point in the games history, with tons of the old bullshit gone and replaced with better bullshit and new game systems and content management for the small/solo casual player. Notably the Alpha/Omega account system allowing long term and viable F2P options. Then you have the various in game events which are much more familiar and accessible to the average MMO player then what EVE usually delivers, giving people a point of direction.

With that all said, it's still fucking EVE, where everyone is trying to ruin your day and the game itself is still spreadsheets online.

and the gate is like I TOO AM CAPABLE OF SPEECH
Sir T
Terracotta Army
Posts: 11895


Reply #3 on: January 23, 2018, 10:57:37 PM

Last time I played Eve I just did sneaky exploration and hacking exploration sites, avoiding all contact and assuming EVERYONE outside of greenspace was out to kill me. Best fun I ever had in the game. Saw an enormous amount of Space too.

Sometimes irony is pretty ironic.
Father mike
Terracotta Army
Posts: 453


Reply #4 on: January 24, 2018, 12:15:19 AM

Where would one go to see a video recap of the huge battle?  I saw a headline proclaiming that over ONE MEEELLLION dollars worth of ship assets were on the line.  So I'm a bit curious to see if anyone actually fought or if it was a gigantic turtle.  If a fight did occur, it would be fun to see how it went down.

I would like to thank Vladimir Putin for ensuring that every member of the NPR news staff has had to say "Pussy Riot" on the air multiple times.
Brolan
Terracotta Army
Posts: 1000


Reply #5 on: January 24, 2018, 07:14:00 AM

Iíve just been doing some mining to help my kids get some ships.  I could just throw some cash at them but I think that ruins the beginning of the game.

Iíd like to get back to a wormhole Corp but not sure Iím up for the tremendous amount of time that takes.
Fordel
Terracotta Army
Posts: 8305


Reply #6 on: January 24, 2018, 02:55:14 PM

Where would one go to see a video recap of the huge battle?  I saw a headline proclaiming that over ONE MEEELLLION dollars worth of ship assets were on the line.  So I'm a bit curious to see if anyone actually fought or if it was a gigantic turtle.  If a fight did occur, it would be fun to see how it went down.

It was a shit show, nothing happened because the servers couldn't handle it. Just a bunch of people lagged out of their minds, blank screens and the inability to log in.

and the gate is like I TOO AM CAPABLE OF SPEECH
Father mike
Terracotta Army
Posts: 453


Reply #7 on: January 24, 2018, 10:52:34 PM

That's disappointing.  I thought they had taken the lessons from the last time an event like this occurred and beefed up to the point battles would stay smooth.  Don't the big battles slow down to 10% speed to ease the strain or something?

I guess enough viewers can overwhelm any system

I would like to thank Vladimir Putin for ensuring that every member of the NPR news staff has had to say "Pussy Riot" on the air multiple times.
Phildo
Contributor
Posts: 5419


Reply #8 on: January 25, 2018, 12:59:44 PM

I saw some people talking about how CCP hasn't adapted any sort of multithreading technology, so each node is running through a single processor core.  Seems like a pretty huge bottleneck if that is the case.
Sir T
Terracotta Army
Posts: 11895


Reply #9 on: January 25, 2018, 03:40:47 PM

Where would one go to see a video recap of the huge battle?

There is a twitch streamer called Daopa that streams big fites, and has a video repository, so you can check it out there.

But yeah, CCPs idea of resource management was to simply put all the power of a node into a big fite, so thile the 0.0 guys would be going lag free 10 or so empire systems would be having a lag nightmare.

Sometimes irony is pretty ironic.
Meester
Terracotta Army
Posts: 251


Reply #10 on: February 25, 2018, 12:24:09 AM



My body is ready.
Meester
Terracotta Army
Posts: 251


Reply #11 on: May 14, 2018, 06:27:29 PM



PL conquered Provi and kicked the Amarrian rpers out for the time when outposts become citadels next month.
TEST have reacted by dumping a load of super capitals into Providence when noticing that PL have not raised
system adm, so have reinforced everything and dumped over a hundred timers on PL's lap. PL also had a disgruntled director
delete 2000 pl clones [including supercap ones] in their main Keepstar along with trashing supercaps in build and their main Sotiyo's rigs.
TEST's renter Wings Wanderers refused to pay them, so they got burned down and now Feythabolis belongs to Kids With Guns.


Goons with the Initiative. and assorted Gallente miltia allies [and etc] are busy kicking the GOTG's teeth in in their bid to liberate
Deklein and Pure Blind. GOTG have hired Black Legion as mercs with Elo Knight as leader.

skill urself and assorted wormhole alliances [hard knocks/v0lta etc] have destroyed the DCU [Razor Alliance, Intrepid Crossing, various ex-Phoenix Federation alliances etc] of the DRF after
they exhausted themselves fighting Triumvirate and co. skill volta urself have destroyed 5 keepstars so far. They are currently grinding through Solar Fleet sov in Outer Passage.

