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Author Topic: Elite: Dangerous  (Read 662525 times)
apocrypha
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Planes? Shit, I'm terrified to get in my car now!


Reply #735 on: December 10, 2014, 02:56:05 PM

Who the hell makes a Launch Trailer with "no actual footage" in it these days?

Frontier Developments, that's who.

What the shitballs? Man, I'd play that game, that looks great! When's it coming out?

"Bourgeois society stands at the crossroads, either transition to socialism or regression into barbarism" - Rosa Luxemburg, 1915.
Lucas
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Further proof that Italians have suspect taste in games.


Reply #736 on: December 10, 2014, 02:57:45 PM

The music choice for that trailer is, quite frankly, incredible, and not in a good way. What were they smoking? It's like those fucking Twitch streamers who think that putting some obscene metal/hard rock music over [any game of your choice, really :P] will make them look and sound cooler (yeah, I get it, Fifa 15 ambient sounds are not like a real stadium, but I don't need to hear Black Sabbath while watching Ronaldo dribbling someone, thank ya).

" He's so impatient, it's like watching a teenager fuck a glorious older woman." - Ironwood on J.J. Abrams
apocrypha
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Planes? Shit, I'm terrified to get in my car now!


Reply #737 on: December 10, 2014, 03:00:45 PM


"Bourgeois society stands at the crossroads, either transition to socialism or regression into barbarism" - Rosa Luxemburg, 1915.
5150
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Reply #738 on: December 11, 2014, 05:17:19 AM

New Adder is terrible, not boxy enough and looks too much like the Hauler (same manufacturer I believe so at least that makes sense.)

That said I wasn't thrilled by the new Asp or the Panther either
Falconeer
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Reply #739 on: December 12, 2014, 02:11:20 AM




 why so serious? why so serious? why so serious?



EDIT: resized.
« Last Edit: December 12, 2014, 02:53:56 AM by Falconeer »

Jeff Kelly
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I'm an apathetic, hedonistic, utilitarian, nihilistic existentialist.


Reply #740 on: December 12, 2014, 02:53:40 AM

Santa Clause is gunning you down
Lantyssa
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Reply #741 on: December 12, 2014, 06:56:58 AM

Everyone's been naughty in the Elite universe.

Hahahaha!  I'm really good at this!
tmp
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POW! Right in the Kisser!


Reply #742 on: December 12, 2014, 09:25:00 AM

He's so gonna put a lump of coal in your exhaust pipe.
climbjtree
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Reply #743 on: December 12, 2014, 03:17:18 PM

So what's the verdict on this now? I love space games, though the last one that I really got into was Freelancer.

Is this going to scratch the itch or just make me angry I spent 50 dollhairs?
Falconeer
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Reply #744 on: December 12, 2014, 03:50:43 PM

My verdict right now is that it's cool but has very short longevity. Waiting 4 to 6 months will guarantee an amazing game and no frustration. Treat it as an Early Access game. Meaning: wait.

climbjtree
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Reply #745 on: December 12, 2014, 05:02:20 PM

You and I both play MWO, which people generally thing is a pile of doodoo.

I have the tolerance for MWO, based on the first statement - do I have the tolerance for this?
Pennilenko
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Reply #746 on: December 12, 2014, 05:18:12 PM

You and I both play MWO, which people generally thing is a pile of doodoo.

I have the tolerance for MWO, based on the first statement - do I have the tolerance for this?

If you:

  • Like the idea of flying a space ship, twitch style, with beautiful graphics.
  • Enjoy space exploration.
  • Are not turned off by the sometimes sameness of procedurally generated things.
  • Have a tolerance for games under development and the bugs that can pop up.
  • Can play an unfinished game happily while you contemplate future potential.

Then you should buy it.

"See?  All of you are unique.  And special.  Like fucking snowflakes."  -- Signe
apocrypha
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Planes? Shit, I'm terrified to get in my car now!


Reply #747 on: December 16, 2014, 01:16:41 AM

So I had a dream last night/this morning, in which I was a young starship pilot making my way up to an orbital station for the first time from the planet I was born and raised on. Somehow (my dream lacked the details) I'd acquired both the money and rudimentary skills to purchase my own ship.

