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Topic: What's your first character going to be? (Read 93229 times)
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Ingmar
Terracotta Army
Posts: 19280
Auto Assault Affectionado
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Yeah I have to question the choice to have wildly differing sizes due to that, but we'll see what happens.
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The Transcendent One: AH... THE ROGUE CONSTRUCT. Nordom: Sense of closure: imminent.
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Evildrider
Terracotta Army
Posts: 5521
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Asuras are going to be priority PVP kill target #1 for me at all times. Damn creepy things.
You should have a lot of targets then, because I expect all the 'serious' PvPers to make Asura to make themselves less visible in the zerg. Not only that but with no casting bars it'll be more difficult to see what we are doing.
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01101010
Terracotta Army
Posts: 12007
You call it an accident. I call it justice.
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Piecing through the norn and the human gear... I like the human side of it so they win out for my investment character. 
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Does any one know where the love of God goes...When the waves turn the minutes to hours? -G. Lightfoot
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Threash
Terracotta Army
Posts: 9171
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Where can i see this gear?
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I am the .00000001428%
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01101010
Terracotta Army
Posts: 12007
You call it an accident. I call it justice.
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Does any one know where the love of God goes...When the waves turn the minutes to hours? -G. Lightfoot
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Der Helm
Terracotta Army
Posts: 4025
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90 minutes to go ?
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"I've been done enough around here..."- Signe
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statisticalfool
Terracotta Army
Posts: 159
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90 minutes to 270 minutes, depending on when they feel like opening.
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Sjofn
Terracotta Army
Posts: 8286
Truckasaurus Hands
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Apparently I am a weirdo, all my lady characters have been way taller than all the other ladies I've jogged by. 
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God Save the Horn Players
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Horik
Terracotta Army
Posts: 63
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Norn Thief here, I can't resist Guild Wars and guns!
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Crumbs
Terracotta Army
Posts: 588
Likes: Politics, SWTOR, and CHINAJOY. SO MUCH CHINAJOY.
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I've fallen in love with the Guardian. Had to dick around with levels 1-10 of Warrior, Engineer, Thief, and Necro before discovering this. Sword and shield or 2h sword are great for damage, healing and support, and I hope it continues into the high levels. I don't know if it's an illusion but the abilities really seem to be among the best for solo exploration and general pve survivability.
Still need to try this toon out in w3.
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Miasma
Terracotta Army
Posts: 5283
Stopgap Measure
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Sort of wish I had made a guardian, I see them just blow into enemies that I have to carefully prepare, dance around and play my ass off as an engineer to defeat. However, that opinion seems widespread so now I assume they might get nerfed because they are one of the few classes that don't feel weak. Maybe they'll buff the rest of us hahaahaaa no that never happens.
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Sky
Terracotta Army
Posts: 32117
I love my TV an' hug my TV an' call it 'George'.
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My guard to 19 is pretty monstrous. He does tend to just wade into stuff. Make sure to stack vitality and toughness as much as possible. I use greatsword almost exclusively, it's got my required push/pull of a leap and, err, pull ability. Nice aoe but the single target is a bit of a tank wearing things down deal. My main complaint is their ranged weapons aren't great and that does affect doing melee boss encounters.
Been playing my thief (16 now), she's much more fragile but fun in a different way. I've been playing with a condition loadout but I think I'm also going to stick with vitality/toughness for the most part. She's shortbow switched with dagger/dagger; pit trap and caltrops for kiting. Decent aoe and single target, especially finishing with daggers. She's the only character that's died, though (once from combat, once from falling off a vista).
Thief is nice in that she can sit outside melee aoe bosses and far enough away to actually see their ground ae, but she generally medals silver, but then so does the guard (and often bronze) because of the time he spends downed or running away to recover hp. If you want to make a strong boss fighting character, I'd say go for a ranged-based class like elementalist, or something with disposable pets like necro (I find ranger pets downed state annoying)
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Crumbs
Terracotta Army
Posts: 588
Likes: Politics, SWTOR, and CHINAJOY. SO MUCH CHINAJOY.
