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Author Topic: Star Wars Episode X: Electronic Arts Strikes Down  (Read 3243 times)
Sky
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on: November 13, 2017, 01:22:27 PM

I think this quote from EA isn't going over well (sitting at -395k as I post this): https://www.reddit.com/r/StarWarsBattlefront/comments/7cff0b/seriously_i_paid_80_to_have_vader_locked/dppum98/?st=j9y91vfu&sh=16f42e2a

Quote
The intent is to provide players with a sense of pride and accomplishment for unlocking different heroes.

As for cost, we selected initial values based upon data from the Open Beta and other adjustments made to milestone rewards before launch. Among other things, we're looking at average per-player credit earn rates on a daily basis, and we'll be making constant adjustments to ensure that players have challenges that are compelling, rewarding, and of course attainable via gameplay.

We appreciate the candid feedback, and the passion the community has put forth around the current topics here on Reddit, our forums and across numerous social media outlets.

Merusk
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Reply #1 on: November 13, 2017, 01:24:53 PM

Because it's horseshit. What they're doing is weasel-wording "we looked at the beta and decided microtrans weren't incentivised enough vs. gameplay. So we cranked gameplay unlock time through the roof so you'd pay us an additional $80 on top of the game price."

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Phildo
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Reply #2 on: November 14, 2017, 12:38:16 PM

Samwise
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Reply #3 on: November 14, 2017, 01:23:12 PM

People still play EA games?

Wait, let me rephrase that.

People whom I otherwise generally respect still play EA games?

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Yegolev
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Reply #4 on: November 14, 2017, 01:32:45 PM

Garden Warfare 1/2 is pretty fun.  Otherwise, no?

Also, no one else has made The Sims, so there is that niche.

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Sky
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Reply #5 on: November 14, 2017, 02:36:11 PM

The nice thing about EA games is that since they aren't on Steam, I forget they exist entirely.

Except Madden, but that also nicely sums up my feelings on EA: locking down a franchise so they can release mediocre games without competition. Maybe we'll see backward compat for 2k5 on the BoneX...

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Reply #6 on: November 14, 2017, 02:42:33 PM

People still play EA games?

Wait, let me rephrase that.

People whom I otherwise generally respect still play EA games?

Not sure about your level of general respect for me, but I do play Battlefield 4 - though I likely haven't booted it up in almost a year.

And I did buy a used copy of Madden 17 for my PS4 and played it.

Ginaz
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Reply #7 on: November 14, 2017, 03:37:51 PM

Apparently, EA has removed the refund button from Battlefront 2 pre-orders. Facepalm  People have been spending an hour or more trying to get live support to cancel.

https://www.reddit.com/r/StarWarsBattlefront/comments/7ctj17/ea_has_removed_the_refund_button_from_their/

https://www.youtube.com/watch?v=DV_PzRb1pLk

Edit: Aaaand it looks like it really is P2W.

https://www.youtube.com/watch?v=KmRTfxORTtc
« Last Edit: November 14, 2017, 03:49:44 PM by Ginaz »

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schild
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Reply #8 on: November 14, 2017, 05:04:54 PM

star wars as a property is pay to win

the dialogue and stories suck soooooooo

i don't see what the problem here is

buy toys
buy virtual toys
like whatever
Fabricated
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Reply #9 on: November 14, 2017, 06:49:36 PM

What does that even mean?

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Merusk
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Reply #10 on: November 14, 2017, 09:37:48 PM

People still play EA games?

Wait, let me rephrase that.

People whom I otherwise generally respect still play EA games?

No, but their 13 year old sons do with their friends. I just get to bitch about it.

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schild
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Reply #11 on: November 15, 2017, 09:07:43 AM

What does that even mean?

my post?

star wars only exists to sell garbage
Jeff Kelly
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Reply #12 on: November 15, 2017, 01:14:01 PM

After the shitstorm reached Cat 5 EA/Dice decided that a Reddit AMA might be a great idea.

It went exactly as you’d expect.
Phildo
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Reply #13 on: November 15, 2017, 01:25:53 PM

Apparently it would take 4,528 hours of gameplay or $2,100 to unlock all the content.
Ginaz
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Reply #14 on: November 16, 2017, 09:58:52 PM

It looks like EA is in full panic mode from all the negative press and a possible investigation by Belgium authorities on whether or not their loot crates constitute gambling.  The shit show has gotten so bad they've even stopped selling their real money currency used to buy the loot crates. awesome, for real

https://www.engadget.com/2017/11/16/ea-star-wars-battlefront-ii-crystal-purchases/

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Jeff Kelly
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Reply #15 on: November 17, 2017, 02:51:34 AM

Temporarily, until they "fix the gameplay" (i.e until the shitstorm blows over)

Also lootboxes are not gambling at least not in a legal sense. There is always a payout even if it's just common crap so it unfortunately doesn't fit the legal definition of gambling in most jurisdictions - and the game publishers know this. The UK government was petitioned last month to look into the issue of loot boxes and other random rewards and the official statement was that it "doesn't constitute gambling under the current legal statutes". For the reasons stated above.

They also said though, that they will amend their laws to deal with loot box shenanigans because they realized how fucked up it is.
satael
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Reply #16 on: November 17, 2017, 04:14:04 AM

Well, that didn't last long (half a year):Jon Shafer moves on from Paradox Interactive. Must have been pretty big "creative differences".
(Jon Shafer was the lead designer on Civ 5)
Teleku
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Reply #17 on: November 17, 2017, 05:38:14 AM

He was lead designer for vanilla Civ V, which sucked shit, and then the game magically became one of the best in the series with the G&K expansion after he left.  I'm going to say the creative difference is that Paradox didn't want to make a generic shitty game.

