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f13.net  |  f13.net General Forums  |  The Gaming Graveyard  |  Diablo 3  |  Topic: Jay Wilson moving away from Diablo 3, Woo Ooo 0 Members and 1 Guest are viewing this topic.
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Author Topic: Jay Wilson moving away from Diablo 3, Woo Ooo  (Read 59785 times)
Ironwood
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Reply #245 on: March 31, 2013, 11:55:45 AM

Yeah, it's amazing the shit you'll put up with if you got the game free.

 why so serious?

"Mr Soft Owl has Seen Some Shit." - Sun Tzu
Pennilenko
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Reply #246 on: March 31, 2013, 11:56:48 AM

Yeah, it's amazing the shit you'll put up with if you got the game free.

 why so serious?

Well played.

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Paelos
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Reply #247 on: March 31, 2013, 12:10:08 PM

The top never gets the hammer, because the top, in any industry, is populated by asshole man children that never take responsibility for anything they do wrong.

That would have made more sense if EA's CEO just didn't just get the hammer. Might want to read the press a bit before you just start to completely generalize. Also, CEO's that aren't founders of companies leave (see get fired without being fired) all the time.

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Ironwood
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Reply #248 on: March 31, 2013, 12:21:14 PM

Nah, that's different Monkey - He couldn't really get out of that one.  Also, millions to do nothing.  Also, he'll have another position in 6 months tops.

"Mr Soft Owl has Seen Some Shit." - Sun Tzu
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Reply #249 on: March 31, 2013, 12:24:55 PM

It's possible for shitty devs to end up leaving the industry or being relegated to non AAA shit.

CEOs? Nah; it's all failing upward. Run a company into the ground, parachute out with a bonus for doing so, get immediately hired somewhere else because of your experience.

"The world is populated in the main by people who should not exist." - George Bernard Shaw
Paelos
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Reply #250 on: March 31, 2013, 03:04:27 PM

What are your examples of this? I've heard it many times, but I'm unsure what you mean in particular when it comes to the gaming industry?

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Rendakor
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Reply #251 on: March 31, 2013, 06:09:24 PM

I've had D3 uninstalled for months now and feel no pressing need or desire to play it. I don't give a shit what they patch the game into; I don't really want to try it again. Maybe with the expansion, but even then probably no.

That's how bad D3 is. I don't give a fuck if they fixed it. They put me off it already. I've moved on.
This. I played it at launch, and after realizing how many problems it had I quit without even making it to endgame. I'm not as angry about it as Ironwood, mostly because I got it as part of the WoW annual pass, but no amount of patching will get me to come back. I have TL2 and POE when I want an ARPG fix. Maybe if the expansion comes with an offline, no-AH mode, but only if it also has otherwise compelling content.

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Reply #252 on: March 31, 2013, 06:11:07 PM

Actually- The people I kept thinking about writing that were people who were mostly directors. And they don't really get fired, they just kinda keep getting gigs over and over.

Now other industries? Mel Karmazin is a fantastic example in the radio world. Basically ran almost every station he ever had a hand on into the ground, and just kept moving on and on to bigger things. Then he got the reins to SiriusXM and nearly destroyed that company too before he bailed out. I imagine he'll get another job again soon if he hasn't already.

"The world is populated in the main by people who should not exist." - George Bernard Shaw
Paelos
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Reply #253 on: March 31, 2013, 06:33:57 PM

Forbes nailed him for that too. I don't think at 70 years old he's going to get another shot. He's too old at this point to have another Fortune 500 take him seriously.

To counter that, I would offer Muhtar Kent, the current CEO of Coke. He started in the 70s, riding along with Coke drivers to sell the product. He took over at basically the shittiest point Coke has seen in years, right at April 2009. He left once to run another company in Turkey before coming back to Coke. In 4 years, he helped Coke go from it's lowest point since the 2004, all the way up to the highest the stock has been since the 1998 bubble. Sales are near $48 Billion a year, up from $30B in 2009.

I just believe we often paint top end people with a broad brush, some of which do a very good job.