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I hope they don't nerf the guardian. Compared to the other classes I've played, the damage is lower. For example, I can run into a group of mobs with a 2h hammer warrior and basically two shot them, with the tradeoff being less healing and defensive abilities. And yea, thief is fun too. I guess it's just gonna be a year of levling multiple toons 
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01101010
Terracotta Army
Posts: 12007
You call it an accident. I call it justice.
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My guard to 19 is pretty monstrous. He does tend to just wade into stuff. Make sure to stack vitality and toughness as much as possible. I use greatsword almost exclusively, it's got my required push/pull of a leap and, err, pull ability. Nice aoe but the single target is a bit of a tank wearing things down deal. My main complaint is their ranged weapons aren't great and that does affect doing melee boss encounters.
Been playing my thief (16 now), she's much more fragile but fun in a different way. I've been playing with a condition loadout but I think I'm also going to stick with vitality/toughness for the most part. She's shortbow switched with dagger/dagger; pit trap and caltrops for kiting. Decent aoe and single target, especially finishing with daggers. She's the only character that's died, though (once from combat, once from falling off a vista).
Thief is nice in that she can sit outside melee aoe bosses and far enough away to actually see their ground ae, but she generally medals silver, but then so does the guard (and often bronze) because of the time he spends downed or running away to recover hp. If you want to make a strong boss fighting character, I'd say go for a ranged-based class like elementalist, or something with disposable pets like necro (I find ranger pets downed state annoying)
I got my mace/shield tanking loadout with basically all the heal/regen abilities on 7-9 and the invulnerable elite skill. Spike dmg however, still drops the shit outta me - even stacking toughness and vitality. I have been better about timing my block abilities, but still... Once I start getting thumped enough to worry, I roll out of melee range and switch to scepter / torch. It is not at all bad for ranged.
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Does any one know where the love of God goes...When the waves turn the minutes to hours? -G. Lightfoot
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Nebu
Terracotta Army
Posts: 17613
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Now that I'm getting close to 80 on my necro, I'm looking to try another class. Can someone suggest a class that has spike damage potential? My necro can put tons of damage on a target, but it's all condition based and takes a bit to resolve. I'd really like to hit someone with a big alpha strike when they're low on hp as a finisher.
Thanks.
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"Always do what is right. It will gratify half of mankind and astound the other."
- Mark Twain
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Crumbs
Terracotta Army
Posts: 588
Likes: Politics, SWTOR, and CHINAJOY. SO MUCH CHINAJOY.
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First thing that comes to mind is warrior.
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Nebu
Terracotta Army
Posts: 17613
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First thing that comes to mind is warrior.
Played a war into the 30's in beta and wasn't impressed with the alpha damage. Does it get better later?
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"Always do what is right. It will gratify half of mankind and astound the other."
- Mark Twain
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kildorn
Terracotta Army
Posts: 5014
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Warrior or Thief for spike damage out of left field. Mesmer if you don't mind your spike being ruined by people wasting your clones during the setup.
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Modern Angel
Terracotta Army
Posts: 3553
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Thief is insane spike damage, but you're pretty fragile.
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sachiel
Terracotta Army
Posts: 121
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Wife made a warrior thinking it would be like her DAOC warrior and more tanky; I keep telling her she made a berserker instead, which is ok with her as it was her alt.
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01101010
Terracotta Army
Posts: 12007
You call it an accident. I call it justice.
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Wife made a warrior thinking it would be like her DAOC warrior and more tanky; I keep telling her she made a berserker instead, which is ok with her as it was her alt.
I like my Asura warrior. She is not bad going axe/board - just lacks regen. However, she definitely fits the zerker role... dual-wielding axes is insanely fun.
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Does any one know where the love of God goes...When the waves turn the minutes to hours? -G. Lightfoot
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proudft
Terracotta Army
Posts: 1228
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Yeah, I'm still bouncing/vaguely waffling between warrior and thief but I think warrior is winning. I passed some threshold on him in the mid-20s where I just stopped dying, and I don't know if it was equipment or points in Tactics or just a little extra caution or what - but whatever it was, he became some kind of death machine. Using 2 axes mostly as a whirling cuisinart, and if I'm in the middle of a long fight and something is alive and everything is on cooldown (rare), swap to greatsword for More Whirlwind Action. Ranged weapons, fah! My ranged weapon is a thrown axe.  Really the only points the thief have in its favor right now are the +25% move speed signet and the awesome dagger animations. Those are big points, though... arrrgh!
