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f13.net  |  f13.net General Forums  |  The Gaming Graveyard  |  MMOG Discussion  |  Topic: Any... uh... AC2 nostalgists out there...? 0 Members and 1 Guest are viewing this topic.
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Author Topic: Any... uh... AC2 nostalgists out there...?  (Read 13590 times)
Arthur_Parker
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Reply #35 on: December 16, 2012, 02:48:37 PM

So I take it they stopped the free trials for ac1?  The webpage for it seems to be down, pity because I was going to check this out but I'm not going to pay for something that might only hold my attention for 30 mins.
Stormwaltz
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Reply #36 on: December 16, 2012, 07:18:01 PM

Eric "Citan" Heimberg reviews the game he used to work on.

http://www.eldergame.com/2012/12/ac2-first-impressions/

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Hutch
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Reply #37 on: December 16, 2012, 09:01:33 PM


I do wish someone would steal the music system. Sitting around a lifestone and jamming was fun. That was the one unique thing about AC2 that I missed after leaving.

Pretty sure they used it for LOTRO.

No. They were different. I never wanted to mute anyone in AC2, they way I want to mute everyone playing a song in LotRO.

Here's what you did in AC2.
1) Equip an instrument
2) Press a number key to select which part you'd play
3) Everyone playing near each other, would automatically play together. If a tumerok was in the group, he/she could play their drum.

Here's what you do on LotRO.
1) Equip an instrument
2) Google to see if someone has figured out how to play the song you want, in the LotRO system
3) Download the song, plug it into the game
4) Go to the most crowded auction house or holiday event you can find, and play your annoying song until I mute you.

The systems are different. LotRO's requires a lot more work, especially if you are figuring out the song for yourself. And there's no auto-harmonizing/jamming in LotRO; if two people are playing different tunes, it's cacophony.

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Scold
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Posts: 331


Reply #38 on: December 16, 2012, 11:05:17 PM


I do wish someone would steal the music system. Sitting around a lifestone and jamming was fun. That was the one unique thing about AC2 that I missed after leaving.

Pretty sure they used it for LOTRO.

No. They were different. I never wanted to mute anyone in AC2, they way I want to mute everyone playing a song in LotRO.

Here's what you did in AC2.
1) Equip an instrument
2) Press a number key to select which part you'd play
3) Everyone playing near each other, would automatically play together. If a tumerok was in the group, he/she could play their drum.

Here's what you do on LotRO.
1) Equip an instrument
2) Google to see if someone has figured out how to play the song you want, in the LotRO system
3) Download the song, plug it into the game
4) Go to the most crowded auction house or holiday event you can find, and play your annoying song until I mute you.

The systems are different. LotRO's requires a lot more work, especially if you are figuring out the song for yourself. And there's no auto-harmonizing/jamming in LotRO; if two people are playing different tunes, it's cacophony.


I have no idea how this could get old.

No idea whatsoever.
« Last Edit: December 16, 2012, 11:07:45 PM by Scold »
Arthur_Parker
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Reply #39 on: December 17, 2012, 12:04:04 AM

Eric "Citan" Heimberg reviews the game he used to work on.

http://www.eldergame.com/2012/12/ac2-first-impressions/

I'm sure he's a really nice guy but from what I remember he class "balanced" the game to death which was kinda unfortunate.
Sheepherder
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Reply #40 on: December 17, 2012, 02:38:13 PM

Venkman
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Reply #41 on: December 20, 2012, 09:03:45 AM

I liked both systems, but prefer LoTROs. Yea, nigh abusable to max annoyance, but whatever, these games have always provided really dedicated schmucks a wide AOE for annoyance.

I don't get the downloading of songs though. I only ever played manually, though I did have my old ass Yamaha keyboard hooked up through midi. Did they add some method you could program/upload music notation into the game? That seems like the same kind of "missing the point" as I feel about uploading pre-built models into your Minecraft world.
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