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Ironwood
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Reply #254 on: April 01, 2013, 01:25:50 AM

While I agree with you, cuddly monkey, the last two CEO's I have worked directly under have been the slash and burn variety.  It's really, really not pleasant being a part of that.  Indeed, that's why I resigned from the highest paid and most fun job I've ever had once he decided in a board meeting that defrauding our clients was the way to go, while feeding his brother a million pound contract.

Sigh.

"Mr Soft Owl has Seen Some Shit." - Sun Tzu
Yegolev
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Reply #255 on: April 01, 2013, 06:32:08 AM

This panacea expansion, it will be free for us, yes?

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Soulflame
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Reply #256 on: April 01, 2013, 09:31:11 AM

$40.  Plus no reach-around.
Paelos
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Reply #257 on: April 01, 2013, 10:26:34 AM

While I agree with you, cuddly monkey, the last two CEO's I have worked directly under have been the slash and burn variety.  It's really, really not pleasant being a part of that.  Indeed, that's why I resigned from the highest paid and most fun job I've ever had once he decided in a board meeting that defrauding our clients was the way to go, while feeding his brother a million pound contract.

Sigh.


Oh they are out there for sure, and it absolutely sucks when they get control in a company you care about or work for. It's one of those things when I hear about "failing upwards" where I roll my eyes. For some it's true, and they got the job via nepotism and dealings with Satan. Others, rode in a truck and built and empire from the ground up.

As it applies to the gaming industry, as much as people hate Kotick, I don't saddle him with the same shit people want to. He's helped move a gaming company into one of the few in the world paying dividends. They generate enough cashflow to support their products.

That's not to say he's done enough. In fact, I think they could destroy EA if Kotick and Mike Morhaime had the balls at this point to reorganize Blizzard's internal leadership structure. I think people have grown complacent, and it's created a negative effect on their overall sales.

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Ironwood
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Reply #258 on: April 01, 2013, 11:24:00 AM

Yeah, but you're an accountant.

"Mr Soft Owl has Seen Some Shit." - Sun Tzu
Ironwood
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Reply #259 on: April 01, 2013, 11:24:40 AM

$40.  Plus no reach-around.

If they patch in reach-arounds, I'm sold.

No seriously, I'm married, if I get a reach around, I'm buying that fucking expansion pack.

"Mr Soft Owl has Seen Some Shit." - Sun Tzu
Paelos
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Reply #260 on: April 01, 2013, 12:05:56 PM

That made me laugh.  why so serious?

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Reply #261 on: April 01, 2013, 01:05:46 PM

$40.  Plus no reach-around.

If they patch in reach-arounds, I'm sold.

No seriously, I'm married, if I get a reach around, I'm buying that fucking expansion pack.

Eh.

awesome, for real

No, $100 for a shiny turd isn't something I work at doing.

Why am I homeless?  Why do all you motherfuckers need homes is the real question.
They called it The Prayer, its answer was law
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Rokal
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Reply #262 on: June 05, 2013, 03:36:10 PM

Beating a Dead Horse

This was too good not to post.

Ragnoros
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Reply #263 on: June 05, 2013, 03:48:50 PM

Meet your new director, Josh Mosqueira.

http://us.battle.net/d3/en/blog/9773963/messages-from-hell-the-future-of-diablo-iii-6-5-2013 (Blog post contains nothing of note or interest.)

MobyGames says he has worked on these fine products.

Games Credited
Diablo III (2012), Blizzard Entertainment Inc.
Far Cry 3 (2012), Ubisoft Entertainment SA
Company of Heroes: Tales of Valor (2009), THQ Inc.
Warhammer 40,000: Dawn of War II (2009), THQ Inc.
Warhammer 40,000: Dawn of War - Soulstorm (2008), THQ Inc.
Company of Heroes: Opposing Fronts (2007), THQ Inc.
Company of Heroes (2006), THQ Inc.
Company of Heroes (Collector's Edition) (2006), THQ Inc.
Warhammer 40,000: Dawn of War (2004), THQ Inc.
Homeworld 2 (2003), Sierra Entertainment, Inc., Vivendi Universal Games, Inc.
Impossible Creatures (2003), Microsoft Game Studios
Spider-Man 2: Enter: Electro (2001), Activision Publishing, Inc.