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sachiel
Terracotta Army
Posts: 121
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2 axes + norn bear form and it'll be like the old days.
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01101010
Terracotta Army
Posts: 12007
You call it an accident. I call it justice.
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2 axes + norn bear form and it'll be like the old days.
Raven. RAVEN! I chose raven on my guard. 
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Does any one know where the love of God goes...When the waves turn the minutes to hours? -G. Lightfoot
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Ginaz
Terracotta Army
Posts: 3534
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I'm enjoying the thief class a lot right now. Up to lvl 22 and I'm using mostly duel wield pistols (unload ability has an awesome animation) for 1 or 2 mobs and a short bow for groups. Crit and power specced atm but I might but some trait points into vitality and toughness because I die quite a bit. 
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sachiel
Terracotta Army
Posts: 121
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2 axes + norn bear form and it'll be like the old days.
Raven. RAVEN! I chose raven on my guard.  There's one quest in Blazeridge where the heartlady turns you into a tiny, knee-high raven to go and kill grawls at a crystal. Think I was going to get beat down, I went in tentatively, but omg, I hit like a brick-shithouse and was an adorable little raven animorph thing. One warning though: there's no way to escape from that lady's charmform quickly.
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01101010
Terracotta Army
Posts: 12007
You call it an accident. I call it justice.
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I'm enjoying the thief class a lot right now. Up to lvl 22 and I'm using mostly duel wield pistols (unload ability has an awesome animation) for 1 or 2 mobs and a short bow for groups. Crit and power specced atm but I might but some trait points into vitality and toughness because I die quite a bit.  I like dagger offhand too much to go full gunslinger. The ricochet effect of the thrown dagger throw a cloud of poison you lay down first is too much fun and hits way too hard... AND spreads poison? Hell yeah.
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Does any one know where the love of God goes...When the waves turn the minutes to hours? -G. Lightfoot
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Sjofn
Terracotta Army
Posts: 8286
Truckasaurus Hands
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I have been dicking around with a bunch of classes, and of all things, the elementalist has surprised me by being fun for me. Guardian is still my favorite, and I like the warrior pretty OK too, but I wasn't expecting to like the elementalist at all. I should probably branch out, race-wise, I have three norns. 
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God Save the Horn Players
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Ginaz
Terracotta Army
Posts: 3534
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I have been dicking around with a bunch of classes, and of all things, the elementalist has surprised me by being fun for me. Guardian is still my favorite, and I like the warrior pretty OK too, but I wasn't expecting to like the elementalist at all. I should probably branch out, race-wise, I have three norns.  For some reason, despite the size difference, Norns remind me of Dwarfs from other MMOs.
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Fordel
Terracotta Army
Posts: 8306
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They're both basically vikings.
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and the gate is like I TOO AM CAPABLE OF SPEECH
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Sjofn
Terracotta Army
Posts: 8286
Truckasaurus Hands
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Yep! Although usually dwarves are vikings with inexplicable Scottish accents.
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God Save the Horn Players
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Nebu
Terracotta Army
Posts: 17613
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Yep! Although usually dwarves are vikings with inexplicable Scottish accents.
Don't forget the pool classification. One is below ground, one above ground. 
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"Always do what is right. It will gratify half of mankind and astound the other."
- Mark Twain
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ezrast
Terracotta Army
Posts: 2125
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Thief may be squishy, but the kiting capabilities on pistol+dagger are insane. At level 22 I'll engage small groups of +5 melee mobs without thinking twice. Little risk of dying unless I kite them into ranged adds or fail to notice the "veteran" tag (both of which do happen a lot, but dying to +5s doesn't make me feel much less badass somehow).
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EWSpider
Terracotta Army
Posts: 499
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I don't think anything can beat Warrior for spike damage. Sword -> Flurry swap to Greatsword -> Hundred Blades and everything within 130 units is dead. Only kicker is you have to have your Adrenaline built up to unleash the combo.
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most often known as Drevik
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Arinon
Terracotta Army
Posts: 312
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The other kicker is that your target has to stand still as a stone.
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