In the tiny, cramped elevator up from the shuttle bay to the main station mezzanine I got cold feet and tried to make the lift go down again but I just got laughed at by the other people in there with me and then the doors opened onto the seething main station entrance level, packed with thousands of people (reminded me of something from Mass Effect or Babylon 5). It was full of life and lights and colours and fear, that I naively thought of as excitement.

Then I was a small child in a rudimentary house on a planet's surface, with an elderly man explaining to me why we lived in poverty and squalor whilst the skies sometimes rang and flashed with distant battles. He explained that the star pilots were all dead. When they died in battle their minds were resurrected into cloned bodies (yeah, straight out of EVE, my dreams aren't very original) but he believed that their souls died with them in the first death. The incredible cost of the ships that were destroyed with such abandon to fight the wars of the Empire, the Federation, whoeverthefuckelse left all of us poor planet-bound bastards living in mud, ruled over by armies of the dead, in a galaxy ruined by war. He said there were tales of the pilot that had never died, that was so skilled and lucky that he or she (nobody knew) had never been cloned, the last living star pilot surrounded by the coldness of a space filled with corpses.

Then I was the young pilot, in my cramped, beaten up, clanky ship for the first time, hard metal controls, energy beams flashing across my vision, red warning lights blossoming all over the worn consoles. Cracks appearing at the edges of the ancient-looking canopy in front of me, a whistling noise of escaping air and crushing, freezing terror filling me as I realised I was about to die for what would be the first of many times. The dreadful knowledge that I was joining the legions of the soulless dead, destroying the lives of the millions below for my own glory.


Then I woke up and remembered that Elite: Dangerous launches today and I prepared to be disappointed, again, by reality.

"Bourgeois society stands at the crossroads, either transition to socialism or regression into barbarism" - Rosa Luxemburg, 1915.
Lucas
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Further proof that Italians have suspect taste in games.


Reply #748 on: December 16, 2014, 05:49:44 AM

Version 1.00 (aka release) it's out; no significant patch notes (although the galaxy-wide ever changing story arc is now unlocked; also, looks like the GalNet news network is broadcasting news in-game) :

https://forums.frontier.co.uk/showthread.php?t=76494


" He's so impatient, it's like watching a teenager fuck a glorious older woman." - Ironwood on J.J. Abrams
climbjtree
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Reply #749 on: December 16, 2014, 06:07:28 AM

My pre-order is still "processing," whatever that means.

What it translates to is the game is out and I can't download it! I was hoping to download it while I was at work, but oh well. Release day and all that.
Falconeer
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Reply #750 on: December 16, 2014, 06:52:16 AM

David Braben pushes the launch button.

I have to say, all of a sudden my mind went back once again to 1984 (1985 for me), when I read about Elite for the first time and when I finally got my cassette for the C64. Today's launch is disappointing because I want more, I've become spoiled and nothing is ever enough. But when I think about the thirty years that this franchise has been with me, and the old blurry black and white photos of Braben that were circulating on pre-pre-internet magazines back then painting him like some sort of obscure fictional videogame genius...




(and I looked like this)




well... I can't help but feel weirdly emotional about today, that silly button pushing video, and 30 years of Elite having been a significant part of the 40 years of myself. I often say that videogames saved my life and the few who know me and my real life understand why that's not a joke. Fucking stupid stubborn David Braben will never know, but he's been part of it. Thanks for pushing that button. (Now go get put some content in the fucking game, alright?).



EDIT: Ian Bell, I love you too  Heart
« Last Edit: December 16, 2014, 07:13:45 AM by Falconeer »

apocrypha
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Planes? Shit, I'm terrified to get in my car now!


Reply #751 on: December 16, 2014, 07:08:45 AM

(and I looked like this)



Great photo!  awesome, for real

"Bourgeois society stands at the crossroads, either transition to socialism or regression into barbarism" - Rosa Luxemburg, 1915.
climbjtree
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Reply #752 on: December 16, 2014, 03:39:01 PM

Alright, who wants to take a fledgling space trucker under their wing? That learning curve...
DraconianOne
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Reply #753 on: December 16, 2014, 04:39:43 PM

What would you like to know?  Oh ho ho ho. Reallllly?