Triumvirate. and allies with the re-invigoration of Gaarst coming back are now pounding on the doors of Insmother and the remnants of the DRF. The DRF recently gave up Geminate to Pandemic Horde for merc work
and also to consolidate themselves in a smaller area. Horde needed the area because the Imperium was knocking on their door.
« Last Edit: May 14, 2018, 06:33:11 PM by Meester »
Fordel
Terracotta Army
Posts: 8305


Reply #12 on: May 14, 2018, 07:02:47 PM

Probably the most interesting things of note out of all the current shenanigans is how much the Horde were propping up that area of space and once they left to their new home, GotG just collapsed.

PL has been a paper tiger for awhile now, their main advantage of their giant mobile super captial fleet is neither as giant nor as mobile in this version of EVE and they have not adapted to it very well.

and the gate is like I TOO AM CAPABLE OF SPEECH
Meester
Terracotta Army
Posts: 251


Reply #13 on: May 24, 2018, 03:11:59 PM

https://zkillboard.com/kill/70156883/

DRF defeated, their 6th Keepstar loss this year.

Triumvirate and allies win after some testing times.

Fordel
Terracotta Army
Posts: 8305


Reply #14 on: May 25, 2018, 06:08:43 PM

I guess they finally ran out of people to pay off.

and the gate is like I TOO AM CAPABLE OF SPEECH
Meester
Terracotta Army
Posts: 251


Reply #15 on: May 29, 2018, 07:27:51 PM

Meester
Terracotta Army
Posts: 251


Reply #16 on: June 05, 2018, 10:23:58 PM

All conquerable npc stations and outposts have been converted into faction citadels.
There were were no major upsets to transferring everything over to the new citadels [yet].
They all become vulnerable in 3 days.

There was drama with null-sec, after PL had taken all the stations in Providence from CVA and co, Lecacy [TEST, Brave, etc] took them back for their allies in ProviBloc...
...only kidding, they have taken them for themselves and Brave have given Unity station back to Ushra'khan. XiX have been left with 0 faction citadels after failing to take
one in Immensea even with help from their Test allies.
Sir T
Terracotta Army
Posts: 11895


Reply #17 on: June 06, 2018, 05:54:16 AM

I know I'm going to regret asking this, but what the F is a faction citadel, and how many days of stupid grind with OMGWTFBBQAAAAGH firepower would it take to break one in half?

Sometimes irony is pretty ironic.
Amarr HM
Terracotta Army
Posts: 3066


Reply #18 on: June 06, 2018, 07:26:22 AM

I'm glad someone asked.

I'm going to escape, come back, wipe this place off the face of the Earth, obliterate it and you with it.
ajax34i
Terracotta Army
Posts: 2493


Reply #19 on: June 06, 2018, 05:20:55 PM

As far as I can tell from the patch notes, they're citadels that are put in place by CCP (replacing outposts), and they have different models (look different) than the "normal" citadels, but have about the same stats.
Meester
Terracotta Army
Posts: 251


Reply #20 on: June 06, 2018, 08:35:17 PM

but what the F is a faction citadel

https://www.eveonline.com/article/p85rmg/faction-citadels-the-details

and how many days of stupid grind with OMGWTFBBQAAAAGH firepower would it take to break one in half?

Depends if they are fueled or unfueled/have a service module but generally the same as fortizars since they are the same size class. So either two reinforcement timers or one.

And since some of these outposts are owned by some 'minor entities' they are bound to be blown up, its stations like NOL and BKG that will likely see the deadliest fights [assuming they haven't been uprooted which destroys their unique rigs].

You can find out a citadels reinforcement timer using the hacking modules. Shields can be attacked anytime, the armour reinforcement is determined by the attackers reinforcement timer and only hull is the defenders timer.



Test won the race for faction fortizars winning 102 to Goons 80.
« Last Edit: June 06, 2018, 09:31:41 PM by Meester »
Amarr HM
Terracotta Army
Posts: 3066


Reply #21 on: June 07, 2018, 03:22:16 AM

Holy flowcharts awesome, for real

I'm going to escape, come back, wipe this place off the face of the Earth, obliterate it and you with it.
Comstar
Terracotta Army
Posts: 1779


WWW
Reply #22 on: June 07, 2018, 04:27:26 AM

Does that mean all stations in 0.0 can be blown up? You can cause Gotterdamering by blowing up every single station in multiple regions and kicking everyone back to Empire space?

