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Author Topic: Godus - train wreck in progress  (Read 52969 times)
Samprimary
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Reply #35 on: February 13, 2015, 09:04:39 AM

to repost.

"Molyneux has handed control over to a fledgling designer Konrad Naszynski, who joined the team after being a passionate fan on the game’s forums"
Lantyssa
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Reply #36 on: February 13, 2015, 09:12:49 AM

A Dreamer with Big Ideas meets Reality.  Pretty much my bosses.

At least he wasn't blaming underlings.  That's kind of different.

Hahahaha!  I'm really good at this!
HaemishM
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Reply #37 on: February 13, 2015, 09:56:34 AM

Quote
I think, you know, I think, a lot of people have turned round and have said that we don’t want to listen to your lies, even though they’re not lies. They’re coming from someone who truly believes and I truly believe that the combat in Godus will be brilliant and I truly believe that it should take around three months to do.

To quote George Costanza:


Malakili
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Reply #38 on: February 13, 2015, 10:05:19 AM

"I'm not a liar, I'm just delusional"  -Peter Molynuex
Xanthippe
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Reply #39 on: February 13, 2015, 10:11:11 AM

http://www.rockpapershotgun.com/2015/02/09/oh-godus-what-the-hells-going-on/

Godus won't complete the KS goals.  I know its been said Molyneux is a tool before, but this really hammers it home.  Established designers really shouldn't be using KS.

That's not my takeaway from this article. My takeaway is why would _anyone_ ever give Molyneux a dime?

People with one skill set, like game designer, do not automatically have the skill set of game developer. Molyneux's developer skills are so lacking as to be venturing over into fraud territory.

After reading Molyneux's excuses for why he fails so hard, it's a wonder that anyone ever meets a deadline and delivers a project. Fortunately, most project managers have skills. What a narcissistic con job.
HaemishM
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Reply #40 on: February 13, 2015, 10:23:19 AM

The thing is, if he would ever just SHUT THE FUCK UP about his games until they are a definite 3-6 months from ACTUAL release, he'd probably get a lot less shit. His biggest problem has always been that he promises pie-in-the-sky shit years in advance of any of the creation of the tech necessary to bring those promises to fruition. If he'd kept his mouth shut until some of these things were actually fucking built, he could temper expectations better because he'd know what he created. He's a victim of his own success and of the insatiable need for the industry to hype shit way too far in advance.

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Reply #41 on: February 13, 2015, 11:07:11 AM

Hey, something from RPS that's actually sort of worth reading. That's a first.

"The world is populated in the main by people who should not exist." - George Bernard Shaw
Xanthippe
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Reply #42 on: February 13, 2015, 01:21:45 PM

He's a victim of his own success and of the his insatiable need for the industry to hype shit way too far in advance attention even if he lies to get it.

FIFY.
Samwise
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Reply #43 on: February 13, 2015, 01:35:59 PM

Paelos
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Reply #44 on: February 13, 2015, 02:02:04 PM

Time for a KS lynching.

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Nija
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Reply #45 on: February 13, 2015, 02:41:39 PM

Peter Molyneux: Well, I think if you talk to anyone, and this is the advice I have given to people about Kickstarter, is to not ask for too much. You cannot unfortunately ask for the actual amount you need.

RPS: You asked for less money on Kickstarter than you knew you were going to need because you didn’t want to ask for too much money.

Peter Molyneux: No, I didn’t say that.

Cocaine's a helluva drug.

Jeff Kelly
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Reply #46 on: February 13, 2015, 03:52:26 PM

I love that interview, He's savagely and unapologetically asking the hard question and he is giving Molyneux just enough rope that he then gladly takes to hang himself with.

It's also another damning evidence that there is no such thing as game journalism because everyone knew how Molyneux acts yet until now no one had the balls to that what RPS just did.
JRave
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Reply #47 on: February 13, 2015, 03:59:14 PM

to repost.