A point can be MOOT. MUTE is more along the lines of what you should be. - WayAbvPar
climbjtree
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Reply #754 on: December 16, 2014, 06:14:56 PM

I meant physically! I am just running cheap trade routes because I can only mine half a cargo hold before I get crushed by pirates and I'm not a good enough pilot to be a pirate myself :/
DraconianOne
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Reply #755 on: December 17, 2014, 02:46:44 AM

Wow - you're mining already? That's good going. Might come to you for tips!  Oh ho ho ho. Reallllly? I'm kicking around in LHS 3447, Eravate and Kremainn at the moment. I reset my save and am still in a sidey but happy to try and meet up. I am currently running missions for the Feds but am beginning to suspect that they may not be as squeaky clean as all that.

A point can be MOOT. MUTE is more along the lines of what you should be. - WayAbvPar
apocrypha
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Planes? Shit, I'm terrified to get in my car now!


Reply #756 on: December 17, 2014, 04:16:42 AM

FD have announced the Race To Elite Competition.

£1000 prize to be the first to reach Elite in combat, exploration or trading, £10,000 to be first to all 3. Claiming a £1000 prize excludes you from the £10,000 prize. You must clear your save after beta to be eligible, so the only advantages beta/alpha backers get is knowledge/experience and a better starting ship. You also have to play entirely in 'open' mode.

I'm interested to know what you all think of this.

It'll come as no surprise, I'm sure, that I am not a fan of the idea. I think E:D is nothing but a massive grinding game and this only encourages that kind of tedious gameplay in my view. It also feels like a slap in the face to those of us who supported development to the tune of £100 each or more only to see such a large chunk of money being spent on buying support instead of improving the game. The open mode requirement is also indicative of the schizophrenic approach to game design decisions taken by FD. It's going to encourage massive griefing in open mode and as a result will drive players to hide away in the galaxy so as not to be found by other players while they grind to Elite. That's not what an MMO is about in my opinion.

I keep thinking I should jump back in and give the game another go now that it's released, but the half eye I keep on the forums is enough to tell me that not a single one of my issues with it have been addressed and that several mechanics have been made *worse* since I last played in beta 2. I feel sad that I've lost all interest in actually playing it myself any more.

"Bourgeois society stands at the crossroads, either transition to socialism or regression into barbarism" - Rosa Luxemburg, 1915.
DraconianOne
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Reply #757 on: December 17, 2014, 05:00:58 AM

It'll come as no surprise, I'm sure, that I am not a fan of the idea.

Nope, no surprise at all.  Oh ho ho ho. Reallllly?

A point can be MOOT. MUTE is more along the lines of what you should be. - WayAbvPar
Yoru
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Reply #758 on: December 17, 2014, 05:03:29 AM

It also feels like a slap in the face to those of us who supported development to the tune of £100 each or more only to see such a large chunk of money being spent on buying support instead of improving the game.

The above makes no sense. If you think £13,000 is a "big chunk" out of a development budget, you've got no idea what you're talking about. It's probably coming from the marketing budget, and £13k for marketing won't even get you some shitty prerolls on unpopular Youtube channels. From the development budget, £13k is maybe the price of two months' full-time employment for a mid-level artist.

As for the actual contest, it's silly, but it's by no means the dumbest thing anyone's ever done in the history of MMO marketing.

Personally, I've stopped playing just because I get the overwhelming feeling of "meh" whenever I glance at the desktop icon. I could maybe spend 30 minutes running some spacegoods around, or I could go read a decent book/play a quick game of FIFA or CSGO/get a beer. Lonely catass games hold no allure any more, and I'm disappointed that this game ended up as a lonely catass experience.
apocrypha
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Planes? Shit, I'm terrified to get in my car now!


Reply #759 on: December 17, 2014, 05:17:56 AM

The above makes no sense. If you think £13,000 is a "big chunk" out of a development budget, you've got no idea what you're talking about. It's probably coming from the marketing budget, and £13k for marketing won't even get you some shitty prerolls on unpopular Youtube channels. From the development budget, £13k is maybe the price of two months' full-time employment for a mid-level artist.