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schild
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Reply #264 on: June 05, 2013, 05:15:42 PM

i uh

bleh
Paelos
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Reply #265 on: June 05, 2013, 05:41:22 PM

I've played none of those until D3 i think.

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Reply #266 on: June 05, 2013, 05:42:50 PM

The Dawn of War/Company of Heroes games were pretty good, IMO.

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Trippy
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Reply #267 on: June 05, 2013, 05:52:27 PM

Yes but unfortunately for Blizzard (and us) Diablo III is not an RTS.
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Reply #268 on: June 05, 2013, 06:01:34 PM

Neither was DoW II.  why so serious?

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Velorath
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Reply #269 on: June 05, 2013, 06:17:11 PM

The Dawn of War/Company of Heroes games were pretty good, IMO.

Jay Wilson also came from Relic.
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Reply #270 on: June 06, 2013, 01:43:25 PM

INCEST WILL NEVER HURT THE GAMING INDUSTRY



EVVVVERRRRRRRRRRRRRRRRRRRRRRRRRRRRR
Ironwood
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Reply #271 on: June 06, 2013, 01:50:57 PM

Er, what ?

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schild
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Reply #272 on: June 06, 2013, 01:53:07 PM

It's never just 1 of the wrong person working on a game. Look at any company. Pick one of the leads. Now proceed to look at who works with them. Look at their employment histories.

If you're wondering why most gaming companies turn out the same (which is either dead, or hated) or certain games (Diablo 3) turn out like they do, it's almost always incest. Some people call it Nepotism. Those people are wrong. Nepotism doesn't produce genetically flawed babies.
MrHat
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Reply #273 on: June 06, 2013, 01:54:53 PM

It's never just 1 of the wrong person working on a game. Look at any company. Pick one of the leads. Now proceed to look at who works with them. Look at their employment histories.

If you're wondering why most gaming companies turn out the same (which is either dead, or hated) or certain games (Diablo 3) turn out like they do, it's almost always incest. Some people call it Nepotism. Those people are wrong. Nepotism doesn't produce genetically flawed babies.

Its like they see failed companies and go, "Dang those guys must have so much experience at running a business!", instead of, you know, failure to learn from mistakes.
schild
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Reply #274 on: June 06, 2013, 01:59:53 PM

I have never seen an industry more prone to repeat mistakes than gaming.

Well, other than the movie/music industry.

YEA, KEEP REGION-LOCKING MOVIES. SEE WHAT HAPPENS. OH, YOU WANTED A LIMITED RELEASE. SURE. OH, YOU WANTED TO JUST STREAM IT ONCE. BRB, TAKING A FREE TRIP TO TORRENTLAND.
Paelos
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Reply #275 on: June 06, 2013, 02:06:35 PM

They are run by people with little or no business sense. It's one of the few industries like that.

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Ironwood
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Reply #276 on: June 06, 2013, 02:13:40 PM

HAHHAHAHHAHAHHahhahahaHHAHAHAHhahahahahhaha

Yes, of course, 'one of the few'.

AHahahahhahahah

Hooo Fuck.  You're such a funny wee accountant.

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Paelos
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Reply #277 on: June 06, 2013, 02:23:23 PM

 Ohhhhh, I see.

Debating that point is a waste of time, but needless to say I disagree that the majority of companies are run by blithering idiots.

However, gaming companies seem to fall victim to exactly what Schild is saying because it's an entertainment business, and there is too much nebulous grey area on subjective measures of success/failure.

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Reply #278 on: June 06, 2013, 02:37:31 PM

There isn't any grey area IMO. Money is still all that matters. That investors and such care about the art of the thing just contributes to making poorly managed companies.
lamaros
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Reply #279 on: June 10, 2013, 09:31:03 PM

HAHHAHAHHAHAHHahhahahaHHAHAHAHhahahahahhaha

Yes, of course, 'one of the few'.

AHahahahhahahah

Hooo Fuck.  You're such a funny wee accountant.
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