"Molyneux has handed control over to a fledgling designer Konrad Naszynski, who joined the team after being a passionate fan on the game’s forums"

Sounds like a "three-star ability with five-star drive" situation all over again.  That and it allows him to push the blame off to the new guy.
Jeff Kelly
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Reply #48 on: February 13, 2015, 04:04:54 PM

In a move that is as sad as it is totally unsurprising in this industry, game devs and fans of Molyneux are now berating RPS and Walker on Twitter, Facebook and other sites for "being confrontational", "bullying" and "unprofessional behavior" towards Molyneux. Also RPS seems to be down atm.
Jeff Kelly
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Reply #49 on: February 13, 2015, 04:06:19 PM

Bunch of wet blankets and brown noses they are.
lamaros
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Reply #50 on: February 13, 2015, 04:18:20 PM

In a move that is as sad as it is totally unsurprising in this industry, game devs and fans of Molyneux are now berating RPS and Walker on Twitter, Facebook and other sites for "being confrontational", "bullying" and "unprofessional behavior" towards Molyneux. Also RPS seems to be down atm.

Lol what the fuck.
Paelos
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Reply #51 on: February 13, 2015, 04:30:16 PM

Journalism!

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HaemishM
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Reply #52 on: February 13, 2015, 08:47:19 PM

In a move that is as sad as it is totally unsurprising in this industry, game devs and fans of Molyneux are now berating RPS and Walker on Twitter, Facebook and other sites for "being confrontational", "bullying" and "unprofessional behavior" towards Molyneux.

There is not enough  Facepalm in the world for that shit.

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Reply #53 on: February 13, 2015, 09:08:38 PM

Hey, something from RPS that's actually sort of worth reading. That's a first.
Really?  I mean, I know 'lol game journalism' and all that, but RPS always seemed like one of the better gaming sites to me.  They tend to do better reviews/interviews that actually examine things (such as this interview) instead of the usual 100% knob polishing most of the sites do.  But I don't read it that much, so maybe I'm missing it.

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Goreschach
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Reply #54 on: February 13, 2015, 09:21:48 PM

In a move that is as sad as it is totally unsurprising in this industry, game devs and fans of Molyneux are now berating RPS and Walker on Twitter, Facebook and other sites for "being confrontational", "bullying" and "unprofessional behavior" towards Molyneux.

There is not enough  Facepalm in the world for that shit.

RPS should have accused him of sucking a bunch of dicks.
KallDrexx
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Reply #55 on: February 13, 2015, 10:27:12 PM

That RPS interview was hilarious, and any game developers attacking RPS for it are idiots.

But at the end of the day, I honestly feel nothing but apathy towards the whole issue.  Every time I see Molyneux's name I see everyone moan about over promising shit that anyone with half a brain should be skeptical of (even if it wasn't coming from him directly with his reputaiton).  The only reason he has the reputation he has is because people still believe his shit and still throw money his way.  This whole Godus thing would be a non-issue if, you know, people hadn't kickstarted it.  At the end of the day I'm going to carry on happily ever after only paying for games after I see legitimate reviews that say it's a game that should live up to my expectations, and only spend money on what's there now instead of what's possibly there in the imaginary future.

People who pre-ordered this shit and bought into someone's pie in the sky concept deserve to be parted with their rmoney.  They made a terrible choice, and they enable people like Molyneux to make a ton of money off of them.

This goes for Molyneux, Chris Roberts, any kickstarter, Blizzard, etc..  It's all bullshit until something ships.  If you pay for an unshipped product and that product sucks, you are to blame, not the creator.
tmp
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Reply #56 on: February 13, 2015, 11:18:15 PM

Lol what the fuck.
From what I read, a bunch of them is seeing PM getting shit for the fail with this project and they take it as if they are getting shit personally because hey, they are developers too, and who didn't ever overpromise and underdeliver shall be the first to cast a stone and, and... completely missing that they are nowhere near the level of the notoriety for that kind of behavior that PM has at this point and so no, it's not about them.

tl;dr: #notyesalldevelopers
« Last Edit: February 13, 2015, 11:20:48 PM by tmp »
apocrypha
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Reply #57 on: February 13, 2015, 11:28:07 PM

Well, it's not as if PM is the only developer to over-promise and under-deliver. Most of them don't openly and knowingly lie about it to get money though, or at least if they do they're better at it than he is and don't get caught.

Honestly, anyone who had hopes that Godus would be anything other than a heap of turd should have had those hopes dashed as soon as they saw that his great, revolutionary mobile experiment was... clicking squares on a giant cube.

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Margalis
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Reply #58 on: February 14, 2015, 12:30:41 AM

to repost.