I knew that would get some flak. Yes, I know it's a tiny drop in a development budget, but it's still galling when so little seems to be being done to address the game's glaring flaws.

It feels like bribing the playerbase in a cheap, shoddy way. It feels like, as you say, just marketing, when the product they're trying to sell is fundamentally broken. When the things they told us early in the game's development have turned out to just be lies.

"Bourgeois society stands at the crossroads, either transition to socialism or regression into barbarism" - Rosa Luxemburg, 1915.
Comstar
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Reply #760 on: December 17, 2014, 05:31:16 AM

FD have announced the Race To Elite Competition.

£1000 prize to be the first to reach Elite in combat, exploration or trading, £10,000 to be first to all 3. Claiming a £1000 prize excludes you from the £10,000 prize. You must clear your save after beta to be eligible, so the only advantages beta/alpha backers get is knowledge/experience and a better starting ship. You also have to play entirely in 'open' mode.

Won't it just be botted??

Defending the Galaxy, from the Scum of the Universe, with nothing but a flashlight and a tshirt. We need tanks Boo, lots of tanks!
Yoru
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Reply #761 on: December 17, 2014, 05:32:51 AM

A video game you thought you'd like didn't turn out as well as you'd hoped. Move on.
Falconeer
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Reply #762 on: December 17, 2014, 05:47:02 AM

I really don't think much of the contest as I see it as pure marketing, and for advertising that's pretty cheap. I really don't think that many people will even try to do that anyway so I can't see it as an attempt to hide the shortcomings of the game under a blanket of imaginary money.

About everything else, I can't repeat this enough: the game core elements are nothing short of fantastic. The content and the features are so lacking I treat it as an Early Access game. I am pretty sure it will be my favourite game of 2016. Hopefully late 2015. Right now, I protect my investment by NOT PLAYING it until it's more fleshed out.

Khaldun
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Reply #763 on: December 17, 2014, 07:20:10 AM

It really does look great. It's just sad that they didn't roll up their sleeves and put life into the universe it offers.
Draegan
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Reply #764 on: December 17, 2014, 07:29:25 AM

I thought about giving this game a shot today just to check it out because I finally have some time and desire to try a new game.

It's $60.

Nope.
DraconianOne
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Reply #765 on: December 17, 2014, 07:36:57 AM

It really does look great. It's just sad that they didn't roll up their sleeves and put life into the universe it offers.

Is that a comment based on what you've read or from playing since yesterday?

I spent a few hours in game last night and have never seen it so busy with either NPCs or players. Supercruise felt like a busy road with the amount of ships around. People have been complaining that "the story hasn't started" even though there are two systems named on the Galnet news and from a cursory glance at the forums, it seems things are kicking off in those systems. The fight for Lugh even attracted David Braben yesterday who announced he got killed by another player (after shooting first!) so that's a player driven event which loads of people are taking part in and is getting developer attention.

So I'm not entirely sure what lack of life in the universe you're talking about. What are you actually expecting?

A point can be MOOT. MUTE is more along the lines of what you should be. - WayAbvPar
murdoc
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Reply #766 on: December 17, 2014, 07:37:03 AM

How playable is this with a keyboard and mouse?

Have you tried the internet? It's made out of millions of people missing the point of everything and then getting angry about it
Falconeer
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Reply #767 on: December 17, 2014, 08:00:10 AM

Very absolutely playable with mouse and keyboard. In fact, I still claim it works better than a HOTAS (although not even remotely as cool) because it's hands down easier to aim with the mouse than with a joystick. The important part is that you have to tweak a few things in the options as the default M+K setting was asinine last time they reset mine. Make sure to put the Yaw on the mouse horizontal axis and the roll on A and D keys. Also, make sure to activate the "mouse widget" or you won't have a visual clue of your heading and steering. Finally, there's a setting that has a name I can't remember that allows your ship to keep turning as long as the mouse widget is not centered. If you don't activate that, you will have to keep moving and recentering your mouse like a crazy person as if you were using a trackball. So fiddle with it and you will get an amazingly enjoyable M+K experience.