Defending the Galaxy, from the Scum of the Universe, with nothing but a flashlight and a tshirt. We need tanks Boo, lots of tanks!
Amarr HM
Terracotta Army
Posts: 3066


Reply #23 on: June 07, 2018, 05:08:26 AM

That would be amazing, also I like how they integrated hacking into it. How well does the mechanic work as fun gameplay?

I'm going to escape, come back, wipe this place off the face of the Earth, obliterate it and you with it.
Phildo
Contributor
Posts: 5419


Reply #24 on: June 07, 2018, 09:21:06 AM

Also, once all the stations are blown up and I decide to resub one day, will all my randomly scattered assets magically be in one place or will they be just as scattered but now in lowsec somewhere?
Amarr HM
Terracotta Army
Posts: 3066


Reply #25 on: June 07, 2018, 09:38:11 AM

My guess is you can say goodbye to all your nice shinys.

I'm going to escape, come back, wipe this place off the face of the Earth, obliterate it and you with it.
Meester
Terracotta Army
Posts: 251


Reply #26 on: June 07, 2018, 09:46:52 AM

Does that mean all stations in 0.0 can be blown up? You can cause Gotterdamering by blowing up every single station in multiple regions and kicking everyone back to Empire space?

Yes it is now possible to purge all from places like Cache and Providence minus npc null-sec with their npc stations like Curse and Venal.
Im rather hoping some of faction fortizars will be torn out and seeded into high-sec in iconic places.

The stations converted to citadels had a temporary invuln timer that has now ended.

That would be amazing, also I like how they integrated hacking into it. How well does the mechanic work as fun gameplay?

Hacking to see the timer is like hacking relics and data sites. For any citadel. I have only tried it with a fortizar, XL structures are harder i.e Sotiyo's.
Its fairly simple to do [though I do a lot of relic and data sites], just lock the citadel and hack with whatever ship. Naturally you cannot do it while tethered.

Also, once all the stations are blown up and I decide to resub one day, will all my randomly scattered assets magically be in one place or will they be just as scattered but now in lowsec somewhere?

My guess is you can say goodbye to all your nice shinys.

All stuff is sent to Asset Safety when a citadel is nuked/scooped up, you have to pay for the privilege to get it out to the nearest low-sec station [npc possibly], so 15% worth of an items value or if there is a citadel in the same system as the citadel holding your assets you can send it there instead [maybe free]. Naturally any npc stations that your assets go to will likely be rather popular with any entities. You can send stuff to Asset Safety anytime, still have to pay for extraction to low-sec. Doesn't work for wormholes of course, everything gets nuked there if you don't have another citadel there. There is also freeport mode for citadels, but its anyones guess if the owners will set that up.

Guess CCP won't have to worry about returning players bothering them with getting their stuff out of null anymore from previously indestructible outposts.
« Last Edit: June 07, 2018, 10:18:14 AM by Meester »
Phildo
Contributor
Posts: 5419


Reply #27 on: June 07, 2018, 10:11:20 AM

What a pain in the ass.
Meester
Terracotta Army
Posts: 251


Reply #28 on: June 07, 2018, 10:24:13 AM

What a pain in the ass.

Least you wouldn't have to pay for any supercapital extraction unlike pilots docked in an XL citadel  awesome, for real
Sir T
Terracotta Army
Posts: 11895


Reply #29 on: June 07, 2018, 11:28:39 AM

That's sticking it to the filthy casuals.

Sometimes irony is pretty ironic.
schild
Administrator
Posts: 57465


WWW
Reply #30 on: June 16, 2018, 09:55:49 PM

people talk in here

but real talk

should this be in the gaming graveyard? there's enough posts that I won't outright make a decision

but I can't tell if they're posts because people genuinely care or because people are so time invested that it *matters* to them
eldaec
Terracotta Army
Posts: 10626


Reply #31 on: June 18, 2018, 11:15:32 AM

If you can't tell the difference... does it matter?

I'd vote for sub forum of gaming because I like reading this to remember a misspent early middle age when I had enough time to actually play it.

"People will not assume that what they read on the internet is trustworthy or that it carries any particular ≠assurance or accuracy" - Lord Leveson
"Hyperbole is a cancer" - Lakov Sanite
Sir T
Terracotta Army
Posts: 11895


Reply #32 on: June 18, 2018, 11:57:14 AM

Its nice to remember me bieng a complete ass. Anyway, you done play eve, eve plays you...

Sometimes irony is pretty ironic.
Pages: [1] Go Up Print 
f13.net  |  f13.net General Forums  |  The Gaming Graveyard  |  MMOG Discussion  |  Eve Online  |  Topic: State of the game  
Jump to:  

Powered by SMF 1.1.10 | SMF © 2006-2009, Simple Machines LLC