"Molyneux has handed control over to a fledgling designer Konrad Naszynski, who joined the team after being a passionate fan on the game’s forums"

This is exactly how Master of Orion 3 was developed! A superfan with no development experience was given the role of lead designer. That turned out great!

That said...random schlub with no experience vs Molyneux - who knows? Sidegrade.

PM has gotten by for years with people making excuses for him because he is "ambitious" and has "vision." But his games are not ambitious - at least not in the last 10 years or so. The last few games he's made are a F2P Populus thing, a game where you click on cubes, and a Kinect rail shooter. It's easy to be "ambitious" when all that means is making dumb promises you aren't going to follow through on.
« Last Edit: February 14, 2015, 12:35:36 AM by Margalis »

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Reply #59 on: February 14, 2015, 01:52:43 AM

I just don't understand why anyone ever had faith in Molyneux. Dude has been creatively bankrupt since before the Clinton Administration. Its not as if anything that happened has been surprising. He practically invented over promising and under delivering in gaming.
Maledict
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Reply #60 on: February 14, 2015, 02:38:28 AM

I just don't understand why anyone ever had faith in Molyneux. Dude has been creatively bankrupt since before the Clinton Administration. Its not as if anything that happened has been surprising. He practically invented over promising and under delivering in gaming.

Yep - I wish I had still had the interview he gave to ST Gamer after Powermonger's release, where he apologised for not delivering on what he promised, blamed the publisher for forcing it out early, and then promised everything would be better in his next game. Replace the words and it could be any interview he's given in 20 years. From his own admission the guy got into computer games through lying and fraud, and clearly carried on in that way (Seriously, he conned Commodore out of machines because they thought his fish importing company Taurus was the network company torus). It's not a new thing that started with Black and White - heck, even Dungeon Keeper was NOTHING like what he promised beforehand. the fact it was a good game is testament to the clearly underappreciated, unsung heroes at Bullfrog.

There's also some culture clash going on here - in the UK, journalists do this sort of interview. Ministers get harassed like this when they are caught out. Our best journalists are renowned for this - Paxman and Jon Snow both will go off on a minister if they get the opportunity.
cironian
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Reply #61 on: February 14, 2015, 02:40:22 AM

He practically invented over promising and under delivering in gaming.

So why are you saying he's not creative?  why so serious?
Lantyssa
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Reply #62 on: February 14, 2015, 07:25:07 AM

Well, it's not as if PM is the only developer to over-promise and under-deliver.
I know it's a popular thing to do, but maybe these people shouldn't over-promise in the first place.

Every time my bosses get some fabulous new idea it's because someone made a pitch that's too good to be true.  And they don't learn, no matter how many times it bites them in the ass and they ignore the people telling them some concerns.

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apocrypha
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Reply #63 on: February 14, 2015, 07:59:12 AM

Oh I wasn't defending it, far from it, sorry if it came across like that smiley

I think it's a shitty thing to do and I think PM is up to his neck in shit and I'm hoping we never hear another thing from him again. I can dream can't I?  awesome, for real

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Paelos
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Reply #64 on: February 14, 2015, 08:52:30 AM

I learned my lesson with Molynooooooo with Black and White 14 years ago.

I can understand if people weren't playing games at that point they might be fooled now, but man. If you were there, you learned your lesson.

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Rendakor
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Reply #65 on: February 14, 2015, 08:56:41 AM

Fable was the one that did it for me; after that I knew he was not to be trusted.

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Malakili
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Reply #66 on: February 14, 2015, 09:21:55 AM

I assume everyone's seen this comic, but what the hell, it fits here.

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Reply #67 on: February 14, 2015, 09:46:16 AM

The gaming media have always been happy to build Molyneaux up, so it's nice to see them tear him down a bit.

Of course, if someone starts an interview with, "Are you a pathological liar?", that's pretty much a sign to end the interview right there.

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Reply #68 on: February 14, 2015, 09:53:04 AM

And he even managed to fuck up that.

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tmp
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Reply #69 on: February 14, 2015, 09:58:34 AM

Of course, if someone starts an interview with, "Are you a pathological liar?", that's pretty much a sign to end the interview right there.
I don't know; given this is pretty much what everyone is thinking and/or saying about him at this point --just not to his face-- that is a valid question (that doesn't even have to be the interviewer's own view) and instead of playing a wounded drama queen one might as well roll with the punches and answer it straight. Seems even PM realized that.
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