About life in the Galaxy, sorry but I am a fanboi of this game and still I am not OK with the amount of content and "dynamic" events so far. Sure there were lots of players clustered near the startng zones, but that means nothing on launch day. The galaxy is immense and unless they can provide reasons for people to hang around certain areas, it won't work. Also, the Galnet event is nothing new or original, as it's exactly the same "Conflict zone" we have been playing since alpha, now with different faction names. And on top of that, wow, not only it is hard to PvP cause everyone hides in Solo play or behind all the complications of bounties and the likes, but the game doesn't provide any tool to prevent people from fleeing, and since you lose your ship when you die pretty much everyone flees as soon as another human approaches them EVEN IN THE WAR ZONES. It doesn't help that the AI is very bad and it's super easy to kill the most dangerous and powerful ships in the game as long as they are computer controlled and you have got yourself a decent vessel.

Finally, I am pretty sure that when people talk about this game being lifeless, they don't just refer to the lack of players, but more about the immense sandbox we have to play with where the stations are nothing but a menu and a list. Not a single NPC, not a piece of lore being handed to you thanks to anything you have done, nothing. Everything is incredibly mechanical and weirdly enough it ends up making you feel exactly like the biggest complain about EVE: "you are just a spaceship". Sure, we are the pilots, but where are the other pilots? If you look into other ships cockpits you'll find them empty cause FD hasn't worked on the models yet. There are no faces of NPCs giving you quests as there were in Elite 2 and Elite 3, there is no external view of any kind so you will NEVER be able to see your ship let alone your paintjobs (except when you are outfitting it, then you get a few goofy closed up and fixed cameras), and there are no specific agents that you can develop a personal imaginary work relationship with, only very impersonal and procedurally generated faction, or places you can call home since they are all just the same identical thing only with a different name. It is so proudly procedurally generated, which means GENERATED BY A MACHINE, that life, the human element, has been forgotten or not yet implemented. It violently needs at least some more handcrafted stuff. Which, interestinly enough, is what some of us have been saying since the very first few pages of this very thread back in 2012.

I can't stress enough how much I love what is already in this game. I love every bit of what is IN it. But I also hate that there's a billion things that should be in it at all costs, and yet are not.
« Last Edit: December 17, 2014, 08:02:14 AM by Falconeer »

climbjtree
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Reply #768 on: December 17, 2014, 08:54:36 AM

Wow - you're mining already? That's good going. Might come to you for tips!  Oh ho ho ho. Reallllly? I'm kicking around in LHS 3447, Eravate and Kremainn at the moment. I reset my save and am still in a sidey but happy to try and meet up. I am currently running missions for the Feds but am beginning to suspect that they may not be as squeaky clean as all that.

If you want to link up for some mining, I can pull in around 14k on a full hold of Gallite. So if you mine and I haul, or I mine and you deter the pirates, then I think we could make a decent amount of money between us.

e: What's your name in game? I'll add you to my friends list. I'm in as "rldmoto"
« Last Edit: December 17, 2014, 09:02:58 AM by climbjtree »
murdoc
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Reply #769 on: December 17, 2014, 09:50:06 AM

Very absolutely playable with mouse and keyboard. In fact, I still claim it works better than a HOTAS (although not even remotely as cool) because it's hands down easier to aim with the mouse than with a joystick. The important part is that you have to tweak a few things in the options as the default M+K setting was asinine last time they reset mine. Make sure to put the Yaw on the mouse horizontal axis and the roll on A and D keys. Also, make sure to activate the "mouse widget" or you won't have a visual clue of your heading and steering. Finally, there's a setting that has a name I can't remember that allows your ship to keep turning as long as the mouse widget is not centered. If you don't activate that, you will have to keep moving and recentering your mouse like a crazy person as if you were using a trackball. So fiddle with it and you will get an amazingly enjoyable M+K experience.


Great info - thanks!

Have you tried the internet? It's made out of millions of people missing the point of everything and then getting angry about it
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