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Author
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Topic: try my free games? [ios, android, windows phone] (Read 4398 times)
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Quikding
Terracotta Army
Posts: 4
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hiya folks. long-time lurker, eq player from way back. I made some games which are quite unpopular and free, and here they are! gamedog - virtual controls, black and white retro handheld simulator. comes with over 10 games. ios, android, windows phonewarping war pig - index-finger ONLY. jetpack joyride up/down PLUS swipe anywhere to teleport. I did a poor job on explaining how to play this game, nobody gets it. ios, windows phonepexer's tower - another index-finger only game that nobody understood how to play. similarly to jezzball, the player places the blocks to prevent the blades from hitting them. get to the key and then the goal to exit the level. ios, android, windows phonebonkey trek - easy to play game where you abuse an animal you're riding atop ios, androidcave rescue - an rpg for kids where you go into a dungeon and rescue 100 different friends ios, androidfour winds fantasy - a crappy rpg you will hate ios
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Rasix
Moderator
Posts: 15024
I am the harbinger of your doom!
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edit: wait.. are you an actual person? I'm confused.
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« Last Edit: May 07, 2013, 12:58:34 PM by Rasix »
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-Rasix
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Quikding
Terracotta Army
Posts: 4
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well uh... yeah, I'm a person... with real feelings and everything! what's confusing?
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01101010
Terracotta Army
Posts: 12003
You call it an accident. I call it justice.
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Does any one know where the love of God goes...When the waves turn the minutes to hours? -G. Lightfoot
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Quikding
Terracotta Army
Posts: 4
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a game with "bad graphics" can never be fun and will never have worthwhile gameplay
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schild
Administrator
Posts: 60345
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SurfD
Terracotta Army
Posts: 4035
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a game with "bad graphics" can never be fun and will never have worthwhile gameplay
There is a subtle difference between "bad graphics" and "I have seen monkeys fling feces at walls and produce better results". Most of the above lean distinctly towards the latter.
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Darwinism is the Gateway Science.
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luckton
Terracotta Army
Posts: 5947
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There is a subtle difference between "bad graphics" and "I have seen monkeys fling feces at walls and produce better results". Most of the above lean distinctly towards the latter.
Kinda have to agree with this. I mean, you gotta start somewhere, sure, and making stuff gives you practice and experience, but calling what you've got screened above as something that I should just gloss over because of the gameplay is kinda insulting to my intelligence
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"Those lights, combined with the polygamous Nazi mushrooms, will mess you up."
"Tuning me out doesn't magically change the design or implementation of said design. Though, that'd be neat if it did." -schild
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