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luckton
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Reply #18 on: November 17, 2017, 05:51:10 AM


"Those lights, combined with the polygamous Nazi mushrooms, will mess you up."

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Sky
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Reply #19 on: November 17, 2017, 10:18:40 AM

I just wish Shafer and Kael had been able to make FFH3.

 why so serious?

Trippy
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Reply #20 on: November 17, 2017, 05:51:47 PM

While funny that doesn't make sense as Disney is one of the greediest companies there is.
schild
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Reply #21 on: November 17, 2017, 10:43:13 PM

Disney would use the blood squeezed from a stone as ink to print money if they could get away with it.
luckton
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Reply #22 on: November 18, 2017, 02:41:53 AM

Be that as it may, they are apparently the ones that stepped in and told EA to knock it off before they pull the plug on their license agreement.

"Those lights, combined with the polygamous Nazi mushrooms, will mess you up."

"Tuning me out doesn't magically change the design or implementation of said design. Though, that'd be neat if it did." -schild
Jeff Kelly
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Reply #23 on: November 18, 2017, 04:40:33 AM

Disney would use the blood squeezed from a stone as ink to print money if they could get away with it.

Yeah, but Disney preys on parents and their desire to make their kids happy and is not pushing what’s essentially gambling to kids. They might make you buy hundreds of dollars worth of “Frozen” merchandise but at least it keeps your kids off your back Saturday morning and doesn’t lead to a lengthy “Gamblers anonymous” stint.

Disney got as huge as it is by being seen as wholesome and “suitable for kids”, they don’t want to be seen as the corporation that peddles three card Monty to children.
Draegan
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Reply #24 on: November 18, 2017, 09:36:12 AM

Disney knows how to get money from me with a 5 yo daughter who loves princesses and a 3 yo son who loves Kylo Ren  awesome, for real.

Toss in a family vacation to Disney and I'm out a lot of cash.

It's all worth it though. But fuck EA.
Trippy
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Reply #25 on: November 18, 2017, 04:41:17 PM

I see it more like Disney pushing EA to do things to maximize profits on the game not fully understanding what that might entail for video games and when the inevitable bad press hit, which Disney hates, Disney told EA to back off. I.e. I'm sure Disney was kept fully aware by EA that loot boxes and locked characters were going to be in the game but Disney didn't understand the ramifications since they don't understand video games until after all the publicity.

Edit: on the game
« Last Edit: November 18, 2017, 04:45:22 PM by Trippy »
luckton
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Reply #26 on: November 19, 2017, 06:27:47 AM

There's still a push to boycott the game until they give some kind of guarantee that if/when micro-transactions come back that it's only for cosmetic fluff stuff and not game altering/breaking shit.

Which is fine by me.

"Those lights, combined with the polygamous Nazi mushrooms, will mess you up."

"Tuning me out doesn't magically change the design or implementation of said design. Though, that'd be neat if it did." -schild
Kail
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Reply #27 on: November 19, 2017, 06:02:01 PM

There's still a push to boycott the game until they give some kind of guarantee that if/when micro-transactions come back that it's only for cosmetic fluff stuff and not game altering/breaking shit.

Which is fine by me.

Fat chance of that.  They'll keep it out until the fury dies down and then reintroduce it and the game media will make some desultory "EA doing it again" articles buried under page six and it'll stir up a tenth of the outrage that this one did and then things will get worse.  They always get worse.  Like, remember when Bethesda was going to introduce paid modding, and then there was a huge outcry, so they reversed it, waited a while, and then reintroduced it?

Gotta boil that frog, man.
Sky
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Reply #28 on: November 20, 2017, 10:31:13 AM

I see it more like Disney pushing EA to do things to maximize profits on the game not fully understanding what that might entail for video games and when the inevitable bad press hit, which Disney hates, Disney told EA to back off. I.e. I'm sure Disney was kept fully aware by EA that loot boxes and locked characters were going to be in the game but Disney didn't understand the ramifications since they don't understand video games until after all the publicity.

Edit: on the game

That's my take on it. They should take a more active role to dictate how EA monetizes the franchise, honestly. Not that I like it, but they have a model for it, and it seems to work (sell the base game and then sell the characters outright). Trying to obfuscate it per EA douchebaggery is the problem, not the money grabbing (from Disney's perspective). Look at their previous collectible-based games, they love that shit.

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Reply #29 on: November 20, 2017, 12:09:27 PM

If by collectible-based games you mean Disney Infinity, they actually shut that down earlier this year.  So I'm not sure that they do love that shit.

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Sky
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Reply #30 on: November 20, 2017, 01:33:29 PM

Ah, didn't realize that.

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Reply #31 on: November 20, 2017, 02:11:23 PM

Infinity already irritated lots of people at Disney because mixing characters/worlds is a strict no-no.

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Reply #32 on: November 20, 2017, 02:14:17 PM

Hence Kingdom Hearts. Wait...
luckton
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Reply #33 on: November 20, 2017, 02:41:16 PM

Hence Kingdom Hearts. Wait...


No one can explain how or why KH works. I'm told really good drugs helps.

"Those lights, combined with the polygamous Nazi mushrooms, will mess you up."

"Tuning me out doesn't magically change the design or implementation of said design. Though, that'd be neat if it did." -schild
Rendakor
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Reply #34 on: November 20, 2017, 04:14:51 PM

At this point I suspect they're running mostly on nostalgia, since it's been more than a decade since KH2 came out.

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